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SnakeSound222

SnakeSound222

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SnakeSound222
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  • It's an easy challenge. You can get it done in 1-2 Killer games.

  • Yes if only so we can prove that it’s working.

  • I didn't. They're trying to turn this game into an e-sport when it's nowhere near ready for that. The highest MMR Survivors will only see Nurses and Spirits, which won't be a lot of fun. All the other Killers will cease to exist for them.

  • @Dsalter said:

    well just after reading this post figured i'd "test" the "match making", went 2 perk meg for my challenge, she's rank 5 so pretty crap.

    me and 3 random survivors were greeted with a p3 doctor with corrupt, pop, monitor and abuse and brutal strength.

    game "ends" in 3minutes, finishes at 7 because he decided to slug and break pallets, close hatch, open gates, etc.

    end screen shows us that i was a rank 12 survivor, others were rank 8, 5 and 5.

    killer was a rank 1 with those 4 perks maxed out, p3, perfect addon combo and brought an pudding.

    guy stomped us effortlessly to the point where he left a slug to go farm points.

    """""FUN"""""

    Wait, when you picked Meg you were at rank 5, but when you got to the post game screen you were at rank 12? That's really weird.

  • @Daddy_Doctor said:

    No it isn’t instant for me. Ping is high and the rankings are broken too, last 2 matches have been a rank 19 killer and I’m rank 3 atm.

    Rank isn’t used for matchmaking anymore. It’s a new hidden rating. Everyone is at a similar rating right now, so you’ll likely find Survivors from all ranks.

  • Ugh. I’m not surprised they’d do this before fixing important issues (auras, indoor map performance). Can’t wait to go down in MMR rating because I’m playing a PowerPoint presentation!

    At least I can get Adept Oni and Deathslinger without having to sweat extremely hard because of red rank Survivors.

  • This patch really ######### things up performance-wise. Indoor maps have 5-10 FPS as both sides and 360s are even worse now (on all maps). I'm beginning to wonder if the devs even care about optimization anymore and are just going to let it fix itself. I haven't seen them acknowledge this issue at all (I'd love for them to disable all the indoor maps until they can fix the abysmal FPS on them).

  • Both Lery’s and The Game are horrible for me as Killer. I’ve had the Survivors tell me the same thing. Hawkins seems to also have the same problems based on posts here. At most, I hit 10 FPS on the game and 5 FPS on Lery’s. I really don’t understand why the devs don’t disable the indoor maps until they fix them or at least acknowledge the issues. Do they not care about this? Are they just going throw out the fix for this like it’s nothing?

  • Dodge. I’m not playing against a key if I can help it.

  • It’s a double edged sword for me.

    On one hand, the game’s performance on indoor maps is ######### terrible and they need to be disabled. I’ve only played Killer on them but have had Survivors tell me they’re also having issues. Have the devs even acknowledged this issue at all? If I were a dev I’d have tried to get them disabled by now.

    On the other, when I am not on an indoor map, I feel great! Before I felt like I was going super slow (like around 90% speed, slower than Nurse) and my lunge range was super short which made chases way too long. Now I actually feel like a 115% Killer with a normal lunge.

  • The three indoor maps are performing badly (as in 10 FPS for most of the game) for some people. This patch really screwed things up.

  • Had two Doc games on The Game. 10 FPS at most each time. Yeah these maps need to be disabled until they're fixed. I played Doc and Wraith on Badham (Doc twice, Wraith once, all because of map offerings) and the FPS was nowhere near as bad.

  • It's a step in the right direction, but they still need changes.

    No add-on should be completely reliant on an item. Not sure if Black Grease should just do what it does currently minus the flashlight condition or something new.

    Mother's Helpers should activate after breaking a pallet. It only really works with an Enduring + Spirit Fury build now.

  • So basically walk around doing nothing for two minutes? Yeah, sorry but I prefer my gameplay to be fun and interactive, not mind-numbingly boring.

  • None of the linked outfits actually need everything to be linked. Nea's head can work just fine on its own.

    The current Legendary skins are lackluster. Oni's is just a normal skin disguised as a Legendary one. Lisa at least has a new animation, but she needs more than that (like new sounds).

  • Yep, I know and I'm fine with that. I've already got all the cosmetics that I like enough to pay $10+ dollars for.

    @JacksonWise said:

    https://forum.deadbydaylight.com/en/discussion/comment/1496278#Comment_1496278

    They will (hopefully) take the feedback seriously and make the skin worth the price before they lower it.

    That'd be cool too. I'm fine with either option (making the skin worth the $15 or lowering the current price).

  • It's just a cool looking cash grab. Like with 98% of the cosmetics, I'll be waiting until the price drops by a lot.

