PapiQuentin_
PapiQuentin_
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1191072#Comment_1191072
Probably gonna complain about how the devs are survivor sides even after god loops are fixed
ReMoVe palLetS.
WinDowS ShoULd BloCk AftEr one vaulT
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Actually there's apparentely supposed changes to a wide variety of maps this mid chapter. Not just ironworks.
I wonder what killers will complain about next. 2020 is looking good for then atm
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@elvangulley said:
Its perfectly healthy survivors are just entitled want every killer to be slow weak and unviable if they cant get 2 hit 3 hooks and free unhooks they cry for nerfs its disgusting
That attitude is disgusting
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@EvilJoshy said:
How come every thread I see labeled "Let's talk about" it usually involves a killer nerf?
Maybe because iridescent head the way it is is not healthy at all
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@Shocktober said:
It's OP and will probably get nerfed if/when they ever rework huntresses add-ons, abuse it while you can.
The huntress exhaust add-ons are also super overpowered currently. A relic of when exhaustion recovered while you moved.
Yeah her exhaustion add ons are also questionable.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/1189201#Comment_1189201
The old face camp made it impossible to even un-hooked them, if the killer stood right in front. That doesn't apply anymore, so there IS no face camping to death when you can still get un-hooked. Also makes no sense how BT works on a friggin chainsaw, but that's another discussion...
BT gives the survivor the endurance status effect.
Endurance means the next hit into dying state (no matter what it is) is ignored
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@AddictedToMosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1189051#Comment_1189051
Mori spam is pretty hilarious, unless it's used to prolong the game. Facecamping is technically not possible anymore, and tunnelling, whilst not fun, is sometimes necessary.
But that's a different topic.
"Facecamping is technically not possible anymore"
Yes it is, BT counters camping but facecamping counters BT as the survivor wont be able to unhook safely
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@TheLastGreatStar said:
https://forum.deadbydaylight.com/en/discussion/comment/1188488#Comment_1188488
*cries in Meg main*
Ew a Meghead
๐๐
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@AddictedToMosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1188957#Comment_1188957
I don't mind that, as I know what it means to play killer at red ranks myself.
Playing killer at red ranks doesn't mean you have to facecamp, tunnel and mori spam a survivor for doing their job. Because that's all me and I'm pretty sure @ZoneDymo have faced as survivor
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@indieeden7 said:
Quite a while ago, the way hair, pallets and other things were rendered was changed in order to help console performance (spoiler, it didn't) and when questioned about the hair changes, I'm pretty sure one of the devs said that the hair change was going to be reverted as the change made any hair with physics translucent for some reason. Will we ever see this change or is it something that isn't currently being looked at?
I play on PS4 and hair's fine for me
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@ItzPixelYT said:
I'd love to see something like one of the monsters from Quiet Place make an appearance. Plus then we could have John Krasinski as a suvivor!
I'd love John Krasinski.
Imagine that (after the Quentin face rework if it does happen)
We could play as Bruce Campbell, Kyle Gallner, Joe Keery and John Krasinski.
That's a better crossover than ENDGAME!!!!
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@FilthyQuentin said:
https://forum.deadbydaylight.com/en/discussion/comment/1182193#Comment_1182193
I wouldn't give your hopes up. Does the actor for this guy follow Behvr on twitter? Or it's not necessary for him to follow them if he's the new survivor?
No
Tony Todd who plays Candyman followed BHVR
Idk about the actor of Anthony
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1186423#Comment_1186423
stop replying then, tired of talking to the a wall
If anyone's the wall it's you
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@Murdle said:
Why is Kate even on this list...?
But definitely Nea is most ugly imo.
Nea, quentin and meg all look like crackheads but Nea is definitely the worst.
She looks like if grumpy cat turned into a lesbian female human and is in prison on that Orange is the new black show.
Oddly specific but I feel like that description sums up her appearance.
Kate looks like a beaver after I bashed it's face in with a bat
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1186150#Comment_1186150
not the killer's fault if the team isn't optimal.
Jesus dude.
Your comments are so biased it's blinding
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1186041#Comment_1186041
bloodlust can easily be avoiding by taking hits or forcing to break pallets, if killer is focused on only one survivor gens can finish in roughly 3 minutes. adrenaline, borrowed time, last minute save to look for a possible noed, dead hard, ds locker stall, and as I said, the best killer can get is 1 kill.
