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OMagic_ManO

OMagic_ManO

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OMagic_ManO
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  • @xmenfanatic said:
    I totally dig this! I think you're rather spot on ^_^

    I'd imagine that Kate being an upbeat guitarist/musician, and Jeff being a sensitive and sweet rocker/roady that they would probably have a brother/sister relationship.

    Also, I'd guess that David King is also slightly protective of everyone, or if not for altruism then for his own ego. His We're Gonna Live Forever makes me think he is that a-hole that won't admit he cares and is a bully, but still wants to protect people he considers his "pack"/"team".

    Thanks for sharing this! It really puts all the characters dynamics into perspective when written out like this!

    I imagine David being a Jeff who hasn't come out about his heart of gold, he cares for the survivors but covers it by showing his own strengths in chase, keeping them out of danger as he shows off, I imagine Jeff and Kate being a father/daughter relationship, Jeff is super caring especially towards her.

  • Frank - Hardcore music, some dark and edgy #########, metal, rock, the works.

    Julie: Possibly some famous pop or instrumental music.

    Joey: Some rap or jazz, trap music???

    Susie: Orchestra music, possibly classy? Vibes music, some lo-fi.

  • @Detective_Jonathan said:
    Susie looks like a twitch thot tbh. I doubt Frank would want anything to do with her.

    I don't believe Frank sees any interest in Susie like that, he has a romantic interest in Julie, a bromance with Joey and he's protective over Susie, wanted to make her stronger?

  • Damn Frank and Julie are canon so that means Frank is one smooth criminal.

  • I need to put some time into Wraith, beautiful lore story, if I like the Wraith, definitely plan on getting his outfit.

  • As stated the game has several years of updates planned, AT LEAST 5, let's see where this goes!

  • @Shad03 said:
    They... They are already in the realm of the Entity. Uhhh.... Wait, did I read the entire premise of the game right or...?

    Best to pretend this thread doesn't exist.

  • I know there are people who ship inter role relationships like Jake x Huntress, don't know 100% if I ship Amanda and Michael, but i would imagine she at least admires him and his ways.

  • Clap Clap I love this, willing to help if you need.

  • I run this as a troll build:

    Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any add ons that gets you to EW3 fast.
    Ebony Memento Mori offering.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

    Regular build?:

    Nurses Calling.
    Discordance.
    Bamboozle.
    Franklin's Demise/Spies from the Shadows.

  • I run this as a troll build:

    Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any add ons that gets you to EW3 fast.
    Ebony Memento Mori offering.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

    Regular build?:

    Nurses Calling.
    Discordance/Monitor and Abuse.
    Bamboozle.
    Franklin's Demise/Spies from the Shadows.

  • The Nurse as an S tier? Maybe for killers with a 1,000 hours, otherwise, she's awful and easy to loop.

  • @ShyN3ko said:

    - Monstrous Shrine

    - Play With Your Food

    - Unrelenting

    - Surveillance

    PS: SARCASM

    YOU SCARED ME.

  • I run this as a troll build:

    Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any add ons that gets you to EW3 fast.
    Ebony Memento Mori offering.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

    Regular build?:

    Nurses Calling.
    Discordance.
    Bamboozle.
    Franklin's Demise/Spies from the Shadows.

  • I run this as a troll build:

    Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any add ons that gets you to EW3 fast.
    Ebony Memento Mori offering.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

    Regular build?:

    Nurses Calling.
    Discordance.
    Bamboozle.
    Franklin's Demise/Spies from the Shadows.

  • His mending should only be allowed by self care or another survivor, also make the mend restart if you stop? That seems fair, make the mend much longer, allowing chain hits, giving high pressure.

  • Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any add ons that gets you to EW3 fast.
    Ebony Memento Mori offering.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

    100% troll build.

  • Micheal Myers should have perma E3 always, and be able to Mori in E3.

  • Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any add ons that gets you to EW3 fast.
    Ebony Memento Mori offering.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

  • @JanTheMan said:
    Make him have skill.

