Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
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Comments
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@[Deleted User] said:
What bug?
Oops yeah , feature
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Its up to Sony and Mircosoft to allow it.
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Nope
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2537750#Comment_2537750
That's true!
but people justify Legacy with the fact that everything was harder in the past and you had to invest a lot of time? What about those who had to spend a lot of time in events ?, what about those who were on the road for days on events ? with those who watched streams for hours ? With those who played Legacy because of a bug and lost ?
Sry but this is ridiculous...
Invest a lot of time in a short amount of time.
Events aren't the same. As I've said before, the community assumed those were exclusive. The Devs actually stated Legacy would never happen again and set a firm deadline to receive them.
As for those that lost earned legacy. I've always supported them getting it back. I don't see the justification to give it to everyone with that point.
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One thing Spinechill has over Premonition is it lacks a bell ringing in my ears.
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2537684#Comment_2537684
Excuse me, but why should Legacy have any meaning now ? There are enough hackers running around with this stuff. It's not something special anymore. And as for the event cosmetics: Of course it's the same, because you had to invest time to grind back then, too. I have often written that the time factor plays an important role. Whether you sit on your butt and grind, go to events or play events ingame...it's the same.... and as for the devs: of course you could have relaunched the event items every year, but instead the devs just released them to everyone. For doing nothing, you know what I mean ? And that's exactly how it is with Legacy too.... And while we're at it. This has quite little to do with envy. This is about equality and nothing else.
Because hackers can is not a justification one should make in an online game.
Hackers can jump into a survivor lobby as a killer. I guess I should be able to do that too. A hacker can unlock every perk on ever character. Why am I stuck grinding hours for bloodpoints? Shouldn't all this stuff be unlocked for me? Why do I have to buy cosmetics with real money? It should just be available for me to use.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2537724#Comment_2537724
Umm....that they buff premonition. Was I not clear enough?
Clear on what perk you want buff.
Unclear how you want it buffed.
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No, thats just survivors being survivors.
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What are you suggesting?
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Really though, charms shouldn't be survivor or killer only.
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Because they want a second chance.
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@Rey_512 said:
I don’t care if Legacy stays exclusive or if it’s released to the public, but I do have an opinion about the entitled mentality some have around here.
Just because you play a video game during a certain timeframe does not mean you “deserve” anything special. You didn’t “work” for it, you just sat on your butt (or stood) playing a video game. You didn’t “earn” anything that no one else should be denied. Heck, if the devs wanted to they could throw a kill switch on Legacy cosmetics (or any cosmetics for that matter) and you’d never see them again - and you can’t fight it because you signed their EULA.
The only exceptions I tolerate are of the kickstarter/pre-order variety. You support a game before it comes out = you get certain stuff. I will admit that if something was given to kickstarter supporters (like a cosmetic) but then released shortly thereafter to the public then that would be a jerk move by the devs. However at this point for DBD, the game has been out for years and non-legacy survivors have probably put in more hours than those who do have legacy.
The catch 22 here is nobody would care about legacy if it had no meaning behind it. It was a promise made by the Devs to to earily player base, a one time opportunity. They were up front about it exclusivity and how to obtain it. Not everyone playing at the time got it. Some grinded for days getting all characters to P3 before the deadline. If you want to dismiss that as sitting on your ass doing nothing then so be it.
It is not the same as event cosmetics. The never stated those were exclusive. The Devs could of recycled those every year if they wanted.
If we want to talk about poor mentalities. Its being envious of what others have.
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@ThiccBudhha said:
Legacy skins aren't even exclusive to old school players, I have seen plenty of hackers with them! So much for being unique and special little dumplings.
Hackers can use any cosmetic in the store without paying for it.
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Thats between you and Steam/Sony/Microsoft/Mario
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2537279#Comment_2537279
and I earn them by being born earlier or with money. and sometimes I earn them by being born in another country.
such a great mindset...
Life's not fair
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Watch out with the audio, its loud
Puketress with her corrupt purge active.
Yep, checks out.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2537207#Comment_2537207
well, it's not that. it's just the mindset.
I don't think anyone should be the only one to get a thing just because they came earlier, or happened to be able to go to an event (at least when it comes to digital stuff).
The mindset is, I don't deserve something I didn't earn.
