ThatOneDemoPlayer
ThatOneDemoPlayer
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2725767#Comment_2725767
Being unable to see things from a different point of view is not something you should be proud of.
What do you mean "being unable to see things from a different point of view"? I'm genuinely interested
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@smartemarte said:
https://forum.deadbydaylight.com/en/discussion/comment/2725801#Comment_2725801
if the killers slugging you on floor because you're the only decent survivor so he can get a 4 kill why should you be forced to sit there doing nothing for 4/5 minutes because the match making has put you with players that either don't attempt to save you or do it right infront of the killer ? it's backwards, i don't understand why the killer is allowed to be toxic and camp/slug/tunnell but if a survivor doesn't want to put up with that we're punished? lol
How is the Killer toxic for camping/slugging/tunneling exactly? He's just killing the Survivors
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@smartemarte said:
https://forum.deadbydaylight.com/en/discussion/comment/2725782#Comment_2725782
Until they fix this horrible system i'm happy to just D/C and not play for 24 hours, if they aren't going to listen to players and go backwards with their system then i'm not wasting my time by being forced to play these pointless matches with beginner survivors. (which isn't their fault but is 0 entertainment for me)
Well, I'm sure the community would be glad if you took those 24h bans
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The matchmaking system is garbage yeah, but removing the DC penalty would only make the game worse. You'd see 2 DC's every game, making it even more unplayable
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@Gazel said:
https://forum.deadbydaylight.com/en/discussion/comment/2725717#Comment_2725717
How to hurt a toxic little killer hahaha.
- This game is not about dying. It's also subjective huh ;)
- Queue up for the next game and getting the same things everytime ? Because right now, I only have that.
- The goal of a video game is to have fun.
- Yeah, it's so funny as survivor to get camped and tunneled. Bad-faith spotted.
- Don't act like you're smart, mature or interesting because you're not, but not at all and you proved it, so pshhh
1. It's called "Dead By Daylight" yet it's not about dying, sure
2. I'm not getting camped and tunneled every game because Killers camp and tunnel the weak link of a team, not the strong players, so getting tunneled is a good 70% on the Survivor
3. Yeah, what's your point?
4. It's as fun as getting "genrushed" which means doing gens quickly, and tunneling is the Killer equivalent to "genrushing"
5. I'm not acting smart? I'm just having fun trolling a salty Survivor main :)
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2725736#Comment_2725736
Lockers are your best friend.
I remember once when I was playing SWF, my friend had BT and unhooked me, I said I'd take a hit. Yea, you know what happens next. It was hilarious ngl
That sounds funny af
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2725729#Comment_2725729
Not very scary, but it's fun to guess his addons. I know a lot of people dont like tombstone but I honestly find it hilarious to go against.
Tombstone Myers is scarier than Jumpscare Myers imo. Seeing Myers come after you, knowing he just killed another Survivor, and now wants you, is terrifying
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@Gazel said:
https://forum.deadbydaylight.com/en/discussion/comment/2725698#Comment_2725698
I play survivor and killer but i don't face-camp or tunnel when i play as killer cause i know that's not funny for anyone, including myself.
If you have nothing constructive to say you should be quiet because you just sound like a kid who needs to grow up. Don't worry, you will grow up.
Fun is subjective, you might find camping/tunneling unfun, but I don't. Whenever I encounter it as Survivor, I don't care. This game is about dying, I died, I queue up for the next game. If you have such a hard time understanding that the Killer doesn't have to make the game fun for you, maybe it's you who needs to grow up
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2725689#Comment_2725689
It’s just the madness part I find so annoying lol
Meh, 3 Skill-Checks and I'm out
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1. I've seen 3. 2 around her release, and 1 recently with 1 lvl 1 Perk and 1 lvl 2 Perk
2. Around A tier
3. My second favorite Killer to go against
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@Gazel said:
https://forum.deadbydaylight.com/en/discussion/comment/2725595#Comment_2725595
People like you are ruining the match for 4 other players at camping and tunneling, that's why we have to quit because there is zero fun to get face camped and/or get tunneled for 15 min left. The penalty should be removed, even more when you play with another person who has to settle for 6 000 BP and wait 15 minutes for the game to end. Even, ruin a game of four other players ? The survivor is sacrificed after the killer focused him for 5 min so it's the same as a rage quit to my eyes.
