PapiQuentin_
PapiQuentin_
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@[Deleted User] said:
Every time I load the game up and see “loading news” I get excited thinking they’ll be fixing something major.
And then it’s “cHeCK OUt tHe NEw sKinS”
I don’t want any new content until this 3 year old piece of coal is turned into a diamond
Well then maybe check out their social media platforms.
You should understand that after chapters/ mid chapters release that there will be a periodic time of cosmetics being released every Wednesday.
Hot fixes are usually Tuesdays and if not are Thursdays.
Maybe try to actually put effort into learning content releases instead of whining, you don't like Cosmetics. Good for you, many others do
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When I saw DH nerfs
It's fine. Leave it be
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@honestscript said:
https://forum.deadbydaylight.com/en/discussion/comment/1081620#Comment_1081620
Maybe its different on PS4 compared to xbox. But on ps4 the Ranking system is completely broken due to low amount of players with 10-15 minute waiting times to find a match.
Really? These last few days I've been finding survivor games quite fast.
Weird
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@AshleyWB said:
David King makes me dead hard and it doesn't mither me one bit because we're gonna live forever anyway.
If it ain't Dwight, it ain't right.
Please no Quentin puns.
Will you be my special Pharmacy?
Will you Wake up my love life?
I'm Vigil due to the thought of you
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@Broccoli_Jaeger said:
https://forum.deadbydaylight.com/en/discussion/comment/1081620#Comment_1081620
He has done his job. Don't anger him, Quentin.
Ok
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@honestscript said:
This game is about to die on console anyways, so you might as well squeeze more cash from us with purchasable dances and emotes before its all over!
The game is not at all dying on console
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1081551#Comment_1081551
I hook a survivor then go to hit a gen with Pop or chase another survivor off a gen I want to keep. If they try to abuse DS/BT then I hit the person doing the rescue. If I bump into the person who got unhooked I just slug them and let someone pick them up, it's rare I bump into them though. Most play cautious, only a few charge at you.
Its not even hard to not camp/tunnel lol only a rare few situations ever call for a little bit of camping.
That's why I don't get why people make out DS/BT is such a big issue. I haven't been hit with a DS in a long time nor have I hit someone who has BT. It's easy to go from survivor to survivor to survivor keeping up pressure without playing toxic.
Eggzactly
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1080562#Comment_1080562
The only perks I have a problem with is DS and BT.
DS should deactivate if the survivor fully healed, healed a teammate, searched a chest, interacted with a gen, or unhooks someone.
BT should be based on how long the killer has stood next to a hook. It shouldn’t work if I just hooked someone and they unhook right in front of me 2-3 seconds right after I hooked someone. Happens all the time when I manage to take someone into the basement. I can hear them following me ready to pull off the hook the second I turn around.
There should be a stall implemented to the mechanics of it. Like in order for it to activate the hooked person should have been hanging for 20 seconds or something. It would help with the bastards that use the “hook tech” that they love so much.
BT would be better if it didn't activate until after 10 seconds of the survivor being on the hook and that it gets based off of distance rather than the TR
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1081498#Comment_1081498
It just baffles me. I guarantee, these same people who camp survivors would be the first to cry if it happened to them. And all these killers camping and tunneling is only going to push more players away from the game, as if there isn't enough already leaving. DbD really has gone downhill fast in recent months and I really hope it gets back on it's feet because I do enjoy the game when killers aren't ruining matches for me.
@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1081498#Comment_1081498
It just baffles me. I guarantee, these same people who camp survivors would be the first to cry if it happened to them. And all these killers camping and tunneling is only going to push more players away from the game, as if there isn't enough already leaving. DbD really has gone downhill fast in recent months and I really hope it gets back on it's feet because I do enjoy the game when killers aren't ruining matches for me.
When I play killer at red rank (Freddy with Pop, Dying Light, BBQ and Corrupt Intervention. Doctor with Whispers, Dying Light, Overcharge and Pop. Oni with BBQ, Pop, Dying Light and Nurse's) I try and play as fairly as possible. I get quite a lot of messages saying thanks to my no toxicity games.
