PapiQuentin_
PapiQuentin_
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1062429#Comment_1062429
Yeah absolutely none of these would be possible in solo queue. No, there's no problem with this at all. If you use every single thing at your disposal to escape every game, its just as easy if you use every single thing at your disposal to get 100 4ks in a row.
Exactly.
As an example you could use Map wide Terror Radius Doctor to try and attempt to 4k 100 games in a row.
Or Mother-Daughter ring/ old Prayer Beads Spirit.
Another thing to mention is that these videos that @SpaceCoconut has provided are quite old and various techs demonstrated in these videos are outdated.
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@SpaceCoconut said:
While players often talk about how killers aren't entitled to a 4k, should an individual survivor be able to escape this reliably?
There are several more examples... Is this intended to be this easy? Should a survivor be able to go into a match and expect to escape?
Just a thought.
You do realise that these people literally had their team sacrificing themselves so the streak holder could escape?
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I'd be down with this.
I'd assume Feng would get Doctor's menu music too then?
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1061957#Comment_1061957
Without going too far off-topic, my issue is that it makes Trap kills a near impossibility, at which point why even bother with making a SAW chapter?
https://forum.deadbydaylight.com/en/discussion/comment/1061976#Comment_1061976
I would rather OP's suggestion be base kit than Rules Set No. 2.
This change would literally make tunnelling trapped survivors even easier.
If this was base kit as well as the Pig using Tampered Timer and Crate of Gears then bye bye survivor
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@GHOSTfaceP3 said:
they need to make her ability stronger and her stealth better as it stands pig isn’t that good
If rules set no.2 becomes base kit then this could become the new rules set no.2
This is way too strong to be basekit
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/1055771#Comment_1055771
If a bunch of spirits have hundreds of prayer beads that means they aren't using them thus its a rare occurrence to go against it
They can choose to use them at any point.
It's just up to them, and there a bunch of douchebag Spirit players out there
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@Joao_Bandicoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1055570#Comment_1055570
How often do you face Moris, Iridescent Head Huntress, Pinky finger Clown? I assume not that much but still think it should be addressed. Some of the excuses for not nerfing prayer beads was that it's a very rare add-on so it wasn't that common.
A bunch of Spirits had literally hundreds of prayer beads stocked up.
You get very rare add ons constantly as killer, Prayer Beads were not rare
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@Steve0333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1055456#Comment_1055456
Because sprint burt only works at the beginning of a chase not in the middle of a chase. At that point the killer hasn't wasted any time and the person using sprint burst hasn't necessarily been out played yet, they just got a head start. The problem with DH is often times the survivor will have been outplayed but rather than go down they get to dead hard to a pallet. Its especially annoying when the killer has already spent good time chasing the survivor.
Say you got the drop on a survivor that was working on a gen. Sprint Burst saves them. It saves them from their outplay.
Say if they have a 99ed sprint burst mid chase, the killer mindgames them. Sprint Burst away.
Lithe is arguably the same, they misplay a vault and Lithe saves them.
Every Exhaustion perk saves the survivor using it.
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Killer: NOED
Survivor: Sprint Burst
I don't know how more people complain about DH rather than SB when SB literally saves the survivor WHEN THEY'RE HEALTHY and DH activates WHEN THEY'RE INJURED.
You get the drop on a survivor? Sprint Burst to safe pallet central. It's stupid
If Sprint Burst is allowed to stay in the game, so can Dead Hard
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If survivor was so easy then how come half of the survivors don't know how the hell to play?
The whole concept of the game is ez for both sides, just that survivor gets frustrating due to the amount of bad players
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@csandman1977 said:
Leatherfaces would be cool if it actually cut the person in half.
#stopthecensorship!
All of this.
It's an 18 ffs, ADD GORE
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@FleshTorpedo said:
https://us.v-cdn.net/6030815/uploads/303/W9RQPZ9MBRWK.jpg
Toxic SWF, tea bagging, pointing, and trying to body block every hook, so I face camped. They were extra salty in endgame chat. -47 points in proximity to hooked survivor and an iri chaser.
