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Comments
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@ryseterion said:
I like how the person who said that hese annoying and unbalanced clearly isnt above rank 15
If you're referring to me, wow, way to make baseless accusations, and to not read.
"That doesn't mean he should be nerfed or anything though, I just personally really don't like him."
I literally said I don't think Wraith should be nerfed, just that I find him boring.
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It's just Haddonfucks ugly little brother.
Not as bad as the Head Hancho itself, but definitely still very annoying.
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Survivor:
Ash - He's a badass dude, and I want to hear all his cool stories.
Quentin - He's pretty chill and nice guy, I'd get along good with him. Plus maybe I could get him to take a nap.
Killer:
The Legion - They're around my age, and it'd be fun to hang out and talk to them.
Freddy - Freddy would be sick to hang out with. We'd just crack one-liners and have fun doing random ######### in the dream world.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2152561#Comment_2152561
Hopefully they make her clothing brighter, so I don't have to deal with blendettes
They brightened her default shirt along with Dwight and Meg's, so I'm pretty sure they're trying to make the survivors easier to see.
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Bro what do you mean? She looks so much better.
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What do you mean? We got Oni, Myers, Clown, and Trickster on our team.
Insta-win!
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No offense, but that's a horrible change.
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@CLAUDETTEINABUSH said:
Don't you think that you're being watched when walking close to a bush? Bushes have eyes ya know
Is that a threat I smell?
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@TAG said:
Claudette is the biggest improvement so far IMO.
Yeah, I liked the other ones, but Claudette looks the best so far.
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@Thr_ust said:
https://forum.deadbydaylight.com/en/discussion/comment/2151855#Comment_2151855
I won’t lie I’m surprised you didn’t bring up the addons.
I don't really have a problem with any of his add-on's.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2151847#Comment_2151847
Yeah but like its not like she moved or anything and she continued running totally normal. She just became an imortal being for some reason
She must have been phasing.
good ol' stand still mind game.
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Legion, Twins, and Blight are too low, Freddy, Wraith and Billy are too high.
Aside from that and some other minor disagreements, I pretty much agree with everything else.
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Power Glove Freddy.
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@Thr_ust said:
https://forum.deadbydaylight.com/en/discussion/comment/2151840#Comment_2151840
May I ask what exactly about him bothers you?
Just that he takes no skill to play. The same reason why people hate Freddy.
All he does is cloak and uncloak. That's it.
Now, when I say "he takes no skill" obviously that's not entirely true. It does take some skill to learn how to body-block while cloaked, yes it takes skill to time his lunges coming out of cloak. But compared to almost every other killer in the game his kit is just not that skillful or interactive.
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Maybe some form of weird laggy Dead Hard?
Honestly I'm not really sure.
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Wraith is fine strength wise, but goddamn is he boring to play as and against. He's always been one of my least liked killers, and now since he's been buffed it's even worse.
That doesn't mean he should be nerfed or anything though, I just personally really don't like him.
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Here are the PTB patch notes.
https://forum.deadbydaylight.com/en/kb/articles/279-4-7-0-ptb
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They look better in my opinion.
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My perfect RE chapter would be having Jack Baker as the killer, Leon and Claire as the survivors, and the R.P.D as the map.
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@Mr_Madness said:
Gonna buy Look See skin when it comes out but still.....why a wrench out of all things?
Could have used Doc's default weapon as a base then stylized it by using Look See's Pocket watch to make some sort of a ritualistic blunt weapon.
Not complaining since skin looks amazing but still why a Wrench since looks like he is a killer repairman, even a crowbar could have been a bit more interesting.
Overall still gonna buy him cause it's that amazing.
The demon that feeds off of people's grief must always have his trusty wrench on him!
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I'd get Blight.
I like Deathslinger, but Blight is definitely more fun and stronger imo.
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Alright, here it is. It's a pretty lengthy read.
Eternity Calls
New Killer: The Man
New Survivor: Robert Howell
New Map: The Pale Castle
He goes by many names. The Man With The Cane, The Man With The Watch, The Ticking Man, The Shadow Man, The Man With The Hat, The Grinning Man. His name doesn't matter. No one knows his story, or his origin. All they know is that he haunts the halls of The Pale Castle.
Visitors and tourists would report hearing a ticking sound coming from right behind them, but when they turned around nothing would be there. Others claimed to have seen the shadow of an extraordinary tall man peeking at them from the corner of their eye or around corners. Some would even hear the sound of a cane tapping through the hallways and on the floor above them late at night. Hence why this entity was given its many names.
