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ToxicMyers

ToxicMyers

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  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1631969#Comment_1631969

    The problem is Freddy doesn't need to learn anything to win. Asking SO much from survivors makes it totally unbalanced when the killer has to put in no effort.

    Bro you do realize that freddy is a boring killer, but he isn't op. For example drop pallets early if there are snares, and im going to assume you are red rank so your teammate should have enough game sense to at least do gens while you are being chased. And object is a good counter to him due to you being 24/7 out of his terror radius while asleep, meaning he can't mind game you. I'm going to assume you are at least decent so as long as you aren't on a map that is killer sided you should be able to run him for a good while. And object would give 3 buffs to your team

    A he has to be wary of ds due to the obsession

    B everyone knows when you are being chased

    C he can't mind game you

    And oh god is it worse if you in a swf.

    4 object meaning no mind games for him and if he is using fake pallets they look different due to a bug right now.

    You can beat freddy, just requires you to have ok coordination and good game sense, even easier if your team are all good loopers

  • @ZaPe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1631070#Comment_1631070

    Well, any killer can slug unlike every killer has Trapper's super specific power.

    my point is its still situational. The first suggestion would be much better

  • @D3spair said:

    https://forum.deadbydaylight.com/en/discussion/comment/1631192#Comment_1631192

    You were one of those people who wanted Banjo Death Metal as his Chase Music huh

    Nah I was one of the people who were totally fine with his previous chase music and the new one hurts my ears

  • @D3spair said:

    https://forum.deadbydaylight.com/en/discussion/comment/1631176#Comment_1631176

    Distressing can Work on Doctor, I agree on that but can you name any Killer that would also benefit on Distressing and Unnerving Presence other than Doctor? (Personally I rather get something more consistent like Whispers)

    billy, make the survivor constantly listen to that trash terror radius music and they'll dc so their ears don't bleed

  • @D3spair said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630991#Comment_1630991

    The Thread's point is at High Level Read Rank Games. I don't know which rank Killers bring Pop and Surveillance, Noed and Blood Warden and Distressing and Unerving Presence but Seriously Man. Pop and Surveillance is pretty weak early game(Small PP Builds are supposed to be strong at start of the trial), NOED and Blood Warded can easily be counter by getting a Map, Small Game or Detective's Hunch and doing bones as a secondary objective like the DEVS intended, Distressing and Unerving Presence... Any sane High rank killer would never run this at High Rank, why would the Killer want to increase his terror radius more that Survivors can be warned earlier? Why Would the killer run Unerving Presence when High ranks survivors can decently hit Great Skill Checks.

    You're complaining about builds that you would never see on Top Killers unless they are Meming around.

    what about doctor though? im pretty sure distressing is really good on him

  • @kaeru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630643#Comment_1630643

    Change brutal to monitor. It's really good on Myers. And I would also try nurse's calling instead of sloppy or pop.

    ok

  • @SCP_FOR_DBD said:

    Title. This includes all current chapters and Paragraphs. You can add whatever you want on top, this is made with the idea that absolutely no other licensed content is added.

    Current Licensed Chapters:

    Halloween

    NOES

    Saw

    Ghost Face (He should be classified as a paragraph, but hes not)

    Stranger Things

    Silent Hill

    Current Paragraphs:

    Bill (Left Behind)

    TCM, LeatherFace

    Evil Dead

    My Picks:

    Chapters

    1. Halloween
    2. NOES
    3. Saw
    4. Silent Hill
    5. Friday The 13th
    6. Evil Dead (Upgrading it to a chapter cause it deserves it)
    7. SCP (I can't not at this point right?)
    8. Resident Evil
    9. Alien (I'd kill for a Xeno)
    10. Ghost Face

    Paragraphs

    1. Bill (Left Behind)
    2. TCM, Leatherface
    3. Slenderman
    4. Pennywise (I don't think it requires a full chapter)
    5. The Shining (All I want is a map and Jack as a killer)

    What about you guys? Sorry for the long post.

    friday the 13th

    halloween

    nightmare on elm street

    scream

    chainsaw masssacre

    LFD

    Ash vs The Evil Dead

    left behind

  • @Squirrel_Thicc said:

    I dont care anymore since he obviously doesn't care about his supporters or community.

    ah yes someone takes a break because work in every field is hard and he suddenly doesn't care, get off your high horse and actually try to understand his situation. He is a kid who didn't expect to get this big of a following, did yt for fun, and now is hella pressured and is burnt out on dbd, plus maybe some mental health issues. Before you say something think about it

  • @ZaPe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1631013#Comment_1631013

    How would 2 be useless? It counters the scummy style of slugging while keeping the rest of the perk stays the same, how it should in my opinion.

    because its super situational, its like running slippery meat just in case you play a trapper

  • @ZaPe said:

    I posted a discussion earlier today talking about the two perks No Mither and Unbreakable and it was met (surprisingly) with some good counter arguments.

