Kleer_mi1k
Kleer_mi1k
About
- Username
- Kleer_mi1k
- Joined
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Comments
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@gendoss said:
Survivors have gotten nothing but nerfs since the game came out...
duh... that doesnt inform you of anything?? the nerfs are needed lmao
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most comments will be taken into heavy consideration by developers
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These are the people devs cater to...
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yes
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@throwaway79465468797 said:
Definitely hex perks. They're the perks that affect the game the most. Shadow step doesnt change the game much and circle of healing wont have a tremendous effect when the killer is close
LMFAO
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@BrettyBoy said:
The topic title comes off as rude to me.
Git gud
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@slendermansmoom said:
https://us.v-cdn.net/6030815/uploads/I6CLXPTKWI1V/patch-png.png
this has been in the game since 1.8.0
This isn't the issue that is being discussed, it's now not working even if the exit gates have not been touched.
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@BadMrFrosty said:
It has always been this way, but according to Peanits, it's "just dedicated server issues atm."
S A M E.
Eh sure it's been bad occasionally since i started playing 3 years ago... This has been nuts. Almost every game aome crazy hit happens. Window fakes seem near impossible almost as if lunge has been increased.. Something not sure but yeah...
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@shyguyy said:
Last week or two or last year or four?
Last four... But it has seemed way worse the past couple if weeks
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B, and with that being said.. C
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@MadLordJack said:
Mori's require 66% of a killers objective to be completed. Not saying anything else, just pointing that out.
The game is 4v1... 1 hook is only about 8% of the killers objective... 8x4 is 32% of the killers objective is using a mori off 1st hook for all 4 survivors.
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Lul "game breaking" perks....
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Because it is situational
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a window vault is not abstract but sure... Running along side a wall with a window vault did not use to cause collison and stop you from running while staying against the wall
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PINHEAD hands down. Many different abilities to pick to make his power
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Yes especially when survivors exploit the hook bug
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Have been using brutal strength and make you choice on him today and it definitely makes him very threatening. Quickly breaking a pallet and catching up to the survivor if possible is nice. And when make your choice does go off and if not in Chase watch out. Believe I had 5 downs from make you choice in one match which I think is great value and is particularly nice against swfs who communicate when to get saves. I have not really used any of his addons just so i can get used to his base stats. He is a little difficult to use in certain situations but you just have to learn when and when not to use his power.
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You must not like a killer that can clap...
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1614154#Comment_1614154
Hmm, an offering that affects the gate spawns sounds interesting. ๐
What about an offering that shows you how many dull totems are in play on the HUD? It could be useful for both killers and survivors who have builds that are affected by dull totems. (I'm not thinking it has to be an Ultra Rare, just in general as a game mechanic.)
That takes a whole element of the game away I would be strongly against this. There are perks to shoe survivors where totems are...
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Old ruin
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Old
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Dear PC players,
Being the best on every game known in the universe should allow loop/gen repair skills that are unaffected by suicides and dc's. Having this power means you escape regardless and if you don't all i can say is gg.... Git gud
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Its neither honestly. Think these could be interesting mechanics to add to the game
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Covid-19 approves this thread
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Adding another killer into each match might be a viable alternative to help with gen slowdown. In nurse and spirits' case they would possibly just be allowed a 5th perk slot but without the option of a 2nd killer
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@Envious1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1611880#Comment_1611880
Spirit and Nurse wouldn't need the perk because how incredibly the strong those killers are. They wouldn't waste another perk slot on canceling survivor's perks if the killer is already incredibly strong, even stronger with good perks (bbq, pop, ruin, etc).
But just think how much more viable spirit and nurse would be with that perk along with bbq, pop and ruin!
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Switch ebony and cypres around and yes I 100% agree
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Bones
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@Envious1 said:
I wouldn't 100% agree with you. This special perk would be almost a must have on a lot of killers to stop survivor's second chance perks. That's the problem. Since it would be a must have/ almost a must have on every killer, most killers would run it, so there would be no point in running perks. You would pray the killer didn't run it.
Which killers do you believe you would not have to run it on and why?
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Honestly I think a good addition would be adding a second killer into the matches. Might help out lobby times also
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Soon enough you wont have to. Supposedly they will be releasing a killer perk that disables all survivor perks!
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DO BONES
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Not a fan
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Vision was super blurry, map super dark. On console. Never happened prior to graphic uodate
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Play freddy in dream world. Cant see anything
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There are multiple perks to find totems.. There are maps... Utilize them
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As a survivor main who also plays a good amount of killer, I wish BHVR would stop taking people like you seriously, the game is already sided in survivors favor