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@HellDescent said:
Since dedicated servers a lot of killer interaction have been bugged, especially grabs. I see more and more survivors stay on the gens that was just started in order for killer go for a grab and then let go of the gen just before it happens to force the killer stand there locked in animation unable to do anything, because they know grab is gonna fail. I get at least 1 survivor who does this every game
It's just dedicated servers being dedicated servers.
Survivors aren't exploiting anything
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@kid187em said:
https://us.v-cdn.net/6030815/uploads/644/G1HU8XVRXWKE.png
Remember this gem you posted? 😂😂😂
Yeah. I do.
I said it because most people who say "I main survivor/ killer in red ranks" lie to try and get their point across.
Rank = Skill btw.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047622#Comment_1047622
Then 360him, or run to stronger loop
Do I have to teach you the game or what
Ok yeah. He respects the pallet so he's totally gonna fall for a 360 or just wait until I get to another loop.
Do me a favour and play the game
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Either New Doctor, A good Bubba or Oni
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@NEVELEVEN11 said:
For me its Ghostface. Quiet and he can down you with one hit.
Sounds fun.
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047582#Comment_1047582
Not if you smash it on its face.
And again, that free hit gives him almost nothing.
This is exactly why legion is bad, his hits do almost nothing.
Dude. If he respects the pallet, you're not gonna stun him 😂
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047544#Comment_1047544
Not sure whats that supposed to mean.
That you dont need to learn when to drop pallets and you are dropping them randomly because "killers are not bots" or what.
Any killer that has a brain will respect a pallet when in Feral Frenzy. It's common sense.
Legion gets a free hit, deal with it
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@Hoodied said:
https://us.v-cdn.net/6030815/uploads/389/YCGJBIZ2ST0X.png
This is his twitter post about the new "GhostFace" mask coming to dbd in march and I have to say
I'mma return to spookface just for it
Thanks mate
Wow. That is just. Wow.
Much love to you R.J, thank you for allowing BHVR to put Ghostface in the game.
I just wish his reveal wasn't as stupid as it is now :/
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047495#Comment_1047495
"Learn to drop" does not mean "dropping wily nily"
It means knowing when to drop and when not
Yeah. Cause Legion is a video game boss that has patterns
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1047274#Comment_1047274
You realise that any stun immediately ends FF and depletes whole power gauge? Just learn to drop plallets man. And its not like these "free hits" give Legion much advantage. Actually, if you dont heal then you make it harder for Legion.
I'm not throwing pallets down willy nilly against a Legion. Are you insane?
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@FrenziedLegion said:
After every hate comment, buff, nerf and rework, Legion to this is still loathed as one of the most hated killers and one of the worst.
A bit of backstory. Mained legion before talks of their rework was even in discussion. Rework came and went and I stood with Legion cause I liked their playstyle even more than before. Am I wrong to assume that the general consensus was that the rework was a nerf? Anyways, to this day, I main legion and people still hate on them despite being considered a "low tier" killer. I'm hoping to get a thoughtful response about this. Maybe I'm just missing something that makes them so hated nowadays.
People (myself included) hate Legion because of how boring their gameplay is.
Feral Frenzy is such a braindead and boring power.
Not to mention that the female Legion voice is so goddamn annoying to hear
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/1046621#Comment_1046621
Haha. Love that, go off!
?
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@kid187em said:
https://forum.deadbydaylight.com/en/discussion/comment/1035673#Comment_1035673
Just because you can't hit red ranks doesn't mean nobody can. Keep practicing, you'll get there one day little buddy.
Nice try bud.
Since when did assumptions mean someone isn't red ranks?
Loser
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@ThiccThighs said:
My boyfriend and I like to imagine Jane and Dwight being together because those two are our mains even though it's really stupid and would make no sense.
I could get behind it.
A guy that is pretty much a failure to life and a woman who has lived a life of success but worried that she'll fail and disappoint her fans one day.
Dwight would always be there for her, likewise she would for him
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1044186#Comment_1044186
Tru3 isn’t a dev: It doesn’t take a dev to understand what MMR is and how it affects a game, and tbh most of the time the Devs don’t act like devs.
Tru3 isn’t a time traveler: To be fair no one is a time traveler, unfair standard to hold anyone to.