    Thanks for the helpful contribution.

  • @ShrekIsHot said:
    Iron Grip.
    Agitation.
    Enduring.
    Mad Grit.

    Fragrant Tuft of Hair.
    Any perk that gets you to EW3 fast.

    Micheal Myers with 1 shot power while holding a survivor, 18% faster speed, basically a slug build. If the survivors don't die by your swing, you could very well possibly get a DC from the person you are holding, Decisive Strike? No problem.

    I mean add ons.

  • PWYF could use a rework? Possibly, either you lose all tokens for a missed hit or you earn 5% at max for hooking your obsession, if he dies, you lose it all, makes sense, no number changes.

  • Survivor and Killer DS is both gross, but I disagree with the killers can't see survivors, it's not like killers can see what perks they have, just the items. There is no benefit in who you play, with seeing killer, you could set yourself up to not die the whole game, it's meant so you are prepared for anything, victims don't get an alert of who their killer is.

  • DBD battle royale.

  • I don't use NOED but it's solely just Survivor entitlement.

  • I mean, up to you, in my opinion, you are playing killer. Killers do not have empathy or sympathy. A killer kills for their lust or urge, or to please others, maybe you'd like to be a supporting survivor? But generally killer is meant for not allowing survivors to survive.

  • @Edys said:

    Disconnects

    • flag system: user.has_disconnect = True/False
    • 1 DC: flag becomes True
    • 2 DC: 3 minute wait before joining / creating a lobby
    • 3 DC: 15 minutes wait
    • 4 DC: 1 hour wait
    • 5 DC: 24 hours wait
    • 6 DC: 48 hours wait
    • 7 DC+: 48 hours wait + player can play only in hell queue
    • every 96 hours (4 days) or every 7 games without disconnections (only solo, not swf) the player loses 1 from his dc count

    Hell Queue

    • a special queue for flagged players (basically, players that abused somehow the game. for now let's say disconnecters)
    • once a player is in Hell Queue, he can play only against other players in Hell Queue
    • if a swf group has one player in Hell Queue, the group will be queued in Hell Queue
    • normal rules still apply: if a player disconnects from a game his counter still increases, if he cheats he's still reportable etc.
    • players in Hell Queue do not know they are in Hell Queue
    • once in Hell Queue, player record must go back to immaculate (e.g. if he's in the Hell Queue due to 7+ DC, he must wait for his counter to go back to zero before being able to go back to the normal queue)

    (EDIT: increased the amount of time / games needed to regress dc count)

    I would dd a comment but this basically simplifies what I want, stability for all platforms as well.

  • @Eveline said:
    DS removed
    Flashlight removed
    Moris available only after second hook
    Insta down and other op add ons removed

    Eh, I think all are okay considering their rarity.

  • Noob3, Hybrid Panda and Zet0r!

  • @Poweas said:
    Allow them, once I had a baby clown tunnel me for 5 gens, then when I finally escape he cries about how with Hag he could have easily got me, so we go into a kyf me, him and a friend of mine, I loop him for all 3 gens and he couldn't catch me. He called my window loops 'spamming'. I laughed at him and he blocked me, that was back on xbox though, are u on console too? Since you get a lot of manchilds, like Ochido.

    PS4, yeah, Micheal main of course, Clown too.

  • @Master said:

    @ShrekIsHot said:
    I consider Nurse to be below Freddy and Legion, I have no issue with Nurse, easy killer to loop and run from, slow speed and no one really lands a hit with Nurse except Nurses with MASSIVE amounts of hours and rank 1's, she is only good for speeding around the map, but there are plenty of other killers that can do that and are more effective.

    Someone please explain to me how some people rate Nurse a S tier killer.

    If you think you can loop a nurse, then you havent understood what looping means or how nurse works.

    Oh, I definitely know, every Nurse I play against can't warp at all, easy juke and spin around, easy U-turn and hide behind.

