PapiQuentin_
PapiQuentin_
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Comments
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@illusion said:
Yes, there needs to be some balance changes to some of the things that give survivors benefits over killers, but slowing survivors down is not the answer. I would much rather they get rid of the frustrating loops rather than slowing down survivors to make them easier to catch at those loops. Maps and gen times are the biggest problems, not survivor movement speed.
They're already making several maps much more fair and balanced this upcoming mid chapter
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/1221051#Comment_1221051
I am astounded as to why you got this many upvotes. You’re implying he was toxic and that earned him a target. Killers are known to target/tunnel survivors who merely outplayed them, not just those who played toxic.
I’m all for hiding survivor gamertags. Even the playing field.
I'm getting targeted by a clan because I beat one of their members as killer.
I'm the one in the wrong right? 😂😂😂
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@Viceus said:
I belief who made this post Play SWF ( Survive With Friend already considered toxic from killer point of view )
Why toxic ? You Guys play easy game ( with party chat ) VS try hard killer ..
I had an experience with SWF group. 4 survivors out from the gate and then mock me as baby killer, nub killer, and criticizing my game play.
2 days later I met them again. I use T3 Myers permanent + Red memento mori. After that in post game chat. I says " Who is baby and nub suvivor now. "
They still mock me for using that add-ons and that offering..
Who is wrong ? Who is right ? No one care people are toxic in this game anyway...
And here you says remove name in lobby so that they can be toxic again vs me or another killer ? if this game show badge or logo for people who are party I agree to your post. But, If not . This is still the best. No need for change.
"Who is baby and nub survivors now" yeah great job man. Props to you
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Dead Hard
Pop Goes the Weasel
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@tortrader said:
And another thread goes in the opposite direction, asking for more lobby information - to show who's SWFs. Contradictory requests.
No because seeing usernames to be toxic ######### isn't enough for killers. They want SWF indicators so they know to either play super toxic or dodge. Survivors dont deserve any fun do they?
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@Pepsidot said:
Either allow both sides to see each other's names, or allow no side to see each other's names.
That too
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@FreakPrince said:
It’s simple, just remove the tags from the lobby but you can still see them in the HUD and in the result screen to report someone if needed to.
Exactly
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@undeadcookie said:
This would make some Obsession perks considerably harder to use for no reason, so imma say no
Uh no it won't? This is only talking about in the lobby, their names will be revealed when the game starts. Nothing will be affected
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PLEASE.
I love Glenn so much
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The amount of people defending this poor, easily exploitable design choice speaks volumes
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1221232#Comment_1221232
This story totally checks out, not.
I haven't encountered this even once so my guess is you were very toxic as killer and the person just offered you the same courtesy. Just seems more logical/understandable to me.
No I simply played the game. It's not my fault they got so tilted about it. Just because YOU havent seen it doesn't mean it doesn't happen.
I haven't seen anyone in my town get shot or something but that doesn't mean it doesn't happen.
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@ProfessorDunwich said:
Sounds like you recently paid the price for toxicity in a previous game. Maybe stop dragging out your win and tbagging at the exit? My sympathy for you is nil.
Playing killer and beating them got them and their whole clan to target me.
So yeah, playing Freddy and 4king their SWF means I'm toxic. Jesus, anything counts as toxic nowadays
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@kingoftheirish1992 said:
Crying like a baby because someone stole your candy bar when you can just get another one. Only time I remember a survivor is when there salty. Your not that important get over yourself game is easier that way.
You are seriously condoning toxic behaviour because I beat them? Are you actually for real? Somebody's parents slipped and dropped them when they little
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@kingoftheirish1992 said:
You don't want the the killers to know your gamertag don't give them a reason to remember it. Grow up or shut up.
Oh I'm sorry that I beat them as killer and now they're out to get me every time I load into their lobby.
Grow up or shut up
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1221051#Comment_1221051
I've see you mori spam someone and their team for an entire match for being a streamer, you and I both know that survivors don't have to do a single thing to be targeted by certain people, they could simply be a streamer, playing a certain character, using certain perks, or simply being better out outplaying the other to get targeted.