  • Depends on the challenges. Most of them have been fun, but some are boring, annoying, or just borderline impossible to complete in a normal game (cough Six Feet Under cough).

  • Locking the Survivor item and character when they enter the lobby would be a great idea and kill an ######### move. You can close the game before the timer finishes when someone quickswitches to a key. I'm not sure if the timer just disappears and the Survivors remain in the lobby or the game starts and then cancels the match as soon as the Survivors load in though.

  • I think overall I'm a B tier. For Survivor it's closer to a B- while Killer is just a B. I'm not a god, but I'm not a complete scrub either, just somewhere in the middle.

  • They care so much about balance that they're willing to screw over colorblind players, which is ######### up. We already have people who play on low graphics to give them an advantage in many games, so it's not like people using colorblind options to give them an advantage will be anything new.

  • Yeah, it's just a normal DbD skin that's maybe worth $10 at most. Looks badass though.

  • I had a question back in the 3.6.0 Q&A about one of the changes they made to Doc's add-ons in that patch (the way the notes and in-game description were worded made it sound like illusions could activate in tier 1) and it got deleted. At first I thought the devs were just censoring random questions, but your case sounds like they just accidentally deleted it, especially if it had a ton of upvotes.

  • Both versions are not that bad because you can get them done in multiple trials, but I can see how they'd be really annoying if multiple teammates are trying to get them or you have teammates that wait at the gates to taunt the Killer or go back in to make sure everyone escapes.

  • Wait the new ranking system is live? I thought it was just the Killer lock system.

    My first game last night had Survivors running into the walls multiple times. I couldn't tell if it because the game performance sucked or they were just that bad though.

  • Good. Now Survivors can't immediately leave when they see a Killer they don't like.

  • This patch really messed with game performance. I played Doctor on The Game and holy ######### it was terrible. Just walking around didn't feel good. Chasing and attacking was atrocious. I actually felt uncomfortable multiple times while playing. I know that Doc hurts console performance, but I've never had it this bad. The FPS was likely around 10-20 for most of the game. After that I played him on Badham and the issues were still there, but nowhere near as often. Survivor games were fine though.

  • Bubba can be scary now. His buff did him a huge favor.

  • Rework them. Moderately increases charge time. Billy now has a decent rare add-on.

  • Freddy. I've been watching DOWSEY play him and it looks really good. Shame I already have all perks on him and won't be prestiging him.

  • I'm hearing the same thing's happening on PC. I main Doctor on PS4 (meaning I already deal with performance issues), so this is probably going to be a very fun experience.

  • Yeah these auras don't look very good. Why wasn't this in the PTB? Is this some super secret way of nerfing BBQ?

  • The reason they can't change achievements like From The Void She Kills, Smoked, Skilled Huntress, and the Adept Killers is because Sony and Microsoft aren't very big on changing achievements unless it's impossible (IDK why). You would have to change the Killers to change the achievements.

    The Adepts were fine until patch 2.6.0 when the devs "fixed" them. Not sure why though, pretty much everyone was fine with them and they weren't breaking the game or anything. Hopefully they'll be easier with matchmaking being based off your Killer.

  • Oh wow. Yeah this definitely supports the idea of multiple balance teams. It's also suspicious how they changed the wording so much between the PTB and live release.

  • I think the reason the devs haven't done anything about Hatch DCs is because they're waiting until the husk system is ready. They should do something for it now (like delay the Hatch opening when the third Survivor DCs or something like that) because it's really dumb when it happens.

  • The devs don’t want to risk breaking the stronger Killers. However, all of the perks that are receiving this condition (minus STBFL and Unrelenting) don’t need it and wouldn’t break any of the stronger Killers, especially when some of the perks are receiving more restrictions than just requiring basic attacks (cough Surge cough).

  • @stikyard said:

    The possibilty that the killer has BBQ disrupts every survivor. I have to leave my gen and run closer to the killer or find a locker.

    New players don't even know what's going on and, look stupid when the killer knows exactly which rock they were hiding behind.

    What?! Oh you have to got to be kidding me. You're upset about leaving your gen for a few seconds? I guess a lot of perks must be OP to you then. It's ok if you have to wait a few extra seconds to finish a gen. You don't always have to try to hide your aura (especially if it means running super far away from a gen). Getting into chases can be good (if you're lucky, the Killer will even ignore your aura). You can even try to hide while the Killer is checking your gen.

    New players (including you, based on your replies in this thread) will have to learn this through playing the game. This is not supposed to be an easy game to learn and master. If that’s what you’re expecting, then this isn’t the game for you.

  • I don't like Midwich. Lery's and The Game are ok. Hawkins is my favorite Killer map in the game. Doctor's shock can turn the already unsafe loops into death traps.