  • @Poweas said:
    You definitely play on console, and if you don't then your undoubtedly rank 20.

    I play Console, PS4.

  • @Shroompy said:
    How to tell how effective a killer is, is to look at their base power and judge it off that. Nurse has the strongest base power in the game, she can ignore pallets and windows, and basically any tool a survivor has to have a chance at escaping. She has great map mobility and can easily get the match back in her hands. Of course this comes with a lot of skill, picking up the Nurse you won't be able to do much but if you have tons of hours put into her, there's almost no beating a God Nurse. Compare it to a base Hillbilly. A top tier killer who's easy to learn, has an insta-down, great map pressure. But he can still be looped. Now, this all depends on what platform you're playing. If you're playing on Console its understandable why you might think going against a Nurse is easy. But on PC its a completely different story. I also like the fact that you use Legion as 1 of the worst killers. While you're not exactly wrong. They're not the worst. I've made a killer tier list a while back that got some good feedback.
    If you're interested, have a look.
    https://forum.deadbydaylight.com/en/discussion/40299/killer-tier-list#latest

    I play PS4, that may be why but I have never died by a nurse, most times I go without being hit at all. I just see her as not at all scary to play against and more of a benefit.

  • @fluffybunny said:
    Bad computers can impact performance. The complaint about KYF people "bossing" you around is laughable. You chose to play with them and there's no points involved. Often they won't use certain items, themselves, and if you really have an issue with it, don't play with them. There's absolutely no reason to complain about what you choose to subject yourself to on the forums.

    If they go for an insta-save and don't give you a chance to move away, that's on them and a bad play by them. Camping isn't against the rules, anyway, and they're just being delusional. Survivors can't camp gens, though, and if they keep going back to one you're pressuring, that's typically a bad play by them unless others are working on other gens, too.

    While playing against a killer, he had StBfL and I was the obsession because no one had an obsession perk. I was playing solo and when end game came, the other person DCed to try to give me hatch. When the chat came, I was called names and he flamed us both, assuming with were SWF and (seemingly?) that I had DS.

    Trust me, I regretted it, I didn't talk to them after that but right you are on the kyf.

  • @se05239 said:
    Unstoppable (Killer Perk)
    Pressing your action key (or whatever) causes you to tackle a short distance in front of you, breaking any used pallets that's in your way without losing any momentum. Unstoppable goes on a 160 / 140 / 120 seconds cooldown after being used. Getting stunned reduces remaining cooldown by 50%.

    Basically a killer version of Dead Hard that breaks pallets.

    Survivor's worst nightmare, huge rip in the chat.

  • @venom12784 said:
    My point is that we all need each other for this game to work. It sucks when some dc survior or killer. Just keep playing 

    AGREED.

  • I feel like it should be like Rainbow Six Siege and you get a time ban penalty for DC'ing, maybe make it so survivors don't lose their offerings or add ons for a DC? I'm a killer main so if I DC, that's my fault for losing my stuff.

  • Jake is my favorite, or Jeff.

    Laurie as a terrifying scream but it sounds like a bird squawking.

  • To give survivors a scare, maybe his mend would act as regular healing, you need self care or someone else to help you, more like The Pig, adds pressure. No one is saying to get rid of Hillbilly's chainsaw move, but Legion's is just a lesser Hillbilly technique, but just advanced speed for being 110%, survivors are really just whining about it, my only issue is that Feral Frenzy's mending needs to strike fear.

  • I think he should play like the doctor in the fact that when you get shocked, you scream and it stops what you are doing and periodically makes you stop, same with sleeping, you get a little tired or sleeping animation and you occasionally pause and close your eyes, meaning you stop? More usefulness in that.

  • @TeambossFloze said:
    Id like the putting people into dream state bit changed so you cant just stomp around the map holding down the button until you randomly find some stealthed Nea or Claudette. I think itd be good for it to maybe run out ? and replenish like the spirits phase. Remember the rework is mainly because its not fun to play as Freddy or Against Freddy.