Always makes me laugh with these threads how the first comment is always "Well you're a survivor, you must have done something".
Let me ask you, why would the killer need to see someones name, oh wait... they don't, its only benefit is to target people you don't like and farm with people you know, or play differently with people you don't know.
This one ass literally uses the Nemesis - Rancor combo on me and slug camps me until the last gen gets done every time he sees me all because I 4k'd him as Freddy. Yeah, I'm totally in the wrong for playing the game right?
Senzu is right, it's poor game design that is easily exploitable
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@SnakeSound222 said:
You can see the Killer’s username (at least on PS4). I’ve gotten messaged in the past by Survivors while in the pre-game lobby.
I’m not in favor of removing the usernames from the lobby because you wouldn’t be able to dodge toxic Survivors. I’d rather let everyone see usernames than hide them.
You can't see their usernames anymore due to dedicated servers
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@BraveClem said:
The last time heard them full scream was in The stranger Things PTB,long time ago
i made a bug report about that weeks ago,sadly is still "pending",So who knows when it will be fixed.
It's not a bug, it's just a poor design choice
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@xCarrie said:
https://forum.deadbydaylight.com/en/discussion/comment/1220778#Comment_1220778
we have quentin. that’s something
terrifyingdifferent. -
Facts
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Why was Bill's face changed in the new mid chapter PTB?
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@ClumsyBunny said:
the new voice is bland and not emotional. The old voice was real and authentic. Please think about it.
Yes please, her voice now is awful
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/1207843#Comment_1207843
How can you not like dat booty 😏
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@Rin_is_my_waifu said:
Try Hillbilly at rank 1 against good survivors and tell me how many chainsaw hits you managed to land
Your opinion doesn't matter because Rin is your waifu
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@Boosted_Dwight said:
Not only they gave Dwight a pineapple pizza charm, they gave Kate the figurine. Unforgivable BHVR. Uninstalling later.
I'm pissed ngl
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Her ponytail makes her look even uglier than usual lol
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@hex_genrush said:
Dead hard belongs in the d tier. I’m always exhausted on the ground when I try to use dead hard.
Dead hard is in S solely due to the fact of using it for distance to get to a pallet or window
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@Godot said:
https://forum.deadbydaylight.com/en/discussion/comment/1193081#Comment_1193081
Someone should write a fanfic of this.
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1192657#Comment_1192657
Y'know, I'm sensing some kind of history or tension here...
Me and Kate have reaaaaalllly bad history
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@Walker_of_the_fog_96 said:
@PapiQuentin_ but...you forgot steve....
Ik, but Nancy came with him 🥴
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@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1192742#Comment_1192742
Nah, we don't know. It could be either or, but I wouldn't rule out the original either. And a newer license isn't necessarily always easier to acquire. Especially to something unreleased that won't come out for months.
See, the thing with Quentin is we knew who he was for those who saw the NOES remake. His character was already established pretty well. We don't know jack about Anthony since the new movie hasn't come out and imagine if the new movie doesn't do too well. It might as well be a paragraph at that point.
Fair enough.
I'd also prefer it to be Anthony over than Helen simply because we've had several females in a row for chapters.
Chapters 11 - 15 (excluding GF) have all had females, it's about time we have another male.
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@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1192669#Comment_1192669
And why do you think they are obligated to pursue the new film's license? A film that has been delayed until September with a character(Anthony) that we know barely anything about other than what you said.
I think they're gonna pursue the new film as it just seems like it'll be the easiest option.
Why go for a older license that would probably be even harder to acquire than the most recent and easier one?
The same can be said about the Nightmare chapter :/
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Extremely close between No0b and Otz for me
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I say this with no hesitation
Fu^^ Hawkins
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@CamoRanger said:
These guys don't need any introductions. We hate to be in a team with these guys, but which one of these annoy you the most? And yes, you'll still encounter these guys at high ranks.
I hate overly immersed players
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@Walker_of_the_fog_96 said:
with all this hype that is on social networks with the rumors being true, AND ONLY IF IT WAS TRUE, who would you like to see as a survivor in chapter 16: candyman?
