NomiNomad
NomiNomad
About
- Username
- NomiNomad
- Joined
- Visits
- 6,225
- Last Active
Comments
-
The Hemorrhage Syringe is actually an idea for a perk I've had for a long while. In the perk version, it would make the User broken for a set amount of time.
The Killer Add-ons seem neat, but I can see them both being a bit powerful (or very powerful in the Wraith one's case. It would completely take away any visual sort of interactivity.)
IMO, both the killers listed need some sort of Add-On pass, especially Myers along with some changes to his power, so maybe we'll see these kinds of add-ons. I like the Myers ones a lot.
-
This is very off topic, but can I ask where you got those icons and character portraits? They look amazing.
-
Welcome to the DbD Forums, where asking "Hey, is this character gay?" results in five pages of people going "I'm not homophobic, but..."
More on topic, I'm not quite sure if I get... Gay from what the lore said. It seems a little too vague when it seems the Dev's are going to confirm a character as gay. I could be wrong though, and if Jake being gay makes people happy, I'm happy.
-
@loopsahoy said:
It's removing the terror radius from your game, not theirs.
Yes,
Which makes tracking with audio much easier for a killer that relies completely on hearing.
-
@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2385960#Comment_2385960
Trickster's spread and his handedness with his throws mean that its impossible to land all his knives because he isn't accurate except maybe at point blank range. Especially in high ranks where Survivors know this and alter their movement to counter his throw patterns (i.e. zig zagging in rhythm with his left and right handed throws).
Then why are you talking about health states? It doesn't matter if he can't aim accurately. You wanna know what most Tricksters are gonna do?
They're gonna down a single person, and then reload. Unless theirs another survivor close, in which case you can easily spam another health state if they're close enough. Is it a good nerf? No, they touched the wrong thing. But acting like this is going to ruin him is just wrong.
Unless we're forgetting that Huntress also has to reload after downing a single person too, right? And she's punished much, much worse for missing.
-
This is under the assumption that said Trickster would hit every single knife he throws. This is still a substantial buff to his 1v1, and nobody can change my mind about that when he can over half of the knives he needs in a single vault animation.
Can we stop whining for like half an hour? Wait until people can actually play with the killer?
-
Said it once, I'll say it again- Oni, 100%.
Favorite survivor, Steve. Non-licensed, I'll probably go with Yui or Felix.
-
@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2384059#Comment_2384059
True, but sometimes you have to change the formula for killer lore.
Like I said in a comment of mine, having the same formula of "bad man do bad thing because he bad," gets boring very quickly.
You can still have bad people with complex backstories. Like Oni, he's a terrible person because he is a product of his time and environment, as well as him being of an angry temperement. Not because he was born terrible, or all of a sudden became a bad person.
In fact I hope BHVR does more lore like Oni's in the future. It isn't a cut and dry " bad person do bad thing because he bad," and it isn't humanizing him too much either.
Of course you want variety, and sometimes people are just terrible human beings for whatever reason, or sometimes no reason at all.
But with this being a slasher genre, it is getting over played in my opinion.
Well, that's fair, but a lot of the killers lore already does that. A lot of it is trying to humanize them. Trapper wasn't born like he is in game, years of abuse and manipulation from his father turned him into what he is.
Wraith wasn't born a murderer, he faced the genocide if his people and watched everything he loved die and burn. The killings of the mercanaries just gave him a taste of vengeance, and Azarov tricking him just pushed him over the edge.
Spirit is probably one of the best examples. She is a victim, being manipulated by a force she can't possibly understand.
Oni is just as you said, a product of his time.
But in Clowns case, I don't think he needs a sob story. It just doesn't fit, in my opinion.
