Peasant
Peasant
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- Peasant
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Comments
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/672824#Comment_672824
did you use it to make your game very bright when flash lights had a white light blinding effect. If you haven't oh god.
Didn't fully use Nvidia filters until after they changed the visuals.
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Have you ever used Nvidia filters to make your game so bright you cannot see the scratchmarks? If you've not done such a thing yet, you haven't lived.
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I think I'll change my Steam username to Jonathan Byers for a week or two after the DLC goes out. (I'm a Quentin Main.)
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/672544#Comment_672544
That definitely helped clear it up, many thanks. 😊
That also means the description could use some updating.
Yeah, well you have to keep the perks reasonable. Can you imagine if Technician made the actual piston noises quieter? That would be completely absurd!
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Pharmacy makes the "searching through chest" noises much quieter by lowering volume of the action. Actually opening and closing the chest is still full volume though, I think.
Technician makes the repair interaction noise quieter by lowering the volume of the interaction. The generator itself makes the full volume piston sounds regardless of whether the perk is used or not.
Did this help?
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You guys do realize that in order for Camaraderie to trigger you have to be hooked twice, right? Compared to all of the perks we have now, who is really going to pick a perk they'll use once a game over any of the other perks that will help them avoid getting hooked in the first place?
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"Both, both is good."
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Whenever I see a Bill I always assume they have Borrowed Time.
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It's not possible, but the Entity know's I'd equip Pharmacy 4 times if I could.
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Bans are not discussed on the forums.
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@pemberley You say that like it's a bad thing.
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@kamisen I'm working on an indoor map guide but since it's not finished yet here's the gist.
Look for flickering lights for gens.
Look for signs/markings on the walls.
The exit gates always have exit signs above the doorways of the room adjacent to the actual exit.
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Maybe if we meme the Demigorgon Mori enough they'll add decapitation? Not asking for gore here, just the TF2 shrink would be good enough for me.
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@Kikki said:
https://forum.deadbydaylight.com/en/discussion/comment/670931#Comment_670931
The 2 is what I already doing but even if I revealed him he can one hit me.
If you are not getting exposed by his power then perhaps he's using a perk like Haunted Grounds or NOED?
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I don't think they ever addressed this, so here:
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/670910#Comment_670910
Conversely the sight lines actually help the survivors far more then the killer because the time the killer gets over to where he saw someone working on a gen
The survivor's already finished his lunch and just waiting to start the loop. Which brings us to the biggest problem the map has, the extradionarly high number of pallets. There's safe pallets every 5 feet and if the survivor has any exhaustion perk good luck trying to punish their mistake
There's almost no loops that break line of sight so survivors have all the advantage in the world in the loops. So there's practically no room for mind-games
It's an awful map
I see what you mean now, I usually play Huntress and Ghostface so having sight lines I view as a plus. Come to think of it, that middle area is real cluster-f of debris and pallets isn't it?
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@Kikki If you're sick of Ghostface exposing you, you need to be doing two things.
First, make sure to stay out of his line of sight. He can only stalk you if he sees you after all.
Second, you need to stare directly at him within thirty two meters of him and have twenty percent of Ghostface in the center of your screen.
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Claudette, her whole life was ahead of her so who know's what that botanist might've been. Who's to say she wouldn't be able to make some revolutionary medicine, maybe even the cure for cancer?
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@BlueFang said:
Haddonfield, HADDON FIELD, H A D D O N F I E L D
After that Blood Lodge that map is freaking broken and would be the most favorable map for survivors if not for Haddonfield
I can understand the Haddonfield complaint but what in particular is so bad about Blood lodge? From my perspective it's a very open map with huge sight lines that help the killer keep survivors under pressure.
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I'm a huge fan of indoor maps so I was already looking forward to the new map. Then I got to play it. The atmosphere is very well done and the fact that some generators open doors really helped me enjoy the map. I hope to see more like it in the future!
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@KillermainBTWm8 All I have right now is this:
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@RaginRendon said:
I'm always seeing players complain about swf 24/7 and it's getting quite annoying, and I’m pretty sure the developers are getting quite sick of it as well. I understand that communication can provide a huge advantage but not every s.w.f group is a toxic try hard team that’s so determined to win. Also, the chances of running into a S.W.F group are slim, so stop making it seem like you play against S.W.F groups 24/7. I have played against S.W.F groups and yes it can be annoying asf but you gotta study & learn your opponents so that you can make sure they don’t succeed; this is something that you should do in general anyways.
I know what you mean. I uploaded a screenshot of the PTB main menu titled "Look guys, they removed SWF!" Don't get me wrong, a lot of the replies were funny. However, at least a third of them were "If only this was real. Or "Don't do that, don't give me hope."
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@eXoDuSs Progress made during the PTB is NOT transferred over to the base game.
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@snozer You're going about this the wrong way. Don't say "remove perks x and y" the perks will never be removed but they might get reworked. So let's think of ways to rework the two perks.
Maybe make Knock Out cause downed survivors to recover 33% slower or move 50% slower?
Maybe have Object of Obsession grant a 2x action speed when within the Terror radius.
The perks aren't getting deleted, but they might be reworked.
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@Niitosky said:
What do you think about the demogorgon mori?
I the only thing I don't understand is why he doesn't decapitation the survivor head, the game has pegi 18 so I don't understand where the problem is..
I believe the problem is China, apparently having the head get removed would violate some rule over there or something like that.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/668096#Comment_668096
Spamming mousewheele is still bad.
I mean, I don't use it for anything else, so it's fine for me. Besides, it replicates struggling as eventually you'll get tired.
