NomiNomad
NomiNomad
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- Username
- NomiNomad
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Comments
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No, by forum rules that isn't allowed. Any kind of naming isn't allowed, to the point where people censor all names, even if the interaction is positive.
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I'm by no means Nurse's biggest fan, but this is the dumbest idea of nerfing her I've heard. This nerf would make her incredibly weak.
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I would guess Sole Survivor is in there for least Survivor used. It's Laurie's worst perk. Maybe some of Ace's perks as well.
For killer? Predator is likely up there, and I'd guess Monstrous Shrine, but I can see Basement Bubba's bringing that thinking it actually helps.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2362995#Comment_2362995
That's pretty sweet tbh.
I love trick knives on trickster, so knowing this will make me want to play him more since I don't necessarily need to hold off on throwing a knife In case I get main event now :)
Ty for explaining it to me.
No problem!
People are saying he's the Slinger because it's really not that hard to hit six knives, and the punishment for missing is basically non-existent compared to Slinger and Huntress. I'm holding off my judgement until the Live patch comes out, but if these changes go through Trickster will certainly be a lot more oppressive in chase.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2362988#Comment_2362988
What's the main event buff btw? Can you keep main event finally rather than instantly having to use it.
Laceration decay sounds like a fair balance. Better in chase, but if you escape they go away quicker.
You can hold Main Event for 30 seconds instead of 10. It takes 30 knives to get it now, and it starts much faster.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2362313#Comment_2362313
What's the change to trickster, sorry if I'm out of the loop but super curious
The number of knives needed to injure and down went to 6, down from 8. He also got some Main Event buffs, and the laceration decay is quicker.
Trickster can hit at least four knives in a vault animation.
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I personally like a lot of lore for the game, so I'd definitely be interested in them expanding upon it. I'm not sure what a Story Mode would be though.
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Damn, DbD's been surviving its downfall for 5 years? Impressive.
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I mean, I don't particularly going against Trapper, no. There are more fun killers in the game to face, imo.
That doesn't mean I think he shouldn't get buffed. And no, I really wouldn't care. Oh God, he can carry one extra trap! It's not like giving him another trap at base would break the game.
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I'm in full agreeance with you though. I don't think they should add them back until the game is in working order, but they amount of times I spawn in (either as killer or Survivor) and somebody either DC's immediately (likely to de-rank) or after they get downed once, no matter how long the case is, is really starting to get on my nerves.
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Incoming people sayings "DCing is alright" in 3..... 2..... 1....
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Uh... I've changed my mind Dev's, don't remove the Standing still mindgame.
No reason why I changed my mind.
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People are gonna complain if you run Monstrous Shrine (that damn OP perk) and only Monstrous Shrine, and they'll complain if you run Blight + Meta.
People are going to complain no matter what you do. The same thing goes for Survivor builds. Killer's complain no matter what too. People will complain if you run off meta, on meta, whatever.
People complain. Just play what you want.
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I imagine a good portion.
But hey! At least it looks pretty!
Right?
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2360365#Comment_2360365
Killer legendaries are getting removed in the next update, devs probably aren't looking into giving them unique aspects.
Your are completely right, I totally forgot about that.
Ignore me.
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I think killer legendary skins should get unique effects and sounds. Like Oni Minotaur maybe having a club and different sounds instead of a Kanobo and Oni's regular sounds. Krampus Trapper having different growls.
Admittedly, I can see how that would he confusing for new players though.
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Consoles get the BP and Shards too.
PC players are not at all at fault for the ######### BHVR pulled. And news flash, it's affecting some PC players too. Stop being so bitter towards a portion of the player-base that did nothing to you.
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Then killer's don't get to complain about exhaustion perks or SWF.
It's either both sides get to complain or none do.
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Boy, are you gonna hate the fact that they're supposedly making them basekit.
I don't really have an issue with current Mori's. They're an extended last hook that show off an animation.
Key's can be annoying, in my experience most people who blatantly bring keys into the lobby are really bad. Most of the key escapes in my games are from keys found from chests.
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I don't know... Something tells me this person wants Bubba nerfed...
Don't know what it is...
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EAC has never been 100% foolproof. I think it's mostly working, since I've been playing this game for years and never encountered a hacker. But never 100% foolproof. Best thing you can do is report them.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2358052#Comment_2358052
Auric cells would be a real a apology
So you want free money? Auric Cells are a paid currency.
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That's enough internet for today.
I hope you find the... Media you're looking for.
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It's honestly incredible. I hope Puppers makes it through okay.
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Buff? Myers or Trapper. I believe they're both outdated compared to the rest of the cast.
Nerf? I don't know. I don't think it's as simple as nerfing Nurse, as one wrong change could make her the weakest killer in the game. I think the only thing to do is completely rework her.
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If I feel the Survivor was good and I got thoroughly dunked on, then I probably won't accept it. You played well, you deserve to get out. It's not really a matter of pride or anything, I just don't care too much if I win or lose.
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Perfectly balanced.
As all things should be.
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Goddamn, we're just necroing everything today, huh?
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Oooh, tunneling thread in the flavor of Necroed?
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I would just completely rework this perk. It's useless for all reasons aside from insidious camping Solo's.
