Rivyn
Rivyn
About
- Username
- Rivyn
- Joined
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Comments
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O. . . that makes sense. Isn't that a bit of an exploit, though?
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Dev already said 'if it happens outside the game, we can't do anything about it.'
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I've given up on her. I love her, but survivors continue to use items to bring out the big maps, which she really, really struggles with. So, back to Huntress and 'omg, stop with iridescent!'
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Can't do totems.
NOED activates.
Survivors:
Then they come to the forums to complain.
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@[Deleted User] said:
@Rivyn same. I can work hard with Plague and seemingly achieve a lot, frequently getting 3k/4k, yet safety pip most matches.
See, I just got out of a match. I had nine hooks. I busted seven gens, broke five pallets, had about two minutes of chase time. Was even able to bring corrupt purge online three times. Killed two, one in basement. Yet because the final two had a key and escaped, I black pipped. It's absurd to go through all the work, yet told 'you weren't good enough.'
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/607619#Comment_607619
You were too good at it xD
That's what bugs me. I've been playing Plague for the last week straight (Bamboozle just will NOT drop, even though I've rolled the web over two dozen times), and sure, I've had some bad games, but the majority have been decent, with at least two kills, and a few 4ks sprinkled in. Yet I'm usually black pipping, just because.
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The whole point system seems to be messed up. I mean, the point of killer is to kill, right? Why can't I at least get one pip if I 4k?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/606748#Comment_606748
That was one spot and has been fixed in yesterday's hotfix.
So, are actual totem placements being looked at? I really am tired of my Ruin appearing right out in the open for anybody to see.
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I'd like to be able to turn it off, myself. Want to better hear them running.
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Tru3?
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@ColgateAdvancedWhite said:
Disconnects are tracked. If enough people farm you which resulted in you quitting, you might end up being the one who gets punished.
Your best course of action might be to let them farm you, so you avoid getting punished
How is this handled, though? Is it 'dced a certain amount of times in a row?' 'Dced a certain amount of times a day, week, month?' As it goes, I'd figure I would see a wave of 'I was temp banned for no reason' threads if people were punished for dcing, but I still get at least one to two people rage quitting at least every other game, so it can't be that stiff a punishment, if people are punished at all.
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I was told the other day I was a tunneler because I didn't allow the guy to heal before going after him, several minutes AFTER he had been unhooked. I thought he was trolling, but he was really adamant about that.
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No. From what I understand of it, Jason would be horrendously expensive. On top of that, what would set him apart from, say, Myers?
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/602321#Comment_602321
You are just... so wrong about this...
Just cleanse all totems. It's really that simple. That perk can be so easily countered, and it ends up being countered so much that I just don't run it.
You don't have to be trash to use it. Since most high rank games (especially swf) gen rush like there is no tomorrow, and so I need something to surprise them, since the doors seem to also get opened as soon as I get to them.
Noed is designed to catch them off guard. It's not overpowered because it's a hex totem, and survivors who are good at looping can usually avoid it too.
I was being sarcastic, bud.
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Unless you have a high mobility killer, large maps can be a serious hindrance against a decent survivor team. Lot of ground to cover.
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Remember folks, NOED is OP, and killers that use it are trash.
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I thought we couldn't do that already? To stop hatch standoffs or something. I don't know, i wasn't around for that.
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Hatch interrupt? What's that? Closing it?
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People are still feeling the sting over the neutering they gave Legion. So, when they say even 'minor nerfs' to Nurse's base kit, it sets off alarm bells.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/597118#Comment_597118
Nurse mains admitted she was OP, survivor mains said she was OP. If even Nurse mains agree she is OP then clearly she definitely is. Plus her kill rate was pretty high at rank one.
They admitted her addons needed work, not her base kit. There's a difference. Her kill rate is high at rank one, because that's a LOT of experience needed to fuel her killing spree. Why punish somebody who has experience?
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@Rivyn said:
Are you going to say that Hag can't teleport to her traps if near a hook, then?
And Freddy's teleport is a channel. You can clearing see when he's coming. If your team mate sees this and continues to unhook without Borrowed Time, blame your team mates.
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Are you going to say that Hag can't teleport to her traps if near a hook, then?
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I'm feeling the time crunch more acutely, now. I'm getting used to the extra pallets, and the shorter loops scattered around aren't bad, but my god, are the maps big.
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We know. Dev's just don't care, because survivors are the playerbase they suck up too. Best you can do is check profiles before match and see if you can spot the swf, or go by names. If you do, dodge.
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@PandapocalypzexX said:
I like how F13 does it. You can only hear others when your close or have the walkie talkie. And the killer (besides sense) can only hear when your close.
