No_Mither_No_Problem
No_Mither_No_Problem
About
- Username
- No_Mither_No_Problem
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Peasant said:
https://forum.deadbydaylight.com/en/discussion/comment/435729#Comment_435729
@No_Mither_No_Problem No swearing! Quick, before the mods see!
THEY CAN EAT MY [Fricking] BIG FAT [pee pee]
-
@Peasant said:
https://forum.deadbydaylight.com/en/discussion/comment/435723#Comment_435723
@No_Mither_No_Problem There is no share in embracing your true self.
NO MITHER NO PROBLEM #########
-
I hate to abandon my fellow Legion mains but the Mither is calling me
-
@keenko said:
https://forum.deadbydaylight.com/en/discussion/comment/434866#Comment_434866
So i hate this idea that perks “punishing killers for good play” are a thing/bad. Perks aren’t inherently meant to only be activatable when your opponent messes up. Do you have the same thought about NOED? What about Make Your Choice? Why should i be punished for safely unhooking my teammate? See how stupid that is?
Perks are perks, they should be a benefit to the person who uses them, not a punishment got bad play on the opponent. Also 3 hits isn’t defeating a survivor.
This argument is the sole reason I don’t take people with Jeff PFPs seriously, but let’s dissect it.
I don’t like NOED, so don’t bring that ######### up with me. But even it has more counters than MoM. You can cleanse the totem or outrun the Killer.
MYC is perfectly balanced. Being on a one-hit down for 60 seconds isn’t all that bad. You can still avoid the Killer. You can still loop them. You can still do everything to prevent the Killer from getting to you in the time it takes for the timer to run out. Moreover, the Perk only activates if the Killer is more than 32 meters away from the hook, meaning you have PLENTY of time to get away.
Meanwhile, MoM is just “I was outplayed and outsmarted by the Killer over and over again, so the make up for that, I’m going to not go down the next time I get beaten in a chase.” There’s no discernible counter that isn’t a soon-to-be-patched bug. The only way to get rid of Mettle of Man is to just activate it. You have no choice but to give the Survivor an extra hit.
When you’re injured, and the Killer hits you, you should go down. You shouldn’t get to say “haha I have 3 hits lol” when 2 hits is already more than enough if you’re actually a decent player.
-
He looks like Richtofen.
-
Fair and balanced Perk btw
-
Even if it were a ######### Perk, MoM as a concept is just Down syndrome incarnate.
It literally punishes the Killer for defeating you. That’s bad Perk design. It needs to go.
-
@NoodleLegs said:
@KiraElijah yeah we are, im so scared.
@TreemanXD funny boi
@PhantomMask20763 i saw you existed on the ps4 and i was so happy
@Orion is a better debater than debaters themselves.
@No_Mither_No_Problem everyone forgets you exist even though you have a meme pit named after you and it upsets me???
@NoodleLegs because i can't love anyone else without loving myself :D
It’s because I’m cancer incarnate so no one wants to think about me
-
@PhantomMask20763 said:
Well, I might as well post my list now, here we go! :D
@No_Mither_No_Problem is the ultimate memelord imo and i think he's pretty funny
@TreemanXD is a really nice guy and a good survivor, I always appreciate being carried in our swf games, I still have that thread you gave me btw :)
@KiraElijah is a lot like Tree (mostly cause they're brothers but whatevs) and I like the music he plays in the background when me and @TreemanXD swf.
@Detective_Jonathan is a great forum member! His input on lore just makes me more interested on the story for this game and I hope that one day he becomes an actual Detective like he wishes. As for now though, he's our forum detective
@Poweas is really nice if you decide to have a civilized conversation and the discussions are always great!
@Orion is someone who is not embarrassed to voice his opinion and I like that about him.
@LCGaster is one of my favorite people here! He's pretty funny and it's always great talking to him!
@Shad03 is one of my favorite Legion mains here on this forum. And although we dont talk much I still like comments here.