    Freddy is bad enough and you can easily get out of it in 10 seconds.

  • @No_Mither_No_Problem said:

    Clown slows himself down when he throws his bottle alongside the Survivor, making his power useless.
    Survivors can use this slowdown to negate his power by not being afraid of the gas, making his power useless.
    The Clown can do literally nothing when Survivors just sit at a pallet, making his power useless. Meanwhile, that’s a death wish against Huntress.
    The Clown has no map pressure, whereas Huntress can score cross-map snipes.
    The Clown has 18 different bugs, including his bottle exploding in his hand and Survivors giving no visual, audible, or scoreboard-based indication of being intoxicated.

    The Huntress' hitboxes and glitches are just as bad, that's what add ons are for, Huntress is already 110% speed so the small delay for Clown makes it so it's balanced more so, he still will out chase them and hit them rather than rely on hatchets. If you are a GOOD killer, you don't need to rely on cross pallet hits and you should be good with looping, The Clown indeed does add pressure, fast, multiple hits with his bottles and knife, Huntress is slow and dependent on making the shot, you are basing a part of the argument on glitches, not real game play, the Huntress is dependent on her ability and would not be able to make up otherwise, Clown is multi useful, a good Clown is hard to dodge in a chase, even a good Huntress is easy to avoid, try and dead hard a hatchet, or 360 it, won't work vs. his bottles.

  • @Artisks said:
    clown without addons is one of the worst killers lmao.

    I had Clown at 0 perks, 0 add ons when I first played and got him and I got a 4k lmao. 2 gens done.

  • @Master said:
    Ok let me sum up
    "Freddy is a viable killer"
    " It's easy to gen rush Freddy, even tunneling is not able with Freddy"

    Then he has no tools at all that help him against loopers, he has no map pressure

    I dont think I need to explain the contradiction.
    Poor freddy has been waiting for his buff for years now, its a shame

    Lmao, I was trying to point his ups and downs, as Micheal Myers in my opinion, is the best killer, but can be avoided and worked around, Freddy can't compare but he is reasonable to play against, they did announce a buff to Legion and Freddy I believe????

  • @LukaKovac said:
    When will be teaser or something?

    Should come around March???

  • Hello Shad03, I already proposed this idea on my forum, but I think that they should all have Survivor Status and have their masks off until they enter Feral Frenzy, which would enter a transition into sticking their mask on? They keep the 110% if the survivor deal would work since the trailer portrayed them so, Frank is fast so it would make sense, but they have 0 TR, no lunge, and no indication of being a killer except for the blade and look, they would get a 32 terror radius and have the same appliance of Feral Frenzy with lunge, I have no problem with that but to heal from the mend, you'd need another survivor or Self Care, and the heal would take as long as Self Care would.

  • @flojoe said:
    I'd suggest:

    D: Remove the Legion entirely. Such a bland, boring killer.

    Useless comment, we are trying to debate on how could the Legion be better, not remove him because you get smacked at least 10 times in a game by him.

  • As another thread was mentioned, he should be considered a survivor with his mask off and his eyes are covered as they are in the trailer, he would have a 0 terror radius and be in 3rd person, like a regular survivor, but have a transition to Feral Frenzy by him sticking his mask on, making him a little more skilled, maybe make his Feral Frenzy duration slightly longer if so? If no survivor route, then the Feral Frenzy is okay, the mending process should take as long as it takes to heal with Self Care and to add to that, you should only be able to mend with self care on or another survivor helps you like it is for you to snap out of it for Freddy, to heal in general from the mend is to have another survivor heal you or Self care, which would add intensity to the mend, since no one cares about mending.

  • @Shad03 said:
    I did an entire post of this. If you wish I can send Link to it. Warning, some guy who knows not what the game is has commented there, leading to an entire comment thread of it's own.

    Link?

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