Tru3 knows just as much as us: Tru3 may have the same information as we do, however, he knows how to break down the wording the devs choose to use in a manner most people aren’t able to, and if you able to as well, you can predict what will happen. Watch Tru3’s video in comparison to Pauli’s Esther’s and you’ll see what I’m talking about.
Stop taking his word for granted all the time. Remember him thinking GF was awful and now GF is played a lot and works well: Tru3 was right about GF being awful, the way GF is successful in his current state as a killer was because Tru3 popularized a new way to use his power, one no one had thought of.
Remember when he said New Doctor was gonna be awful but now he's turned out to be one of the most oppressive killers ever: New Doctor is actually not that great, he’s NOT a better Killer than before. One reason he is performing well is because survivors are still learning to adapt to his new play style. The only other reason he (and many other killers) are performing well is because the huge migration of skill-lacking survivors who have made their way into red ranks. Players who have quite a bit of experience in red ranks season after season can loop the Doctor all game without much effort.
Yes Doctor is.
Whispers is super strong on him now
With Distressing and Calm Carter's notes and Calm Class III, his static blast's reach is ridiculously large and his Shock Therapy is much more consistent at loops.
Doctor is much better than he used to be. If you put the effort into finding out what works really well with him then you'll find some good results.
Impossible skill check Doc is also even better
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@Jesya said:
https://forum.deadbydaylight.com/en/discussion/comment/1044186#Comment_1044186
My god. the amount of people that take popular streamers' opinions (not just True) as holy gospel is astounding.
Indeed it is
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Tru3 isn't a dev.
Tru3 isn't a time traveller.
Tru3 knows just as much as us.
Stop taking his word for granted all the time. Remember him thinking GF was awful and now GF is played a lot and works well.
Remember when he said New Doctor was gonna be awful but now he's turned out to be one of the most oppressive killers ever.
Y'all really need to stop taking his word for everything
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Wdym?
sounds fun, not scary 🙃
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@Kevin_the_wise2000 said:
I just had to comment on the recent patch and the ridiculous nerfs. They nerf killers so much. They nerfed enduring and it toke awhile to fix freddy, and then nerfed The Doctor now he cant cancel out loops with his shock,Hex ruin is very much needed ESPECIALLY in the high ranks. Alot of killer mains stopped playing including myself. Did the developers forget that theres killer mains out there too. News flash if there's no killer players there's no match. Gens pop at a ridiculous rate that killers can do very little against it. Time is very important for the killer hex ruin provides more time for the killer to get his or her objective done! And it's not op because it CAN be destroyed. The fact that they Nerfed hex ruin because survivors couldn't hit Great skill checks is bias. The Developers are bias with survivors. Just look at all the players leaving the game. They buff the exhaustion perks. And the loops are insane it takes so much time to take down a looping survivor even if the killer let's em go gens are always being worked on. Bring back hex ruin
I never knew a week was a while.
Freddy is fine now, keep your panties on
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/1040856#Comment_1040856
imagine using snare freddy while he is bugged atm with snares
Imagine complaining about a bug that literally almost does nothing to the killer's power.
It's getting fixed anyway, probably tomorrow.
Snare Freddy is coming back so he'll be stronger than Pallet Freddy. It's not hard to figure out is it?
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/1040379#Comment_1040379
not for killers like pallet freddy who pretty much has no power on that map
Imagine using Pallet Freddy when Snare Freddy is superior in every way.
Pallet Freddy is mostly there for the memes
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/1039245#Comment_1039245
I play solo and confirm i don't get dominated?
What am i supposed to be dealing with?
Experiences are subjective.
Most of the time I and others I watch get dominated in solo most of the time. Mostly because idiots are in red ranks that don't belong there.
That's why people stick to SWF. Because there are red rank survivors that play like rank 16s
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@MTK said:
Time and time again I see survivors in post-game chat complain about being tunneled and I'm ######### because I have to resort to it to get 4k. They say things like "get good, ull never improve if you tunnel for kills." I usually play ghostface at red ranks with some demogorgon here and there.