Lmao, you're so mad at tunneling and camping, have you ever played Killer? Doubt it
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@Regulus47 said:
https://forum.deadbydaylight.com/en/discussion/comment/2725259#Comment_2725259
A clown bottle that doesn't need to reload, can fly through the air like a missle, stops you from escaping and is most times a free hit at mediocre and below tiles. Oh and can teleport through walls to hit survivors. And can do damage with an addon.
Pinhead's chain is already super good considering he's got the box which is the best slowdown in the whole game, and he doesn't need to do a thing to activate it. He's the only killer where the survivors need to be super coordinated to beat even if he's AFK, which is a joke! No wonder he's so strong statistically.
1. Yes, he can get hits at unsafe loops, what's your point?
2. The teleport is the worst teleport in the entire game and it's usually a bad idea to teleport since Survivors always do the box in safe spaces
3. He can't damage with Add-ons anymore
4. His box is dependent on the Survivors. If they play bad and uncoordinated, they will get hit by a Chain Hunt, which is what is supposed to happen. What actually happens is Survivors do the box and Pinhead can't get the snowball rolling
5. Stats don't means anything. If we're using stats, then we should buff Nurse and Trickster while nerfing every other Killer due to them having an over 50% kill rate
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2725671#Comment_2725671
Lmao Freddy can be annoying but I like his power and lullaby. I get that a lot of people hate him tho. Doctor would be F if it wasn’t for his chase music
I don't find Doctor that annoying, his antiloop is garbage 90% of the time and his Static Blast is meh aswell
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@Laluzi said:
I was waffling on whether this was bait or not, but the "I can only 4k 90% of the time" was what really sold it for me. I'll spare you the 4-paragraph lecture and just say bait.
Blight can't 4k 100% of the time, he needs those buffs
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Here's mine. I don't really have any favorites, aside from Demogorgon and Mommy of course, most Killers are neutral to me, except Freddy. I hate him
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@Gazel said:
I'm not a new player, i've been playing DbD for a long time. I play most of the time with my little sister. Despite our many hours with DbD, we're not pro-players but right now, this game is getting boring and not fun at all. In 5 games, we got 4 campers and/or tunnelers.
Let's be clear, to my opinion a camper is a killer waiting in front of the hook, a tunneler is a killer ignoring generators and others survivors to focus only one survivor whole game.
After meeting this kind of killer, our builds changed. Now we're forced to use "Borrowed Time" , "Decisive Strike" , "Dead Hard" just to reduce the impact of these unpleasant situations.
- I find it a shame that I have to use unwanted perks in order to have a better gaming experience. And, the other perks are put aside, so what's the point of creating new ones ?
- As players, we no longer want to play it again. This is what happens with my little sister, she loves the game but she doesn't want to play anymore when these situations are repeated.
- We have a penalty when we leave a game. Why this penalty was introduced ? To deter players from quitting but it forces players to have a bad game. In parallel, nothing is done to deter killers from camping or tunneling.
This is not a discussion to cry about this kind of behavior but what are the solutions ?
The penalty is there to stop people like you from ruining the match for 4 other players
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He gets hit hard by ShiftW and CoH, tho even with those things, Oni can get the pressure going if the Survivors make even a tiny mistake
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SBMM is here to stay and everything knows that. SBMM never introduced any new balance porblems, only exposed them, so I don't see a reason for it to be removed. What I want is for it to be tweaked so it actually measures skill, unlike it's current iteration
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Yes, fuel the "Us vs Them" fire, such a good idea
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@iThe1One said:
https://forum.deadbydaylight.com/en/discussion/comment/2725319#Comment_2725319
I don't let them last 14-20, I force them to 3-gen then I keep patrolling the 3 gens until they make a mistake.
Or you could kill them before they even 3gen themselves
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Where are you finding these 30-60 mins long matches? Mine are around 14-20 mins tops
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2725259#Comment_2725259
I mean... is that bad? I wouldnt mind xD
Yes, that'd be bad. If Pinhead was just a weaker Clown, why should he exist
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That would remove Pinhead's uniqueness and would truly render his chain as a worse Clown bottle
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2724616#Comment_2724616
Cool all around but I wish Claire had better perks😞other than that great job 👏
Do you have any recommendations for better Perks?
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A functional matchmaking system
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2724604#Comment_2724604
https://forum.deadbydaylight.com/en/discussion/comment/2724608#Comment_2724608
Sorry. Guess its all perfectly balanced and entirely my fault.