  • This is why I dodge keys. It's not fun to play against them. I think keys and Moris will end up being changed around the same time.

  • @DragonMasterDarren said:

    https://forum.deadbydaylight.com/en/discussion/comment/1477412#Comment_1477412

    i've watched every cutscene, and yes, she is, murders Joel after he saved her life, threatens to kill a pregnant lady, bites off Ellies fingers, threatens to shoot Ellie multiple times at multiple points in the game, and that's just off the top my head, that doesn't exactly say "i am a wholesome individual who doesn't like killing or hurting people" to me

    (and don't even get me started on the fact that she got away with all of that with zero repercussions)

    Owen told Abby that everyone else will want to turn back if they see Jackson, so it was either kill Joel then and avenge her dad or let him go and most likely never see him again. Also everyone else started reacted when they realized they had found Joel.

    During the theater battle, Abby had already lost pretty much all of her friends to Ellie and Tommy (also she didn't know that Ellie didn't know that Mel was pregnant). All Abby could think about at that point was revenge and needed Lev to break her out of that state of mind. She wasn't thinking about anything else but payback for her friends. You'd be pretty pissed and near-uncontrollable if you found the people that brutally killed all of your friends within the span of a couple days, wouldn't you?

    Biting off Ellie's fingers and threatening to shoot Ellie were during their fights, and is Abby trying to survive (they never had a 1v1 fight until the theater). The finger bite came when Ellie was trying to drown her. Abby's not going just accept defeat (especially when she didn't even want the second fight).

  • It is for the first time, but after that it gets easier.

  • @Opex said:

    https://forum.deadbydaylight.com/en/discussion/comment/1475692#Comment_1475692

    Her OP add-ons that needed a nerf were:

    "Ataxic Respiration" and "Catatonic Boy's Treasure".

    That was Omega Blink booth these add-ons were Range add-ons and combined it was just too strong.

    And than there were additional Blink add-ons like:

    "Campbell's Last Breath" (2 blinks more, total of 4 blinks),

    "Fragile Wheeze" (1 Blink more, total of 3 blinks)

    "Dark Cincture" (1 Blink more, total of 3 blinks)

    "Torn Bookmark" (1 Blink more, total of 3 blinks)

    Those add-ons gave survivors no counter play at all since the Nurse could just mess up and still get a hit because she had 3, 4 or even 5 blinks. That was how noob nurses made a lot of kills and got to rank 1.

    They only had to nerf those add-ons.

    Instead they ruined her basekit and gave her a not needed Cooldown which doesn't balance her at all and just makes her unfun to play.

    Ruined 80% - 90% of their add-ons by making a lot of meme add-ons and almost all her add-ons making her worse than without add-ons.

    Gaving her a lot of bugs that makes her really unfun to play. It's okay if a game has bugs and it's the most normal thing in the world. But it's not okay if they do not fix them after 10 months.....

    ...what? When did I even mention anything about this? You know that "OP" refers to "original post" here, right? I didn't even mention nerfing anything. I was only talking about a trophy and the proposed new add-ons from the OP. Either you accidentally replied to me or are just telling this to everybody (it's true that she's being screwed over though).

  • I want a Rat King Killer. It and that entire hospital section were one of my favorite parts of TLOU2. I know it only appeared once, but I think it was memorable enough to where people will want to play as it. Joel and Ellie could be the Survivors for another 3-character DLC (like Stranger Things).

    I haven't really played Until Dawn or Outlast, but I wouldn't mind seeing them as DLC.

    FNaF looks cool but isn't that scary, so I'm not sure how I'd feel seeing it in DbD.

    @DragonMasterDarren said:

    I mean we already have a perfect killer if we're going to get a TLOU chapter

    hint, she's big, from the sequel, terribly written, psychopathic, sadistic, a lover of golf, murdered the main character after said character saved her life and hated by basically everyone who played the original game

    Did you play the game or just look at leaks/watch a couple of short videos on YouTube? If you played (and beat) the game, you'll realize Abby isn't the evil, pain-loving monster people think she is.

  • The Survivor idle animations with a key are too similar to their base animations (minus a select few). Moving it to the left hand or allowing the Killer to rotate Survivor models would be a good idea. Steve and Ash with the Ashy Slashy puppet absolutely need animation fixes because it’s impossible to see the key in the lobby. They completely hide it. How am I supposed to prepare for it if I can’t even see it?

  • I'm talking about the ones OP wants to add. They straight up say "increases/decreases blink movement speed" in the opening post.

  • I'm just glad you're making the three blink grab trophy not a complete nightmare to obtain. Do the blink movement speed add-ons stack? They'd make going for that trophy even better.

    Also, thank god you're taking out those crappy add-ons that turn her into an M1 Killer. Those have no place here, especially at their current rarity.

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