ThatOneDemoPlayer
ThatOneDemoPlayer
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Comments
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2720291#Comment_2720291
At this point they're more worried about people who want to play fair shaming them on here than them hacking and ruining the experience for everyone else.
Yup
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I don't think they care at this point
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2719696#Comment_2719696
the day that BHVR stops relying on statistics is the day the world ends i swear to god
Thank God they'll never stop then
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Use Windows and git gud
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Yes, she's the most broken Killer in the game. Does she need a nerf? Not by a long shot. She's the best Killer in the game, and the only one that can deal with good, competitive SWFs. If Nurse were to get nerfed, then there wouldn't be any competitive Killers left. Not even Blight can compete with competitive SWFs
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The matchmaking system is such a failure it requires throwing every game to have fun
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Stats say the Add-on is okay
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Most Killer players either completely stopped playing Killer, switched to Survivor or stopped playing altogether. Why? Because, with the introductions of SBMM, Boons, unnecessary nerfs, bad map balance etc., games stopped being fun.
Also, why do people bully Demogorgon so much?
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2718644#Comment_2718644
Demos is so good
Yep
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1. Nemesis, it's soo good
2. Demogorgon, it's very unique and nice
3. Oni, it's very fitting
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Myers is garbage without it, and mediocre with it. It's the same as a Clown with Pinky Finger
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DbD moment
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Just wait it out 4head, why didn't I think about that, maybe because it doesn't work
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2715764#Comment_2715764
The focus on objective balance over fun kinda killed Overwatch for many people.
I'd hate to see the same happen to the party game dbd that was never meant to be a competitive esports game
DBD is the complete opposite imo. It focuses way too much on the fun side than the balance side, and it doesn't even do that correctly
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@wewantbetterfun said:
https://forum.deadbydaylight.com/en/discussion/comment/2717150#Comment_2717150
https://www.youtube.com/watch?v=33I-jdxaQsk
I don't want this ######### again >:(
FeelsBadMan
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Well, if the Survivor is laggy enough and you get lucky, it could happen again
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2717028#Comment_2717028
Seriously? I'm honestly asking. It's usually full of killers doing this. I do see survivors crying on here, but nowhere near the levels of killer posts...
Survivors also whine about more illogical stuff than Killers. Killers complain about Dead Hard and CoH the most, which makes sense, they're uncounterable. You'll see Survivors whining about Pinhead, Trickster, Blight, No Way Out, Hatch etc. Both sides are bad but Survivors take it a step too far
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2716939#Comment_2716939
Moral of the story. There are a lot of self entitled players on both sides and the OPs post adds nothing.
Yep
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@dictep said:
You know this is a killers forum where killers cry 24/7, don’t you?
Y'know Survivors cry aswell don't you?
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Yes please
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I'm good, no changes needed
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https://youtu.be/jfUZGROayJk@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2716592#Comment_2716592
Well I dont know about the double wammie comin back
You sure?
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Never use your Possesed Chain unless you're at a loop with low walls
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2716154#Comment_2716154
I'd say second better with Overcome then. It can't be under Overcome as we can't use Overcome while being injured (unless there is an Endurance status effect at this moment), which makes it a bit less effective than SB.
Fair enough
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2716142#Comment_2716142
I actually agree with you for Overcome. DH and SB are both number one to me.
I'd put Sprint Burst either in second place with Overcome or slightly behind in third place. Nothing gets that close to Dead Hard
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I've got a few, but here are my top 2
SoloQ is that bad, it's consistently good with a few bad matches here and there
Overcome is the second best Exhaustion Perk
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Steve, always
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Dead Hard isn't required, it just trumps over all other Exhaustion Perks strength wise
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Yes 100%. Fun should never be a metric for objective balance
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They still work
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2715738#Comment_2715738
The first couple of gens maybe. Then suddenly a person is without exhaustion perk and dies quickly and the last 2 gens have to be done by 3 survivors.
There also won't always be a CoH. It got snuffed before you finished your heal? Hope you don't get caught before you can rebless or find someone to heal you or you are again defenceless. Even if the killer didn't spend any extra time to try to chase through overcome.
Overcome is a typical perk that's busted in theory but once put into practise runs into so many problems it's just not worth it.
Since it's release i saw it 5 times. 3 of which were adepts. It'a not a complicated perk, if it really was busted people would run it
People aren't running it because Dead Hard exists. There's no reason to use any other Exhaustion Perk when Dead Hard exists other than having any preference. Dead Hard beats any other Exhaustion, no , 90% of Perk by a mile
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2715731#Comment_2715731
Sprint burst and CoH does pretty much the same thing. And it doesn't get denied by instant down
CoH is the busted thing in that combo. If the killer follows you through overcome and hooks you to then tunnel you off hook you would wish you had sprint burst at that moment.