Never said such a thing, only that you miss played/the normal DbD gameplay loop
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@GannTM said:
Hello! As we enter 2022, I thought it would be cool if I did a brief explanation of where I think every killer stands currently. I’m not really going to be suggesting that many changes I think can be made to killers, just addressing my opinion on them. Let’s get started though!
TRAPPER: His last buff was helpful and made him feel better to play. However, there are still many things holding him back from being a good killer, like slow setup time, RNG nature of trap spawns, and hard countered by comms. Also DHing through traps shouldn’t be a thing. All the last buff did really was remove the add on dependent nature of his kit, which was certainly an improvement but there’s still some work to do.
WRAITH: Not sure what the devs were thinking when they nerfed his lunge. He was a “wee bit overpowered” after all. I thought he was perfect before the lunge nerf. Overall though, I think he’s in an ok spot right now and I wouldn’t say he’s a joke anymore like back in the day.
HILLBILLY: Who is this killer? Never heard of him. Jokes aside, it’s really sad what they did to our poor Billy. Arguably the most well balanced killer in the history of the game and then got handed the most unnecessary nerf ever. I never see him anymore and it’s really sad. Please give Billy some love, he’s in a horrible spot right now.
NURSE: This is the only killer in the whole game where I actually wouldn’t care if the devs just straight nerfed to the ground. This killer doesn’t follow the rules of the game and is as imbalanced as a seesaw with bricks on one side and a feather on the other. As long as she’s viable in her current state, killers will never get QoL improvements, so please just delete her.
HUNTRESS: One of the most well made killers in the game. Skill cap is sky’s the limit and there’s reasonable counterplay for the survivors. Hitboxes may be a problem with her hatchets but honestly, it’s just whatever. She should 100% stay the way she is at.
SHAPE: Our first licensed killer and I think he’s very accurate to the films. He definitely needs some buffs though as he’s an outdated killer that hasn’t really been changed that much since his release. Iri add ons are pretty ridiculous, not sure how they have survived for as long as they’ve had.
HAG: I really hate Hag. Just not a fan of her and most Hags play the camping play style. In terms of how I think she stands in the game, I think she’s fine other than the camping. I do think COH destroys her because she can’t really commit to chases. Nerf COH and nerf her camping please.
DOCTOR: I really like Doctor. I understand people’s perspectives on not liking playing against him but I find him fun to play as and against. Not much to say about him really other than I think he’s balanced and in a good spot.
CANNIBAL: People really hate Bubba for some reason. I get the facecamping can be annoying but like, it’s just an unfortunate thing that Bubba has going for him. He’s a well designed killer and I think he’s one of the more fun killers to loop imo. The last rework was really helpful to him as he used to be awful. Don’t really have much to say negative about him now other than the camping.
NIGHTMARE: I’m sorry GeneralV, but whenever I play as and against Freddy, I get put to sleep irl. Everything about him just screams underwhelming. Bring back old Freddy!!!
PIG: Honestly needs massive changes. There’s too much RNG that goes into her kit, stealth is terrible, and her ambush is underrated but still lacks in a few ways. She must receive buffs and have less RNG and I think it would be healthier for the game. Or you could just nerf her again because she’s OP.
CLOWN: Honestly his name describes him perfectly. He is a ######### clown. Clown mains, are you guys doing ok? I’m genuinely concerned for y’all. This killer is terrible and really needs massive buffs. An extra bottle that gives you two stacks of PWYF for a few seconds doesn’t help Clown out of the basement of irrelevancy at all.
SPIRIT: 🥰🥰🥰😘😘😘😍😍😍
LEGION: Sigh. Honestly, I really don’t understand how Legion is even as popular as they are. With all the cosmetics they have, you’d think the devs would do something to make this killer not a slob to play as and against. Thankfully the OG version of Legion is gone and I never got to play against that, but honestly, Legion right now still sucks in so many ways and really needs changes. No downing potential and basically doesn’t have a power if survivors just play the game correctly.
PLAGUE: I like Plague a lot. She’s not one of my favs but I think she has potential and has one of the highest skill caps in the game. The last buff she received was great and it makes her feel better to play. She’s in a great spot now and don’t really think she needs much changes at this point. Also, when I play Plague, what is Circle of Healing again?