My point is simple. If you don't want to be tunneled, bring anti tunnel perks. I've seen really good survivors who take DS, DH, unbreakable, and know how to loop for an extended chase. Those people don't get tunneled for obvious reasons and thus have 0 need to complain about being tunneled themselves. The person who was complaining of being tunneled ran Plunderer's Instinct, Self Care, Botany Knowledge, and Lithe. I'm like okay.. what exactly were you expecting to happen? His response is something like "I don't bring anti tunnel perks because I expect killers to not be a b***ch like you who tunnel." But doesn't that just mean you decided to cash in on a non-anti tunnel build, while expecting to reap the benefits of an anti-tunnel build because you take it for granted that killers won't tunnel?
This is the #1 thing I don't understand about this game's community. I play both sides, currently rank 3 on killer and rank 4 on survivor. When I play survivor and run an altruistic build like We'll Make It, Pharmacy, BT, DH, then I'll accept the consequences of being tunneled if the killer realizes I'm not running DS. It's basically a game of rock paper scissors. Don't like to be tunneled? Bring anti tunnel perks, at the cost of losing out on perks with other benefits. Don't expect to kill two birds with one stone, by bringing all the perks that give you advantages in other things and then telling the killer that they shouldn't tunnel you for it because it's "bad manner."
TL;DR - If you don't like being tunneled, then bring anti tunnel perks. If you bring other perks to reap other benefits, then don't hate the killer for punishing you for it, because he's not responsible for turning a blind eye to your own build's weaknesses.
What's funny is that anti tunnel perks are the topic of "nerf nerf nerf" right now
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/957432#Comment_957432
Partially cleared up by Revelations/Instruction manual, there are a few factors.
Killers:
a) Have been traumatized/committed a traumatizing action in a way that irreversibly changes/breaks them. (Common trait of almost all killer bios)
b) Can be controlled/convinced to willingly kill/attack other survivors. (All bios, perk descriptions, certain addon descriptions, and instruction manual)
c) Are, for all intents and purposes, evil in the eyes of humans (Freddy, Shape). (All bios)
d) Or are Monsters (Demogorgon and essentially Oni). (Bios)
Survivors:
a) They are individuals who will not be missed by many people. (Common trait of all Bios)
b) Their worlds have no knowledge of the Entity. (revealed by Archives: Arcus logs)
c) Have a high capacity for Hope (those who do not have hope are of no use to it, and will either be ignored or sent to the Void). (Referred to in the Instruction manual and Benedict Baker Journal.)
These are the basic variables I can think of now, there can be more.
There are 2 exceptions for survivors.
Quentin and Kate.
Quentin accidentally summoned the entity when he wished Freddy gone.
And Kate's connection to the earth around her summoned the entity
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/1031578#Comment_1031578
Some of us want balance. I apologise if you enjoy being abused. Not all of are in to it.
SWF have comms, solo don't.
You see solo get dominated and SWF stand more of a chance.
Deal with it
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@BrendanLeeT said:
https://forum.deadbydaylight.com/en/discussion/comment/1035673#Comment_1035673
Can we stop comparing sides please? I'm tired of seeing "You're a Survivor main because you complained about X on killer side" or "You're a killer main because you complained about X on the survivor side".
You have no idea what side they play and that's your opinion. This is a forums, a place to discuss things and if you're going to throw a tantrum over someone having a different opinion to you then why bother coming onto here? Your reply was not constructive at all and you're just being aggressive for no reason.
I've noticed you have replied to someone doing the "flip side of the coin" thing but the person who you replied to with the "Sure you are bud" never said anything to you, it just seem like you're looking for an argument for no reason whatsoever and it makes you seem like a child.
https://forum.deadbydaylight.com/en/discussion/comment/1033009#Comment_1033009
Dead hard can be baited but it's uncountable if they use it for distance. It literally gets you to another loop for free which you wouldn't have gotten to anyway unless they are out in the open. Using it to avoid a hit is garbage because it is easy to bait out add dedicated servers into the mix and it does nothing but using it for distance is the true strength of this perk.
Who said anything about me throwing a tantrum?
Literally everyone says the same crap and there is no need for it.
"I'm a survivor main in red ranks because..."
"I'm a killer main in red ranks and I think that..."
That part of the sentence isn't needed. You can just express your opinion for a change or something. Saying "I main X" just puts yourself in a bad spot most of the time
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@HookCampingBubba said:
https://forum.deadbydaylight.com/en/discussion/comment/1035668#Comment_1035668
Salty survivor main doesn't like getting called out for his crutch perks lol.