And you're not going to tell me getting tunneled of hook is a rare occurence
I mean, if the Killer is still following you after using Overcome, gens should be pumping pretty quickly
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2715728#Comment_2715728
Just think for a second. With sprint burst you getting free distance into a loop when the chase starts. So much time wasted for the killer at the get go without even hit the survivor. After the hit you getting the normal speed boost.
Overcome, 2 secs of distance if you run in a straight line and that's it.
It's an additional 2 seconds to the speed boost you get when injured, which means more distance than Sprint Burst
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2715728#Comment_2715728
Same with Sprint Burst.
Well, yeah but there's still a big difference between Overcome and Sprint Burst. Sprint Burst denies chases all together, Overcome extends/ends them. Overcome combined with CoH means the Killer wasted their time looping and injuring the Survivor
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2715719#Comment_2715719
You die because the killer catch up. You're not getting free chase escape card when you use Overcome.
Against Overcome, the Killer has to let the Survivor go. The distance is way too huge
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2715712#Comment_2715712
I told you so many advantages and you told me none.
Υou gain more distance IF you use it properly and then you're just dead. With sprint burst you gain distance before the hit and then again the normal hit boost.
If Overcome was better than the Top 2 exhaustion perk, why no one use it. Because is not better and people knows it.
How do you die after using Overcome, that's my question
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2714904#Comment_2714904
Overcome is not better than Sprint burst.
With Sprint burst you gain a lot of distance before the hit and again after. Also, with Sprint burst you can dodge one shot killer powers.
If you doing a gen injured in a dead zone, Sprint burst can get you out of there into a loop. There so many 99 plays with Sprint burst.
Also you can use it injured or healthy.
Overcome can't do any of that. That's why no one use it.
Overcome is definitely better when used properly. It gains you more distance, it doesn't require any maintenance and works wonders with CoH. It's only counters are one shot abilities and Perks, both of which are extremely situational or underwhelming
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Replace PH with Demogorgon, Mommy or Oni and we'd be on the same page
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MnK support would be very nice and awesome, but I don't think it's desperately needed
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It's good that you started playing Survivor aswell. Playing both roles deepens your understanding of the game
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The amount of emojis and hypocrisy in this post is hurting my brain
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@Zachcjjj said:
So many of these posts of people just full over exaggerating how hard killer is always reference meta perks and for what? They act like running 4 slowdown meta on killer isnt a free win against anyone that isnt an actual try hard swf like you do realise you have ruin undying, pgtw, pain resonance, deadlock and a billion other perks i could say. Please for the love of everything nice in the world stop acting like killer is by far the hardest thing in the entire world and if it really is so bad literally get off the game or play survivor or something stop complaining about something you could just simply not put yourself through.
Killer meta is slowing the game down, which doesn't even work most of the time. Survivor meta is 2nd chances stacked upon 2nd chances and one person running CoH with a full body blocker build
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@DBD78 said:
Only if killers get a similar perk giving survivors less time on hook.
Both are a bad idea
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DbD in 2021 is really cool
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@Myla said:
I'm making my own stats too and got 33 games recorded so far. Kinda jealous of how many Blights you got. The most common killers for me is tied between Demo,Trapper and Doctor with three appearance each so far. I don't know if it's a Region thing but the killer appearances in my list is surprisingly varied. Haven't seen a Twin though lol
Can I have your games please? I need more Demogorgon in my life
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@danielmaster87 said:
No, he deserved to be nerfed. Survivors actually went down to him, so too OP clearly.
Pig is still too OP. Her Reverse Bear Traps can still be placed on Survivors, Pig should lose her Reverse Bear Traps
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Nurse
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Ruin is usually not even good in the first place due to how easy Totems are to find
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/comment/2714936#Comment_2714936
Survivors should be as fast as the killer when they are the last one and the hatch has spawned. If you're going to mention things I have said, please be sure not to leave out details that would make others think I meant something else. Yes, NOED is overpowered. I'm not the only person that thinks that or posts about it. Cannibal's chainsaw shouldn't instant down unless it become powered up first by doing other objectives to make it that powerful temporarily. Exit gate perks that do block the lever for so long that the survivor can die before being able to interact with it need to be changed. These are not unfair or bias opinions. These are suggestions that I really do feel would make this game more balanced and fair.
Git gud and use Windows against Bubba and the Chainsaw is meh at best, No Way Out isn't op, nor NOED