It's useless against SWF, so it's literally just used to bully Solo's. There are so many better ways to become Undetectable.
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I mean-- I can give you no other advice then just to not chasing as a 110% if they do that. Especially if your out of hatchets/blades, or way out of your range as slinger.
Or I guess out of your web as Hag. Spirit, you can use your power to catch up.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2354291#Comment_2354291
A very interesting choice, if I do say so myself. No wonder Yui is the only survivor of the newer cast that I took to P3.
I don't know, I just remember all of Cursed Legacy fondly. Oni is one of my favorite killers. While none of the perks were amazing, I think they all have their neat uses.
While I don't use her very often, I like Yui's design. I find both Yui's and Oni's lore fascinating.
A close second would be Descend Beyond for a lot of the same reasons.
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Cursed Legacy.
Oni is still my favorite killer visually and Yui is cool.
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Out of everything I've seen.
This is either--
A. The most entitled, or
B. The most proof you don't know how to play the game. If you know how to run Shack, it's a strong loop. Not the strongest, but strong. Regular M1 killers can't do anything against Shack.
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I think Trickster is already incredibly irritating to go against, but this doesn't mean anything. I had Survivors DC against on Old Wraith on Pre-Rework Ormond just because they got hit early.
Especially with the penalities off, people will DC for the most petty #########.
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At this point, I want it just to see how apeshit everyone would go.
Have no connection to FNaF.
Don't really find it all that interesting.
I just think it'd be funny to watch.
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@xxshyguyxx said:
Ps4 here. Not letting me join. Or send invites. Keep getting server error.
Hmm, that's weird. I haven't played the game in a few hours so maybe something is wrong with the servers, or perhaps this is a PS4/Sony issue.
Either way, I'd recommend you report it to the bugs section. https://forum.deadbydaylight.com/en/categories/bugs
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Yeah, that's a glitch. SWF is still working fine as far as I'm aware.
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@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/2351682#Comment_2351682
No it shows most played Killer with Doctor. That includes DLC Killers.
I didn't say DLC killers. I said Original.
These stats don't show licensed characters (if they were more popular). Or at the very least, they focus on Original characters. The right sets of stats literally specify the fact they're taken from Original Killers.
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While I agree, I wanna point out Wraith is the most popular original killer. For all we know, one of the licensed characters is more popular. Probably not though, since Wraith is free.
It's weird, I barely ever go against Wraiths.
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2351635#Comment_2351635
Oni does seem to love the indoor maps for some reason...
Oni may but I certainly don't :(
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I love Oni, he's one of my three mains.
But every ######### time I play him, I get the Game. It's like a curse.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2351272#Comment_2351272
At the very least, insidious needs a complete overhaul. The only purpose it has is to be toxic as hell
I fully agree with this. Insidious is a terrible perk in all instances except basement Bubba camping. And then it's yet another perk that only punishes Solo's.
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I mean, I main Wraith, Demo, and Oni. I do fine.
Unless I get Oni on The Game, which happens every single time I play him.
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Did they just plain out not include the Licensed Character kills and escapes? I mean, I understand why, but if they did that is a lot of info we're missing.
The kills of 7 killers and the escapes of 10 survivors.
Edit: No, I'm an idiot. I forgot to look left.
I hate myself.
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To be honest, a lot of the Killer's aren't super faithful. They gotta do what they gotta do to get them in the game.
I guess maybe Pig? Amanda was always more violent then Jigsaw anyways, and he was probably too weak to ambush anyone. Though I don't remember seeing her Assassin Creed lookin-ass hidden blade at all.
Michael too, maybe? From a lore standpoint anyways, where he stalks his victims before brutally murdering them.
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@kisfenkin said:
https://forum.deadbydaylight.com/en/discussion/comment/2348651#Comment_2348651
It isn't that Nintendo OR Google 'allowed' it. It is that BHVR were willing to do whatever Nintendo and Google required, but they obviously have not yet done whatever Sony is requiring, making it on BHVR to do what is necessary to make this happen.
Whatever helps you sleep at night buddy.
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@kisfenkin said:
https://forum.deadbydaylight.com/en/discussion/comment/2348572#Comment_2348572
You are wrong. ALL of the evidence clearly shows that you are wrong. You cannot defend BHVR in this, because of that evidence. BHVR have not yet done whatever is necessary to make this happen.
It is 100% on BHVR, NOT Sony.
Then why are Nintendo and Google allowing it?
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Unless you use it for distance, which removes any and all interactivity at all.
I personally don't really mind DH, but saying it's "one of the best" is disingenuous and just shows a bias towards the perk. The main use of DH, that of dodging a hit, barely works most of the time. If that worked, I might agree that it's a well designed perk.
DH for distance is uncounterable, and as long as you have a basic understanding of loops is very easy to do. It removes any interactivity of the killer.
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@Roadrunner said:
https://forum.deadbydaylight.com/en/discussion/comment/2348475#Comment_2348475
No i mean Hawkins. The worst map by far. Winning a loop there without breaking a pallet is nearly impossible. I just played trickster there and its not even possible to hit the knives cause everywhere is something you can hide behind.
Well, eh, I don't know what to tell you, other than Trickster is apparently not very good on that map. There are very, very few safe pallets on Hawkins.