    People agreed that my idea for No Mither, while very similar to pretty much everyone else's, is a good change. However, lots of people said that my idea for Unbreakable would make the perk "useless" and that the perk is fine how it is.

    I find it hard to believe that people who play both sides think that Unbreakable is fair, whether it's paired with Decisive Strike or not, survivors having the ability to pick themselves up at a 25% faster recovery rate and being able to heal at the cost of only being able to use it once is too strong, especially when every survivor has it equipped, which is most of the time.

    One thing survivors can't stand is getting slugged, however, it's sometimes a mandatory strategy killers need to use if the survivors are genuinely gen rushing. HOWEVER, I'm aware that some killers like to do nothing BUT slug and let everyone bleed out just to annoy the survivors and ruin their day. In that situation, Unbreakable is fine, though the perk isn't refined enough to counter that specific kind of slugging.

    So, with all that said, here are a few other ideas I've had for making Unbreakable less powerful-

    1. Turning the 25% faster recovery into a 25% SLOWER recovery while the rest of the perk stays the same. This would lessen it's synergy protentional with Decisive Strike, making it take longer to get up so you have less time on your crutch's timer.
    2. Unbreakable stays how it is, though it's now a perk that has to be activated. When you are in the dying state and another survivor goes down, you now have the ability to both recover at a faster rate AND pick yourself up. When the perk is inactive, you simply recover at the normal rate and do not have the ability to pick yourself up. This activatable design is meant to specifically counter and punish the scummy way of slugging while the more strategic version of slugging goes unpunished.

    Like I said before, I can't understand how people think this perk is fine how it is while tons of people, including the people who say it's fine, hate playing against it. I understand there may be bigger perks to get a shot from the nerf gun, but the nerfing has to start somewhere, and I think it should start with a perk that downright denies a mandatory strategy killers need sometimes.

    1- good 2- useless

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630927#Comment_1630927

    .....I fall for that all the time so you get a pass from being clowned on

    i had a feeling you were trolling but i always have to be ready

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/192846/no-mither-and-unbreakable

    The solution is to nerf No Mither. Its OP because unlike Unbreakable it can be done unlimited times like #########.

    Please forum gods tell me this person is ######### joking. Because no mither has a hefty down side of being unable to heal the entire match, so things like thana are hell for them since its a 4 percent decrease all the time until the no mither player is killed

  • i might just play nurse for a bit since im decent with her

  • well i tried out pop bbq sloppy and brutal but just got an entity displeased 2k FeelsBadMan

  • @Virusmain said:

    Just a quick discussion on wheather or not people use Wired or WiFi?

    I personally used wired for stable connection myself!

    If you feel like it, just give a reason!

    Please dont hate on others! Thanks!

    wired is better but i am not close to my router so i use wifi

  • @[Deleted User] said:

    "And the community is so [BAD WORD] toxic. Like god damn can yall stop [BAD WORD] bickering at each other like dogs fighting over a bone so we can actually deal with real issues. It seems like this community is 2 children fighting while the devs in the form of parents try to please both sides."

    This post is honestly case in point. Killers are constantly whining about survivors are being OP, survivors are whining about killers camping/tunneling...and also being OP, and then there are some people who play both sides that spend too much time trying to calm everyone down. I really don't think the balance is that bad in the game right now. By far the larger issue is the matchmaking. One match you'll be matched with/against potatoes and the next match it'll be extremely good players. If you were facing players of your skill level I don't think you'd be as frustrated as you are. I also think killer is way more frustrating when you lose a lot than survivor, so it's easy for you to stop having fun depending on your mindset.

    That said I do agree with some of your points. It's a shame that killers like Trapper or Myers that start slowly can have such a hard time unlocking really important perks like CI, for example (although this wouldn't be an issue with a good matchmaking system; your rating with those killers would just be lower until you get the perk).