Yes but what are the chances of your team taking hits to ensure you don't go down? Play solo queue before bringing that up.
Throwing pallets aka screwing my team over later during the game
I'm certain you don't play survivor if you seriously think these 2 methods are viable to "not going down"
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@Volfawott said:
We all know Amanda is due for an add on pass most likely after Billy and Bubba get sorted out.
So I just wanted to run through add-ons and just see see what we could do about it this is probably going to be a long post.
( keep in mind I will also be talking about some potential basekit tweaks)
Untouched
These are the items that I think are fine and don't need to be touched.
Medical file
Video tape
Last will
Tampered timer
Jigsaws annotated plan
Both gear add-ons
Reworks
These are the add-ons that straight up need a rework.
Combat Straps: make crouching fully one second baseline. Change straps to increase ambush range or crouched movement speed
Workshop grease and razor wire: Devs I love ya but we need to have a talk about noob smasher add-ons. These two add-ons will only be effective against people who are incredibly new at the game.
People who know what they're doing will either be incredibly grateful for the extra Great opportunities or will just say I'll pass that hitting goods not giving a damn.
No make the skill checks more difficult to hit not more frequent.
Interlocking Razors: remember that thing I said about noob smasher add-ons. It is only going to punish people who can't hit skill checks people who are at least competent with them are going to not be affected in the slightest.
Now you might ask why don't you just run perks that make it more difficult for hit skill checks wouldn't that help with the thing above as well.
Well good sir we would if the Jigsaw boxes had any synergy whatsoever.
I can't use huntress lullaby on jigsaw boxes and unnerving presence is a noob Smasher it doesn't matter how much noo smashers you stick together if you're not going up against noobs.
Amanda's secret: Haha hahaha. Don't need to explain this one.
Rule set no. 2: Add current version to basekit: new Rules set no.2 should be an affect that fit the Saw theme for example every time a gen is completed whilst a bear trap is in play including activation time x second out of the timer or something like that.
Tweaks/Buffs
Status effect add-ons: give them a lingering effect of 15-30 seconds after the trap is removed.
Jigsaw sketch: Throw in an extra RTB
Amanda's letter: Increase the range to 20m
Just some randy suggestions
Honestly I agree with all your changes. Pig definitely needs them.
However her exhaustion add on needs to go, she doesn't need it and if a Pig plays poorly and tunnels a trapped survivor then it just screws over that survivor even more, especially if the effect lasts 15+ seconds longer after trap removal
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@YaiPa said:
no. just don't go down, on some maps it isn't even that hard. with so many meta perks it's pretty easy, and in the worst scenario killer gets 1k only.
on the other hand you can kill as fast as you want, but if the last survivor hides with key and left behind there's no counter. also with the key you can lose in a 3 gens game, which is pretty #########, considering survivors made huge mistakes.
"Just don't go down"
Do you even play the game? No matter what map the killer WILL catch you if they want you. It's.... what's the word again? Ah yeah, it's called Bloodlust
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@Junebug said:
https://forum.deadbydaylight.com/en/discussion/comment/1183922#Comment_1183922
don't take a chase at the end of the game if you're against someone who can instadown you? god forbid there's counterplay and consequences to which killer you play against lol
Yeah because survivors totally choose to get chased
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No neither side needs buffs/nerfs other than moris and keys
People just need to shut up whining and play the game
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@Maelstrom10 said:
Honestly yes please. Add map hazards and dynamic portions to maps. Small lakes/ponds of marshes that are loud and slow survivors with very strong loops in them (also should deplete a dying survivors bleed out timer 3x as fast and create noise cues). Things that injure survivors and slow killers, like a live wire on the game map that if stepped on electrocutes the player. A small boiler room in an indoor map with a chest/two chests that has to be risked getting injured by boiling steam to gain access to. A cliff or building so large that if leaped off of without balanced landing or lightweight, injures the player and slows the killer. Garbage bins for survivors to hide in that act as lockers.
Small odd things like that.