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@ModernFable said:
https://forum.deadbydaylight.com/en/discussion/comment/1036689#Comment_1036689
I said in that quote “...were fine to ship with” as in fine to ship the game with when it launched.
So yes, I mean the time where they got sucked in at super speed, and while they were behind the Pallet not in front of it like now.
Ah ok
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@ModernFable said:
https://forum.deadbydaylight.com/en/discussion/comment/1036653#Comment_1036653
Either you’re not familiar with DBD history or you’re misunderstanding.
I’m specifically talking about the previous implementation of vacuums.
You said and I quote
"thought that Pallet/Vault vacuums and Insta blinds were fine to ship with"
I understand the frustration behind Pallet vaccum and insta blinds but the vault "vaccum" is still a thing and is just there to align the survivor to the window.
Unless you mean the time when survivors would get sucked at massive speed towards the window
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@ModernFable said:
https://forum.deadbydaylight.com/en/discussion/comment/1036366#Comment_1036366
Maybe I am looking into it too much, maybe I’m not. It’s impossible to tell since I can’t read the developers’ minds.
——————————————————————
However on your second point.
These are the same devs that after spending years developing and testing DBD; thought that Pallet/Vault vacuums and Insta blinds were fine to ship with.
Because apparently those “felt good.”
Vault vacuums are still a thing.
Vacuums are what helps the survivor/killer align with the animation.
This goes for survivor vaulting, killer vaulting, Survivor repairing, killer destroying, survivor chest searches, killer hooking and survivor sabotaging.
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/1036608#Comment_1036608
Yeah but then you have a tiny radius that gets you no benefit from the rest of the perks until your static blast is up again. I'd rather just run it with M&A, static blast on cooldown and get the drop on people due to low TR.
You'll still have Distressing to help a bit with keeping every survivor under the influence of Unnerving.
Hell even without Unnerving survivors still tend to struggle with Lullaby
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@pandorayr said:
https://forum.deadbydaylight.com/en/discussion/comment/1036430#Comment_1036430
ur answer make it easier reflexion for me
adrenaline, dead hard and ds need a nerf because it's used for a 80% survivors on red rank.
Yes but what Groot is asking you is how do you know for certain that 80% of survivors are using it.
Where's your proof? Where's your evidence?
No need to reply as I'll know the answer
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@Lucama said:
I mean, maybe it fits the criteria but I honestly don't mind the perk. Maybe just remove the dash portion of it, otherwise it's a fine perk.
Removing the dash portion of it would make it a garbage exhaustion perk as killers will just wait it out.
The dash part of the perk is what makes it even worth running at red ranks. If you take that away then it'll just be another perk being thrown to the void of unused perks.
We all remember what happened to Vigil
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/1036580#Comment_1036580
Yes, but it seems overall counter-synergy to the rest of the build.
Not at all.
You have Overcharge, Lullaby and Unnerving to make it harder to do gens.
As well as having Distressing and both Calm 3 and 4 making your static blast range massive which makes them mad and stops them doing anything
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1036199#Comment_1036199
It's always bad when someone dies, but death is a natural thing I've had enough people die in my life that lingering on it won't matter.
Famous or not, irritated or not just because someone has a different opinion of life and death so is indifferent regarding something. The sad part is you care more about the famous person then the young child who passed. Yet was not my intention to upset you with the way I said it so sorry about that.
I didn't know about his daughter also passing away.
Hell I didn't even know Kobe passed away until I saw this post. But I was just a little irritated by your reaction to someone's death is all
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/1036500#Comment_1036500
I get it, but eh, seems really gimmicky and punishes you for using your secondary power.
It doesn't punish you at all.
You do realise what the Calm add ons do right?
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/1036280#Comment_1036280
Recency bias. As soon as people settle into playing vs him he'll definitely drop off. He's stronger than before, but not so much as to be A tier.
One build.
Unnerving, Distressing, Lullaby and Overcharge add ons: Calm class 4 and Calm class 3
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@Lucama said:
He's C tier, he does not have enough map pressure or chase tools to be A tier.
He has plenty. I 4k most of the time with him even against competent survivors.
Yes I lose sometimes but that's life.
He's Mid A to High B