    My personal feeling is that most of the community isn't toxic, but the minority is loud and visible. If I play 5 games as killer I'll probably run into 2-3 lobbies of people saying gg and being polite or joking around, 1-2 lobbies where I say gg and nobody responds, and 0-1 lobbies where someone's whining about how I played. It's really easy to get caught up on that one guy you couldn't down that left an "gg ez baby killer" in the chat or the one that insulted you because you did your job and killed them, though, and lose sight of all of the people that aren't acting like that. The forum tends to be pretty toxic actually, but that's because a lot of people come here specifically to complain. I don't think this is an accurate reflection of the player base.

    If you have a hard time ignoring these people, I'd recommend you just hide the chat and play however you'd like. If you're losing a lot and that frustrates you too, you could consider playing a stronger killer or just taking a break from killer until they bring MMR live again (assuming it works this time lol). I usually just try to leave a friendly comment in the chat at the end of the game and even the people whining in the chat tend to simmer down after that.

    yeah its just annoying to see both sides complain like god damn

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629906#Comment_1629906

    Alright fair enough but I tell me saf to run 4 brown toolboxes to force the killers to waste a slot on franklins.

    this is literally a anime battle of

    i can counter this

    i can counter your counter

    i can counter your counter to my counter etc. lol

  • @ZaPe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630183#Comment_1630183

    I thought of that as well while typing this out, and that wasn't my first thought either. Originally I was gonna say make it so you recover 25% SLOWER since you can still play the game normally right after picking yourself up. Also, with the longer recovery time, you wouldn't have as much time on your Decisive Strike timer if you're THAT guy.

    that could work

  • Seems pretty balanced but the unbreakable nerd would just make it useless

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/comment/1630073#Comment_1630073

    Spooky Myers is my preferred name for Jump Scare Myers. He is built with:

    Scratch Mirror + Boyfriend's Memo.

    Current Common Perks: Hex: Undying, Hex: Ruin, Hex; Thrill of the Hunt, and Sloppy Butcher

    Previous Common Perk Build: Hex: Ruin, Hex: Thrill of the Hunt, Play With Your Food, and Sloppy Butcher *Still use this sometimes.

    *You will most likely be putting in a map offering with him, as his optimal Maps are the Meat Plant, Hawkins, Midwich, Lerys, Swamps, and in that order. He CAN be played on the larger maps. I have gotten 3-4K on Cold Wind farms (all but Rotten Fields), about half of the McMillian maps, etc. My goal is to get good enough to play this Build anywhere. It is actually very effective against SWF who are very surprised to run into it in the Purple and Red Ranks. It shuts down a LOT of their abusing of OoO and other info Perks which effectively EVERYONE gets.

    Maniac Myers is my preferred name for any Myers Build that can get to Tier-3

    Because I ONLY play Myers and spend pretty much all of my points in his Blood Web, I end up with a LOT more Rare and Ultra Rare than someone who spreads those points around. If you combine this with the Hand Offering which protects you from losing your selection, it means you can choose to use the Fragrant Tuft of Hair, Tombstone Piece, etc. far more often. That means I play a LOT of Infinite Tier-3 Myers. My most common builds are:

    Fragrant Tuft of Hair + Any Add On that Speeds up Gaining Evil While Stalking (and Hand Offering to protect Tuft)

    Or

    Tombstone Piece + Any Add On that Speeds up Gaining Evil While Stalking (Offering Really is Optional as I have tons of these)

    Or

    Hair Bow + Any Add On that Speeds up Gaining Evil While Stalking (offering whatever floats your boat)

    Current Common Perks: Hex: Undying, Hex: Ruin, Hex; Thrill of the Hunt, and Bitter Murmur (or Barbecue & Chili)

    Previous Common Perk Build: Hex: Ruin, Hex: Thrill of the Hunt, Bitter Murmur, Barbecue & Chili

    *The key to Maniac Myers is to use Thrill of the Hunt to still home in on Survivors faster (they usually touch a Totem within 15 seconds and if not certainly in the first minute). Juice up to Tier-2 and drive them off the Totem. Don't get the bad habit of just stalking till you hit Tier-3. Do your best to hit and down them as Tier-2 and Stalk only when efficient. When you are going for Infinite Tier-3 a bad habit I have is to just Stalk and Stalk and not really start hunting till I hit it. This puts you too far behind. Don't do it. If you are Infinite just keep the chase up constantly and pressure them off the Gens and your insta-down WILL wear them down slow but sure. Love the basement if accessible. If not Infinite, maximize that Tier-3, and then repeat.