I'd love for there to be more variety between maps. Stuff like this would be awesome
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1182345#Comment_1182345
or.. people use the same character and i can't tell who was off the hook and who wasn't
or.. they are the only person i see. Should i go to the opposite side of the map to MAYBE find someone?
do you even play killer? one does not have to tunnel to be hit by that trash and you know it
It's not hard to remember whose icon changes when you interact with a survivor ๐๐๐
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1183037#Comment_1183037
https://forum.deadbydaylight.com/en/discussion/comment/1183165#Comment_1183165
Well, one of you has to be wrong. ๐คทโโ๏ธ
Just try it, the gap between the wall and the window is too small to perform a fast vault ๐
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@Elena said:
Mine's a bit old fashioned but I think it would be cool. This is just my opinion though.
I'd love a Charmed chapter; if you've watched the 1998-2006 tv show then you'll know what I'm talking about.
The killer could be The Source from season 4, his power could be fire-throwing which blinds and burns the survivors temporarily.
The survivor could be Phoebe, as her husband became the Source later on in season 4 and she even became pregnant with the Source's child.
The map could be the underworld where the Source's kingdom was.
Again, this is a bit far-fetched and only my opinion, I'm not expecting loads of people to approve but this is something that would be interesting to see, especially because the TV show has a lot of sentimental value to me.
My mom used to watch a lot of Charmed ๐
I personally haven't watched it but I do know what it is
The 3 woman with the powers and stuff
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No, you can't anymore since the 3.0.0 patch (Ghostface patch)
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@Walker_of_the_fog_96 said:
@PapiQuentin_ and why not helen lyle? (from first candyman)
She really seems like a more endearing character than this new generic character from the new 2020 movie.
Because of legal reasons.
If they're going for the new movie then they legally wouldn't be allowed to use Helen
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@Yamaoka said:
Despite being a fan of most horror movie icons I gotta admit I don't know anything about Candyman. What's his power?
Candyman is a sort of urban legend
When saying Candyman 5 times into a mirror he appears and kills you.
That's it really....
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/1181877#Comment_1181877
The main character in the new movie is a dude. So there's your male survivor.
So you didn't like the original movie. Okay I guess? Are you working at Behaviour and have a veto on these decisions? No of course not. You may not like Candyman but many others do. Their support overrides your opposition.
Candyman, a ghost with a hook as an arm, doesn't fit in DBD but the three ghosts we already have (Spirit, Nurse, Freddy) fit? What about the Oni, an ogre? Or the Demogorgan, which isn't even a human? They all fit but not Candyman? C'mon now.
I get it you don't like Candyman, but the devs and many players would like to see him in. So he has a chance.
Yeah for sure. His name's Anthony McCoy, I reckon he'll be our new survivor
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Interesting, very interesting.
So essentially a stronger anti tunnel perk than DS?
Intriguing
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Pop, DL, Sloppy, Thana on almost any killer
Killer is stupid easy
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@asparagus said:
Iโm sure we can all agree Quentin. Right?
No I was gonna vote Meghead but I misc licked like a fool
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@Player35 said:
Nancy, Steve or Tapp
Jealous of their beauty Hag? ๐๐๐
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@Peanits said:
New Tomes/Rifts come out with each mid-chapter, so there will be some time between the end of this Rift and the start of the next one.
Due to the circumstances happening worldwide right now. Is it safe to assume that the mid chapter will come a little later than the usual?
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@FichteHiro said:
Yeah... I still main Quentin though.
๐๐๐
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1177229#Comment_1177229
KATE IS FREAKING BEAUTIFUL! Sorry for Quentin tho
I mean if a beaver that just got it's face bashed in is beautiful than sure I guess ๐
And thank you :)
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@Brucecastro81 said:
Kate?! hello, she is beautiful
Damn your standards must be low XD
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@DetailedDetriment said:
Abuse me all you want, but there are better options than Kate.
Quentin is my real pick though, and legal battles are preventing his facial surgery.
Kate looks like a deformed hamster
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@Joelwino said:
https://forum.deadbydaylight.com/en/discussion/comment/1172570#Comment_1172570
I was about write a whole paragraph in all caps condemning you for shipping Freddy with Quentin until I looked at your key, thank god. People who ship those two make me sick.
Same....