GHOSTFACE: I don’t really have a strong opinion on him. I guess he’s fine but I would like to see some buffs to his kit that make him less reliant on recovery add ons. Fix the reveal mechanic though. It’s so stupid getting revealed through walls and not revealing while staring right at him.
DEMOGORGON: Such a shame really that we lost the ST license. I assume we won’t see much of him as time moves on considering that you can’t buy him anymore. He’s a great killer for the game. I haven’t really seen one person complain about him because he’s just overall balanced, fun to play as and against, and is just a good boi.
ONI: I absolutely suck with Oni. If I do stream on Twitch in the future, don’t ask me to play Oni because I’ll be embarrassing myself for 10-15 minutes. My personal skill aside, I think Oni is a great killer and is balanced for both sides. I wouldn’t say he’s super unique but I guess the blood orb mechanic is something new we’ve gotten. Don’t really have much else to say considering I never see him as survivor and don’t play much of him. Oh wait there was something I wanted to add about Oni: he is Spirit’s grate grate grate grate grate grandfather so I wonder how he feels about me marrying her.
DEATHSLINGER: Guys, he really wasn’t that problematic before. Not saying you didn’t have to like playing against him because I certainly didn’t, but this past nerf was incredibly stupid and just ruined him. I liked playing Slinger at times before but now, I just can’t. Quick scoping was the fun part about him and they should’ve kept that in and just give him the slowdown after cancelling ADS.
EXECUTIONER: He’s a little janky but I don’t really see much of an issue with PP head. He’s not the most pleasant to go against but it’s honestly not that bad. I don’t really have much else to say really other than his add ons suck so hopefully we see an add on pass at some point in the future.
BLIGHT: Terrific job BHVR. Probably the most well designed killer of all time. I would say he’s an S tier killer but he’s an S tier killer that has counterplay, a skill cap, and is overall healthy for the game. Add ons and perk combinations can be stupid but overall, BHVR did an excellent job with Blight and I’d love to see more killers like him.
TWINS: What in the actual ######### did you do to this killer? I mean BHVR just tore their limbs off, bashed them in the face a few times, threw them in a volcano and just forgot all about them. Honestly, I know I may hate playing as and against Twins but just please give them something. I really hate seeing a killer in this horrible condition so please can we see some kind of love for them? I salute to all you 3 Twins mains for keeping them barely remembered.
TRICKSTER: Seriously, I mean this in the nicest way possible, but ######### you. That’s my opinion on Trickster.
NEMESIS: He’s ok. Just wish they made him a little bit more faithful to RE as he’s just uninspired. The RE chapter as a whole was just a complete disappointment and Nemesis was one of the reasons. Let’s get a whole redo on the chapter and make Nemesis like he was in RE 3!
CENOBITE: Ah yes, the start of the whole NFT scandal. Still absolutely disgusted in BHVR for getting involved with that. In terms of gameplay, Pinhead is a very well designed killer. He’s fairly unique and gives the survivors a secondary objective which is what they need. His skill cap is also high, just wish the reward was a bit better.
ARTIST: Everyone knows my relationship with Spirit, but Artist is as close as a killer can come to Spirit’s level. I’ve been playing Artist a ton since her release and she is way too fun. I feel like there’s so much you can do with the crows and I do think there’s counterplay from the survivor side. Even if a bunch of people don’t like her, I love her. She’s incredibly fun to play and whenever I face her as survivor, it’s usually a fun experience regardless of what others think when playing against her.
I agree with most of these, aside from feeling like Nurse needs a nerf, now. She can get nerfed in the future where more than 3 Killers can compete with SWF's, but until then, Nurse needs to remain like this imo. I see you want a Resident Evil chapter redo, well, may I interest you in my biggest concept yet, a Resident Evil Chapter Rework! Jazz Hands! It's not finished yet, but it's close, here it is: https://docs.google.com/document/d/1spM7TF3qQ4si4Kwzz4qgpRExooAiKPZejrrb2NDBT7A/edit?usp=drivesdk
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@gatsby said:
We're at the point where the mechanics of DBD are so unreliable that its almost impossible to tell the difference between lagging, hacking and the servers having issues. The Devs have made almost every one of those issues solely the Killer's problem. In the past, it plagued Survivors too but now its mainly Killers with validation updates.
If something looks strange on the Killer's screen, its gonna put them at a disadvantage. If something looks strange on a Survivor's screen, its probably beneficial.
