ThatOneDemoPlayer
ThatOneDemoPlayer
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Can you stop complaining and start reading?
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/2727765#Comment_2727765
Me too.
I'm all for accessibility but for me the skill checks are going to be more difficult. I hope they have a setting to keep the old wiggle.
Same. Moving the left stick in a circle will always be easier than hitting Skill-Checks
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I'm hoping there will be an option to keep the wiggle we have now, I'm not personally into "turn every thing into Skill-Checks" thing
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@SOULWARRIOR71K said:
https://forum.deadbydaylight.com/en/discussion/comment/2727724#Comment_2727724
4 average survivors do not need to sweat if they have decent coordination/communication. Play safe, split up on gens, stack 2nd chance perks, and coordinate and you can escape. Let's not pretend that if survivors get more information that would otherwise require voice communication, survivor efficiency isn't going to go up. It will. If killers get nothing to compensate, it just means even more difficult matches for killers (and over time it will get even worse once it gets fully baked into the survivor meta).
It's still SoloQ, teammates are still going to be hiding in corners
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@SOULWARRIOR71K said:
https://forum.deadbydaylight.com/en/discussion/comment/2727634#Comment_2727634
Yep so killers should just enjoy playing against what will basically be 4 man swfs every single round in the meantime. Sounds like a great idea 🙄.
Ah yes, as if every Survivor will sweat every game every day
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2727661#Comment_2727661
There is no need for trash talk. Over a suggestion. If u don't like it scroll past
But it's funny, especially since you're complaining so much
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Git gud
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2727623#Comment_2727623
You also realize that Solo Survivor update is not coming with this PTB, right?
They just put it out there as something they are in the "very early" stages of testing.
They should put it on their priority list. That change needs to come as soon as possible, even if it doesn't come with a compensation for the Killer. Solos need this
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@CowabungaDude said:
https://forum.deadbydaylight.com/en/discussion/comment/2727247#Comment_2727247
theyre buffing SOLO surivivors, not survivors in general. I think most of us can agree that this was needed. and also, who said theyre not giving killers anything? legion and ghostface should be getting changes. However if they don't, you have every right to laugh at me
Yes, Solos are getting a buff, but that buff is going to be big. Info whenever someone is on gens means better coordination and efficiency. Ghostface and Legion will get balance changes (I believe), but that doesn't mean that base Killer wouldn't need buffs to compensate for the new amount of efficiency that Survivors will gain
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@Munqaxus said:
You're getting 4ks as Killer and you want to nerf survivors. LOL!!!
It's a beginner, don't bully them too hard
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@BenZ0 said:
https://us.v-cdn.net/6030815/uploads/1GKBZCJ5KPXW/dbd-the-nemesis-802401-1641229346.png
Hot topics:
Twins is a good killer overall even with those complications going on but there is no doubt that she can quickly create a lot of pressure and win games like that. Some games can be turned and they will lose like that but its more like a coin flip, some games are a stomp or you get stomped.
Bubba is slighty better than billy because beeing able to create dead zones and securing areas is better then general chase potential imo.
Hag is way too overrated cuz even if the hag is able to build her perimeter, survivors can still win the game by slowly running in it, causing traps to trigger and meanwhile repairing other gens, this cycle repeats, yes it will take a long time but survivors can still win eventually like that. As long as they play save.
Freddy is also not as strong the majority claims him to be because he is basicly a better clown with some slight map pressure, yes the dream world can cause to get some free hits or downs but comparing this to the ability to shred pallets and create therefore a lot of dead zones, or wraiths hit and run or pin heads chain hunts its not nearly as good and powerfull.
Ghost face is way better than myers because a 0 TR can give you opportunities to gain free hits or downs, also beeing able to individually 99 stalk can give some good openings wich myers cannot do.
Let me know if yow want to know more about other stuff.
I disagree with quite a lot, but tier lists are subjective so it doesn't really matter
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2727312#Comment_2727312
Scott Jund flat out released a video where he goes on about it being one of the best patches. Otz was on his stream claiming it was one of the greatest patches/a great patch and saying everyone should let the devs know how great it was.. I remember Otz having an entire stream where he said he was telling the devs how everyone loved the patch, and even put a little idol of Mcclean on the screen since he attributed it to him.
