Star99er
Star99er
About
- Username
- Star99er
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Comments
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Sprint Burst, just because it’s the least situational out all the exhaustion perks.
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For the most part they’re pretty balanced. I do think that after they buffed the pickup speed for all killers it’s been kinda hard to get flashlight saves off but that’s about it.
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@Yamaoka said:
To keep it short: I know a group of people who intentionally keep searching each other's lobby to farm survivors to death who are not part of the group. They don't want to farm (although that's typically what they do after killing "outsiders"). They primarily want to "hunt" people that don't belong to their little group of (very bad word). Due to their "after hunt farming" they also make it to red ranks, too.
I reported that group of cheaters multiple times ONE YEAR ago. I even stayed in their lobby multiple times knowing what's coming just so I could report them in-game again and again.
Now I decided to play some survivor again a few minutes ago. Guess who I met? Exactly. The same cheaters who keep working with each other. The thing is they seem to remember my name so they're now closing the lobby if I happen to join (because their "killer" lost me multiple times despite the help of 2 pallet+window blocking cheaters) which means I can no longer report them in-game.
So my question is: Why are cheaters not banned on console?
You know what's sad? I just wasted my time creating this thread because I know none of them will ever get banned even though they're literally working with each other with the mere intention to drive people away from this game. Guess console bans are a myth unless your name starts and ends with an "O".
The upcoming event is gonna be fun for all the "outsiders" that join their lobby.
They can be banned on console, I got a player banned for working with the killer against the other survivors. If you want to report someone who is legit cheating they can’t ban them unless you provide a game clip or screenshot of the incident and submit it to them.
You’ll need to submit it on the link below.
https://support.deadbydaylight.com/hc/en-us/sections/360000085466-Customer-Support
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Spirit, Billy, and Hag are definitely overall better killers.
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@LordGlint said:
Probably to prevent people from trolling. On one end, you had people who would farm plants as soon as they loaded in, then find the killer to suicide on first hook and repeat. Youd also have people who would sabo every event hook they could, just to be petty.
I was that guy touching the hooks... 👀
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Blindness should effect lit totems.
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How can you be wanting nerfs for such a low tier killer?
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Make missed Feral Frenzy attacks deplete 33% of his power while it’s active instead of completely depleting it.
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@[Deleted User] said:
What about this idea?
Monstrous Shrine:
All dull totems and any hex totems spawn in the basement. Survivors cleansing speed is increased by 30%.
that’s honestly better than what it currently does lol
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You’re not playing against her correctly if you’re trying to loop her.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/756861#Comment_756861
I think having any perk affect the basement is not good really. Not only is it a situational perk, but the basement is already a very strong position for the killer, and having a perk that makes the basement even stronger for killers is both not fun for the survivor, and yet probably also means the perk is underpowered since the perk is so situational and only makes something that is already strong for the killer even stronger for the killer.
Agreed regardless of how good a stat change I’d still be too situational of a perk if it only effects basement hooks. They to make it effect all hooks in some way.
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Or they could just increase the speed of which you open gates from 5/10/15 to 15/20/25%. And make it to where you can see all survivors auras when standing inside the exit gate.
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Personally think it should effect all hook all the map.
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People don't seem to realize that the Meat Plant has the best pallet in the game. lol
https://drive.google.com/open?id=1uhwGB5Q4iN6C00hZ6vIGAaGrz2KtwmN4
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@Dr_Trauts said:
I definitely dont think the perk needs a rework per say. it just needs some stat changes and its fine
I don’t think Stat changes would be enough, the perk is just too situational.
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Pretty much any exhaustion perk refuses to pop up in my bloodwebs until after I reach lv50. I’m usually pretty lucky with self care so I guess I can’t complain.
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@Chaotic_Riddle said:
I’d like to think it’d be just like Dying Light but for hooks: The more hooks you get, the faster the process is given to other’s hook time. It could even give bonus blood points towards the Sacrifice category.
Rewards you for doing your objective as a Killer: Hooking Survivors.
It would even make Camaraderie useful.
I can see it, it would be really great for killers who can apply a lot of pressure and get hooks quickly.
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Compared to an injured Meg or Laurie, he’s as quiet as a mouse.
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She’s a well balanced Killer. Very Strong Map pressure and has fair counterplay.
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Who is the next Killer that you plan on prioritizing for balance changes after Nurse?
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It needed nerfs but they over did it. Hopefully they’ll give it some buffs or fix protection hits.
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I feel like we’ve gotten enough licensed killers for a while, let’s get few more original killers and then come back to it. There’s still plenty of original killers they could come up with. Personally been wanting a Lycan killer for a minute. Might be possible now that we have a non human killer.
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What you suggested would be good as well as removing the injured state music when the perk is equipped. It’s hard to hear stealth killers creeping up towards you when have loud injured state music playing the entire game.
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No, it’s not. It’s a perk the never sees play because of how bad it is. The negative effects of the perk far outweigh the positive effects. I have Literally only seen it in meme builds like once a month. No high rank survivor is going to run this unless they’re trying to derank.