People from all around the world would flock to The Pale Castle to try and catch a glimpse of the famous Man. It was all fun and games, until one day, something happened that would change The Pale Castles history forever.
One day, a couple split off from their group, and wandered into one of the vacant rooms. In their hormone induced stupor, they failed to notice a particular ticking sound coming from somewhere nearby. It was around an hour before the tour guide noticed they were missing. A thorough search of the castle was conducted, and it wasn’t long until the couple was found.
The man was hanging from one of the scones, his fingers were bloody and broken, a sign that he had tried to claw the noose off his neck. The woman was slumped against a table, dark marks covered her entire body, and her eyes were crushed in their sockets. Both had a look of pure terror on their face, and their skin was an eerie grey color, as if all life within them had been drained. The authorities didn’t know what to make of it, but they knew of all the strange occurrences that took place in The Pale Caste. They ultimately decided to close the castle to the public, and it was left to rot.
Only the brave or foolish have dared to break into The Pale Castle. Anyone who has wandered in since that day, has never wandered back out.
Base Movement Speed: 115%
Terror Radius: 32 Meters
Height: Tall
The Man's power is called Void Of Sins.
Special Ability: Spectral Projection
At any time, The Man may project himself through the void, as long as he is not within a survivor's line of sight. While projecting:
- The Man moves at 175% movement speed.
- Can walk through all walls.
- Can float upwards.
- Is invisible to survivors.
- Survivors who are not in the void, The Man cannot see. He also cannot see their blood or scratch marks, and he cannot hear survivors. He can, however, see anything in the environment they interact with.
After The Man has stopped projecting, he is granted the Undetectable status effect for 10 seconds. The Man is slowed down to 50% movement speed for three seconds when entering and exiting Spectral Projection.
Special Ability: Command Chronology
The Man gains the ability to slow down time. While time is slowed, any survivor in the trial will have their movement speed and action speed halved. The Man is not affected by this.
- Injuring a survivor will banish them to the void and remove The Man from Command Chronology.
- Downing a survivor will remove The Man from Command Chronology.
- Grabbing a healthy or injured survivor will remove The Man from Command Chronology.
- Picking up a survivor in the dying state will remove The Man from Command Chronology.
Any survivor in the void will be unable to interact with anything except pallets and windows.
- To escape the void, a survivor must locate the farthest Grandfather Clock.
- The Man will see the aura of any survivor located in the void.
- When a survivor is downed in the void, both The Man and the survivor will be transported back to the real world.
If a survivor interacts with a Grandfather Clock while Command Chronology is active, it will shorten its duration by 20 seconds.
- Command Chronology will remain active for 60 seconds.
- Command Chronology has a cooldown of 120 seconds.
While The Man is Spectral Projecting, The Man cannot activate Command Chronology. If Command Chronology is currently active, The Man cannot use Spectral Projection.
“Woe befalls all who look upon him, and who hear the accursed sound of his stopwatch in the black of night.” - ???
The Man comes with three teachable perks.
Hex: Despair: A hex rooting it’s power on the pain and sorrow survivors feel. When you hook a survivor, gain 1 token. For each token you have, decrease your powers cooldown by 2%/3%/4%.
“You don’t even know how far you have faded.” - ???
Sceimhle: Your horrifying and eerie presence terrifies your prey. When hitting a survivor, apply the Fear status effect. The Fear status effect will cause the survivor to scream every 30/45/60 seconds. Fear lasts until the survivor is put into the dying state.
“You’ll never know the time you’ve wasted.” - ???
Chronophobia: Time is their greatest enemy, and you use it to your advantage. For each 150/120/90 seconds the trial has lasted, gain a token up to four. Each token decreases the visibility of the red stain. At four tokens, the red stain is no longer visible.
“You have no time left to borrow.” - ???
Mori: The Man lifts the survivor high into the air and glares deep into their soul. As their skin begins to turn grey and their eyes glaze over, The Man stabs his weapon directly through the survivor's mouth and pins them to the floor. As the survivors body slowly slides down the weapon and onto the ground, The Man takes a glance at his stopwatch.
Even at a young age, Robert Howell was fascinated with the paranormal. Growing up in a quiet New Jersey town, his childhood was fairly average. For entertainment, he would watch ghost hunting shows. Robert often questioned whether or not the shows he was watching were making things up, or if they were capturing actual paranormal activity. As a young teen, he would research ghost stories and try to see if they were real or not. Robert himself was a skeptic, and he thought to himself how cool it would be to visit these haunted places for himself, and see if they were really “haunted”.
