Pawcelot
Pawcelot
About
- Username
- Pawcelot
- Joined
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Comments
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Ranks literally don't do anything anymore in the new MMR system..
..but its still a good designation for how much a player plays DbD. A rank 20-17 player has either 1) Taken a long break and used rank reset to fall that low or 2) are a completely new player who've not managed to get out of the grey ranks yet.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1519030#Comment_1519030
Yeah but a lot of people won't buy it at all if they can't mix and match it.
Won't stop BHVR from testing the waters to see if the fish take the bait. If there's enough fish in the pond, there's more $10-$15 linked skins coming.
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How are they going to be able to snatch a big $10 from every player who want the Jane skin if you could just get the head for a few dollars?
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1518972#Comment_1518972
Same here. Maybe 1/5 matches gives me fantastic teammates, but the other 4/5 are newbies, or players who belong in newb levels just crouching in the most obvious hiding spots, or locker hopping, too afraid to even try save someone. I've had to completely redo my perks just to even have a chance to survive and as you say, there's only so much you can do alone before you're screwed over.
My very first game of the new MMR system was me dying on my first hook while everyone else crouched around the edges, scared for their life.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1518946#Comment_1518946
That's honestly the only reason I'm at the forums and even watching some of the top-end Streamers. I'm not even playing right now because of the MMR wreck on top of Error 111. But watching this train wreck is mesmerizing.
Error 111 has screwed me out of a bunch of games and it SUCKS SO MUCH!
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All my survivor games since the MMR system introduction have been me (green rank) + grey ranks vs a red rank killer who stomps the entire team because I cannot do everything alone. Its not fun.
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@Human said:
Certain things not working as intended.. This is very lightly put lol. The whole system is a trash fire
Its like watching something gets destroyed and you just can't look away, no matter how horrible it is.
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Maybe we should be able to see a faint ghost-like version of her when she's phasing? It'd not solve her own strength to chase down survivors (since things are unchanged from her side) but it'd help survivors (a bit at least) to counter her by knowing where she is if they're paying attention?
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1518893#Comment_1518893
Yes? Don't leave me hanging!
They're making the most of the broken MMR system to farm some Adept Achievements that'd be quite hard to get otherwise. That's what they're using their lemons for, making use of what they are given.
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Not Midwich / Haddonfield / Badham maps.
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When life gives you lemons..
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Don't get your hopes up. I've had a few cases of Error 111 and I doubt I'll get anything for it.
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I smell sarcasm.
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Its intentional. Why it exist, I cannot answer.
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Such a huge improvement.
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@Tricks said:
https://forum.deadbydaylight.com/en/discussion/comment/1517823#Comment_1517823
You seen this one?
https://us.v-cdn.net/6030815/uploads/DPJZMA34QH4L/ryglvrpfcq-yyxqoiz7sfiiapg36wydwaaqwxjhug14.jpg
I would literally pay anything they asked for that skin^
That's the one that's based on the Silent Hill movie, isn't it? Its very similar to the one from Homecoming, which I had a picture of.
But yeah, that sharp pointed helmet and bare muscular chest. Gimme gimme.
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BHVR must think its OK, otherwise it'd not be this bad.
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For all we know, BHVR just removed the whole matchmaking aspect of the system and its now matching the first available players together to shorten queue times. We wouldn't know. BHVR won't tell us anything.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1517755#Comment_1517755
That was YEARS AGO?? I remember it like it was ######### YESTERDAY
Time flies and memes dies.
This skin is the only skin I'd like for PH.
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1517468#Comment_1517468
We gonna pretend the old matchmaking wasn't already doing this
It was doing this less. Now its like system is doing it on purpose. Its like the system doesn't work and that BHVR is lying to use about a MMR system. We wouldn't even know if they were lying since they're not showing us anything to begin with. We can only trust their words.
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@DeadByDedicated said:
https://forum.deadbydaylight.com/en/discussion/comment/1517435#Comment_1517435
This happens a lot. Myers ended up having his post-game walking animation changed to trapper’s when the billy and cannibal changes came out, despite that neither trapper or myers got any changes or bug fixes.
It'd not be Dead by Daylight if BHVR didn't unintentionally introduce new bugs for stuff that wasn't even touched in the first place. Their code must be one massive slew of spaghetti.
