RepostRiposte
RepostRiposte
About
- Username
- RepostRiposte
- Joined
- Visits
- 2,049
- Last Active
Comments
-
I can't for the life of me see a little girl getting slammed over the head with wooden pallets lol.
I doubt the devs are ever going to make another rule-breaking killer like nurse so maybe she will have some sort of proxy-monster to chase with? Something more Trapper-esque?
-
new-old freddy? 👀
-
I mean... Devour Hope has always been a meme perk. Even with release Undying it was still bad because it didn't carry over tokens.
If the survivors are on comms (playing to win) Devour Hope is terrible, just as it always has been. For fun perk.
Not to say that's a bad thing. It's just a little minigame to spice up the game a little.
-
This game has so much advertisement and branding
Really, if you were just some dude scrolling through Steam looking for something to play for a bit with his buds, which would you pick? The one with thousands of positive reviews, brand recognition, and years of updates... or some Fortnite-esque copycat (not my opinion, but probably what most think) 3 pages into the Specials category.
The quality of the games doesn't really matter. DbD is just so recognizable and established.
-
@throwaway79465468797 said:
https://forum.deadbydaylight.com/en/discussion/comment/2687217#Comment_2687217
The only way you can look at yourself in real life is a mirror... to see how you look with your clothes on. Kind of like looking at a Killers outfit before purchasing it...
You good bro?
-
As an oldfrog killer... I hate Shadowstep way more
Random disappearance of scratchmarks because they happened to be chased into a certain area of the map is dumb and introduces too much randomness for my liking
They can heal in 2 seconds all they want, just stop messing with the basic chase and tracking mechanics
-
@Thunderfrog said:
https://forum.deadbydaylight.com/en/discussion/comment/2684414#Comment_2684414
I wasnt around for old Billy. Whats the difference?
Addons were a million times better (faster charge addons)
Less annoying sound effects
Could curve harder (depends which iteration of Billy we are talking)
No overheat mechanic at all
Overall learning Billy is just not worth it anymore. He used to be a fun middle-ground between the normal killers and Nurse where he took a lot of skill but didn't fly through walls and give the player headaches.
Now he is just bad and hard to play.
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2682993#Comment_2682993
When you included the average, then the 2k with 4 hooks NOED game, is balanced out with all the other games.
Also, since NOED is in the game, then NOED has to be counted. People may consider it a lower skill perk, but if you don't include it, then the game isn't balanced to what is currently in the game. Plus, there are several perk combos that work with NOED.
I play both sides. When I played survivor, I wanted the Developers to remove the hatch because the hatch was artificially inflating escape rates. And I knew that with it's removal, survivors would be buffed (Which they were).
From a Killer-player prospective, I'm the same with face-camping and proxy-tunneling. Those 2 tactics are artificially raising Killer kill rates and those 2 skills are extremely low-skill-ceiling.
However, since they are in the game, they must be counted for kills and escapes.
Yo quick question do you think Nurse is by far the worst killer in the game and that Pig is S+ tier?
Just wondering why you believe so strongly in the stats of a party game.
Every competitive game uses stats from their equivalent of "high-elo". Rainbow Six does not balance the game around Copper IV players just as League refrains from buffing 44% winrate champions because they are strong in competitive and terrible in SoloQ.
Dead by Daylight doesn't have accurate elo, and even if it did the developers don't want to show MMR. This game will never be balanced.
TL;DR The NBA doesn't lower the hoop to 6 feet because 2nd graders can't reach
-
"Please slug me"
-
It would be pretty sad if the dude who lives and breathes DBD couldn't beat some randoms
-
@SuperSaiyan4GT said:
"stupid boons" lol Those boons are much louder than hex totems. Stop crying
1/16 of a team's perks can be much stronger than 1/4 of the others team's and is also infinitely renewable
lol
-
What you don't like the new weather update? Lightning strikes every 20 seconds, causing survivors to leave no scratchmarks and heal themselves 2 health states? What do you mean that's not fun?
-
Clown is the chill killer, just walk and throw bottles
-
The real problem with "skill-based" matchmaking is that they took 3 years just to implement a binary kill/escape check with zero nuance.
All it encourages is playing incredibly selfish as a survivor and camping out a kill or two if you think you are outmatched as killer. I think everyone agrees this is not fun gameplay.
-
He is already worse than Huntress in his current iteration. Why anyone would pick him after this next patch besides wanting to RP as a cowboy is beyond me.
-
Is this not exactly what we had before and what was promised by the devs? Like I know DBD is a casual game with a revolving-door playerbase, especially after the last few chapters have increased its popularity by a lot but I'm always impressed by how the forums have ~2 weeks before they completely neglect facts.
-
Good to see you guys have been talking about the same exact topics for the last 12+ months
-
I mean, Hag and Spirit literally have jumpscares for their powers but okay
-
@Yatol said:
https://forum.deadbydaylight.com/en/discussion/comment/2318993#Comment_2318993
actualy his W could also work but i dont see him adding much to the game
That would just be Spirit :/
Imagine Nocturne as old Freddy though. E puts people into nightmare world where you can R to them as a secondary ability.