The summer after senior year, Robert got bored of searching for a job. He wandered into his kitchen and prepared a sandwich. As Robert stared out into his backyard, an idea floated into his head. He called up his close two friends, Zach and Alex. The three of them had been friends since the second grade. Robert proposed the idea that they could spend a few hours driving to a proclaimed haunted hospital. Alex added that maybe they could throw together a YouTube channel and post the footage that they captured to it. The three agreed that it was an amazing idea, but Zach added that they should all take an oath to never fake anything in their investigations. All three of them took the oath, and so they drove an hour or two to the hospital.
Not surprisingly, they found nothing interesting in the old abandoned hospital. Their video did far better than they expected though, and it garnered lots of views. People seemed to like how “real” their vidoes felt, and the infectious energy the trio possessed. Using saved up money, Robert, Alex, and Zach traveled all around America to visit haunted places. The three of them would goof off and have a great time making light of the eerie buildings they explored.
In only about a year, their YouTube channel “RAZ Explored” had gained over 100,000 subscribers. For their channel's 100,000 subscriber special, Robert, Alex, and Zach decided to do something brand new. For the first time, they were going to explore a haunted area that wasn’t in the U.S. Robert knew just where to go. As a child, he remembered watching a police report about a haunted castle in Ireland. Apparently, a couple had actually died there due to unknown causes. The three bought plane tickets, and flew to the closest airport to The Pale Castle.
Once they landed, they rented a car and drove a few hours to the castle. The trio had already filmed their intro, and was hyping their audience up by posting pictures of their journey to The Pale Castle on social media. When the three had finally arrived at the castle, they noticed that the front entrance was sealed up tight. It wasn’t a problem though, because Zach spotted a window on the second floor that they could use to get in. Alex hoisted Robert up, and he climbed in through the window. Then, Zach hoisted Alex up so he could get in.
Robert and Alex assured Zach that they would find a way for him to get in. Alex stayed by the window as Robert went off to find a way to get Zach in. As he wandered around, he took notice of a particular detail about the castle. Normally abandoned buildings like this would be littered with graffiti, but The Pale Castle didn’t seem to have that much of it. He disregarded it though, and simply chalked it up to the fact that the building was locked, which would dissuade some people from wanting to enter it. Robert navigated his way to the front entrance, and unlocked the door. He walked back and told Alex and Zach what he had done. Robert and Alex held open the old wooden door, and with their help, Zach was able to nimbly squeeze through the metal chains that blocked the door from the outside, and entered the castle.
Once inside, the three of them did their usual routine. Robert went off to set up cameras, Zach would walk around with a spirit box to try communicate with spirits. and Alex would set up anything else. In the main foyer of the castle Alex set up their sleeping bags. The trio very rarely stayed the night in the haunted building itself, but this was a special occasion. As Robert set up cameras in various rooms, he couldn’t help but feel like he was being watched. As he was walking back to the foyer, he thought for a second that he heard a tapping sound coming from above him, but similar to the graffiti, he disregarded it.
Once Robert and Zach got back to Alex, the three of them watched through the musty windows as the sun set on the horizon. Zach told the group that he didn’t hear anything from the spirit box. For a while, nothing seemed to happen. The group cracked jokes, laughed, and told scary stories to try and spook each other.
At around 11:00pm, Alex pointed out that it looked like something was on one of the cameras. The trio was very excited to finally see something, and they bumbled through the hallways towards the room.
Once they got there, whatever they saw on the cameras was gone. Zach pulled out the spirit box and started asking questions. The group could barely contain their laughter, until the static on the box was interrupted by a voice. For the first time in their channel's history, something had answered them.
In a garbled mix of different radios waves, the trio heard the word “hello” come from the box laying in the middle of the room. They paused, and looked at each other. After a moment of shocked silence, Robert asked if anyone was there with them. Again from the box they heard the word “here”. As Alex commented on how cold it had gotten in the room, a sentence came from the box, “why are you here?” Zach sputtered out that they were there to investigate the paranormal, and he followed it up by asking what the being that was there with them actually was. “man”, came from the box, quickly followed by “leave”.
The three did what the box told them to do, and they all swiftly left the room. Back in the foyer, the group chatted amongst themselves about how weird and frightening the encounter was. Their enthusiastic energy was gone, replaced by a cold and uncomfortable silence. Alex tried to make a few jokes to lighten the mood, but the mood stayed heavy. Though none of them admitted it, Robert could tell that all three of them including himself were pretty freaked out. With that, the trio decided to head off to bed.