-
@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2384059#Comment_2384059
Yeah, I’m fine with it if it’s in the vain of Doctor. Just not interested in ‘boohoo bad thing happened to the clown feel bad for him’
In my option, Clown is the most generic character in the game. He was made for the aesthetic alone, imo. I've got a feeling BHVR knows this. So, either they'll just go full in on his crimes and show him as horrendous person, or there's a chance they'll try and give him more character. I personally don't really care.
-
@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2384043#Comment_2384043
I love doctor’s lore, and have no issue with it.
That's good. I'm just pointing out they haven't humanized every killer, because I'd I remember right (which I may not be) Doctor wasn't humanized at all. He was pretty despicable from the first entry down to the last.
If I had to guess, it'll be the same for Clown. Probably Trickster too, whenever we get his tome.
-
They haven't humanized every killer at all though. Most of them, sure (though I feel like Nurse's didn't do anything good for her character).
Doctor's, if I remember, right, didn't say anything about some tragic back story. He was a sociopath from the start, and they never attempted to make you feel bad for him. It was just reading about an evil man being evil.
As for Clown's inspiration, Clown is one of the most generic serial killer backstories they've ever released. If he wasn't dressed up as a clown, they wouldn't be compared.
-
Probably for consistency reasons. Both on the killers end and the survivors. Other than that, no clue.
-
If anything puts Tony Todd's glorious voice in this game, I will be very happy.
-
Ghostface's Shroud is just broken.
That's all there is to it. Sometimes you can't reveal him while doing exactly as you are supposed to do, and sometimes you reveal him from behind a wall.
-
@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2381927#Comment_2381927
An original/licensed creature would be interesting
If Trevor really does like DbD, I think it'd be awesome if he were to create something original for DbD. He makes some really unnerving stuff, I'd actually be scared of a killer again.
-
I'm not sure if Siren Head would work out, but if DbD would get Trevor Henderson to work on a creature design with them? Damn, that'd be badass.
-
I mean, you said it Killer wise. Oni, imo, is currently the best original killer in terms of design. Nothing in this game comes close to Oni, other than Blight and Deathslinger.
Survivor wise, I can't really pick. I think Elodie, Felix, and Yui are real cool characters.
-
I'm gonna agree with some of what the others have said and just say we should remove map offerings. If I get a ######### map by chance, whatever, but when I get a ######### map because I was sent there? Exponentially increases my salt.
I'm gonna be the only one to say I don't mind Dead Dawg. The breakable walls and lack of safe pallets are stupid, but I like the aesthetic.
Much rather play on a map like MacMillan, but I don't mind Dead Dawg. RPD and Midwich are 1000x worse imo.
-
From a mechanical standpoint, I find Killer harder. There's simply more to focus on than Survivor gameplay, IMO.
That doesn't mean Survivor gameplay is easy. From a mechanical standpoint, I find it easier. But from just how much is out of my control, the matches can be harder. Sure, I can put out a Map offering or something, and I can control my own gameplay... But I can't make my teammates do gens when I'm getting chased, I can't make them throwing every single pallet, I can't make them not go down after 7.5 seconds.
I can't make the Killer not facecamp or tunnel me because I dared to play the game well. And because someone will say it, no, I'm not saying these tactics are unfair nor problematic. I am simply pointing out I can't do much but sit there, which is not fun. And with the teammates I get they farm me off hook anyways.
So, imo, the mechanical skill of killer = harder. Not incredibly difficult, but harder than Survivor.
The fact that I have to rely on other people can make Survivor way harder though.
-
Steve = The only Survivor that matters.
-
Considering this is the only game of its kind that has succeeded in any form at all, and they just got Resident Evil as a license... Not soon. Not unless things get really bad. Not saying things are 'good' now, they aren't-- I think the performance issues this entire event can not be excused. That being said...
This game has no competition, and it's getting more and more licenses. Despite what people say, this game is not going anywhere, not anytime soon.
-
Honestly, I think Slender would be cool. He'd be such a nostalgia bomb.