Other killers can do this too, but they decide to be douchebags on purpose for no reason
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1080490#Comment_1080490
Hits the nail on the head. Tonight I've had to wait for 5-10 minute gaps in lobbys only to enter a match to be tunneled directly from the hook, or to have a killer dodge a lobby because 'X reason'. I'm tired of so many players acting like EVERY survivor is toxic and are so amazingly skilled. I'm Red rank, and god knows I shouldn't be. I'm awful at loops, and I focus on gens for that single reason. So, why should every survivor be placed in the same basket just because killers are losing. Some of us just want to enjoy the game. If I wanted someone to stand staring at me for 2 minutes, I'd go stand at a mirror.
Exactly. I'm literally getting camped for looping. I'm being camped FOR DOING MY JOB.
Their excuse is "You were looping so I camped" but then for you it's "You were doing your objective so I camped". We just can't win can we?
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1080494#Comment_1080494
Go perkless, or you noob.
Bet
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@ABannedCat said:
Survivors have plenty of things that are completely uncounterable.
But Entity forbid the killer has one thing that is uncounterable.
The entitlement is real in this thread.
There are several uncounterable abilities on both sides
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1064934#Comment_1064934
I don't know, with a beard like that he might just be a wizard.
There are theories as well that Jeff's dad was the Janitor that they murdered
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@VolantConch1719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1071563#Comment_1071563
Yeah, but Rin retained her injuries and is likely forced to feel that pain for either eternity or until she is no longer of any use to the Entity. Tapp didn't retain his.
Don't forget Bill was dying too. Left for dead.
Ash also sustained injuries in his lore but was patched up when entering the Fog
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@28_stabs said:
If you need DS, BT, DH and Adrenaline, you are boosted rank 1 survivor.
Go perkless and dont create bait topics.
Thanks bud, I'll just run Deja Vu and This is Not Happening
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@ignoredprayers said:
https://forum.deadbydaylight.com/en/discussion/comment/1079493#Comment_1079493
Totally agree, and I'm actually having fun and getting good laughs from the post game salt when Survivors aren't having any fun based on what I'm doing. Thank the devs, don't blame me for the awful game experience you waited an hour for.
Well sorry but that's a bit selfish. Survivors never asked for Ruin to be nerfed, it's just some asses decided to take advantage of it. Some survivors still want to play the game normally and then they run into killers like you.
The amount of people that just want to play the game are leaving due to these queue times just to face this
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@Rex_Huin said:
I don't mind this map. The hatch is always easy to find at least as it always spawns on the ground floor.
Don't mind it as killer either. Although the big terror radius doc strategy is now no more...
You can still cover around 75% of the map with Distressing and Calm Carter's notes and Calm Class 2
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@DocFabron said:
Why is Dead Hard in the center for nerfs now? Bait it.
DS needs a nerf. BT needs to NOT work when the killer doesn't even have a chance to walk away. Give it a 10 second timer after somebody is hooked before it activates and remove the TR requirement.
Ikr? Leave DH alone.
DS definitely needs tweaks and I love your suggestion for BT. It really irritates me when I hook someone then they immediately farm with BT
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1079513#Comment_1079513
Meh, It is not worthful to discuss with people not playing both sides.
Yeah, I bet you play both sides buddy
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1079395#Comment_1079395
Survivor main not understanding the problems of those perks..
Killer main not understanding the problem with his "quality of life" suggestions
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@Kaelum said:
While Scott Jund's idea has merits, it is fundamentally BROKEN!
Why is it broken? Because the chase mechanic is 100% unreliable. Why do you think Mend no longer uses it. Instead, change the mechanic to Pause when a player is downed. When any downed player gets up, the mechanic Resumes in full effect. The only way to permanently End the effect, is to hook a survivor. Once the first survivor is hooked, and the Pause/End phase-out is over, the game plays as it currently does.
Pause/End should linearly phase-out the mechanic over 15 seconds, while Resume should phase-in the mechanic within 1 second. That is how you balance the mechanic, and there would not be any possible way to abuse it.
Nah I'd just prefer it to end with the first down, not resume until they get hooked cause that can be exploited to the killer's advantage.
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@KornySon10 said:
Gen speeds are fine. You only get gen rushed if you are chasing 1 survivor for minutes at a time and refuse to break chase.
If it is taking them minutes to go down, they are better than you. If you can't find a single survivor in the whole game who you can down in a reasonable amount of time, the entire lobby is better than you, and you deserve to lose.