Also, looping is dead and gone at this point. We're at the point where pre-dropping, holding W and holding M1 is the entire gameplay of Survivors. And unless you're playing a short list of three to four specific Killers your gameplay is holding W and breaking pallets as a Killer.
Not even gonna go in depth about gen speeds everyone already knows.
Clip Nr. 1: Seems like a bug, don't know why it showed the Exit Gate Switches before the last Generator was finished
Clip Nr. 2: Ormond has a tendency of spawning 2+ Survivors in Shack every time, that's fully on you
Clip Nr. 3: Chris used up 2 God Pallets within the first minute in the game, that's good for you. If you're not using Corrupt Intervention, don't be surprised when 1 or 2 Generators pop within the first chase
Clip Nr. 4: You whiffed
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Favorite: Mommy Artist
Least Favorite: Boons
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The average age range is probably around 12-20, 8 is a crazy number tho
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2724018#Comment_2724018
So using that logic every killer main is playing trash then. I'm. Not the only one whose posted this sort of stuff
I'm a Killer main and as unfun and stressful Killer can be, it's not impossible to get kills, Survivors aren't as overpowered as they used to be
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Freddy is my most hated Killer to play as. His puddles don't do anything, Pallets are useless aswell, his teleport is weak on it's own, Freddy is just a Perk reliant, weak mess with useless Add-ons
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2723956#Comment_2723956
Legion...I have no idea what they are going to do for them. They are such an odd, idiosyncratic killer.
Gun
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2723746#Comment_2723746
Actually, if you read OP's post, he's complaining about how buggy the revealing mechanic is.
And, even though I'm a MASSIVE Survivor main; I agree. It needs to be fixed.
It's just sad fixing it will render him trash. 😁
He's already garbage, there's not much a fix could ruin
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@LoneSlinger said:
Can we talk about this?
Like seriously can we talk about this?
What was that 4 secs maybe?
That was 1000% fair and the Killer's fault
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@douggie123 said:
I'm done with this trashy survivor sided game which the devs don't care about. Survivors are overpowered and it's bullshit. I have somehow held on 4/5 years and watched as the game has slowly got more trash. Well done devs you have managed to sell it about leaving the game yet again another almost veteran player. How the hjrll you don't find anything wrong with your game is beyond me. Killers have said regularly for ages now and do you listen no you don't. The survivors ask for something your there bang on following there suggestions. Forget what killers say they clearly don't matter to you. You have had time upon time to sort your game out add balance but you have skewed more to survivors still.
- maps are highly imbalanced with most apart from maybe shelter Woods are survivor sided.
- flashlights are overpowered and need token charges very similar to likes of distortion and bubba chainsaw. So every click reduces a token
- pallets are broken
- loops are unbelievable
- gen speeds (no matter what perks a killer has they are still stupidly fast)
- it takes no skioll to be a survivor really as you hand it to them on a silver plate
- killer I understand needs to be challenging but right now its not challenging its unbearable, unplayable and ridiculous we may as well sit in a corner
- survivor is easy mode
- boons are overpowered these should be separate totems to our hexes and should be able to be broken not just snuffed out for unlimited usage.
- hex totem spawns are beyond a joke
Overall the game sucks and considering you have a lost a lot and I mean a lot of players in last few months mainly killers you should have worked out something isn't right. The new players just joining they are even saying the hame is survivor sided. When I first started both sides had minor issues which were copable. Then over last 4/5 years what do you know many many issues for killers. Very little issues for survivors.
You need to sort your game then I will maybe consider returning along with the other god knows how many who have left. It was a fun run to start with then it just got trash.
You're complaining 24/7 about Survivors being overpowered, maybe it's just you not playing that well?
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Nah
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@Mandy said:
A quick message to wish everyone here a happy & healthy 2022!
This last year has gone pretty quickly and I know a lot of us have had some big ups and downs, I'm hoping that 2022 will be better for everyone.
From all of us on the forum, Happy 2022!
Mandy
Happy new year to you too
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I don't see how a Plaga would work as a Nemesis skin, but goddamn do I need Ada Wong
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I've never seen or used head tilting to bait out Dead Hard, didn't even know it existed until now
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4 hours till 2022 but happy new year nonetheless
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I wonder why...