Sometime during the night, Robert woke up and noticed that Alex was missing. He didn’t think much of it, and figured that he was off taking a piss. Robert opened the doors to the front entrance, and peeked through the chains outside to see if Alex was there. He wasn’t though, which alarmed Robert. He quickly jogged up to the window they climbed in through, to see if he was peeing from there, but Alex was nowhere to be seen.
Robert walked back to the foyer, and woke up Zach. Zach was extremely distressed at the news that Alex had disappeared, and the two got up to look for him. As Zach and Robert walked through the stone corridors, suddenly a loud bang emanated from right behind them. Zach and Robert spun around as fast as lightning, yet nothing was there. The two continued to call out for Alex, and eventually they noticed that the door to the room they had talked to spirit in, had been opened. Robert hesitantly opened the door, and froze when he saw what was inside.
There, laying on the cold floor, was Alex's dead body. It looked as if every bone in his body had been crushed, and he had a twisted look of terror on his grey skin. Robert stumbled back, allowing Zach to take a glimpse inside of the room. Zach vomited on the spot, and Robert started hyperventilating. Suddenly, a loud ticking sound manifested right behind them. Zach stumbled around and screamed in horror at the tall man staring down at him.
The man reached down and grabbed Zach by his throat with one hand, as he tapped his cane against the ground with the other. He glared deep into Zach’s soul. Zach’s skin slowly turned a pale grey color, as he let out a final gasp. A brutal crack came from Zach's neck, as the man tossed his now lifeless body on the ground. While this had happened, Robert had backed into the room with Alex’s body in it. The man casually took a glance at his stopwatch, before stuffing it back in his pocket.
The man slowly looked up at Robert, and positioned himself so he was holding his cane with both hands centered in front of him. The man's top hat covered most of his face, but Robert could still make out that the being was smiling at him. It began to leisurely walk towards him. Robert knew he was going to die. He looked at his camera, and gave a teary goodbye to his family. He backed farther into the room, and opened the door to the balcony overlooking the sea. Robert glanced back at the man still smiling and walking towards him, and he made up his mind. Robert hopped up on the balcony, and flung himself over it.
As Robert fell, he felt the tears roll down his face as he thought of all his wishes and dreams that he would never get to complete. He thought of his family, and how they would react. He thought of his fans, and if they would be sad at hearing the news of his death. And lastly, he thought of the man who had killed his friends. He was staring down at Robert from the balcony, and looking at his stopwatch. Robert closed his eyes, and prayed for his soul.
Then he felt a cool sensation on his skin. He hesitantly opened his eyes, and was surprised to see that he was now in a forest. Robert raised himself from the ground and looked around. In the distance, he saw a campfire, and the silhouettes of people sitting around it. With no other options, and looking for answers, he started walking.
“RAZ Explored” fans soon noticed that no video was posted about The Pale Castle, and after a few days, with no news on any social media accounts, they notified the nearest police station to The Pale Castle of the trio's disappearance. The police conducted a search of the castle, but they found nothing. No signs of the three, nor their equipment were found in, or outside of the castle. With all other options exhausted, the police hesitantly closed the search, and the case went cold.
Robert Howell comes with three teachable perks.
Adapter: You are able to fill the role of whatever your team needs. At the start of the trial and once during it, you are able to select a class specific buff. Once activated for a second time, this buff is permanent and cannot be revoked.
- Medic: Altruistic actions speeds are increased by 25%.
- Repair Man: Generator repair speeds are increased by 7%.
- Bait: Vaulting speed is increased by 5%.
- Survivalist: The sounds of grunts of pain are 50% quieter.
“Don’t worry guys, I got this.” - Robert Howell
Risk-taker: You’re used to taking risks, and you use your confidence to your advantage. Every 60 seconds, this perk will be randomly switched for another Tier 1/2/3 perk. Starts powered.
“Yeah, this is totally gonna work out! Right…?” - Robert Howell
Athletic Prowess: Urban exploring requires one to be athletic, and you have done your fair share of exploring. When another survivor is put into the dying state, break into a sprint at 150% of your normal running speed for 5 seconds. Causes the Exhausted status effect for 60/50/40 seconds.
“You see? Just get a running start and jump!” - Robert Howell
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I have a fan made concept for a chapter if you'd like to see it.
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@Unifall said:
Ya'll sleeping on Quentin
I see what ya did there.
