Pulsar
Pulsar
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Comments
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@MMRSweatQTimeGunBLUL said:
https://forum.deadbydaylight.com/en/discussion/comment/2298094#Comment_2298094
I'm an old fart now, although dragonball is kinda old now too I guess I remember hearing about it while I was playing everquest even lol. But I never got around to watching it since I was never an anime person. I just remember a little guyver and 3x3 eye in the 90s along with liking cowboy bebop a lot. I have no understanding of dragonball references as a result lol.
I mean, can't fault you for liking Cowboy Bebop.
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@MMRSweatQTimeGunBLUL said:
https://forum.deadbydaylight.com/en/discussion/comment/2284689#Comment_2284689
https://www.youtube.com/watch?v=u8lT2AsFysA
- Body is 1 character too short.
Nope!
For the record tho, I was referring to this:
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@GrimmGaliard said:
You really expect me to believe you spent $60 a month? A month? Within a year, that's over 72k auric cells.
Wait, hold up. What new rank, pip and BP system? Do you mean the Emblems? So you spent $60 a month on the game before even the Spirit was out?.... Three years ago?!
You should absolutely quit. That's as unhealthy as it is impressive.
You have reminded me of a time I do not like to remember
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I've got well over 3K hours and I know pretty much every item/add-on
It also helps that I read fast.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2297399#Comment_2297399
Bet.
I'll play perkless Trickster for five games if Clown get's fixed in tomorrow's patch.
You're on.
I'll keep trying for GM Adept Legion if he isn't.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2297393#Comment_2297393
Better yet: they don't activate at all. Oh, and she can't crouch.
Bug fix patch coming 2039.
What do you guys wanna bet that Clown just never gets fixed?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2296795#Comment_2296795
We have fixed an issue allowing players to break linked cosmetics.
Known issues: Auric cells now cost 10x the usual price and all cosmetics have been removed. We expect a fix for this around patch 9.1.4
Known issue: Legion has been reverted to his original state.
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@[Deleted User] said:
That sucks. Is there anything at all to protect against DDoS? Like router settings you could change or something
It's difficult to do so on Console, but yeah, I could pay the fee and blacklist myself from Xresolver
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@Jarol said:
I heard you fixed your "Nemesis performance issues" tomorrow but what about the overall performance of the game? they overlook it, this applies for the entire game, not for Nemesis.
We'll have to see if they even fixed it
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Performance issues
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@FengisKawaii said:
That twitter post is kinda disappointing. I´m afraid they might slightly increase the performance of nemesis and continue to neglect the general performance of the game :(
That's likely exactly what will happen.
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@FengisKawaii said:
That twitter post is kinda disappointing. I´m afraid they might slightly increase the performance of nemesis and continue to neglect the general performance of the game :(
That's likely exactly what will happen.
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@Chilli_man2400 said:
Quick question what is DDoS’d?
-- A denial-of-service attack (DoS attack) is a cyber-attack in which the perpetrator seeks to make a machine or network resource unavailable to its intended users by temporarily or indefinitely disrupting services of a host connected to the Internet. In the US, denial-of-service attacks may be considered a FEDERAL CRIME under the Computer Fraud and Abuse Act with penalties that include years of imprisonment
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/259684/tired-of-this-#########
You sure? Most nemesis players I’ve seen tunnel hard!!!! Like bubba in a new outfit.
Yes, I'm sure I wasn't tunneling. I had every intention of ignoring them until they hook bombed and got grabbed
Also, are you really insinuating that DDoS is an acceptable response to that?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/259684/tired-of-this-#########
If he really Ddossed you, PLEASE go to the police. People like this shouldnt get away.
I will, if he does it again.
He's probably just some pissed teenager, and I don't want to literally ruin his life, but if he does it again, I don't have much of a choice.
One of my less....moral friends told me they'd boot him off, I told him not too.
I'm sick of this #########, but I'm not going to stoop to his level.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2294693#Comment_2294693
Ok, I am genuinely curious now. What did you say to her? That you couldn't make it in time because an ######### complained after missing Decisive Strike?
I showed her the screencaps, plus my current internet status and she said it was fine.
She's probably 40-ish and appparently, her son plays Siege, which is infamous on Console for it's booting issues. I'm pretty sure she just asked him what it was XD
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@aroell said:
Turn off messages if it annoys you, if you want to tunnel don’t expect anyone to be nice.
Firstly, didn't tunnel.
Secondly, even if I did tunnel, I'm not asking for people to be nice, I'm asking them to not commit a federal crime,
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@aroell said:
Turn off messages if it annoys you, if you want to tunnel don’t expect anyone to be nice.
