Perk Ideas?
Anything goes, I want to know what you think for Killer and Survivor, any ideas allowed.
Anything goes, I want to know what you think for Killer and Survivor, any ideas allowed.
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Trap Door
Survivor Perk
Whenever you exit a locker, place a trap inside it. The auras of trapped lockers are revealed to all Survivors in white. The next time the Killer opens that locker, if a Survivor is not hiding inside, the Killer become blinded for X/Y/Z seconds (I don't know good numbers to put here).
This effect applies to the last A/B/C (unlimited?) lockers you exit. After a Killer triggers a trapped locker, all lockers become disarmed again.
I like the idea of that! I'll try to add the x/y/z and seconds.
Seconds in blindness:
2/4/6
Lockers:
1/2/3
Unstoppable (Killer Perk)
Pressing your action key (or whatever) causes you to tackle a short distance in front of you, breaking any used pallets that's in your way without losing any momentum. Unstoppable goes on a 160 / 140 / 120 seconds cooldown after being used. Getting stunned reduces remaining cooldown by 50%.
Basically a killer version of Dead Hard that breaks pallets.
Survivor's worst nightmare, huge rip in the chat.