Phew, I think this is everyone. I would mention @Vietfox but he's been banned :(
My life goal, accomplished
-
@PhantomMask20763 said:
@No_Mither_No_Problem *cough cough* underage *cough cough*
Frank and Julie are both over 18
-
Legion probably is way better at pleasing a lady than Trapper to be fair
I mean he may be swole but that big machete is probably compensating for something
-
-
Spirit is easy.
-
@DingChavez said:
https://forum.deadbydaylight.com/en/discussion/comment/428522#Comment_428522
Oh, but then you talk about applying feral frenzy as an effective thing later in your post? I was confused on if it was good or bad based on this conflict
Yes, it CAN be effective when you actually apply multiple hits. Feral Frenzy in and of itself has much potential. The problem occurs when it is very difficult for that potential to be realized because of how easy it is to shut down Feral Frenzy's hit chain. That's why these changes can either make or break Legion, and it depends entirely on how long and fast the new Frenzy will be.
I think the change I'm most averse to is the severe nerf to his power's recharge, because most "chain" hits in Frenzy, at least in my experience, come from getting close to them but running out of Frenzy, and activating it again soon after. I can understand how that may feel unfair and could need some reigning in, but considering that Legion really struggles to get multiple people injured in just one use of Frenzy unless they're very close together, the recharge nerf really shouldn't happen. That, in my opinion, could gut Legion more than anything else here.
Unless the duration is so long that Legion can effectively chain hits in one Frenzy, but that's most likely not the case.
-
@Theluckyboi said:
Guys i was getting pretty tired of facing a lot of legions so i decided to research on the internet on how i could counter them and i think i found the definitive counter to them.
Just learn this simple trick and legion will no longer be a problem in your life
Susie can now legally sue for assault of a minor
Get beaned Jeff
-
@DingChavez said:
What did you mean exactly with this part:
----------------------------------
"Feral Frenzy will be terrible at chaining hits now!"
I think we'll have to wait and see for the speed nerf before we can make final judgement on that, and honestly, it already was terrible at chaining hits, so I don't see why you're just now complaining about it.
-----------------------------------
Do you mean it isn't good at chaining hits between multiple survivors?
Yes. Even now, Feral Frenzy moves only 32% faster than a running Survivor, meaning that people who have even a moderate amount of distance on you can easily outrun a full Frenzy.
I showed you the math; even if Frenzy moved at 150% speed, it would still be mediocre at chaining hits at best.
-
@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/423469#Comment_423469
They haven't been bothering to loop Legion because it wasn't possible, now it will be. I can see in a case where 1 person is injured so you smack them to find healthy Survivors yeah. My point is that the ability to hop over things isn't as useful anymore, originally it was to yes chain attacks but also to down someone at a loop. Now it's only for an instance at a loop to chain but other than that it has no real use other than setting up a chain.
Legion didn't need Bamboozle, now he does because his natural ability to hop has less impact and usage. Before you could hop and smack in a chase, now if you do it you better be chaining or you're an idiot for using your power.
Just... learn to M1, though. I already explained why a 115 Legion has great mindgames; if you’re not able to get downs without Frenzy, that’s entirely your fault and you should feel bad.
-
A three minute death timer that ONLY starts when the gates are opened (opened, not powered, so the Survs are already free to leave) and slows down when someone is slugged or hooked?
All this is going to accomplish is removing hatch standoffs and buffing Pig’s endgame. That’s it.
Biggest letdown of 2019. Literally EVERYONE was asking for a second objective and we get THIS?
-
@Peasant said:
Freshly stolen from Reddit: (meme by u/ThatOneDwight [Bloody Dwight]
Stealing that
-
@Frozenscum said:
https://forum.deadbydaylight.com/en/discussion/comment/424305#Comment_424305
I totally see that you never ever miss swings in FR, otherwise - you're dumb as well.