    Ok

  • @Moundshroud said:

    @ToxicMyers I didn't have Hex: Undying either until I did a grind recently and grabbed it. :) I made it all the way to Rank-4 using the following:

    Hex: Ruin

    Hex: Thrill of the Hunt

    Play With Your Food

    Bitter Murmur

    *I found it better than Barbecue and Chili because Myers is a slow burn and chances are I would see more Gens go up than early game hooks. If I was playing Spooky Myers I would switch out Bitter Murmur for Sloppy Butcher. I didn't need any help finding the Survivors thanks to the wall hack innate.

    The key to this build is Thrill of the Hunt which is underrated on Myers. Usually in the first 15 seconds or less I get an explosion telling me where at least some of the Survivors are when someone touches a Totem. That cuts down the search time problem you are having. If you make a beeline for that location you can often grab them off the Totem or drive them off of it... or if it is a dull one you don't care about Stalk up to Level-2 and then grab or strike. The Thrill of the Hunt is a small protection for your Ruin, but more importantly it becomes another way to find Survivors, particularly on larger maps. Again, I want to stress I only just got Undying, so these builds were able to carry me as long as I leaned into them and played them optimally.

    I'm not going to lie, there is a very narrow margin for error with Myers, but if the game were easy, it wouldn't be any fun.

    so what build did you use this with spooky or maniac and what are they

  • @53nation said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629984#Comment_1629984

    DBD PS4 dlc is currently on sale. I think the plague dlc is on sale for like $5. Red ranks are sweaty. You need an ace up your sleeve. Give in to deliciousness.

    maybe if i get the cash but thanks for the info

  • @JLew said:

    Ya maybe do a dif killer...that could help and also if ur on ps4 dude its likely not ur fault things arent going well...it is so buggy laggy and stuttery right now that killer is unplayable...i guess waiting for perks in the shrine may be a lil better cause its only 2k shards but you will have to wait and there is no promise you will get what u want....i like guys suggestion of hag...she is fun and easy to pick up but again with the amount of stuttering on console at the moment...all killers are f ing impossible

    i would do kyf if i had any friends lol because pub killer is super boring for me and i just experienced the worst lag of my life where i got stuck because i tried to open a locker and i was forced to pick someone up to even move

  • yeah the way people are playing now is reminding me why i play friday when i want a chill, scary or fun experience

  • @SquirrelKnight said:

    What actually happened. I was working and dont usually watch tournaments of stuff but i keep seeing complaints about what happened and Id love some context.

    basically survivors gen rushed almost every killer and almost every killer was tunneling slugging and camping, which led to more people in casuals mind you playing the exact same way

  • @Kleer_mi1k said:

    B, and with that being said.. C

    what?

  • @Moundshroud said:

    I run, whether I play Spooky or Maniac Myers...

    Hex: Undying

    Hex: Ruin

    Hex: Thrill of the Hunt\

    Play With Your Food

    *This is the most common Build I run, and while I play with others, I always find myself coming back to this one. If I am putting in a Map offering to make sure it is a small, indoor Map and I am doing Spooky I will swap out PWYF for Sloppy Butcher. If I am playing Maniac Myers I swap out PWYF for Barbecue & Chili. I've gotten consistent results and made it to Rank-4 (Red) right before the reset, and I was ONLY Playing Myers as my Killer. I am hoping to hit Rank-1 before the next Reset.

    i don't have undying but thank you

  • @Slashstreetboy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629828#Comment_1629828

    This is great! I run BBQ, Pop, Brutal and yeah, corrupt as my go-to basic myers build at red ranks. Maybe throw sloppy,monitor or STBFL on top of those. (STBFL can be a bit tricky on Myers, the idea is of course to preserve stacks by popping EW3 on the Obsession).

    I could try bbq pop brutal stbfl or sloppy

  • @CaulDrohn said:

    @ToxicMyers

    So let me try to give you some advise, starting with the basics you likely already know, but maybe there's some small info you did not know yet.