-
Finally I can press R to outplay instead of E
Though wouldn't this be just like Deathslinger? Q is the only part of his kit I can see working as a killer power.
-
Feng with reworked Technician following me around intentionally blowing up whatever gens I worked on while the other guy looped the killer long enough for 10 gens to pop.
We all died.
Part of why I only play survivor for rift.
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2234464#Comment_2234464
The skin could be called "Doctor Love".
Maybe "King of Hearts" or something to go along with his chess-themed addons. Most of the cosmetic/collection names are simple 2-3 word descriptions or titles like "Surgeon of Slaughter" or "Lord Chloroform".
-
Every name that is ever registered is permanently taken so they usually don't like people making/deleting accounts in excess but they'll probably help you out if you ask
-
Closest we will ever get is Ash with his robo-hand
-
VR survivor would be pretty neat
-
It's a cycle
New chapter comes with huge bugs, major bugs get fixed within the next couple weeks, small bugs are fixed in the next chapter, repeat
I have to say the devs are actually pretty on top of things with bugs that impact gameplay. The only time the game has been truly "unplayable" for me was during the Blight update when I couldn't walk as killer and the desync was atrocious every match.
-
No
They force you to pick up useless stuff like Gearhead and Predator to perpetuate the grind
-
@ryseterion said:
https://forum.deadbydaylight.com/en/discussion/comment/2086833#Comment_2086833
No he just had the default terror radius. The idea is that every killer is a stealth killer with no heartbeat
No there was a patch where certain unique terror radii were barely or not at all audible
-
Ideally none because then they would only be obtainable with $$$
Also because I think the team is generally more creative when they have free reign over the killer as opposed to trying to appease a licenser and a new audience
-
Shards
-
@Yords said:
I wonder how long it will take for a dev to notice, if they are even looking at this thread.
They only respond to really really misinformed complaint posts to take a quick W or really really positive we-love-the-devs posts
-
@Gylfie said:
Play a game of killer, slug the final person, close the hatch and enjoy your two minutes of free reign looking for the gnome. That's how I did it. It sucks for the person slugged on the ground but it ensures you have no competition while looking for it and the killer always 'escapes' so you don't have to worry about finding it and then dying.
If there's time left after you've found the gnome, pick up the person you slugged and let them escape through the exit gate to make it less sucky for them. That's also how I did it.
Also don't forget to play Wraith
-
I was rank 1 on both sides and have 1000+ hours
I am now rank 19 survivor, which shouldn't even be possible for me to reach after going above rank 16
-
If all 4 survivors are smart they would just crouch in a corner until it ends, but that won't happen in soloQ
-
4k then watch vod, most of the time they deserve it
-
He was most likely using the Beast addon, which makes the Wraith's terror radius audible while cloaked in exchange for bonus bloodpoints
-
@The_Dong said:
@PatBrutal why masks are not working? :(
He doesn't post outside of patch notes but your report is already marked as acknowledged. Devs saw the post so you don't need to keep bumping this.
-
Franklin's is one of those perks that is probably bottom 10 in terms of effectiveness but everyone on Earth just loves to obsess over.
I don't get why people are so pressed about losing 1 yellow toolbox. Honestly you should be happy he decided to sacrifice a perk slot to inflict minor inconveniences on the opposing team.
-
outplayed by McCoathanger yet again
-
I'll never understand the rank 20 mindset against Pyramid Head
Like do they think it does damage? Maybe instantly sacrifice if they touch the goop?
-
Any other masochists out there dual-wielding League and DbD?
-
Eh they can keep their cheeto drip
-
Hard agree with Almo for once
-
Imagine how hard you could grief with this
- Meg gets hooked 8 times in a row
- Get hooked once and instantly die
- Meg gets hatch
- Uninstall
-
@tolore said:
https://forum.deadbydaylight.com/en/discussion/comment/2178965#Comment_2178965
"If we were to judge by your standards, nearly all luck offerings would say slightly, which would be silly."
yeah, isn't that literally the exact reason he and everyone else is saying percentages work WAY better than words? I literally have no idea what to expect out of the words because some people thing "considerably" means "going from should never try to unhook" to "should still never try to unhook", or "considerably" raise chance of map selection to "tremendously" means 5X to *9999*X.
Yeah this entire thread is just a couple dudes trying to flex by doing basic algebra
Even if people don't know exact values seeing the difference between the effects of two addons in the same series would make a world of difference
-
Because 1 bad survivor can lose the game for 3 good survivors
-
Unironically would have the best skins in the game
Like imagine getting shanked with an egg beater
-
It's a 1v4
The 1, by necessity, must be individually more powerful than 1 of the 4
-
I don't get why Orion is fighting this so hard.
There was another post a couple weeks ago and the argument was that it would be too time-consuming for devs and confusing for new players, but I really don't see how forcing new players to google what everything does is more confusing than percentages.
And the whole point about people not knowing how to math is moot when they'd come to the same conclusion after asking the internet what "moderately" means.
-
@bm33 said:
What do we get points from?
Used to be every upvote and/or badge gave you points but now I'm pretty sure only badges get you points.
So it's a pretty slow climb once you get past the easy badges.