Firstly, didn't tunnel.
Secondly, even if I did tunnel, I'm not asking for people to be nice, I'm asking them to not commit a federal crime,
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2294428#Comment_2294428
Afaik, on console if someone sends you a message and you respond they CAN get your IP somehow, but i dont know how.
I just heard it multiple times already.
On Xbox, there is a 3rd party website that logs your IP.
They don't need to message you or have you join a party. It's in a database. Only way to get it removed is to pay a fee.
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@Joshtron said:
It's people like this who take a fun experience too seriously. Sure, it must be frustrating to miss a DS skill check and get hooked because of it but that's no reason to get this upset. At the end of the day it's a video game and you can always go another round. I hope this experience doesn't affect you too greatly. Cheers.
I missed a test, but I already spoke to my professor about it and she was surprisingly understanding
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@femotek820 said:
So you tunneled him, but because he failed ds this is not tunneling?
He was the one who went for the unhook. I ignored him when he was unhooked and downed his rescuer. He immediately came back and he got grabbed.
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@Slickstyles said:
Is this a console thing? I haven't heard of anyone getting ddosed on pc in DBD. I've also had my fair share of salty survivors.
It's easier to do on Console
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To answer the question simply, yes, she is getting buggier.
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Played Wraith on Blood Lodge in late March/early April of 2018.
Got 4 Claudette's all of them had flashlights. This was before the matchmaking update, so it matched you with the lowest ranked person in your group. This group was 3 Rank 1's and one Rank 20. Got bullied the entire match, didn't know about perks yet.
Managed to catch one, the Rank 20, and managed to kill her. Got spammed with hatemail and party invites for hours on end.
Didn't touch DBD for a few months after that, and I still hate Claudette's to this day because they all remind me of that awful terrible first experience.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/259611/dbd-fandom-in-a-nutshell
Be careful. I'm in a cage because I insulted streamers. :P
Difference is that @Chilli_man2400 didn't insult them.
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@slunder said:
@CoalTower at worst you will have a draw, which means 2 kills. And what is a balanced ratio? Average of 2 kills 2 escapes. There, the game is balanced.
You will de-pip.
Your given example will force a de-pip.
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The constant freezing might go away, but Console performance before this patch wasn't good.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2293315#Comment_2293315
At least they don’t make sequels every month and rehash the same game over and over and they actually let you write negative reviews and don’t ######### all over the fans with insulting messages like “I think we innovated to much”
Alternatively, we get a game where we have 1 new mechanic a year.
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Any of those builds will work well with Legion.
I personally alternate between two builds.
The first is:
Pop Goes the Weasel, Hex: Ruin, Thanataphobia and Mindbreaker. Add-Ons: Filthy Blade and Legion Pin
Second build:
Pop Goes the Weasel, Monitor and Abuse, Corrupt Intervention and a perk of your choosing. Add-Ons: Cold Dirt and Joey's Mixtape.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/2292138#Comment_2292138
The longest thread in this forums history that has hundreds of different people all stating their issues, while listing the triggers that cause them.
Addressing an empty promise made over two years ago, that hasn’t even come remotely close to happening.
The lack of transparency and radio silence on this issue, not to mention that a dev or community manager hasn’t responded to this when it’s been on the front page for 2 months.
The recent update that has literally tanked performance even worse than what it was on all consoles and even mid to high range PCs. Causing people’s games to crash and even some people’s consoles and PCs to crash.
This all sounds rather newsworthy to me, especially with how big this game has become. It’s time they’re held accountable.
I agree.
I just don't want to get anyone's hopes up, they may not be interested.
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Said it much better than I did in my post
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@Chilli_man2400 said:
Also stop this attitude that they won’t change the maps cause of money there not that greedy like EA they already announced that every map will be changed and they recently got the license for Halloween so that confirms that Haddonfield might be changed in the mid chapter. Plus they nerfed all the bad loops on other maps yes the breakable walls are there and some maps got worse(The game) but at least there better than there old versions.
The Game is literally worse than it's pre-rework version.
Groaning Storehouse literally had it's old INFINITE put back in.
They absolutely are as greedy as EA, at least Battlefront 2 ran well.
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Because most Survivors are boosted.
Also, the stats BHVR has released were debunked several times.
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I've seen more people crash than DC
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2291539#Comment_2291539
https://forum.deadbydaylight.com/en/discussion/comment/2291500#Comment_2291500
It's because people learnt their lesson and keep commenting constructive relevant comments instead of "bump" every three seconds to keep it attached to the front page.