Most of these claims, however, came during that week where we only had half the diary, and did not have part 2 yet (which is where the boons, nerfed slinger etc were) Once the second diary came out, "This is the best patch ever!" seemed to die off.
The first part was great, the second one was not so much. Let's hope this one won't turn out like that
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2727247#Comment_2727247
People said the patch that put in boons and nerfed slinger was a 10/10 update too lol
I haven't seen a single person say that that Mid-Chapter was a 10/10
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Should have never even existed
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It looks like a 10/10 update, and I'm hoping it will be, but what "scares" me is that they're buffing the communication of Survivors without giving Killers anything in return, since there is no mention of any Killer buff
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@Impartiality said:
https://forum.deadbydaylight.com/en/discussion/comment/2726955#Comment_2726955
You’re going on like survivors hold W as soon as they hear the terror radius, if that was the case then gens would barely get done. This isn’t the case and all you gotta do is make it so that you’re not in plain sight while going towards someone
You can still ShiftW and get gens done, it's what happens in tournaments, as weird as they are
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2726961#Comment_2726961
I main Survivor because I can't stand Killer anymore.
That's fair
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The more I play Survivor, the more boring it gets. How can people main Survivor? You're holding M1 for 80 seconds per Gen with a few chases here and there
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@Chordyceps said:
https://forum.deadbydaylight.com/en/discussion/comment/2726934#Comment_2726934
Don't forget how he moans when he gets hit by a pallet
Doesn't he get mad instead? If he's actually moaning, that'd be hilarious
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@Impartiality said:
https://forum.deadbydaylight.com/en/discussion/comment/2726930#Comment_2726930
Slinger I probably agree should be B tier, not C as he still had one of the strongest down potentials in the game. Nearly all the others I agree with in terms of potential
Slinger doesn't have a good 1v1 anymore. Having a good 1v1 requires you to get in a chase, and he just can't if Survivors ShiftW
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I'm slightly biased but I feel like Demo can be A tier with the right build
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2725165#Comment_2725165
Yes this is correct. And the same for PS4 and PS5, unless you run the PS4 version on the 5, but why would you?
I want to keep my Trophies
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@Chordyceps said:
https://forum.deadbydaylight.com/en/discussion/comment/2726927#Comment_2726927
Y'know, I never actually noticed how similar those two characters are lore wise. They're both being public about their killings without revealing that they're doing any killing. And Ghostface definitely has a sense of humor about the whole thing too, considering he takes selfies with his mori victims.
Trickster is also enjoying himself quite a bit, handing out autographs after filling someone up with 20 knives or so, laughing, giggling and singing during The Trial
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@Impartiality said:
https://forum.deadbydaylight.com/en/discussion/comment/2726819#Comment_2726819
Most people in this forum don’t have the brain capacity to understand his points and how he judges the killers by top potential instead of how good they just generally perform
Even with top potential, most of these are plain bad. Deathslinger is a good example. Top potential doesn't mean anything when his Terror Radius is so huge he can't even get in a chase, combine that with his Perk and Add-ons dependence and you've got yourself a garbage Killery that barely even makes it in the C tier
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Trickster resembles Ghostface. They're both merciless Killers without a goal, they're just killing for the fun of it and publishing their killings, either with the usage of newspapers or intergrating them into their music
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Twins QOL buffs
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@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/2726771#Comment_2726771
We're approaching levels of broken where bones might as well be considered a liquid.
Don't forget that Victor also causes the Broken Status Effect
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2726766#Comment_2726766
And than they use for the people on the killer and are quintuple broken
Then they get hit by Legion Pin
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2726762#Comment_2726762
True. And than the SWF uses deliverance? More broken than that vase i once accidentally dropped.
The SWF uses Deliverance combined with Second Wind, now that's truly broken
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2725867#Comment_2725867
What if the whole SWF is running No Mither? Than they really are broken.
What if Blight is running Forced Penance? Double broken
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Hopefully
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Is that Trapper with a shotgun?