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@ble3kaudio said:
https://forum.deadbydaylight.com/en/discussion/comment/1515874#Comment_1515874
I like the concept of a perk that gives additive benefits to another perk. So it essentially takes 2 slots for the desired, stronger effect. I guess there are already some typical good combinations in the game, ie. unbreakable w tenacitcy, etc
Pretty much, yeah. There are a lot of perks that become stronger together with another one.
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We don't.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1516290#Comment_1516290
I actually think they outright lied to us about the MMR. Wouldn't be the first time BHVR has been shady and dishonest with us.
I think they just opened the matchmaking to everyone.
I'd not be surprised if that was the case either. We don't have a way of knowing either, as they're unwilling to show us details about the MMR system because of fear of exploitation.
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I honestly.. don't care. Want to see BHVR do something about the horrendous matchmaking they got going on.
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I am a green rank survivor who is constantly matched with grey rank survivors against a red rank killer. I've played 10+ games already and this is all so freaking bad. It shouldn't be happening.
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@SloppyKnockout said:
I've played over 60 matches as Wraith (I'm at rank 1), and 4k'd literally every game.12 hooks and short chases, maximum of 4 gens getting done WITHOUT slowdown perks...and I'm still facing newbies.
So no. 20 games my fat pimply ass.
I am totally in the mindset that their MMR values are reversed or something. This should not be a thing. @Peanits
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@naitsirhC said:
https://forum.deadbydaylight.com/en/discussion/comment/1515860#Comment_1515860
I understand this, but since you recover 80-70% slower, I think this is balanced because it still takes a long time, its just a quality of life perk that rewards good players for staying in a chase for a long time.
You could make it so that positive effects last a bit longer if you got Vigil instead. So negative effects last shorter and positive ones last longer. Imagine if you had an extra 0.5 seconds of Sprint Burst. Or that Dead Hard i-frames last just a tiny bit longer. It'd be strong.
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I play mostly survivor but a bit of killer on the side.
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@Magnafiend said:
Systems like these should have been running and collecting data in the background before rollout so they had numbers to work off of.
BHVR claimed that it did, though. I don't recall which thread but they claimed that they had already been gathering data for a long time in preparation for the MMR system.
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Back in the day, you actually recovered from Exhaustion while running and it made it impossible to catch survivors who were using Sprint Burst, because they'd constantly (at random) sprint off into the distance. It should NEVER come back.
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Considering how none of us apparently know how to play the Clown, he'll probably get nerfed.
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It looks like the textures got a saturation increase and then someone went hard on it with the smudge and blur tool. Its awful.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1515632#Comment_1515632
I Agree and Disagree with that statement at the same time.
While i agree they should listen more which its possible they are listening take into account behavior has bosses who care only about one thing for the game money so of course they are being told what to do and how to do it keep that in mind.
What i disagree with about that statement i don't believe the developers should listen to every single complaint keep in mind "NOED OP" "ADRENALINE OP" Posts like that exist on these forums and honestly a lot of them are just people who go very unlucky.
Point being i want the developers to listen but also take what they see with a grain of salt feedback should be taken seriously when it actually brings a point to the table but if its your typical WAH I DIED KILLER OP post then yeah their feedback is usually just wasting peoples time trying to get a reaction.
I am thinking back on the devs behind Deep Rock Galactic and Risk of Rain 2, who often interact with their communities and makes it feel like they care. And they do care! The Deep Rock Galactic devs are often active on Reddit, for example, just giving random opinions in threads and laughing at memes.
BHVR doesn't do any of that. When they respond they speak like they copy/pasted right out of the Corporate PR Handbook™ and they're actively withholding information about things because we, as a community, ain't good enough to indulge.
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You know the matchmaking is broken as ######### when it deems it fitting to match you with a newbie Hag..
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I suspect a lot of people, me included, would feel happier about the game if it felt like the BHVR listened to their community.
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@Dsalter said:
https://forum.deadbydaylight.com/en/discussion/comment/1515484#Comment_1515484
tbh i never thought of that i mean he IS someone who roams from place to place so it wouldnt be far'fetched to have clown maps in several of the base game map tiles
Precisely. He needs a carnival in every realm. It'd be an easy way for BHVR to add an extra area in every Realm as well.
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Their top priority has been for the longest time to make skins and sell DLCs, everything else sorta falls off the side.