Indeed.
For the record, I'd rather have had that one remain open.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2291539#Comment_2291539
https://forum.deadbydaylight.com/en/discussion/comment/2291500#Comment_2291500
It's because people learnt their lesson and keep commenting constructive relevant comments instead of "bump" every three seconds to keep it attached to the front page.
Indeed.
For the record, I'd rather have had that one remain open.
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Yes, he is.
I did some testing to see how he was broken, I can link you it if you are interested
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@tenoresax said:
This reminds me of that one thread a few months back about poor console optimization that blew up then the devs took it down for some bullshit reason
I'm really glad to see this topic getting alot of attention again
This thread has managed to eclipse that one by 16 pages, believe it or not!
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I have been advised to wait until after Tuesday, which is likely when the hotfix patch will drop.
This will allow me to more accurately represent the state of the game.
But yes, if the update doesn't fix or acknowledge the issues Console's has before this patch, I will reach out.
There are no guarantees they will even want to pick the story up though
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I do like Robin, let us have part of the Scoops Troop since we can't get Griswold family.
Also, they should do another Stranger Things chapter.
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How can you even nerf SWF?
The clear answer is to buff SoloQ to SWF level, then buff Killers to compensate.
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I don't think this is a good idea.
With the nerf to Franklin's, there isn't much of a counter to Keys. Making them invisible during the lobby would prevent lobby dodging and encourage the Killer to tunnel the Key-user out.
Additionally, Survivors are not supposed to know who the Killer is prior to the match, nor what add-ons they bring. That would be unfair. The Killer doesn't know what add-ons the Survivors have, nor their perks.
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Oh boy, I just had my SEVENTEENTH crash since the patch.
Great game. Real stable. Labor of Love.
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It is not.,
Temple of Purgation is also gone.
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@Yords said:
I have also noticed that the optimization is worse now, it is pretty sad honestly. The devs have definitely seen this post, they are deliberately ignoring it.
At this point, for sure.
Not that I've seen much of them
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2290101#Comment_2290101
the cyberbullying image still applies here too and i hate it
//
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@Devotion said:
Keys account for 2% of escapes. Pressure gens.
I guarantee Mori's accounted for a similar number of Kills. Get better at looping? Just don't go down?
Rarity != balance.
Keys need a change, and if we are changing them to be as powerful as Mori's are currently, they'd look something like the following.
"Keys can be used to unlock the Hatch after the Exit Gates have been opened. Only one Survivor can escape using a Dull Key, but two can escape using a Skeleton Key."
Counters Bloodwarden, but is basically just a cool animation.
Mori's, likewise, counter DS on 2nd hook, but are basically just a cool animation.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/259345/its-time-to-delete-the-tl2x-walls
Just go play deer hunter if you want easy mindless kills. You killer mains are so entitled with the constant 4K games. What more do you want?
Rich, coming from someone who thinks the game is Killer-sided.
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@Techn0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2284685#Comment_2284685
Only currently living clown here! Not all of this clown stuff is bugged. Gonna go through this list for transparency.
-Pockets should not be destroyed on survivor touch and I'm not noticing this inside of my matches. This is strange and I may not be understanding your meaning.
-Direct impact currently has no effect. This is killing him currently
-Clowns spread is weird. It spawns with one tiny thing in the middle and a larger ring outside of that middle part. That survivor standing still is likely in a gap if they are not screaming, there are currently no bugs with clowns screaming unless a survivor is in a window or pallet vacuum as far as my testing goes.
-No blur is a bug, likely linked to the survivor not being affected by the slow for one second.
-Crosshair is intended.
-Purple gas is not meant to slow if a survivor is invigorated. It should simply remove the invigorated. Again poor reading might just be me here.
-1-second gap is also killing him.
-Clown has had this problem with vacuums since release. Not sure if it's a bug or not.
Pockets are destroyed upon being touched by a Survivor. To recreate what I saw, go into a Custom game, toss a Clown bottle on a high structure, then touch a pocket as Survivor. It will disappear.
Survivors do not scream if they don't move.
https://youtu.be/T8ZwyUBo41E https://youtu.be/yBJC53ysP8AClown gas sometimes doesn't blur vision...at all.
https://youtu.be/uiY53oXE5yM -
@van9684 said:
https://forum.deadbydaylight.com/en/discussion/comment/2290190#Comment_2290190
No sir. They’re camping and tunneling with 5 gens left. So what now? The excuses in this forum are next level.
How dare they do their objective in an efficient manner?
Camping only works when the Survivors allow it be viable.