    EW1 Myers is really slow, only 105% of the survivors running speed, he does not have any noticeable lunge and does not gain bloodlust. So chasing survivors pretty much useless, since they can loop you around pretty much everything without you having a chance to get a hit. On the pro-side, he is undetectable, so no terror radius and no red stain. You have to use that to sneak near survivors and stalk them without being seen, obviously. Maybe you can get a grab from time to time, but the attempt might work against you, either bc you get dedicated and only hit instead of grabbing, or bc it delays you getting out of tier one. Rarely you can use your missing red stain to mind game a survivor at los blockers to get a hit. But don't try to chase / down them after the hit, unlike they screw up badly and you get the down fast. Getting out of EW1 is always the priority.

    EW2 Myers has normal speed (115%), normal lunge, gains bloodlust and has a small TR of 16 meters. In this mode he's pretty much a M1 killer, so can be looped easily. But, since you want to tier up to EW3, you can stalk looping survivors pretty easily given there are not so many los blockers. It might be best to respect pallets, since you will get a good amount of stalk if they throw the pallet before you. You want to 99 your stalk meter and do not waste a EW3 activation on an injured one. So either chase the injured down or switch targets.

    EW3 Myers had normal speed, extended lunge, vaults considerably faster and of course has instadown. His TR is massive (48 meter is guess). He is still loopable, but at least windows are not safe for the survivors in this tier. You always should try to pop tier 3 on an out-positioned survivor, so you can down them quickly, hook them and move on, trying to get someone else to down. You can try to slug as well, but I think that works best with infectious, which you currently don't have. Only if you see multiple survivors when you pop it you should try to slug and get the other(s), but do not overcommit, you want the downed hanging. Sometimes you might not get anything out of your EW3, bc the survivor has to much defenses against you. In this case, at least try to destroy as many as possible. Do not really bother to loop around pallets (only if they are weak) and just break them.

    About stalking:

    The stalking of Mikey has some limitations compared to GF, which can be really aggravating. You can only stalk one person at a time, so even when multiple survivor do a gen and are highlighted when you stalk, you are not filling your meter faster. Furthermore, Myers stalk gets weaker with distance, keep that in mind when stalking faraway survivors. It might be better to search for targets closer to you.

    In EW1 you have got to be sneaky to stalk them without them noticing. To achieve this, try to go to gens from unexpected angles. Sometimes you can stalk through small cracks, e.g. of the shack, use this whenever possible since the survs won't expect that. Elevated points are also really good for stalking, esp. on corn fields. If you have clear view to stalk and they are unaware, do not move to much, that could give you away, if they spotted you they will run away, don't chase after them until you are nearly at EW2. Esp at the start, chances are there are multiple survs on the first gen, so when one runs away, there may be others nearby. If the first gen pops and you are not nearby, try to predict where they will run to to stalk them there. You should expect to lose a gen for getting to tier 2. If you are losing more, it's gonna be rough match you'll likely lose. But sometimes you just cannot help it, with being unlucky and / or facing advanced survivors who know how to avoid your stalk. Myers is just to slow from time to time.

    In EW2, your aim is of course to get the meter filled so you can pop EW3 on an out-positioned survivor, but don't hesitate to much to use it. Sometimes it's better to just go EW3 and apply pressure this way than waiting for the perfect opportunity. You have got at least three EW3 activations, use them. Do not get obsessed with the stalking either, sometimes its better to hit a nearby survivor instead of stalking him to max your meter. Remember that you cannot get all 12 downs with your power alone, on average you will maybe down one person with the power, the rest has to follow with "conventional" killer play. Try to leave some stalk in the survivors for you to pop an EW3 on them later. If there's a survivor already fully stalked, and they know it, they can be a pain in the a$$. You can also keep your nearly built up EW3 do pop it on an unhooker. Ideally you should activate EW3 the first time when no more than two gens were done. You can be fine with more, since Myers can snowball hard in EW3, but it gets more difficult, of course.

    In EW3, stalking is disabled since some patch ago. It could be used for tracking, but that somehow does not work anymore.

    Addons:

    Maybe the most powerful ones are Myers memorial & Memorial flower, which increase your stalking rate. You cannot go wrong with using them, esp. since you will et out of EW1 way faster. Dead rabbit works great for sneaking up on survivors even in EW2, since it reduces your TR to mere 8 meters, together with Monitor and Abuse (from Doc, you might not have it) the TR is nearly non-existant. The Hair bow is really nice since it increases your EW3 duration from 60 secs to 90 secs, which only "slightly" more stalk required. The aura addons may be useful, but not as strong at the other already mentionend.