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@Akumakaji said:
Hello everyone,
many people here on the forums agree that one of the best advice that can be given about the game is to turn off the after game chat. But, I got to confess: I am addicted to the salt and mine it; I am a salt miner and this here are some of the fruits of my labor.
I made the names of my salty victims unreadable, mostly with salt, but sometimes chose different colors if there was some dialoge of sort.
Please enjoy
This first one here is of The Artist and a slow start. In the first one team totally stomped me and one guy couldn't stop gloating of how good an Artist player he was. The second was from a game where I totally dominated and stomped the survivors and it was just comically funny.
https://us.v-cdn.net/6030815/uploads/IH9Q5HIJ8YEI/collage-artist-1.jpg
Next is Billy, and he got some honest salt, if I ever saw some.
https://us.v-cdn.net/6030815/uploads/N4QZ0TXR6FDE/collage-billy-1.jpg
Bubba got surprisingly little salt, especially when you consider that I play him a lot. But I don't facecamp with him, which the second dialog plays testament to :)
https://us.v-cdn.net/6030815/uploads/2PQ4JUGV39ZE/collage-bubba-1.jpg
Clown on the other hand gets MASSIVE amounts of salt. Maybe because peeps expect an easy match against him because he is concidered to be rather weak? Non the less, I had my fun with this survs. But the one on the right actually made me feel bad, because I believe him :(
https://us.v-cdn.net/6030815/uploads/BJ9F43ZDWRRW/collage-clown-1.jpg
I don't play much Deathslinger, so I got just one very short one for him:
https://us.v-cdn.net/6030815/uploads/GQ3VKK5DUPI1/collage-deathslinger-1.jpg
With the Doctor I get a lot of DCs or silence. Both of this pics were after lengthy trials with very sweaty, very toxic SWF sweat squads. In the one case, were a David DCed off my shoulder, I left halft the names in, you can probably guess why.
https://us.v-cdn.net/6030815/uploads/JRF4ESO7J5DC/collage-doctor-1.jpg
Here comes Huntress, just a single one as I don't play her half as often as she deserves.
https://us.v-cdn.net/6030815/uploads/OGVAT66V6EZ3/collage-huntress-1.jpg
Legion is one of my most played Killers, because they are easy to farm with. But I have the rule that if you BM me during the trial I might tunnel you out of the game.
https://us.v-cdn.net/6030815/uploads/JBWLPV1KKOK1/collage-legion-1.jpg
This was a game were two players DCed because they couldn't cope with the amount of toxicity plague spewed forth. Back then I went for a brutal game, today I might give the two the gate.
https://us.v-cdn.net/6030815/uploads/IVRID0963MSH/collage-plague-1.jpg
Pyramid Head is my main killer, so I get lots of salt with him, with all his sneaky downs through walls and stuff.
https://us.v-cdn.net/6030815/uploads/A3SB75MI4ISN/collage-pyramid-head-1.jpg
Save the best for last. With Spirit I got the most funny, salty comments. Mind you, these were all after her rework, I never played her before.
https://us.v-cdn.net/6030815/uploads/CDQT9FBDI4U8/collage-spirit-1.jpg
@Marc_go_solo Your request for some after game chat analysis inspired me to finally start this topic. Please enjoy, fam :)
"suck" is so simple, yet so powerful
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2723006#Comment_2723006
Thank you! <3
Ive always thought it was weird that he wasnt able to do that or something somilar, considering his teaser is a music player reversing. So I wanted to incorporate that into his power some how and this is how it turned out!
Nice attention to detail, I've completely forgotten about his teaser
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I'm indifferent to it. It's nice but unnecessary
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I haven't had a Kobe in what feels like a millenia, both as Survivor and Killer
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55/50/45 seconds change my mind
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2722041#Comment_2722041
Personally the way I play is I do a few matches a night with whatever killer I have a daily mission for that night. I like the variety, it helps keep things fresh. 🙂 I also tend to switch up my add-ons and sometimes perks too. (The only killer I refuse to play is Nurse, can’t stand that wheeze machine.)
I've started doing my own stats but I like keeping it as consistent as possible so I'm only playing 1 Killer, that being Oni oddly enough. I have switched out 1 Perk so I might do 51 games if I survive for that long
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You only want to see Davids, Bills and Lauries in your lobbies?
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That's a really unique rework, I love the idea of going back in time and having multiple options of throwing knives is also really cool. Great rework