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BBQ only shows downed survivor for a few seconds and requires them to be outside a 40m range. Where as Deersralker requires that you be within a certain range for you to see downed survivors.
BBQ is fine. No need for changes.
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Nurse is pretty bad on console as is. This will just make it to where you’ll never see her in red ranks.
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@FriendlyGuy said:
The 180 charges green toolbox should be VR or UR too.
Uh no? It’s literally just a yellow toolbox with a little more charge on it.
I agree with OP though. Brand New Part isn’t good enough to cost 7k bloodpoints.
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Demogorgon is kinda meh, not really as Effective as Hag in high ranks.
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Her blink add ons were the only things that needed to be nerfed. She probably could use some small buffs on console though. You almost never see her at high ranks on there.
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That’s abusing the report system and they can get banned for it. Next time screenshot them saying that and fill out a quick report online.
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Moris are about as unfair as keys. I think it evens it out.
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He’s weak, very ineffective in high ranks.
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Why isn’t Nurse on here?
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@White_Owl said:
The problem with sabo is that in it's current form it's not worth it, but if buffed it's a shitfest (as all veteran can confirm).
At this point I think it would be safer to rework it and allowing it to have some effects like increased chances to kobe, slower Entity progression etc. That would open to more interesting addons for toolboxes also.
I just want to see if we can find that sweet spot, where it’s rewarding to use but not overpowered.
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Well this got off topic. 😐
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@Blueberry said:
I just feel like there are a lot worse perks that need buffs more
Agreed, let’s prioritize perks like Monstrous Shrine, No Mither, Lightweight, Premonition, This is not happening, and Beast of Prey first. Because at least Distortion sees play occasionally.
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I noticed that skill check in general on the Switch feel harder to hit and this is coming from someone who has no issue hitting great skill checks 2-3x more often than failed skill checks on the Xbox & PC Version. Feels a little choppy on there.
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We both know that you know the answer to your own question. Playing a game the game in way that you may not like is not a bannable offense(unless they’re exploiting, griefing, throwing the match, etc.) This has always been the case with any multiplayer video game.
It’s unfortunate though because there are players on here who abuse the report system and make false reports towards other players.
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Switch Leatherface & Clown and put Trapper behind the Pig, the rest is pretty accurate.
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Huntress and Detective Tapp.
”I bring you home, you husband now!”
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@Mert_MK said:
https://us.v-cdn.net/6030815/uploads/056/SNXFA96NKLCW.png
Nancy in A and Steve probably C tier
Don't @ me.
I Like yours but Id personally put Bill in A tier and Jeff in D Tier
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If players are tired of Spirit just run Iron Will + Urban Evasion. I’ve always play stealthy at red ranks and it really makes it easy to avoid her.
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It should be heal other survivors to the equivalent of 1 full health state. It would make it a lot less situational.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/718064#Comment_718064
By that logic, Killers will just tunnel Survivors anyways with or without Mori because the end result between the two would be very similar.
https://forum.deadbydaylight.com/en/discussion/comment/718071#Comment_718071
"It wasn’t so commonly used until Healing got nerfed."
Do you have anything to back that claim up, or are you just arbitrarily saying that?
I mean the players don’t really have anyway to show proof of that, only devs do. But if you payed close attention to the meta since last September you’d notice the difference. Ask a few red rank Survivors. The number of people running self care has decreased a lot since then. So it makes sense that more survivors are using insta heals. You wouldn’t see very many players running med kits since the healing nerf.
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@Speshul_Kitten said:
I would try Billy first:
Billy is easier to learn
a top tier killer who’s viable at all ranks
As for Nurse:
She is the most powerful killer in the game; However, nurse has a way harder learning curve and you can easily get discouraged trying to learn her.
Seeing as you mainly use Ghostface, I would work my way up to Nurse.
That really depends on a someones playstyle, I personally find Nurse & Huntress easier to play than Billy. But yeah, Nurse is the better choice if you’re willing to put time into learning her.
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Insta-Heals have always been strong but here’s the thing. It wasn’t so commonly used until Healing got nerfed. A lot of players feel like it’s a waste of time trying to heal yourself nowadays because it takes 32 seconds just to heal yourself. That’s a lot of time you could be working on Generators. So If they were to nerf insta heals in some way or remove them they’d need to buff base healing speed because that’s the main reason why they’re being used so much. I myself don’t run insta heals often because Inner Strength is a nice alternative for Self Care. Which saves a lot of time.
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Idk about the glitchiest patch but I am experiencing a lot of issues that you stated. The lobby issues are a real problem, when setting up a friends lobby my friends and I run into issues keeping us from searching for a match multiple times each night we play. Hopefully it gets a fix before the Mid Chapter patch.
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Lobby Dodging shouldn’t be punished at all. You’re not in a game yet so there’s no reason for it. I do think dcing mid game enough times should temp-ban you(time depending on how many time you DC, longest being until rank reset). 6-8 times within a rank reset(full month) should give you a final warning along with a bloodpoint penalty of -25% and next is a 24hour temp-ban with will being longer for each additional DC following that.