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/668096#Comment_668096
You are aware the game is available on different platforms right? Ones where you can’t remap it to a mouse wheel.
I am aware of that, however the user I was responding to mentioned spamming their space bar which led me to assume that they had options.
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If you guys don't stop lusting after the PTB I wouldn't be surprised if BHVR just holds it in an extra day, just for laughs.
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I've used Nvidia filters several times and I've been fine. I've even once made the game so bright that I couldn't see scratchmarks. I can still play just fine so I believe everything is all good.
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This sounds like a solid anti-tunnel perk. Just lose the additional 50% bonus speed.
Keep it at 150% like the rest and it might eventually get added.
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If your main concern is survivors looping, consider Brutal Strength, Enduring, Bamboozle, and Fire Up.
At the start of the match, you're already pretty intense.
20% faster break speed
50% faster pallet stun recovery
15% faster vault speed (plus you block it for 15 seconds.)
But with Fire Up added to the list, every time a gen is finished you gain 4% to everything except pallet stun recovery.
So that 20% 50% 15% can become 40% 50% 35%.
Not gonna lie, it's a bit of a meme build, but I've gotten a few 4ks with it.
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@justarandy said:
https://forum.deadbydaylight.com/en/discussion/85221/the-most-important-change-on-the-ptb
Yet we still have to spam spacebar to struggle. "priorities" yikes
You are aware you can remap the keys, right? I know I set my struggle to the mouse wheel up.
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Supposedly it is perfectly fine.
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@Redcum said:
Every single game I play, there's at least one DC and one suicide. Take bloodpoints away from people who DC and temp ban them for a few minutes for each DC
They can't do anything until the dedicated servers launch. So just wait until the servers are in use.
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Lads, ladies, have you ever tried playing DBD with a steering wheel?
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@SureSpear Yes, the final boss of Entitlement is right here:
Terms of Use I. Intro PLEASE READ THESE TERMS OF USE AGREEMENT (“TERMS OF USE” OR “AGREEMENT“) CAREFULLY. BY PARTICIPATING IN THE GAME, OR BY USING THE WEBSITE AND RELATED WEBPAGES (THE “WEBSITE”),…
https://www.youtube.com/watch?v=Z9dNrmGD7mUGot some fitting final boss tunes to help anyone who didn't read the EULA understand how little they are entitled to.
My favorite is just the beginning: "PLEASE READ THESE TERMS OF USE AGREEMENT (“TERMS OF USE” OR “AGREEMENT“) CAREFULLY. BY PARTICIPATING IN THE GAME, OR BY USING THE WEBSITE AND RELATED WEBPAGES (THE “WEBSITE”), YOU AGREE THAT THIS AGREEMENT IS ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THE AGREEMENT DO NOT PARTICIPATE IN THE GAME OR USE THE WEBSITE."
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@RoKrueger said:
Sometimes the exits appear far from each other, sometimes they appear close to each other.
Sometimes the killer will just kill you, it should not be easy to escape.
Play again, do better next time.
Well said @RoKrueger. A rather large part of Dead by Daylight is simply random number generation. There are times when you can do everything correctly as your role in the trial only to lose to chance. It sucks, but it happens to everyone.
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Made a meme about camping, I guess it's good?
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"I bought it so I can do whatever I want"
*Laughs in end user license agreement*
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@Alfred said:
Best part is when you run Nvidia filters and all the Claudettes pretend they are invisible...
A fellow man of culture, I see.
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Brutal Strength is a solid perk in my opinion. The 20% faster break time applies to pallets and the generator break animation so it's always going to save you time.
That being said, if you have access to Spirit Fury and plan on running Enduring anyway then use those two.
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I play TF2 from time to time, I make sure to bring some DBD with me though!
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Coughs Claudette. Coughs
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@Kerbert said:
His only good perk is Thrilling Tremors. I'm All Ears is meh, and Furtive Chase is just #########. Only good thing about it is the abillity to change obsessions.
I'm All Ears is actually rather nice on Huntress.
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@Kikki If you have the Halloween DLC pack, or just Michael Myers, the perk "Play With Your Food" can help.
Sure it needs some other perks to really do well, but a flat five, ten, or fifteen percent faster movement speed will make quick work of "Infinites".
@Kikki You chose my response as the definitive answer, you flatter me. Anyway, to make full use of Play With Your Food you should bring either a power or perk that grants insta downs or "double damage". This is because each "aggressive action" spends a token. So if you can make survivors go down in one hit you'll keep the boost longer than if you have to spend 2 tokens on 1 person. (You might also want a perk that will help you keep tabs on your obsession, but I'll leave that to you.)
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Guys, guys, Death Garden is already actively working on a 2 hunter mode and Monstrum is releasing a multiplayer "Monstrum 2" in the future. Death Garden adding the mode might cause some DBD vets to leave after years of "2 killer mode when?" falling on deaf ears. However if anything is meant to kill Dead by Daylight I'd bet on Monstrum 2. Would I bet a lot, no. But I'll put like 5 bucks on Monstrum 2 becoming popular.
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He he. . . Hi there guys. It's me, you know. The, Back, Alley, Mangler. You guys want some Emergency Aid Kits? No, no it's okay. Just remember, relief must follow ,unbearable, suffering.
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You seemed thoroughly upset about posting your rework in the wrong thread, but couldn't you just copy and paste it into the correct thread?
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@No_Mither_No_Problem said:
I did a big dumb dumb so I made a meme about it
"And he copied and pasted and he saw that it was good."





