Spooky13
Spooky13
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- Username
- Spooky13
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Comments
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@fleshbox said:
You mean as killer?
At first i thought you wanted survs to be able to see what your totems were.
Yes as killer. In order to differentiate which Hex is which if we bring more than one. If I'm running Haunted Grounds and Devour Hope I want to know which ones I'm ok with them seeing.
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Don't forget Sloppy Butcher. So so so glad his reel counts as a basic attack. Imagine STBFL with max reload addons? Or Sloppy with his increased mending time and Mangled addons? So glad my sweet baby Devour Hope is going to work with him.
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@HellDescent said:
Here we go again... 🤣🤣
Look two posts up to see what he was really trying to say.
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It feels nice because you aren't forced to eat them and punished for using your power. Survivor going to break the chain? M1 to break it yourself and avoid the stun. You aren't forced to reload after every shot, you can choose when you are going to reload, depending on how much you might need it. Instead of using your power as Legion and being forced to eat a 4 second stun, you can choose when you are going to get "stunned".
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@Coder said:
https://forum.deadbydaylight.com/en/discussion/comment/1106458#Comment_1106458
THANK YOU!!!!!
Was that so hard to understand?
Most people see the title and that's it. Your first sentence literally states "Hear me out" but most people just read the title and assume you want all killers nerfed to the ground.
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In terms of fun, I agree. Demo, Oni, and Deathslinger are all fun to play against and play as. In terms of power, ehh. All mid tier, Deathslinger maybe high low tier.
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People are missing the point of the thread, well, partly at least I think. He's using Billy as an example as to why Deathslinger shouldn't be 110%. His power simply isn't strong enough to warrant it. Does this mean Billy should be 110%? Maybe, maybe not, that's mainly for the devs to decide. He isn't explicitly calling for Billy to be nerfed, but rather using Billy as an example as to why Deathslinger should be buffed, if I'm guessing correctly. I think the reason Deathslinger is 110% is because you can hit someone with the Redeemer, reel them and hit them, then reload and catch up to them pretty fast with 115%, shoot and down them again before they can run away fast enough.
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Deathslinger's UR seems good, no unneeded penalty on his power. Off The Record seems like a better Babysitter, Red Herring doesn't seem that useful but I like the fish icon, For The People is going to be scary with SWF. Gearhead seems good, maybe buff the numbers a bit, seems like a worse Discordance. Hex Retribution doesn't seem too good, maybe if you ran it with NOED? Dead Man's Switch seems really good with Discordance or Gearhead and new Ruin. The Redeemer seems so fun to use, and I love the Deathslinger's little chuckle when he hits someone. Deathslinger P3 50 here I come!
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@humanbeing1704 said:
https://us.v-cdn.net/6030815/uploads/242/QJSREP2IO5ZT.png
Also a leaked Adam cosmetic apparently
Wow, one that is actually different? Adam mains will be happy, all five of them at least.
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@Avis_Deene said:
Ya know, a link to a video or screenshots would be nice.
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Apparently "The Deathslinger" based on patch notes.
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On console, Nurses, Demogorgons, Onis, and Huntresses have my respect. The lack of sensitivity makes these killers a lot harder than they are on PC. Especially comparing the sensitivity of survivors movements to the lack thereof for these killer's camera movements, it's difficult. Legion, Clown, and Bubba mains for playing the worst killers in the game. Stealth killers that can make me actually scared and use their stealth effectively like Ghostface and Myers. All killers in general, really.
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Things have been pretty bad recently, but the Dev update has me so excited. Plague, Doc, and Trapper buffs? Toolbox nerf? DC penalty finally on Xbox? BREAKABLE WALLS THAT GO WITH DEMO AND ONI'S POWERS!? These two weeks can't pass fast enough.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1104025#Comment_1104025
I understand Spooky, but I do like the challenge every now and then, but I'll give you that, this is how I got the adept clown, legion, plague and bubba yesterday
I do too, and every now and then I'll get a good team that can get gens done at the same pace I get hooks, and those games are fun too, probably the best ones. A game where I'm challenged but still feel like I have a chance, whereas in red ranks I feel like I have to sweat super hard to have a chance.
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This is the most fun I've had playing DBD lately. Instead of sweating my ass off at red ranks for 2 kills I can relax, have a fun game, and let the last person escape through hatch if they weren't toxic. Especially playing lower tier killers like Clown and Legion, I've been having a blast.
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Legion just vaults through it Koolaid Man style. Or they just jump through it and you can see precisely where Legion has been because of the cartoony Legion-shaped holes in all the walls.
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@ClickyClicky said:
Because they work on Behaviour time which means they'll do it anywhere within 6-12 months. It's probably coincidental that Plague got buffed around this time.
*Cries in Clown not being touched for one and a half years*
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So excited. Imagine playing Demo and they think you're going for a Shred to hit them but then the whole wall just explodes. Same with Oni in Blood Fury.