The only issue for me is I really don't know how the licensing would work. He's... A creepypasta, pretty much. Public internet property, there's been thousands of different iterations of him in games, short films, pictures, fanfiction... I don't think BHVR would take from something so public. It's the same thing I feel about a possible Dracula or Frankenstein's Monster killer. They're public domain.
I guess technically there was that Sony Pictures Slender Man film, but let's be honest, I'm pretty sure everyone hates that version.
-
if I feel like playing Trapper, for whatever reason, this ######### game 9/10 times see's this, and goes
"Oh, he's playing Trapper for the first time in a bit?
Send him to Midwich and The Game."
every
single
#########
time
-
Coolest: Halloween or Cursed Legacy, they're both just amazing. Honorable mention to All-Kill, I don't why. I just think the animation is neat.
Scariest: I'm actually gonna give mine to Descend Beyond. Imagine watching a person turn into Blight? The sound design and visuals are just spooky to me.
Worst: We already know it's Darkness Among Us. The trailer isn't bad, but it's just misleading. Hell, even the name is misleading.
-
The only reason is to have fun, and make sure your fellow players have fun. If that isn't what you wanna do, then don't.
Play how you want, but you can't really get angry at people for not enjoying how you play, nor complain about how others play.
-
I'm not really gonna say anything about the balance of this perk because I really don't care too much, but I will say I am seeing this perk WAY more than any other right now.
Both as Killer and Survivor, it's practically guaranteed for at least one, more often two Survs to have Prove Thyself. I swear it wasn't like this before the event.
-
@TurboTOne said:
https://forum.deadbydaylight.com/en/discussion/comment/2373798#Comment_2373798
Didnt People think its Candyman a Year Ago ?
Back then they were just pranking us. But ey, maybe it really is him. At One point they said wich Killers are going to be Licensed next and wich Ones will be Original. But i cant quite Remember.
People think it's Candyman a lot.
Admittedly, this time does have some more basis, but we'll have to wait and see.
-
Well, the next mid-chapter update is (supposedly) fixing console lag, buffing Trickster, and nerfing keys and Stridor. There's more too it, but I can't quite remember everything.
We have no news on the next chapter, though there is some theorizing it will be a Candyman chapter due to a tweet from Tony Todd, the man who plays Candyman.
-
@TheGentlemen said:
https://forum.deadbydaylight.com/en/discussion/comment/2373787#Comment_2373787
Scream 5's release is coming soon, which may lead to something, but I highly doubt it as well. Which is sad. He is my favorite killer in this game.
I think one of the issues is Ghostface's power is very simple. There's not a lot they could do to it, I guess. I'd love if they added some effects to Nightshoud or something. Maybe maybe your action speed faster, but make it easier to break you out? I don't know. His add-ons are just so boring.
I'm assuming you play Ghostie because if Scream, right? I'm curious, what does a Scream fan think of DbD's version of Ghostface?
-
Ghostface is a killer where his Add-Ons are kinda boring. He only has a few of any use, the ones you listed, with the rest either being terrible- Like stalking movement speed -or used for meme builds, like his crouched movement speed. Detection Range is decent in theory, but his whole detection aspect is broken in general.
His best are by far his Night Shroud recovery add-ons. Night Shroud just takes too long otherwise. I'd want them to buff his base recovery speed and nerf these add-ons, but honestly I just think he needs a whole add-on pass so he can maybe get some interesting add-ons. I doubt it though.
-
I think it's because he's tall and doesn't kneel down? I don't know, I always noticed this too. I'd assume it'd have to do with his... Rotundness.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2373329#Comment_2373329
But Yui is best girl though.
Steve isn't constrained by a title like best boy or best girl.
He is simply best.
-
@[Deleted User] said:
stranger things season 4 leaked! multiverse of the steves
Into the Harrington-Verse.
-
@GannTM said:
I think four Yuis would look way better.
Four Yuis would definitely look nice, but I don't think they'd generate the pure beauty four Steve's do.