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@Seiko300 said:
Still waiting on that face rework...
https://us.v-cdn.net/6030815/uploads/671/GFGS57JH0R4A.png
Don't know what's up, since apparently Kyle Gallner actually reached out to BHVR to try to get them to fix it, IE give them permission to use his actual likeness:
https://us.v-cdn.net/6030815/uploads/768/GIKD9I4DS9SG.jpg
I mean, how crazy would it be to see an announcement drop that Quentin's face would not only be getting a rework but we would also be seeing some licensed cosmetics for both Quentin AND Freddy Krueger?? That would be huge, and I think a lot of people would get on that
It's my dream (pun intended ๐)
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@Jplanas98 said:
I feel like this is a good post to ask this question since it's somewhat active and about the DLC. Does anyone else have an issue with the Deathslingers lunge where he either slows down a lot at the beginning of the lunge as if he got stuck on something, or some times just flat out stops in place for a sec?
That's a bug that happens to every killer on dedicated servers.
Honestly they should just be removed
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@soGood said:
https://forum.deadbydaylight.com/en/discussion/comment/1173744#Comment_1173744
Yep. Have you seen her actress from stranger things; Natalya Dyer? Surely I've seen better looking girls but she's so freaking cute. :D
She sure she is! :^)
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Good XD
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@soGood said:
https://forum.deadbydaylight.com/en/discussion/comment/1173659#Comment_1173659
Well everyone has a different taste, but I'm having a hard time trying to find a flaw on her model. I mean Jane is overweight and Quentin looks like a junkie. Meg and Nancy on the other hand are babes. Sorry bro.
Nancy is my love
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@PigNRun said:
Why are Adam and Jeff not options?
Because saying they're ugly is impossible
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@soGood said:
Given only those 5 options I would say Nea. Meg is definitely hot. The rest are allright; (some better looking than others tho).
Claudette is disgusting.
Ew Meg lol
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/1173352#Comment_1173352
-Halloween added to the game the most game-breaking perk in the history of the game. Also, one of the maps which is most prone to being abused with specific perks thanks to its hideous design and geometry.
-Of flesh and mud added to the game the concept of removable perks.
-Left behind added to the game two of the most obnoxious and problematic perks in the history of this game.
-Spark of madness added to the game a hideous map and a completely unnecessary speed boost perk that, for a while, could be stacked with others.
-A lullaby for the dark added to the game a horrible map and a very problematic perk in terms of abusing to exploit the maps' geometry.
-Leatherface added to the game and extremely questionable map.
-A nightmare on Elm Street added to the game a map that was, and still is, broken in many ways (fat-shaming spots, dead zones for the Nurse, etc...).
-Saw added a shoddily designed map that was, and still is, broken in many ways (fat-shaming spots, dead zones for the Nurse, etc...). It also made, even if just for a while, flashlight and pallet-saves even more braindead easy to perform than they already were.
-Shattered bloodline added a hideously designed map, that is also conveniently fit for Blendettes, and a busted perk to make that other, specific, already unbelievably overpowered, perk, even more unbearable.
-Darkness among us added to the game a detestable map and several, completely unnecessary, nerfs to a category of perks that was already laughable as it was before the update.
-Demise of the fateful brought in the game yet another hideous map and a perk that renders interacting with environment potentially dangerous for a specific side.
-Ash V the evil dead added to the game two potentially problematic perks and one that was even more broken and busted than that other perk that was added with the Halloween update.
-Stranger things threw into this mess yet another horrendous map, that was, and still is, broken in many ways (fat-shaming spots, dead zones for the Nurse, etc...).
-Cursed legacy added two other potentially problematic perks.
-Chains of hate added to the pile yet another detestable map and three questionable perks, one of which re-adds to the game a broken element that was acknowledged as such by the developers themselves and thus removed in a previous update.
Oh so you're just biased.
K then
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1173350#Comment_1173350
i Was trying to prove how stupid of a argument it was lol Iโm not actually being serious but I do think he is the worst killer in the game
I disagree but that's a discussion we can leave in a different thread :^)
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@Acromio said:
Every DLC since Myers' (barring the Clown's) has been "the worst in DBD history".
What? XD
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1173317#Comment_1173317
Iโve won almost all games against him so my record proves it lol
I've also won more against Freddy, Doctor, Billy and Demogorgon.
So just because of my experiences that means they're bad :^)
Please stop with the "I've won more so they're bad" mindset