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Didn't Ruin actually get buffed? I wasn't around when old Ruin existed, but it doesn't seem that strong. Just hit a couple greats and your fine
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Good on you for using your build and Add-ons properly, don't let those people dictate who and how you should play
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@iThe1One said:
https://forum.deadbydaylight.com/en/discussion/comment/2726581#Comment_2726581
I don't like camping, there's a limit to how much "unfun" I'm willing to take in order to make them suffer, patrolling 3 gens isn't THAT boring like camping is, and if they're the competent teams I keep getting, camping means they usually finish 4 gens by the time that 1 person dies, that's assuming I catch that person within the first 30 seconds of the match.
You can camp and protect a 3 gen
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2726596#Comment_2726596
Don't for get about auto aim wanting to hit everything but survivors on console. I feel like its worst in blood fury I've made some crazy swing when I know I didn't turn the sticks left or right.
We never forget about the auto aim
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Great job, get those people out of here
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Depends if the Oni player is playing on console or PC. If he's on PC, good luck. If he's on console, it's a 1v1v1. You vs the Oni vs console sensitivity
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@iThe1One said:
https://forum.deadbydaylight.com/en/discussion/comment/2725486#Comment_2725486
Easier said than done, or else killers wouldn't be complaining lol.
Tunneling, camping and slugging usually gets the job done
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2726549#Comment_2726549
Yeah the 5-second cooldown was so unnecessary. Only thing they needed nerf was the camping, but all they did was make them feel clunkier to play.
Here's how I'd change The Twins:
- If Victor is out, pressing the Ability button (M2) while playing as Charlotte will recall him back to you, and he'll go on a 6 second cooldown
- If Victor is within 24/32 Meters of a hooked Survivor, he'll die
- Victor now has a 3 second recovery time after a successful Pounce (like pre-nerf)
- Victor now has a 4 second recovery time after an unsuccessful Pounce (1 second longer)
- If he gets kicked while in the unsuccessful Pounce recovery time, he goes on a 15/20 second cooldown
- If he gets kicked while in the successful Pounce cooldown, he goes on a 6 second cooldown
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They should revert them to their original state. They weren't overpowered or broken or anything alike. They just got trashed because the Survivors didn't like them
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There is a lot of stuff I disagree with it. 12 of the Killers are placed in a wrong spot imo, whether that be to low or too high
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This seems broken op and abuseable
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2725595#Comment_2725595
Dude! You are not wrong, but that could have been worded without that much vitriol. The community is already toxic enough, lets try to be at least polite to each other :) Demo is a good boi, so play the part.
I'll try to do that
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I'm hoping for an Alien chapter
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2725850#Comment_2725850
Everyone in the forum complains about killers or survivors playing too efficiently (gen rush or tunneling/ facecamping), because it is boring to go against. And, apparently, it is true to a lot of players that it is boring. The only wrong thing about this post is to ask to remove dc penalty... the game is already plagued with survivors who dcs and suicide on hook too much. Was it that hard to conceive?
It's hard for me personally to conceive, because I don't care about subjective feelings. The objective of the game is to survive/escape. I don't care how the game is played as long as it's played fairly. If the Survivors "genrush" I'll tunnel/slug/camp, whatever necessary. This game has its balance problems, but I'll always try my hardest to win, whether fun or unfun
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@Skaels said:
https://forum.deadbydaylight.com/en/discussion/comment/2725858#Comment_2725858
Ah! That's dissapointing. I was hoping to level up my new killers by playing them instead of farming with my old ones.
You can, it'll just take a bit before your MMR rating lowers to an acceptable level
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There is barely any difference between your Killer MMR and your average Killer MMR, which is why you are getting these kind of games as a Killer you barely play. Happened to me aswell when I tried to play Deathslinger
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2725841#Comment_2725841
Think a bit please.
I still don't get what you mean. This whole discussion was about a Survivor player being mad that they got killed and can't DC and ruin a match whenever they feel like it
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2725822#Comment_2725822
Because playing is toxic.
For real, we can unlike a strategy but I think "toxic" is an overused word. Everything we don't like is suddenly toxic.
Agreed. I've never seen the word "toxic" used, unless it was talking about camping/tunneling/slugging/genrushing etc. but never when someone, for example, took advantage of a glitch or something like that. It's always used when something is unfun