Nathan13
Nathan13
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So I just had 2 teammates who last second switched to a key. And all I gotta say is, the mid chapter can’t here freaking fast enough. I will NOT miss survivors abusing that.
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@[Deleted User] said:
Maybe because moris affect 4 players in a match and keys affect 1
I still agree i think they should have done both at the same time because they basically do the same thing.
Perhaps with keys though it has been an ongoing argument in the development team.
I think them changing the challenge is part of why it took a little while.
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Everything both sides bring is “toxic” let’s just put it that way.
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@[Deleted User] said:
The changes from the ptb seem perfectly reasonable, not sure what all the fuss is about.
I agree, think we all knew they were getting nerfed.
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@Kalinikta said:
https://forum.deadbydaylight.com/en/discussion/comment/2552402#Comment_2552402
No, it means if the area of multiple boons overlap they do not provide 2x, 3x or 4x the effect.
All teammates still get to use the effect of the boon that is active.
that's pretty cool. SWF teams are gonna have fun with that!
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@ThiccBudhha said:
They went from oppressively broken to just powerful. They are relatively severe nerfs, but, I mean, they were just that overtuned to begin with... So they kind of needed the sledgehammer treatment.
I'm excited to try these boon perks out. Probably won't run them a lot but I think they're really nice.
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@Sonzaishinai said:
The reason is probably cause the key/hatch thing was tied to an achievement.
They can't just change that without permision like they can with mories.
Why they didn't just keep the hatch spawning when all gens are done and not worry about the achievement is something i don't know
Probably because 4 people getting out cause of one item was ridiculous.
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@Squirrel_Thicc said:
Bc they're testing it on the ptb first. Just like most changes they make to the game.
this isn't something that even needs to be tested.
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2551781#Comment_2551781
I think what they mean by that is when the radius of totem A was passing through the radius of totem B so you could have 200% healing speed.
Anyway that what i understood.
oh. I'm still trying to figure out 100% how these boon perks work.
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the boon totems won't stack with other survivors. So they can't heal unless they're running their own perk.
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@Hex_Llama said:
I have a question for console people. If BHVR were able to get cross-progression working, and you could move to a different platform and keep all of your stuff, would that be an acceptable solution or no?
Absolutely not
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there’s nothing wrong with adding old rift cosmetics to a store that you only had to spend 1000 cells on. And it isn’t all about the cosmetics.
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I really like her, but i’m mostly excited for her perks.
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@Clevite said:
I feel you!
I think I may officially be taking a break. The game and forums have become a ######### show.
It's like people forget they versing/talking to actual human beings.
But I guess you gotta win that match or debate at all costs.
Scorched Earth policy is now the norm
I’ve never seen forums get so heated other than this one.
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I couldn’t quit this game forever because I love it. There are a lot of times where I get super frustrated and burned out that I need to take a break and comeback when i’m ready.
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@JPLongstreet said:
Welp the Q&A happened. No plans for console to get graphics options, no plans for mouse & keyboard, and a continuance on cross progression soonish-but-likely-never.
And not even a whiff of that 60fps goal from spring '19 it wasn't even brought up.
But they'll continue to let us play on the older machines while it's technically still possible.
I hope this upcoming patch get us at least back to pre-RE chapter performance. Because I personally at at the end of my metqphisical rope here with DBD.
What does “technically” still possible mean? That kinda threw me off.
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@bm33 said:
Disappointed they didn't address the optimization promise question that was asked in Q&A. Wish they went into more about performance fixes when they had the chance with the graphics options question.
With the question from Japanese player about supporting ps4/Xbox one was happy to hear they will continue support. What I noticed was he said "we love our Japanese player base" not "we love our console player base" - seemed weird to focus on it being Japanese player base instead of console player base, almost like if it wasn't for the Japanese players we'd be screwed?
Maybe that wasn’t about console?
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2550345#Comment_2550345
Stealth near gate is best choice yet. Many were easily bait when I came to them, and they opened gate for my Blood warden.
There were also many times obsession forgot they still have Rancor when Noed destroyed, and tried to body block for other.
https://us.v-cdn.net/6030815/uploads/AQTSG6HQ2FVI/image-1.png
Chop chop chop
I had this happen to me once when I didn't realize I was exposed, except I didn't die cause when I went down in the gates, my teammates swarmed over me to help me crawl out, I got so lucky lol.
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I know how you feel, hope you find your way back to this game eventually.
