Star99er
Star99er
About
- Username
- Star99er
- Joined
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Comments
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@humanbeing1704 said:
a common suggestion is making lightweight quiet footsteps for a certain percentage
I suggested something for it awhile back to where if you fall from a 2nd story building or cliff your characters grunts and noises made are reduced by a certain amount in addition to what it already does. Either or would be great.
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Bloodlust is fine. No need to fix what isn’t broken.
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@THEghostface said:
This anti-heal build, which Tru3 is spreading about, is getting out of hand and is a poor impression for any new Ghost Face players. Sure, the build is handy for a versatile stealth killer like him, but thinking that his stalk mechanic is useless is laughable. You may as well play as dead rabbit Myers if you're using this build. As Ghost Face, marking survivors at the right given opportunity, applies more pressure than going about loudly with nurses calling and sloppy butcher, really boring gameplay that plenty of killers use, but Ghost Face is an exception because he can have no terror radius. Stalking can lead to map pressure if you use it correctly, unlike Tru3, who proceeds to call it bad while displaying poor usage of the ability, hence the build he calls "optimal". From what I've seen from Ghost Face mains, no one really tries when they stalk survivors, and that's pretty disappointing (PS4). Ghost Face carries the potential to add pressure by gaining fast downs and hooks, but the ever growing conditioning of playing a simple m1 killer with no terror radius instead brings people away from that potential. Play how you want, but I really don't want to see players using this great killer as if he's another killer, and not his own.
I take full advantage of Ghostface and Pigs stealth abilities and can honestly say that if used properly it’s better than not using it at all. Most players don’t even expect you to play Pig stealthy which helps even more.
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/813426#Comment_813426
I feel most alive when rapidly approaching my death!
“Last One Down and a Boom Boom!”
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The same can be said about “oppressive”not being a valid talking point for balance.
Just because a killer or perk is annoying doesn’t make it OP and doesn’t justify them not be viable. Looking at Doctor and Leatherface. 👀
At least Doctor is getting some love soon.
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Nope
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Styptic is still pretty good, it’s definitely better than the syringe because it goes into effect immediately.
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Feng’s Lunar New Year Dress.
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I think the next original killer should a Lycan.
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Buff him so that he’s more effective in a chase and make him less of a hook camper.
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/804355#Comment_804355
Weakest killer Lul she still blink though wall , still the same distance and only 4s cooldown but ok.
Rick Roll? What do you think this is, 2009? 😂
All jokes aside if you played her on console you’d know how bad she is on there.
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Evil Within 1 could get a small buff but think that’s all he needs. Either buffing the lunge or movement speed would probably be the right way to go about it.
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It’s probably just me, but it feels like gen rush has gotten even worse after the most recent patch. While the medkit changes are nice. There’s still a lot of things they need to balance out.
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Spirit does have counterplay. I issue is her counter (playing immerse)isn’t very effective. I think they should leave Spirit alone a buff perks like Calm Spirit, Lightweight, and Premonition. I run Iron Will + Urban Evasion most of the time and even that can be better than most people think against Spirit.
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While she’s not op anymore on Pc, she’s now officially the weakest killer in game for all other platforms. I’m not sure how the devs feel about it but I think they should buff her on all platforms but buff her more on console because she was already kinda bad for anyone who wasn’t playing on Pc. I think I only see someone play her in red ranks like once or twice a month. After her nerf I played against her 3 times and everytime all 4 survivors escaped.
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Leatherface, because most Leatherface players face camp hooked survivors.
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You’d have to cooperate with the killer and the other 3 survivors to successfully do a few of these like. Jeez!
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I like how certain perks like botany knowledge got an indirect buff from the medkit changes. Making it effect Syringes really makes it more useful in more situations.
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@bendermac said:
https://forum.deadbydaylight.com/en/discussion/comment/801505#Comment_801505
I play without Ruin all the time. Yet I still manage to get 3 or 4K. You, the Killer, need to keep them busy. Even if Ruin stays up till the end, gens can go really quickly. It depends on who you face. The majority of players in red ranks aren‘t that good as many make them out.
Just saying 🙃
They are a nightmare when it’s SWF. Which is what you encounter 50% of the time in red ranks.
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It’s not a huge change. He’s just Mid-Tier now. Most ppl are in Evil within 2 within the first 60 seconds anyway. This really only effects scratched mirror builds which was already a gimmick. It won’t encourage ppl to play Premonition.
He’s definitely still effective in the right hands.
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@CaptainCastle said:
https://forum.deadbydaylight.com/en/discussion/comment/801539#Comment_801539
You're only undetectable in tier 1. Just stop.
Reread my comment. And then Look at my previous one.
You miss understood what I was talking about. 😑
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/801530#Comment_801530
He always has been immune to all detection perks and as a "Red ranked" Myers should know that by now. So... I'm questioning your rank. Plus you are obviously stating false information.
Oh I’m sorry. I mean when he’s not“in tier 1” which makes little difference.