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I mean
Devs Legion op plz nerf
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He probably would become a farmhand and take over the farm when his parents pass away. Maybe get married and have a kid to take over the farm when he dies as well.
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Wraith and any member of the Legion besides Frank. Frank basically forced them to help kill the janitor, and Wraith was killing people unknowingly and wasn't told by his boss.
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The Wolf
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Either a werewolf, or something to do with animals. Maybe even Chris Walker from Outlast, considering the chains.
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I've lost count of the amount of times I've hooked someone, chased someone else while they get unhooked and healed, then manage to find them and down them, THEN get hit with DS. Like oops sorry I tunneled even though I went all the way through another chase and hooked them and you healed and got on a gen oh man look at what a gosh darn tunneler I am you definitely aren't just crap at stealth and chases or wearing a bright outfit so I can't help but see you. Man, what a nasty killer main I am. The timer just lasts for so long it is basically a 60 second immunity after unhook as long as someone is the obsession.
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I play Plague because I like playing Plague. I'm not trying to piss anyone off. A killer's existence isn't some type of killer main propaganda with the devs against all survivors. I like playing Plague like how I like playing Wraith, Oni, Demo, Ghostface, Legion, Clown, Spirit, and Doc. Have we gotten to the point where a killer playing someone they like to play is some sort of crime?
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Survivors can bring toolboxes and make gens fly, shortening the game exponentially. Then there's keys, which can give a free escape to usually 2-3 survivors. I'm not saying Moris shouldn't be changed, I would be all for a Mori change if keys were changed as well., but don't try to act like survivors don't have tools to shorten the game or outright win it with a key.
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Color blind mode.
Secondary cosmetics for killer powers i.e Clown's gas + bottles, Plague's fountains, Oni's kanabo, chainsaws ect.
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Might be the Alchemist. Maybe when he uses the serum he hulks out and can destroy walls?
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@Chekita said:
https://forum.deadbydaylight.com/en/discussion/comment/1072001#Comment_1072001
Bamboozle doesnt affect pallets, only windows.
I use around 3 builds consistently. They work better depending on the teams you verse or maps you get.
One is full chase: Brutal, Bamboozle, Spirit Fury, Enduring.
Another is slow down+ chase: Sloppy, PoP goes the weasel, SF, End. (Sloppy will work only m1 attacks).
and Lastly m1 killer: SBFL, Sloppy, PGTW (or SF), Enduring. (You m1 everyone else, besides the obsession until you have lots of tokens).
Bamboozle doesn't block pallets, but you still get the vault speed boost, making you vault it super fast.
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@gemjas said:
I'm curious too. I keep hearing about two different killers. Apparently, there's something in the game that mentions a woman who feeds men to her pigs or something. But other people are talking about some killer that can smash through walls.
The woman feeding men to pigs was mentioned in the Archives, but the Archives don't mean we will specifically get that killer. There was a whole series of logs and a cinematic about the Alchemist but instead we got Oni. Maybe the next killer will be the Alchemist and he can smash through walls when he uses the serum?
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*Cries in Xbox* DCs are still rampant over here.
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@AAAAA said:
FINANCIAL ASSESSMENT
Treasury Contains: $0.69, one (1) shotgun, three (3) dead spiders.
Other Assets: J's Yacht, various real estate across the realms.
Stuff We Need Money For: R&D, more Demogorgon food, shotgun shells (it's just a bluff right now), more tools, more parts, fancy hats.
Current Sources of Income: pickpocketing Mathieu Cote, swindling Stephen King.
This last category is in serious jeopardy, since Cote has started wearing a fanny pack and King isn't gonna fall for J's tricks again. Please provide any ideas for alternative sources of income!
Oh! How about we make our own cosmetics and start selling it in the shop for Auric Cells only? Make sure it's a skin for Billy too. He can't have any Iridescent Shard outfits.
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Mathieu is in charge of public relations IIRC. Getting licenses and such. He isn't a main part of the balance team, and as such doesn't have to be good at the game.
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@survivormain1105 said:
The killer(plague) stood at the top of the stairs and blocked survior from getting out. Then killed both survivors. This is of course at the same time that the hooked survior was experiencing the black out glitch. Fun times
The map was iron works and basement was in the building (not shack). 🙂
If they were experiencing the blackout glitch, which they shouldn't because devs fixed it 2 months ago, they were probably running blindly into her and she wasn't blocking anything, because again, they made it so that survivors can squeeze past killers on the stairs now.
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Nerf toolboxes, reduce map sizes and stop making huge ones, tone down DS, reduce the amount of safe loops and add more unsafe ones, give killers some type of early game pressure like ScottJund was suggesting, actually address the problems with Spirit and aim to make every killer on a level similar to Billy, and bam, game is a lot healthier and fun.
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FIX. THE. #########. MAPS. Seriously, 99% of killer problems are from maps. Red Forest, Yamaoka's, Swamp, Coldwind, some Autohaven and MacMillan, Badham, Haddonfield, Crotus Prenn. These maps suck because they are so big with such good loops/such a large amount of connecting loops that killers can't initiate a chase for more than 15 seconds if they want to keep up pressure. Add onto that the insanely strong buildings featured on these maps that everyone runs too because why would you not, and perks like Dead Hard for extending the chase, DS when used offensively, hell, even Lithe or BL, maybe even Adrenaline, and bam, GG EZ.