Simple, really.
Scott is a huntress main so it's no wonder he is complaining he can't slap on the braindead ruin and now actually gets punished for mis-positioning his 110 killer on the map.
Actually he's an Oni main now KEKW
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@Liruliniel said:
Can we just stop nerfing crap and focus on game issues at hand like the crippling bugs and the horrid map sizes for starters.
Amen
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@Mo4ntus said:
https://forum.deadbydaylight.com/en/discussion/comment/1075226#Comment_1075226
adrenaline is worth a little more than you think. It really shines on the last 1 or 2 gens just because of the confidence boost. As a killer on the last few gens you want survivors to waste as much time doing other actions than gens but if a survivor knows that the last gen is close they’ll have the confidence to not heal and they will stay at the gen for longer when the killer is coming. Plus getting adrenaline can ensure an escape for not only you but a person you body block. That being said it’s really a fair perk and I don’t see a point in complaining when it can be overshadowed by other more broken perks
Exactly. But tbh that risk of trying to commit to that gen is worth it and is fair due to how the survivor had only be using 3 perks prior to that scenario
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1078039#Comment_1078039
You are in a thread about SWF, apparently you do care. As does almost every single person who plays killer in this game. Looks like my Fox News comment was spot on.
People playing with friends = problem
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1077992#Comment_1077992
Considering this is the first time you are noticing what I have been saying shows you really haven't read anything I've mentioned. You aren't worth talking to anymore, you only see what you want and cannot be swayed in your mindset. I am not complaining about 2 or 3 man, all i have said is that the devs stats about majority of games being comprised of solo 4 man and SWF groups make up a very small percentage of the matches is a lie.
Well you clearly have a problem with SWF if you're talking this much about stats. Who cares? People hate solo because of potato teammates and like to play with friends.
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@ApeOfMazor said:
Ruin is gone now, there is no reason that DS and other meta perks should exist anymore. If killers have to suffer through gen rush then survivors should have to deal with tunneling and camping. Suck it up survivor you got caught. Enough with the 2nd chance perks. Make this game actually fun again instead of a survivor playground.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1077965#Comment_1077965
I find you keep thinking im only talking about 4 man SWF groups. I am talking about SWF in any form, are in a majority of matches played overall.
Well after seeing various topics on SWF. I always assume that someone complaining about SWF means a 4 man team.
So are you really complaining about duos and trios too?
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1077851#Comment_1077851
Disprove my point then. Those "actual" stats are unbelievable by a majority of the community. You are agreeing that only a very small percentage of games are SWF and every other lobby is filled with 4 solo survivors?
Yes I do.
But i can't speak for everyone because everyone's experience is different, I hardly face SWF's and when I do they're rarely try hard.
You can't speak for everyone either
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@MeatBycicle said:
They wont add that because it will disprove their lie that only a small percentage of games have SWF in them. I find that almost 90% of my games have swf.
Your experience does not equal to the actual stats
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@truemvpboyz said:
Survivors are way too overpowered as it is. They shouldn't even be allowed to have perks cause it is unfair to the killer. 4 vs. 1 really? So stupid even to let them have perks when they have the advantage. It stupid I have to camp just to get a kill while the other 3 run borrowed time or decisive strike trying to save him. ######### this stupid BS. I won't play again until they change this.
@truemvpboyz said:
Survivors are way too overpowered as it is. They shouldn't even be allowed to have perks cause it is unfair to the killer. 4 vs. 1 really? So stupid even to let them have perks when they have the advantage. It stupid I have to camp just to get a kill while the other 3 run borrowed time or decisive strike trying to save him. ######### this stupid BS. I won't play again until they change this.
The bait here is tru3
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1075828#Comment_1075828
I'll save this one...
EZ
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Quentin x Nancy
Steve x Laurie
Jake x Nea
Adam x Claudette
And of course
Kingfield forever
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@aregularplayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1075813#Comment_1075813
new maps, new killers, new survivors, map reworks, etc.
quentin's ugly face is the last in priority list.
They can multitask. Do you not know how short changing a face is compared to a whole new survivor, killer and map?