    Try to keep away from the purple / red addons for now. Mirror games can be really fun, but you need dedicated builds and a map for making them work. Infinite EW3 is really strong, but you needs too much time, which you currently don't have. Tombstone builds require certain perks as well, and they are usually not worth it BP / pip-wise. Also skip on Stalking speed addons, they are useless.

    Perks:

    Thats the tough one, right? Since Myers is slow at the start, detection perks would likely be the most needed. Stalling / gen control perks would come next. Something helping in chases is also nice, but not so important like the other. One hit perks on Myers are a meme, don't use that. I understood you only have the general perks and Myers perks, plus Ruin from the Shrine, but no other teachables (trapper, billy)? That would leave us with the following:

    Detection: Bitter murmur, Spies, Whispers

    Stalling & Gen control: Sloppy, Dying Light, Ruin

    Chase: Unrelenting, STBFL, PWYF

    Questionable perks: Deerstalker, Thrill, Iron Grasp

    Useless / Not helpful: Distressing, NoeD, Insidious, Monstrous Shrine

    For detection, I think Whispers is the best pick. You want to find them when they are still busy doing gens so you can stalk them, Bitter murmurs effect is to late. Spies can be really strong on some maps, but totally useless on others. It is just not consistent enough. If you happen to have tinkerer from Billy, that would probably be better than whispers.

    For stalling, Sloppy should be a no brainer. You do only have M1 attacks, so every hit will apply it. Ruin would be good as well, although you would have to shy them away from the gens (Tinkerer would help there), which can be difficult since you do not have extra mobility. And it's a hex, so it can be cleansed and the perk is lost. Undying would be really nice, but you need Blight for it. Dying light likely takes to much time to grant a noticable effect. You have to perform well enough to get enough out of the perk, but thats exactly the issue right now, right.

    For chase, Unrelenting is forgetable and PWYF is too unrelieable. STBFL is generally a good perk for M1 killers, although Myers does not normally hit people left and right, so gaining stacks is rather slow. Enduring from billy or Brutal Strength from trapper could be useful here, although you should try to avoid stuns to get more stalks, so brutal strength might be the better pick of these two.

    Deerstalker could help you when you want to slug in EW3, but you would need Infectious Fright to better decide when to slug and when not. Thrill maybe if you play Ruin, but I'm not sure if that really plays out.

    So all in all, I would say the following four perks are the best picks, given these constraints:

    Whispers for detection, Ruin for Gen regression, Sloppy for slight stalling and STBFL for quicker chases. If you have tinkerer, you could use it in place of whispers.

    If you have enough shards for getting a new killer, I would advise to fetch Plague, so you can get Corrupt and Infectious Fright. Both perks are good picks for Mikey. So maybe Whispers/Tinkerer, Corrupt, Sloppy and Infectious.

    That concludes my great wall of text. Hope it helps a little bit.

    I have monitor, pop, ruin, bbq, brutal,agitation,distressing, nurses, thana and all the base perks and mikey's teachables

  • @azame said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629179#Comment_1629179

    Press alt-f4/close your game on a secret offering. Since you cant load in the game they cant mori you and since you closed the game others wont get mori'd

    Checkmate, killer mains!

    FATALITY

  • @The_Bootie_Gorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629241#Comment_1629241

    i was unable to create a new post so i used your post ๐Ÿ˜‚. i'm currently facing my 3rd OOOswf match

    Oh I can help with that. Go to the main menu if the forums then create a discussion. For some reason you can't make a discussion about a category you are currently viewing so go to the main menu and select the category from there.

  • @The_Bootie_Gorgon said:

    I ######### drunkenly prestiged my pc nurse...

    this is my meta build ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

    https://us.v-cdn.net/6030815/uploads/WLG8IDBRE9UO/20200918-001854.jpg

    I'm a baby nurse on PC, but i keep gping against RROOO....

    Thanks for the build but I want tips for playing myers not another killer

  • but i want tips for myers not being forced to pick another killer

  • @KingFrost said:

    Learn Hag. She's free on PS4 as well I think. It's not hard to be a nasty hag, and she has Ruin.

    i got ruin from the shrine so i don't have any levels on her

  • @Blazelski said:

    If you're wanting to improve as a player, your best bet is to watch others who can play well stream. It's a much faster and better way of learning than trying to have someone tell you what you should have done in iffy terms. I don't watch streams, but I've learned a bit about looping and when to throw pallets by watching some of IAmCows videos on YouTube. And I learned more by watching my friend who I've been playing with execute loops/chases while I was dead.