But back to point - depleting 15 (though, no, wait, its more now) seconds recharge ability with 1 miss, plus getting 3 seconds stun above it, plus unable to use it for next 15 (oh, wait, its more now) seconds till it recharges fully, plus having only BL1 speed during frenzy (125%) and 32m TR which do not allow you to sneak close before activating FR.
If you dont see any problems here - you're dumber.
The changes state that Frenzy is cancelled in a missed swing, not depleted—much like how Spirit’s power gauge doesn’t reset to 0 when you come out of phase. Unless you’re already at the end of the power, you won’t have to wait the full time—a truth that is buffed by the increased duration.
Speaking of increased duration, there’s only so much you can nerf Frenzy’s speed when the difference between 115% and 132% is only 17%—meaning that chances are, an increase in duration is likely to, at the very least, offset the speed nerf.
I agree that the speed nerf is bad, however, so don’t try to convince me it’s a problem, because I already think so.
And if you’re that obsessed with sneaking up on a Survivor, then just play a stealth Killer or, better yet, run Monitor and Abuse—it was already extremely meta on Legion before anyway.
My main issue is your upsetness at the Frenzy stub. Legion isn’t automatically completely castrated in a chase because “oh boo hoo I got Frenzy stunned”. He’s going to be a 115 Killer with good mindgames; make use of it. And if you miss an attack, then the Survivor is obviously still there and can very likely be in a compromising position. You’ll be fine.
I agree that a lot of these changes are unnecessary, especially when stacked on top of each other. But acting like they’re the complete end of the world is just a silly overreaction.
-
@Frozenscum said:
Because Nurse's Blink has no CD as FR does. If you have no CD and no fatique - Nurse will be non-lunge short-blink spammer which you can not ever dodge or mindgame.
I still don’t see your point. In 99% of scenarios, missing a swing in Feral Frenzy means one thing, and one thing only: You’re dumb. And when you play dumb, you should be punished accordingly.
-
@powerbats said:
Great breakdown btw and not a rantfest but well thought out and reasoned.
One thought I had was to make it instead of depleting it fully a missed attack depletes 2x or 3x with the new mechanics the amount of energy a hit would normally consume. So it punishes you for spamming wildly but not if you miss 1 swing.
My question is, why should Legion not be forced out of Frenzy for missing an attack, but Nurse, who is MUCH more difficult and has a much harder-to-land hit, should be punished with a dramatically longer-than-normal cooldown for missing a blink attack?
Feral Frenzy is slower and less skillful than a Nurse’s blink, and Legion has full control over his Frenzy while using it, while Nurse can only travel in a straight line. So why should you be punished less for making a bigger mistake?
-
@HatCreature said:
So what say you on Legion's pallet and window hopping? I still feel that it's a useless tool now that you can't chain a hit with it on an injured person. With Iridescent Button it's of course badass but without it I see no real benefit from it unless it's the first hit.
A) You can still give injured people Deep Wound, allowing you to set up a hit chain
B) The purpose of yeeting over stuff is so that Survivors can’t just automatically shut down your hit chain by pressing space near one of the many blockades on the map
C) I never usually have it come into play myself, since people don’t bother trying to loop a Legion.
-
@Kiskashi said:
I agree 100% with this so thanks for putting this out there, getting tired of all the screaming about this today when we haven't even touched it yet but I actually realised the TR increase might be a "supposed" killer instinct range buff to encourage spreading of deep wounds to all (albeit still local) survs. I'm just against the missed attack thing but as you stated "console" which is what I play so RIP
Yes, the disconnect between console and PC for DBD is larger than many other games I've seen, even fast-paced FPS games like Overwatch.
Unfortunately, I think it would be best to prioritize PC balance and take care of it first, as that is what most people use to play DBD—at least, I think so.
-
@Raptorrotas said:
You're right. Those legions will be forced to use M1. M2 will be useless outside of that first "free hit" im hearing so much about.