Then it's just a honor game XD
Me and my buddies always stick to it cause it's more fun that way
The problem is that would only work if voice comms were implemented within the game, and third party equipment wasn't used.
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Why? You will never find any killer outside Nurse and Spirit used. That isn't a draw.
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Easy. Huntress, Iridescent Head, Ebony Mori.
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Now that a dev is aware of this thread, can they say if they're going to balance swf vs killer? At least somewhat? Or is there still a 'swf is fine, the killer can just go jump off a cliff' type mentality around it?
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What if, for every hook you make, you add a token. Each token allows for one insta down when NOED becomes active. That way if you only manage one hook, you get one 'free' hit. If you manage eight, then they're all dead.
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Can I complain about pallets now? I mean, the preschool has a few thousand.
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Devs have shown they don't care if survivors use an exploit. They only care if it's a killer exploit.
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Did they increase the volume with this patch? Feels like it's blaring. I'm now having trouble hearing footsteps compared to yesterday.
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It's disgusting, though. And not the good creepy factor type. No thank you.
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My issue with threads like these is that it's ONLY about the top killers, as in the killers that pose the greatest difficulty. They're okay bullying M1 killers, but when they face one that they need a decent strategy (strategy as in 'don't be obvious,' as tough as that sounds) for, you find two thousand threads popping up. Personally, I think we're only seeing these threads, like the other four thousand on NOED, due to rank reset, and skilled players stomping low ranks. But it's been said before, only Nurse's addons need a look at, not her kit.
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@Acesthetiic Doesn't his chainsaw work on palettes? I didn't say he was good at looping, just faster in getting through than Wraith. At least, in my experience. Excluding addons, of course. Wraith doesn't have anything against looping except hoping the survivor botches it. I don't play either, just seen both from streamers and when used against me, and I usually have better luck against Wraith and Leatherface when it comes to loops.
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@Acesthetiic said:
Imo, there is no f tier killers. D tier for sure, but no F tier.
S- Nurse
A- Spirit, Hag, Billy
B- Myers, Huntress
C- Clown, Wraith, Ghostface, Plague, Trapper, Pig, Doctor
D- Legion, Leatherface
?- Freddy (haven’t played him)
Within the tiers no order. Of course this is just my opinion.
Why rank Leatherface lower than Wraith? Leatherface has an insta down, and can loop better than Wraith.
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Because apparently if they hotfix it now, they have to redo the entire build being used for the next patch. At least, that's what was said in a similar thread over a week ago. Nothing we can do but suffer though the exploiters. Not like the devs actually throw out bans for this. At least, doesn't seem to, seeing as everybody and their sister is using the exploit.
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Lol. Urgent. This has been going on for weeks. Urgent isn't in their vocabulary.
Thankfully, it 'should' be cleared up when Freddy's rework is pushed live. So next week or so. Much as I'd like the devs to actually do something about exploits, you get what you get.
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Not a fan of facing down an obvious red rank swf, then torn open in post game lobby for being 'boosted.'
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/585726#Comment_585726
No there not programming a game is very hard and they want a clean game it will be fixed in the next update on Tuesday so there not lazy
I don't deny that it is. My issue is that it's been weeks that this has been going on, and it's been allowed to continue. Just flip off the perk if they can't get around to fixing it.
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So, they're lazy. Exploit is on the scene for weeks, and they wait for the usual two month update to do something about it?
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Just clear totems. Take a few minutes out to hunt those down, and bam, no noed. I don't see why that's so difficult.
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@o_Elessar_o said:
Look at all these whiny killer mains! Woooow! Crying about swf as if they are the ones with the advantage. Lol! Let's be clear here. Swf is not an advantage no matter how much you think it is and the devs will never get rid of or alter swf in any way. If they do the game dies. Its that simple. Whiny killer mains are ridiculous.
Your bait post made me chuckle. Joke of the day. Thank you for that.
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Restart Steam. I've had this happen a few times, restarting Steam worked it out.
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You do realize her speed is 96%, right? She will never catch a survivor in a chase. So, a 'minimum' of 8 meters? That would nullify her potential.
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Devs can't even give simply quality of life changes, like FIXING the SB bug, what makes you think they'll invest in ways to help against stream sniping?
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Why shouldn't a killer dodge a swf lobby?
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Clear totems. NOED is now useless. Honestly, why are survivors so against it?
Personally, I'd like some form of balance against SWF.
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Toxic? No. I'd like it if gen times were increased, that way I wouldn't be so pressured to bring Ruin every time, but the items themselves aren't toxic.