    TL;DR: Watch others who are better play. Don't have others who are better watch you play.

    still want critique since i have already tried that but no one actually plays myers that much besides stalky boi.

  • @kaeru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629175#Comment_1629175

    No one have 24 hours to dedicate this game. I play 1-2 hours a day at best. When I bored I may try different killer or change side. And I often make a big break from game for days and weeks until new challenges or chapter released.

    If this is too much time for you maybe it is not your type of game.

    its not. My point the amount of shards you need for getting all the perks you would usually need at red ranks is extraordinary.BBQ? paywall. Discord? 9k shards. Corrupt? 9k shards. Undying? 9k shards. Pop? 9k shards. Do you see my point. one devotion (1-100) only gives you 25k meaning unless you bought the dlc most of those perks you ain't getting until later. and thats my issue. I like call of duty because i do not feel like i need to buy something to win in the game or spend crazy hours grinding for something. Even if i wanted to level a weapon to max at least the gameplay isn't as aggravating as this game. Its way too grindy and way too aggravating. But thats not what i asked. I asked for tips and answers to my question. Anything else is off topic for this thread

  • @kaeru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629137#Comment_1629137

    It's play to win. All of this perks are unlockable or free. So if you don't want to spend time playing game why are you even playing?

    Let me explain. I do not have 24 hours every day to dedicate to this game. Along with the fact that its aggravating as hell decreases my free time for it even more. Currently i have about 4200 shards and have gotten about 20k over the time i played this game. Which it took me about 500 matches to get to that point. Thats a lot. And considering i have other things in my life besides this game and the fact i play some other games doesn't help here. This is my point, i do not want to have to spend a ######### ton of hours in this game or use cash to stand a chance in this game. Why am i even playing you ask? I already have stated but its because of pride and hardheadedness. I feel like ######### if i stop playing because i feel like a failure. So i come back and experience frustrating match after frustrating match after frustrating match for maybe one semi chill game. Thats why i play and thats the dilemma i made this entire thread for.

  • @kaeru said:

    A. Myers can be efficient without corrupt. I played yesterday on Mother's Dwelling as Myers and I got 4k at red ranks without any slow down perks. Use his power. For using his power you better have more detection perks in your build. Discordance helps to find multiple survivors on gens. Monitor and Abuse helps to be sneaky. Whispers help to not waste time searching in areas without survivors.

    B. Community is fine. You just met some stupid people. Just don't be toxic yourself. If you will be toxic some other person will see this and start thinking the whole community is toxic. Like it happen to you.

    ะก. This should be your own decision.

    like i pointed out in the original post, that would require me to have 9000 shards or use money, which is kinda pay to win. also not everyone has the time nor money to go get those perks.

  • thats the issue with myers, first you have to get out of tier 1, which is basically almost like a full chase. Then you can do that. But if you go to the wrong gen or don't get out of tier 1 fast enough you get the result i stated above. I heard that stuff over and over and it doesn't help. Sure it helps when im playing billy but not when im playing my favorite stalky boi

  • @BubbaMain64 said:

    You just need to get better. If you lose 3 gens that fast then you aren't playing effectively. Myers is still viable without corrupt, just a little weaker.

    then tell me how

  • @Xyvielia said:

    https://forum.deadbydaylight.com/en/discussion/192754/i-honestly-dont-know-anymore

    Maybs @Kilmeran can give you some special tips to help you out, as he is well versed in DBD, especially all things Myers related. Never hurts to message him an ask. If he gets a chance, Iโ€™m sure he will give you some good pointers.

    maybe but thanks for the info

  • @Sluzzy said:

    For all high rank survivors, heavy nerf BBQ, PGTW, NOED, Ruin, Whispers, all aura perks/addons. I hate when killers slow the game down and there is no counterplay in the endgame when they have whispers and NOED. Infectious Freight should be auto-disabled in the code on all super fast killers. Slugging sucks every game. If the third one is left to bleed while killer sweats for the fourth, the entity should pick him up.

    so nerf every good perk for killers? sounds pretty biased to me

  • @megswifey said:

    https://forum.deadbydaylight.com/en/discussion/comment/1629063#Comment_1629063

    I do the same thing if I notice they are struggling. It's upsetting that so many survivor mains can be rude, especially if the killer is playing fair and not tunneling/camping/slugging etc. I usually teabag and wave for them to get me as a sign of thanks for not DCing and also so they know I appreciate their trying. It's the little things that count <3!

    instead of tea bagging try nodding, it seems way more friendly

  • @Jyn_Mojito said:

    I feel like so many players are struggling to find a reason to keep playing right now, so know you're not alone!