It would legally have to be Anthony McCoy (the new guy from the new film) if they pursue the new film's license.
Also, fun fact if you didn't know, Anthony is actually the Baby from the end of the original Candyman
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How dare you forget about Quentin
I'll have to pick my 2nd then - Ash
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It disgusts me how many people picked that rat Kate
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1191880#Comment_1191880
Thank you survivors are way to comfortable these days with second chance perks and speed burst after getting hit dont want to get insta downed juke better
Yeah, juke a Huntress that's holding a fully charged hatchet right next to you.
Play against a iri head/Infantry belt Huntress and tell me how much fun you have
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@Eye66 said:
https://forum.deadbydaylight.com/en/discussion/comment/1191554#Comment_1191554
We talked on twitter earlier, I'm kinda ok. Today was horrible for complex reasons. My old twitter got nuked by trolls, trying to get tony todd to recognise and follow me again but largely rebuilt myself.
That sucks. Unfortunately you'll always have those #########.
Hopefully you can get Tony to recognise you again :)
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1190876#Comment_1190876
Because Iri Heads needs to be nerfed... Why? Prime example.. Last night I went up against an Iri Head huntress using knockout. All they did the entire match was slug everyone until we all bleed out or until we were all down and she had a chance to hook someone. 2 of us bleed out, 1 died on hook and I only escaped due to finding a key instead of a medkit.
Lemme guesss. She got pissed that you used a key? Even though she was playing in a petty way? Wouldn't surprise me
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@Mister_xD said:
they should lock the amount of hatchets a player can use to 2 imo (2, because 1 would be too bad and 3 would be too strong).
the Add On itself is currently not even good, whats too strong is the combination of the Add On with the Infantry Belt to get 3 insta down hatchets, but having only one shot is really not worth using on its own.
i personally really dislike the Deathslingers Iridescent Coin and i fear adding the same requirement to the Iridescent Head is gonna make it basically useless for new huntress players, aswell as being extremely situational most of the time.
That's a terrible reason sorry.
Newer players should not be able to get carried by this add on, they should learn how to improve, not rely on insta downs
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@Eye66 said:
Iridescent head is fine and fair, wow that was easy. The people mad about it forget that it's actually difficult to land hatchet shots on console
I never knew being able to have 3 chances at a melee range hatchet that requires no skill was hard.
we should also take PC into consideration man. Not just console.
Also I havent seen you in a while, how have you been?
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@MongolPSR said:
hey what do you know the streamers were right, iri head would be the next target of the community.
(side note I hold no horse in this race, tis the life of a deathslinger main)
Yee haw par'ner!! (Fellow Deathslinger main :^)
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@Acromio said:
Double standards at its finest.
What double standards? Are you even going to engage in conversation?
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1191072#Comment_1191072
2020 started with Ruin rework. And had a huge effect compared to removing a single braindead-to-use god loop from one of 30 maps. Not trying to put anything on a scale now. Also not saying that the devs do nothing for killers, I never did. But this is a bit less impactful and the survivors world will not fall apart from that
Several maps are gonna get changed this mid chapter according to LeaksbyDaylight
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1191146#Comment_1191146
More for me then 😘
😏😏😏
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@MigrantTheGreat said:
IMO I would say make it to were a fully charged wind up triggers dying with the add on.
There's still the issue of bad Huntress players just getting carried by melee range hatchets...
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GET THAT THING AWAY FROM ME
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@elvangulley said:
If one of the slowest killers that also hums her location across the map has an insta down thats fair to me the way you play against her doesn't change you just dont get to make as many mistakes if you can dodge her regular hatchets you can dodge iri heads
You can't dodge an insta down if you're locked in an animation vaulting a window or throwing a pallet down.
You're sprouting nonsense. Can you please engage in a proper discussion?
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@Marcus said:
Good to see they didn't include breakable walls to fix it. Hope they will do the same with other God loops as well.
Actually the open hole in the wall may be a breakable wall lol