Jesus
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@NullEXE said:
Put him back in the garbage, where the trash goblin belongs
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@Jasonisanicefella said:
This is from a killer main: the new doctor is a slap in the face to Clown, freddy, hag etc
He can spam shock therapy to block pallets with zero consequences, it isn't fair, he should have 5 shocks available and then the need to reload.
He is a better Clown with also tracking and plenty of slowdown.
He should have max 5 shocks and a three seconds reload to top them up.
No
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/1075429#Comment_1075429
Yeah suppose. Obviously if we had 1984 Freddy we would need Nancy. But I would happily take Tina or even Kristen from Dream Warriors.
Yeah 100%
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@Dr_Loomis said:
Hopefully they rework him in to Nancy.
Nah they'll never do that.
The devs themselves said that they much preferred Quentin as a character from the remake
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@Elk said:
https://forum.deadbydaylight.com/en/discussion/comment/1075383#Comment_1075383
One game was all Adams but me. It was a rare moment. Maybe Adams play more around 1-3 in the morning. That's when I had seen them at the time.
You should've joined them 😂.
Imagine that, a 4 man Adam squad
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/1075400#Comment_1075400
I'm sure this will be the year.
Then you can have a speedoy recovery from your obsession! 😂
Don't forget we will eventually look like cutie boi Kyle Gallner
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Hehe yeah boi.
Speedo Quentin will happen this year. I tell you
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@Inji said:
https://forum.deadbydaylight.com/en/discussion/comment/1075302#Comment_1075302
Really? The ones I see the most are Meg's, Nea's, and David's. I am EU myself
I live in EU and mostly see the same 3.
Meg, Claud and Kate
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@Elk said:
Last night i had seen a big wave of Adams. With my at least 12 games last night i say there was 6 Adams. So More Adams!
Yush. Glad to hear that
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@Inji said:
Personally would like to see more Jeff's or Kate's in my lobbies
Idk where you live but I see Kate's everywhere
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Really good voice actor
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@WRussoW said:
The non-toxic ones.
I'd like to see more skilled survivors
Just playing with/against a bunch of potatoes smh
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@Claudette_Baguette said:
https://forum.deadbydaylight.com/en/discussion/comment/1075092#Comment_1075092
######### are you referring to? HUGE opportunity to win? Dude POP rips 20 seconds off of one single gen after a hook. Thanatopobia makes gens take 3.2 seconds longer for each injured person. That's nothing compared to a coordinated team with second chance perks and SWF.
Crutch perks make up for bad gameplay. DS, BT, Adrenaline, etc. require no skill to use but they actively help you win a lot. Hex ruin as you are referring to doesn't do anything. Neither does discordance or whispers. They just help you a bit but compared to survivors perks they all are really bad.
AND don't forget there's 4 survivors in each lobby so they have 4 times the amount of potential crutch perks per lobby which is even more insane.
Sure Adrenaline is bad gameplay.
Adrenaline is a reward for survivors that have lived long enough into the game. Before the last gen pops, they're only gonna be using 3 perks and they might not get adrenaline anyway.
Maybe play survivor 😂
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@Claudette_Baguette said:
Not only gens are done super fast, survivors have lots of crutches (borrowed time, decisive strike, adrenaline, unbreakable, dead hard, deliverance, insta endurance and heal medkits, keys, toolboxes and super safe maps) and killers don't. Usually one gen pops even after the killer finds the first survivor if they are unlucky with survivor spawns. Killers only have NOED and that doesn't guarantee win, pip or anything.
IDK how the devs think this is a good solution and killers are just toys for survivors. Survivor queues are insane right now.
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Definitely high B to low A
I main Freddy, Doc and Oni.
I personally see him as weaker than Nurse, Spirit, Freddy, Billy, Hag and Huntress but stronger than Oni, Myers, GF, Bubba, Pig, Clown, Plague, Demo, Trapper, Wraith and Legion
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@Funguu said:
Hey I know this probably won't happen, but this game is quite successful and is only growing from what I can see, new content is being pumped out the wahzoo and I'm absolutely loving the way this game is taking shape with every chapter!
BUT with new software and tech and all that good stuff coming out! Has anyone ever thought that dead by daylight 2 could ever be a possibility. This is only my imagination talking but I wonder what it would be like and have it be of AAA game quality? Just a thought :)
Nah they're just gonna stick with this one and keep updating it till it dies