    I know you recently questioned whether to enter red ranks or not, do you think rank change has created more headaches? If so, let red ranks go. I know I personally am comfy in green ranks- I don't sweat but still feel productive. If ppl want to say I'm a ######### player, fine, but mental health is infinitely more important than rank in a game.

    I dunno what system you play on (I'm PS4), but you could play some KYF matches to practice some of the things bothering you during Killer matches. If you're on console I'm happy to volunteer!

    All that said, taking a break can be healthy. It's not a weakness, it's not throwing in the towel- it's just stepping aside to gain some perspective. What you find is for you alone, and no one can judge your feelings.

    Sending you struggle snuggles through the ether, friend!

    My psn is JungleYautja- if you wanna do kyf although its late for me now i can't use my mic but i can message very quickly

  • @SCP_FOR_DBD said:

    If I had to suggest something I'd say take a break except for KYF matches, that works for me when I'm feeling down. Sorry you gotta deal with that man.

    thanks

  • @Jyn_Mojito said:

    I feel like so many players are struggling to find a reason to keep playing right now, so know you're not alone!

    I know you recently questioned whether to enter red ranks or not, do you think rank change has created more headaches? If so, let red ranks go. I know I personally am comfy in green ranks- I don't sweat but still feel productive. If ppl want to say I'm a ######### player, fine, but mental health is infinitely more important than rank in a game.

    I dunno what system you play on (I'm PS4), but you could play some KYF matches to practice some of the things bothering you during Killer matches. If you're on console I'm happy to volunteer!

    All that said, taking a break can be healthy. It's not a weakness, it's not throwing in the towel- it's just stepping aside to gain some perspective. What you find is for you alone, and no one can judge your feelings.

    Sending you struggle snuggles through the ether, friend!

    im on ps4 for one, yeah i was in red ranks but every game was just a race on who could do the most gens the fastest. So i went to purple but they act the same way there. Im down to practice looping and maybe practice some other killers i was wanting to play IE (billy, huntress, nurse etc) but about the break stuff i know damn well it isn't a weak point but i still feel like "god dammit myers, you have failed your bloodline once again"

  • @EntitledMyersMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1628945#Comment_1628945

    Getting mad at a game? Happens to everyone. Everyone gets mad a videogames, and if it's proving to be destructive then you definitely shouldn't feel pitiful to not play because you're doing something about it.

    Anger issues- Dbd helped me control mine. Think before you act, that applies to action and reaction. Turn that anger into motivation.

    Stubbornness and Pride- These two don't mix well. Don't let your pride get to you. Nobody cares that you lost a few matches in Dead By Daylight. And Dbd doesn't define you. Just remember that. As for stubbornness, that's a little more difficult. But you'll be more rational when you're in a good mood. Eat something, look at memes, listen to music, whatever makes you more happy, you should do. Then look at the situation again. Trust me, it helps.

    thanks

  • @EntitledMyersMain said:

    1. I feel your pain. Take advantage of being undetectable. DON'T CHASE SURVIVORS until you get tier 2.
    2. I have no clue.
    3. Depends. It's always better to persevere, maybe take a break, but if the feeling comes up again and again, if you feel relieved when you power off your ps4 or whatever you use to play the game on a day-to-day basis, then stopping for a while might be wise. And if the game is still absolute hell, then you might need to. Put don't just pull the plug immediately. Try to cool off.

    1- i don't thats a dumb idea to chase while moving as fast as survivors

    2- me neither

    3- i don't feel relieved i just feel like a failure. Like im that pitiful a game is making me upset. Doesn't help that i have 3 issues that make this game hell,

    1A- anger issues

    2B- stubborness

    3C- pride

    those three things just make playing and not playing this game hell.

    If i play i get really pissed off very quickly leading to me getting off

    If i get off i feel like a failure because im letting a game get under my skin

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