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Killer, easily. Unless I pull a Commodious Toolbox with Socket Swivels and Instructions 3-4 times with Ace in the Hole and Plunderer's, my survivor is going down. Sorry Bill, I just like Wraith more.
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Wraith: My true main. Second killer I ever played and fell in love with his playstyle.
Legion: Took a break when Spirit came out, came back when Plague came out. Tried Spirit, Legion, and Plague, and I just liked Legion the best.
Ghostface: Big Scream fan, and his gameplay is really fun.
Demogorgon: Never seen ST, but like the big scary monster vibes he gives off. Also really fun to play.
Plague: Only for Hallowed Blight cosmetic.
Oni: Again, playstyle and I really like the samurai vibes.
Clown: Mr. Puddles.
Doctor. The actual first killer I ever played. Came back after his rework, and he's really fun to play now.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1080867#Comment_1080867
Wait, she´s like 17, right?
I think the Devs have confirmed everyone is over 18 for legal reasons.
And Legion updates? You mean nerfs right? Got it, another Legion nerf coming up.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1080787#Comment_1080787
She looks like the Devs used a frying pan and took a looney toons joke too far. Ya I've seen Nea thank the enity her and Meg have mask.
I use the P3 head, red kimono, and blight sword.
https://forum.deadbydaylight.com/en/discussion/comment/1080793#Comment_1080793
Seen it before I know what your getting too.
Yui still has other redeeming qualities. She's physically fit, has a cute voice, and could probably dom tf out of me. EZ 9/10.
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@Liruliniel said:
Feng and Spirit <3
https://forum.deadbydaylight.com/en/discussion/comment/1080756#Comment_1080756
Yui is Fugly though. Literally the flattest nasty face I have ever since in a game.
Yui isn't that bad. Have you seen Nea? Spirit is cute but I have the Fused Demon Hallowed Blight head sooooo.
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Feng and Yui. Asians be cute yo.
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There are still a good few out there. RT Game and Call Me Kevin are genuinely funny. CoryxKenshin was great but he hasn't uploaded in like 9 months. If we're on the topic of terrible Youtubers, how about vloggers? Jaystation literally makes me sick to my stomach, as does Morgz and the Paul brothers. The only good vloggers are Jenna Marbles and Julien Solomita.
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If you played killers like Spirit or Billy, almost nothing has changed. If you played a low tier killer like Clown or Trapper, well, good luck. Doctor got a nice buff, devs are planning on changing toolboxes, matchmaking is broken, yeah, that's about it.
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You guys are sleeping on Demo. It's an actual predator from another dimension. My bets on either Demo, Oni, or Myers.
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As Moo Moo has gotten better, I have been taking them to Coldwind more often. Dr. Carter and Ms. Smithson are almost ready to move Moo Moo back to the Farm as well. I have also been taking Maurice there as well, Kenneth certainly doesn't mind and thinks it's good Maurice is able to stretch his legs more.
@Cornpopers_Evan When do you think you could bring Demo over to Coldwind? Maurice, Demo, and Moo Moo all seem to enjoy each other and Demo hasn't tried to eat them yet. Demo is even trying to teach Moo Moo and Maurice how to Shred pallets, to hilarious effect.
More onto maintenance, Evan has received his traps and they are all working as intended. In accordance with Max and Bubba's supposed rework coming next, I have given them extra Grisly Chains, Carburetor Tuning Guides, and Primer Bulbs to use for fun before they get n̶e̶r̶f̶e̶d̶ reworked. As a thank you, Bubba will be making Barbeque and Chili for everyone, so stop by the Thompson House if you want some.
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They were punishing innocent people because the game has a tendency to crash/kick you from a game for no reason, and people were getting punished as if they had actually DCed purposely, so until they fix that they are taking them out.
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For Billy:
Iridescent Chains: Glassy, yet incredibly sharp chains spawned from the Fog itself, dripping with a dark, viscous fluid.
- Survivors hit with the Chainsaw Sprint will remain Broken until the next generator is repaired.
- Reduces generator repair speed by 10% for every survivor under the effect of Iridescent Chains.
- Severely increases Chainsaw charge time.
- Severely increases the penalty for bumping into objects during the Chainsaw Sprint.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1071974#Comment_1071974
I don't think bamboozle affects pallet vaulting, tell me if I'm wrong.
Bamboozle does effect pallets, making you vault them in FF extremely fast, but it doesn't block them.
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Devour Hope, Bamboozle, Nurses Calling, BBQ. Bamboozle let's you vault crazy fast on both windows and pallets, DH is my go to perk for empty slots, and BBQ and Nurses are great in general. Also pink Susie over blue Susie. If you run blue Susie your build is already wrong.