-
I thought you might.
-
@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2373166#Comment_2373166
Yeah, I was gonna suggest making all the common perks instantly unlocked so that it wasn’t just for SC.
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2373166#Comment_2373166
I think unlocking the generic perks for everyone is a great idea.
At this point in the games cycle, with so many perks, I think this is one of the simplest things they could do if they don't wanna lessen the grind any way else.
-
I really wouldn't mind if all the the generic perks were fully unlocked on each character, both survivor or killer. It'd be a good way to lessen the grind at least somewhat. I'd prefer other ways, but it's an idea.
More on topic, I understand to an extent. I have bad anxiety in general, and I used to be the same way. I still am sometimes, especially in the endgame. Spine Chill is my crutch perk, I fully embrace it.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2372771#Comment_2372771
Sometimes I play swf with american players, and the max ping I get is 120, which isnt bad IMO.
Dont lag during the game at all on my end so I was hoping it wouldnt make a difference for anyone else in the match either.
It could definitely be worse than 120. It might look a little wonky in the killer's end, but I don't think lag like that is bannable. I used to have real ######### internet.
I would assume only blatant examples of lagswitching and using a VPN for high ping would be bannable, but you'd have to ask a mod in this case.
-
I don't know. I don't think so? I think some regions have to use a VPN to have at all tolerable queue times, but a lot of folk use VPN's purely to have high latency. Not saying that's what your using it for, I completely understand the pain of Solo.
Depending where you were thinking of, I'm afraid teammates are still questionable. At least on the East Coast.
-
@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2372482#Comment_2372482
Unless you're a killer where a majority of hits you can hit with your power & not with a basic attack.
Blight comes to mind, Demo & Huntress also.
That's a good point. Another perk like Surge then, I guess. Decent on M1 killers.
Unlike Surge, I can actually see why Franklin's is an M1 perk.
-
The perk is way better, imo. I can see it working really well against a team full of medkits.
-
You assign killers to watch each generator. The strong chasers go out into the map to waste pallets and get a few downs, maybe a few hooks. After all the pallets are gone, which won't take long at all, let the bloodbath commence. Leave one killer to patrol each generator.
Some people would definitely end up dying on ground.
-
Honestly, it's the Us vs Them in the forums and in general social media that generally irritates me. It's incredibly irritating to see bring up genuine points for the only response to ever he "But SWF/Spirit!!!!11!1!1!!".
Don't get me started his much I hate the fact that people sling "Survivor/Killer Main" around as an insult.
In game though, I've barely encountered any toxicity. I can count on one hand the amount of times I've gotten toxicity in the end game chat.
-
Here we go again.
-
I learned to never take this game seriously a long time ago.
Dumb Solo Queue teammates still tend to make me a "bit" tilted though,
-
Last Year died the second it was released on Discord exclusively. Sure, I think it released on other stores later, but that really damaged it's player count.
-
I get a pretty mixed amount.
But always, no matter what kind of daily it is, it's for a character I don't play.
Honestly, I think dailies need a rework in general. Some are needlessly hard (I mean you can't even complete Nemesis' daily in one game. It's actually impossible.)
And those "Open the Exit Gate as ________" can ######### right off.
-
I used to main Wraith, though I haven't been playing him too much anymore.
I don't really see a point in Windstorm anymore. They did nerf the Add-Ons when he got buffed, but he's already fast enough. I would've preferred them be changed into something interesting instead. Maybe some sort of status effect if within a few meters when he uncloaks or something?
-
I don't have a particular want for a licensed chapter (Other than a The Shining chapter, but I don't think that will ever happen.)
I would love a Medieval Knight or some sort of Lovecraftian-esque killer
-
I'd say Blight.
Nurse might be harder to start, but after you learn her, it's all just muscle memory.
Blight can't ignore the mechanics of the game, thus actually has to learn every tile more intimately (imo).