Dead by Daylight, as a game, needs a competitor. A proper one that doesn't die off like Last Year, F:13 and Hide or Die. An actual one, one that fights for control of the Asymmetrical Horror game player-base. That'd get BHVR off their ass and start improving the game.
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@Halun said:
https://forum.deadbydaylight.com/en/discussion/comment/1515507#Comment_1515507
I mean what would be the difference though?
Auras are supposed to be clear and visible lol. I can't imagine how hot pink would be any more visible to someone with normal vision compared to red, or yellow, or any other color. But even if it was, would it be that game changing? Everyone would have access to the same tools. Everyone would be able to change it to the most visible color for them.
Idk. I just don't get it. I feel like they're so set on this specific art style that they're willing to ignore colorblind players, because they seemingly can't stand for their assets to be be colored in any other way.
Like I said, who cares except BHVR? I'd rather have bright pink scratch marks and auras if it meant that color blind players could enjoy the game as much as I can.
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@Halun said:
https://forum.deadbydaylight.com/en/discussion/comment/1515476#Comment_1515476
The fact I can't even tell that says a bit about their choice of coloring system doesn't it?
https://forum.deadbydaylight.com/en/discussion/comment/1515475#Comment_1515475
Yeah, I don't really understand that argument. If everyone has access to the ability to recolor auras/scratches, then it can't really give anyone an "unfair advantage" can it?
All it can do is give people who are already at a disadvantage the help they need to see auras as clearly as people with normal vision.
Changing auras from red to blue or whatever won't help a player with normal vision who can see both just as easily. It makes no sense lol
I guess their worry is that players change it into hot pink or something, cause that'll stand out a lot but like.. who cares? If color blind people can play the game as well as a normal vision player can, then that's a major win for the Dead by Daylight community.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1515370#Comment_1515370
That's the funny part. Hypothetically the entire thing could be completely made up and we'd have no idea since it's hidden.
That's honestly what I am suspecting. They just opened up the matchmaking to match against the first available player/killer in queue and called it their new MMR system.
There's not many competitive games out there that outright ignore MMR to their players. You've always been able to tell if you're going up or down in a system. BHVR's hiding their system because it doesn't work.
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I want Clown to have his traveling circus set up shop in every realm.
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@Halun said:
It's better than it was, but it's not... perfect?
I'm colorblind so it's really just the usage of red and green that makes things difficult. Like the brightness is better now, so I can actually see the auras now and play the game again, but I still have a hard time telling the red and green auras apart (and I can't see blood at all, and scratch marks are still hard as hell for me to follow, but those are different issues).
Swapping auras and scratchmarks to a more colorblind friendly set of colors (like yellow and purple or something), and making blood stand out more would fix all my problems with the game's UI/visual assets.
TLDR; It's better than it was, but there is still a lot of room to improve as far as accessibility goes.
They need to stop the excuse that players will gain "an unfair advantage" by using color-blindness mode and add one already. BHVR is looking like douchebags by not implementing it. So many players would be so happy if they did. They have literally NOTHING to lose.
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His add-ons are a prime example of BHVR being afraid to give a killer strong and meaningful add-ons.
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For me, Hillbilly and Huntress (at base) are both killers who should be the standard for every other killer.
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@The_Bootie_Gorgon said:
7.8% of the "millions" of players have reached level 10 killer rank 😂😂😂😂😂
Are you surprised, though? The killer experience ain't exactly fun.
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I really don't care as long as they ain't camping too hard. Patrolling is fine, though.
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He's a classical ye olde serial killer. A perfect fit. Since he was never caught or identified, it'd be a perfect play to the whole "taken by the Entity".
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@Halun said:
https://forum.deadbydaylight.com/en/discussion/comment/1514678#Comment_1514678
How exactly would allowing players to change the colors result in an unfair advantage?
If literally everyone has access, then it's not exactly unfair is it? Auras aren't supposed to be hard to see, and if you're having trouble seeing them? Then colorblind or not, I see no issue with allowing you to change the color to make things easier for you. Everyone else would have the same capability, so...
If anything, right now colorblind players are being subjected to an unfair disadvantage because we have more difficulty seeing auras that players with normal vision have no issue seeing.
This. Changing the colors of scratchmarks and auras ain't gonna ruin the game's balance. This whole lack of color blindness options just makes BHVR look like real douchebags. They'd earn so much player good will if they implemented it.