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that's a bit overkill
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Thank you as always. 💛
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I don't like dead hard as survivor, been using lithe a lot more and I think it's better.
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2550137#Comment_2550137
I also have Rancor, obsession opens gate themselves quite often.
If I'm exposed with rancor I try to be stealthy, wait for someone to open the gate and then run out when I get the chance.
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NOED is fine
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The main problem I had was the stacking so I don’t have a huge problem with boon totems now. I personally wouldn’t wanna waste 24 seconds to bless a hex totem. Maybe once but the more you do it, the more time you’re chewing up when you could be doing gens.
14 seconds isn’t bad, I would bless a dull totem multiple times if it’s really necessary if that makes sense.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2549234#Comment_2549234
They do not stack with multiple of the same perk.
You will continue to apply all Boon perks to a single totem, however you will not be able to be within the radius of 3 Boon: Circle of Healing perks and recieve a 300% boost to healing speed.
Got it. Thx
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2549074#Comment_2549074
aight let's just revert the changes to keys and hatch then
I have a question :) So do boon perks not stack on one totem anymore, or not stack like multiple survivors can use an individuals boon perk if that makes sense?
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2549192#Comment_2549192
um it still stacks s you can get 200% healing so yes its still strong as hell
No they don’t stack anymore.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2549145#Comment_2549145
But we'll make it exists, 100% healing others for 90 seconds after unhooking. And i still rarely see it used for some reason.
Yeah that’s true. But with this perk you can do it yourself.
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I’m happy to see Legion getting some love!!
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@Aven_Fallen said:
Boon Totems will do nothing to Hexes. I dont even get how there is a conjunction for some people, sure it is more beneficial to bless a Hex, but otherwise the Hex would be cleansed anyway.
I dont even think that many players will use Boon-Totems with the changes they announced in the Stream.
The healing perk will definitely be used a lot. 100% are you kidding me?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2549071#Comment_2549071
I personally don't really see the issue though. Survivors cannot disable your hex any easier. They still have to find your totem, and then cleanse or bless it. Cleansing will destroy the totem making it unusable. Blessing it will take 10 seconds longer.
what about blessing dull totems? Is that time still the same?
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@GoodBoyKaru said:
AN UPDATE FOR ALL:
https://us.v-cdn.net/6030815/uploads/OCBOXJ28E40B/image.png
Here are the so far confirmed changes from the PTB to live servers!
good, the stacking was the big issue. Thanks for posting that!
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The streamers said that??
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what does it matter if you see these perks all the time?
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547904#Comment_2547904
Doc will not reveal you with blast neither.
It can be good, but it is going to be useless in most of your games.
I was running it in a doctor match once. He set off the blast and still found me. Idk maybe he just got lucky.
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I think Calm Spirit is fine the way it is. I don't run it much but does it counter infectious? I know your location still gets revealed by Doctors static blast.
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@WolfyLegend123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547864#Comment_2547864
People hate noed cause they get killed, and lose because of it, therefore salt comes.
Honestly give the killer a break, if he's bad, oh well, let him have his fun. This game is survivor sided anyway.
even great killers run it too. But I love running NOED and surprising healthy survivors with it at exit gates lol.
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These NOED threads man 😅
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I've told my SWF friends we need a search bar. Because once you have all the perks it's hard to find the ones you wanna use.
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/2547526#Comment_2547526
And instantly after I post this I get it twice in a row. Even in its death throes this map doesn't fail to make my games completely miserable.
Yeah I've had a lot of miserable games on hawkins too.
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@TheLovelyBones321 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547210#Comment_2547210
Don't tunnel if it's annoying
What if the person with BT bodyblocks me?
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He does wear that suit really well!
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@Kira4Evr said:
I really dislike Hawkins. But I have to admit that I will miss it when it's gone...
I think i’ll miss it more as time goes on.
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it'd be nice for sure. Even if we didn't get bloodpoints it would help me relax after a few sweat fest matches.
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@Angelicus23 said:
I mean, technically you can already in the second stage of tutorials which is survive with and kill bots
but actually there is a mode like dbd mobile needed, where you can select the survivors, the killer, their difficulty, the map, perks, ...
we need to have that on this version too.
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@Mr_K said:
Hawkins what?
you probably haven't played on the map in ages lol.
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If tunneling is not against game rules than yeah there sure is nothing wrong with it.
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If tunneling is not against game rules than yeah there sure is nothing wrong with it.