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/800946#Comment_800946
Bait? Then you barely read my post or probably didn't play most of your hours on Myers, this post is not bait. This post is literally calling out the dev's for making people blind about an obvious nerf.
One of my most played killers and one my most effective killers in Red Rank. If you think that the changes was a nerf idk what to tell you. Being immune to OoO is a good trade off considering Premonition is bad and Premonition and Spine Chill already countered him.
Additionally he could always be detected by those perks. I use to use Premonition back when I first started playing and it’s always worked against him.
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Love them but I feel like they should have some in game effect like you mentioned. Not sure if I’d want them to be bigger because it makes it hard to play stealthy as survivor. I’ve ran into a few blendettes trying to hide and their trinkets make them stick out lol.
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This is poor bait.
Myers is fine.
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@DrVeloxcity said:
I cant believe I still have some friends who think Premonition is better.
Premonition is kinda bad, it needs some small buffs.
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I love how dedicated to their game the Devs are. Still rolling out content keeping the game alive. 👍
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As someone who plays both, survivor players are usually the ones who feel entitled.
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Unknown Egg & Red Moss combined with Make Your Choice is really good with him. Place a portal right next to someone you hooked and you can come back to that same spot a get an easy insta down.
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Leatherface because he’s built to be a camper
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15-20%
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I’m like the only one who likes going the Meat Plant as survivor. Those pallets upstairs next to the holes in the floor are great if you have Balanced Landing.
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I think they do need small buff but they need to be careful with how they go about buffing them. Odd Bulb Add-on needs a rework imo.
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Omg that would be amazing 🤣
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Buffs to his power and a small tradeoff to let survivors mend a slightly quicker. They need to make Legion more lethal, but be careful because Legion is already one of the best killers when it comes to slowing the game down. They might need to give Legion a tradeoff buff and nerf.
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She isn’t getting nerfed, I wouldn’t believe anything someone being toxic towards you would say anyway. I’d definitely report them if there sending you messages like that though.
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I think allowing the original first 3(Trapper, Wraith, and Billy) to keep the original theme would be good. Then add a few theme songs for other licensed killers and some of the most recent original killers.
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I got accused of abusing the Sprint Burst Crouch Exploit... After it had been patched.😂🤦♂️
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Survivors that have Borrowed Time and run towards you for the hook save and then run away because the killer is coming back to the hook.
or
Killers who face camp and can’t even do it properly. Just had a match yesterday against a Billy who tired face camping hooks the entire game with his chainsaw revved up and couldn’t even face camp. All 4 survivors ended up escaping. I almost didn’t make it after the exits were powered up but I had 2 randoms body block the hook for me. 😂
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@Rex_Huin said:
They will have to be very careful reworking this one. Hooking someone in the basement is generally a very good thing for the killer already.....
Too situational regardless. It probably wouldn’t see play if it still only effect basement hooks.
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@FrenziedRoach said:
I like "butt dancing" personally.
“And now your butt dancing! Very Mature I’m leaving!!”
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Leatherface & Nurse. She’s kinda bad on console.
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If all four survivors have items I usually dip, especially if most of them have toolboxes or keys.
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Not really much of a point to create a smurf acct on DbD if someon wanted their acct to be in low ranks they could just leave matches right before they die and depip -2. Also like you stated there’s no rank rewards in the game so it’s really pointless.
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@rd_dex said:
https://forum.deadbydaylight.com/en/discussion/comment/778555#Comment_778555
Your poor boy Quentin needs his face reworked first!
Why you hatin on goblin face boy. Lol
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To play as: Clown, I find his kit kinda boring and not very fun.
Against: Leatherface, simply because most Leatherface players like to camp and tunnel.
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You need to chill lol.
1) They said that they had to delay it to fix a few things. While a lot of us were hyped for the update on Tuesday i’m sure most us would rather the update be playable and not full of bugs.
2) They don’t owe us anything, you should just be grateful that they’re giving us this. They don’t have to.
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In order of which perks should be prioritized to get buffs.
- Monstrous Shrine: needs a rework, should effect all hooks.
- No Mither: no injured state music plays when the perks is equipped, Killer can’t see the broken status effect.
- This is Not Happening: Should additionally increase great skill check bonus from 2 to 3%.
- Camaraderie: increase the distance a survivor has to be from you for it to activate.
- Beast of Prey: Removes blood stain completely.
- Baby Sitter: numbers changed to 6/9/12 seconds.
- Wake Up: numbers changed to 15/20/25%, you can see all survivor auras when standing inside the exit gate.
- Lightweight: in addition to what it already does make it reduce grunts and noises made when jumping off a cliff or 2nd story house by 20/25/30%.
- Resilience: numbers changed to 6/9/12%.
- Buckle Up: increase the distance from 48 to 56 meters.
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I felt bad until you showed yourself as Hanzo. 😂
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Considering it requires both Ultra Rare & a Very Rare add ons. I think it’s fine. It requires a lot of skill to pull a hit off with just 3 hatchets.