Afterall frenzy hits dont deplete deep wounds anymore, so using frenzy in a chase will only weaponwipe/ stun the killer without progressing anything. Probably giving survivors a speed burst too, devs know how to please the crowd.
Also no progress while in terror radius, with an embiggened terror radius. Legions wont be even able to use deep wounds like whispers because they cant see it anymore....
Im gonna be skeptical and guess that the combination of less frenzy speed and increased duration will still result in less distance covered.
But hey atleast 115, right?
Im a killer but not part of the legion, thus i guess theyre feeling pretty emotional right now, because their killer of choice is in danger of losing their "death of a thousand cuts"-identity and turning into a trapless trapper / bellless wraith / chainsaw dude without chainsaw.
So I guess that:
- Getting a free first hit
- Applying a crippling debilitation to multiple Survivors in rapid succession
- Requiring Survivors to save their own skin by dealing with said debilitation, effectively taking them off the gens for that period
Are all useless abilities then, huh?
-
@DarkGGhost said:
The problem is not that they change his/her power but the BUFF to BT i feel like that change was needed but the new deep wound it's just bad and unfair for all the killers special when MOM is in the game the way it is
Well that’s an MoM problem, not a Legion problem.
-
@GrootDude said:
@No_Mither_No_Problem you’re pushing hard to keep this thread alive, huh?
MEMES
-
Clown is a good Killer btw
-
-
-
B-But Nea-chan, I’m a Legion main!
-
@Peasant said:
@No_Mither_No_Problem Okay, I use the forum on both PC and Mobile. Since you cannot delete names once they have been linked, spelling matters. So, in order to help me better memorize the names of people I frequently discuss things with on the forum I simply started naming Darkest Dungeon heroes after people who's names I wanted to consistently spell correctly.
The post that mentions you refers to the fact that I was going to upload a video clip of the hero with your name being a god when I decided to upload the dungeon run immediately after your man's rampage as it was more, interesting.
Does that answer your questions?
My life is a lie
-
@Peasant said:
Well here's my last Darkest Forums video for a little while anyway. I was going to upload a video where our newest team member @No_Mither_No_Problem was a Leper that actually wrecked house with enough damage to frighten Phil Swift.
However, I immediately after that had a Ruins run that was far more, interesting.
So now I bring to everyone Darkest Forums: The Ruins (Fail 1)
The Heroes in this video are:
@Peasant II - As the Crusader
@Shad03 - As the Highwayman
@JoannaVO - As the Vestal
and last but certainly not the least
@Mushwin - As the Antiquarian
(Also if someone could count just how many heart attacks everyone had that'd be great. I'd do it myself but I personally want to forget this colossal failure.)
Also to just add salt to the wounds Delfador decided to go on a vision quest so now my only healer is DocOctober who's not bad, but not great either.
https://us.v-cdn.net/6030815/uploads/840/IBS4OQMOQ347.png
Also no Jesters arrived at the Stage Coach so I don't have Chaotic_Riddle II yet.
what the hell is happening and in what way am I relevant
-
@Hoodied said:
@No_Mither_No_Problem how did you get the google translate guy
I downloaded a software called NaturalReader 15 and recorded the text to speech on Shadowplay.
-
This took both less and more effort than I'd care to admit
https://www.youtube.com/watch?v=BYfedM3yb-k -
Just gonna
-
Not letting this goddamn thread die
-
@Hoodied said:
@Peasant Alright, it will be in-depth, so I am gonna have to ask someone if I can borrow something from them
@No_Mither_No_Problem I believe you have a video with how long legions basic frenzy is right?
Could I borrow it for a tutorial on legion?
I don’t have a video on how LONG it is, just a video on how it actually limits Legion’s mobility rather than increases it.
If you want base numbers: By default, it lasts for 6 seconds at 5.28 meters/second with a 3-second fatigue of I would say around Survivor walking speed or 2.26 meters/second, for a total of 38.46 meters in 9 seconds. Comparatively, moving at 110% speed or 4.4 meters/second will allow you to cover 39.6 meters in that same amount of time—1.14 meters more than the full default Frenzy.