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Dwight definitely looks different, but not bad in my opinion.
He's far more realistic now.
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I love Crypt TV, so I'm just happy we're getting skins.
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How can Jane be the hottest survivor when Ash exists?
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She looks way better in my opinion.
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Xbox dbd is... not fun, to put it into words.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2151015#Comment_2151015
https://us.v-cdn.net/6030815/uploads/9CAV7YSGKS5R/capture-png.png
This took more effort than I expected
@Lord_Tony @Sluzzy thoughts?
Aw hell yeah brother.
What I wouldn't give to watch battle between Lord_Tony and Sluzzy.
Real talk, someone should get these two on a podcast together, just to talk about the game.
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No there shouldn't be.
Wraith is absolutely fine the way he is.
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She looks so much better in my opinion.
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Outlast for me.
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Something interesting I just noticed was that Look-See is holding his weapon with his left hand.
Doctor (along with every other killer) holds their weapon with their right hand.
Not to mention, to me at least, it looks like Look-See doesn't seem to share Doctor's idle animation. Birch and Mordeo both look like they have the same idle animations as Hag and Huntress.
Does this mean Look-See is going to be getting his own set of animations? Or is this just weirdly drawn concept art?
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She actually looks pretty good in my opinion.
Her eyes are less popped out.
Her eyes are a little more far apart.
There's less shadows on her face.
Her body and face is cleaner.
Her hair and clothing are more defined.
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Nea and Feng for in my opinion.
They both just look... ehhhh.
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@NoLonEbalons said:
https://forum.deadbydaylight.com/en/discussion/comment/2149382#Comment_2149382
For me he is the scariest one, for you wich one of these is the scariest in your opinion.
I agree, Look-See is definitely the scariest.
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Aw hell yeah brother, I love Crypt TV! The Doctor is kind of a weird pick for Look-See, but then again he doesn't really fit the bill of any killer in this game.
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With enough asking, I believe Behavior may return Old Freddy's power to us through maybe something like an add-on.
I'd just let Old Freddy use Modern Freddy's teleport, and then I'd believe he'd be a pretty good killer.
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Here are some perks I created for a fan made chapter I made called "Eternity Calls".
Chronophobia: Time is their greatest enemy, and you use it to your advantage. For each 150/120/90 seconds the trial has lasted, gain a token up to four. Each token decreases the visibility of the red stain. At four tokens, the red stain is no longer visible.
“You have no time left to borrow.” - ???
Risk-taker: You’re used to taking risks, and you use your confidence to your advantage. Every 60 seconds, this perk will be randomly switched for another Tier 1/2/3 perk. Starts powered.
“Yeah, this is totally gonna work out! Right…?” - Robert Howell
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Deathslinger.
The dude was born and raised in a dusty wasteland where famine and sickness were common, and was bullied constantly at a young age for being an Irish immigrant.
Poor Caleb got ######### over by like everyone he knew, and eventually just gave into his anger and struck a deal with The Entity to get revenge on his tormentors.
He arguably didn't even do anything wrong. He never killed anyone innocent.
I just wish he had someone there for him to help calm his anger and wrath.
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I'd personally like to cuddle.
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That sounds incredibly broken to me.
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I wouldn't call it "Unplayable", but Xbox dbd is pretty #########.
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2147624#Comment_2147624
Whos perk is dead hard or exhaustion from? I'm working all my characters so I can benefit the teachable for each one. Like I've used claudette and my main was Kate and now she has self care. And I used bill and now claudette has bills perks? ... if this makes sense and you see where I'm going with this 😂 x
Every character has three teachable perks. They can be unlocked on everyone else when said character reaches level 30, 35, and 40.
Dead Hard is David King's level 35 teachable perk, and Sprint Burst is Meg Thomas' level 35 teachable perk.
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Deliverance lets you Kobe yourself off a hook if you get a safe unhook. It's kind of situational, but overall a pretty good perk. It's best used in a swf so you can coordinate saves, but it's still not bad in solo.
Lithe lets you get a speed boost whenever you vault something. It's not the best the Exhaustion perk out there (Sprint Burst and Dead Hard are better), but again, it's not horrible.
You said you feel sluggish while vaulting. If that's the case, I recommend using Spine Chill+Resilience. They're both free perks that come with every character, and when used together they can boost your vaulting speed by 15%.
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Let me guess, Google Translate dicked you?
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Bro this should be basekit.
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###### ###### ####### ######!
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No counter to Doctor?
Killers being faster than survivors is unfair?
Bro are you good?