-
@PhantomMask20763 said:
https://forum.deadbydaylight.com/en/discussion/comment/411582#Comment_411582
@No_Mither_No_Problem "Creo que hemos hecho un buen trabajo hasta ahora" (I think we did a pretty good job so far)
Dead Hard in the EU Spanish version of the game is “Chungo” and all I can think of is Chungus King Clown
Also No Mither is “Fuera Rollos” which literally means “Out Rolls” and I’m just so scared and confused
-
@PhantomMask20763 said:
I already made a thread of this but I'll copy paste everything here
https://us.v-cdn.net/6030815/uploads/716/NZXITNTPLYM1.jpg
Killer name: The Bird
The Bird, A.K.A The Duolingo Bird is a killer of pure evil, focused on becoming more powerful if survivors choose to not complete their Spanish lessons in time and taking other survivors hostage as punishment for not doing so. It's personal perks, You missed your Spanish lesson, notification, and Hex: No one escapes Spanish help it become aware of survivor positions to allow it to go in for the kill.
Power: Spanish Course
The Bird wants to teach the survivors Spanish, but they don't want to learn and it seems like notifications just aren't enough anymore. All survivors have a phone on them at the start of the match. Every 30 seconds 1 random survivor will receive a notification telling them to complete their Spanish lesson. Survivors must pull out their phone and complete the Spanish lesson in 1 minute or else The Bird will see their aura. Hiding in a locker to ignore the Spanish lesson will simply make the phone vibrate loudly and the killer will be alerted. Once survivors complete the Spanish lesson (Which takes 45 seconds to complete) they will be safe and their aura will not be revealed. If the survivor is being chased then the Spanish lesson will be moved to another survivor. If the survivor chooses not to complete their Spanish lesson, then the bird will see their aura and a notification for 5 seconds and the survivor becomes exposed for 75 seconds.
Perks:
You Missed your Spanish Lesson: If a survivor has not healed any teammates during the match, their generator repair speed will be slowed down by 15/20/25%
Notification: Every time you hook a survivor all survivor positions are revealed to you in a notification for 3/4/5 seconds
Hex: No one escapes Spanish: A Hex is placed upon a dull totem, while active, the killer has a 20/14/12 meter terror radius and generator skill checks yell "Hola!" instead of the usual skill check noise.
Please make Mcote voice the Hola skill check for NOES
-
Not really, since ranking up as Survivor is based entirely off of luck, praying that your teammates are literally ######### enough for you do put in enough work to get the emblems you need to pip.
-
@Peasant said:
@No_Mither_No_Problem This is treason of the highest order!
Sorry, but the amount of people who think Legion has counterplay because they’re dumb enough to allow someone to outplay their Frenzy tunnel is too damn high.
-
It’s okay to not like burgers, as long as you acknowledge you’re wrong.
-
I have no choice but to critique my fellow brethren
-
@Croquedead said:
No offense, but I hate Legion so much that I can’t physically understand anyone maining this horribly designed character. Even if you say you play fair, I can’t stand Legion as a whole. The entirety of the killer pisses me off
Well then cry more when they rework him instead of deleting him.
-
@PhantomMask20763 said:
https://us.v-cdn.net/6030815/uploads/885/3GORF6EZKX1I.png
I hope this isn't naming and shaming but if I get put behind bars (or banned), you all know why!
Stealing this
-
DBD Killers: *Are bloodthirsty cultists with a past of gore and murder*
The entire community:
-
Alternatively, you won’t believe the amount of times I’ve swung at Survivors before their body was even on the other side of the window and still didn’t hit them.
-
It's because he's tall, strong, and very, VERY thicc.
I would let him put his knife in several parts of me, only one of which is my ribcage.
773 votes and 61 comments so far on Reddit