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@Alice_pbg said:
I don't like event only things in general. because any number of things can stop someone from being there.
event early? go ahead. have them have it for an year or something before others can get it (like the rift outfits), that is perfectly fine.
given for free at an event but purchaseable at the store? great.
but in general, I'm very against time-limited or event only stuff. Because whenever I'm not around for them, feels like #########. and when I am around, it's either "I got this amazing thing no one else can get. that's lame", or "I got this thing I won't ever use. and for some reason other can't get it". if the thing is good, it sucks for the other people because they can't have a good thing. if the thing is bad, it's bad.
exclusivity sucks and should not be a thing anywhere.
if they gave prestige to everyone, it will be exactly like the hound mask for the huntress. it will go from "no one uses it" to "still no one uses it but if little jimmy wants to, he can".
there's no downside to simply allowing people to acquire stuff.
https://forum.deadbydaylight.com/en/discussion/comment/2537153#Comment_2537153
Legacy should never come back out of respect to early adopters
I honestly can not relate to this type of thinking. If I knew this game existed, could get it and play it. I would have.
but you know, I wasn't born with a lot of money to buy great pcs and wasn't around the correct circles to know it existed. therefore I don't deserve it, right?
because having the means to do a thing and knowledge about said thing, means that person is more deserving, right?
Don't mistake me for being a legacy holding onto my trophies. I started playing after the deadline.
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Should of thrown the pallet.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2537118#Comment_2537118
Thanks, but reconsider. i want my legacies back
The long lost unfulfilled promise.
Legacy should never come back out of respect to early adopters but those that lost legacy due to bhvr's poor save system should get them restored.
With adequate proof of course.
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Too much information typically goes ignored. ie perk/addon descriptions.
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Make them base
Few years later make a perk that give bonus bp.
Few year after that make them base.
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The recharge addon doesn't make much up in terms of time. You're still more walky than blinky.
w/o recharge
4.5, 9, 13.5
w/ recharge
3.9, 7.8, 11.7
You would be better off not using the iri and put on two better addons.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2534917#Comment_2534917
Huh? But we have the remake Freddy and OC Ghostface. I have never seen anyone complain about that except for myself.
They could just use the Jason with a sack over his head, you know, the OG one?
There were plenty of people disappointed that we got remake Freddy over the real Freddy.
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If you die with an item in your hands, you won't lose it. It also saves the addons.
The only requirement is it must be in your hands when you die.
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@Wiitab360 said:
https://forum.deadbydaylight.com/en/discussion/comment/2535630#Comment_2535630
So I'm still gonna have like 40 video tapes on Pig? Nice.
I have 101 Torn Bookmarks on Nurse because it used to be a common addon.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2535630#Comment_2535630
So any purple bags I have currently should become trapper sack correct?😇
Yes
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The current yellow bag just changes rarity to green. The quantity you had before stays the same.
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@GuyFawx said:
At this point if they ever signed a contract to get jason they would most likely rework trapper into him as he was originally susposed to be jason as far as im aware. If they added in jason tho he would feel a bit too much like trapper or boring in comparison. In my opinion Jason doesnt really have any power aside from being too hard to kill as even freddy had trouble. Just being able to kill well doesnt really translate into a game setting and Myers is basically the stalker of this game so we shall see if they ever add him now but I highly doubt it.
Yep, just like Hillbilly and Leather
billyface -
Objects with holes in them or solid walls?
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1 at most or the survivors will 99 all the gens and wait.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2534896#Comment_2534896
K, you've been on these forums for long enough you know that people will take one look, not see the Hocky Mask, and along comes 50 threads of how they're uninstalling and all BHVR employees should be shot or something equally as awful.
Lets be fair though. It would happen either way.
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It doesn't reset. It might degrade over time but I doubt it.
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Can't stun a killer while they're locked in animation.
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@GoodBoyKaru said:
Furthermore Victor has the rights to the name Jason... and not his appearance. Meaning that Hocky Mask Jason we all know and love won't be coming.
So how much flack would the devs get for not having that one specific iteration in the game?
Thats fine, I think the Devs can come up with a character that looks similar to Jason but not close enough to get into legal issues. Give him a non-hockey mask and a machete. His power could involve traps and such.
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It should be instant with chains blocking nearby pallets and windows.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2534435#Comment_2534435
They can't.
https://forum.deadbydaylight.com/en/discussion/284561/plaything-as-indirect-slowdown
I have only used it twice and both games majority ignored the totems which is fine as well. I enjoy this perk it's my favorite of his perks.
They can after 90s
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I ignore it. If someone else breaks my totem, good on them.
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Double Iri Myers has to stalk 3 full survivors and some change to activate. Also he moves slower, (until the PTB goes live 😈).
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Then play killer
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Nobody reads the patch notes. 😞
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Must be a seasonal thing.
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Just do bones
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The addon is disabled on the PTB. Nobody knows for sure or is just repeating Otz new video.
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I would say go play 50 matches as Trickster as penitence, but that doesn't fit anymore. 🤔
Maybe 50 Pig games.
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Yes?
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They know too much. Banish it to the Lore section where no one will find it.
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@Kebek said:
Just you wait once people realise how it can kill all 4 people with just killer bodyblocking afk 1 box the whole match with some luck.
Lots of luck. RNG Gods can be fickle at times
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I thought people genuinely wanted Trapper to have more basekit traps.
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Can I have two DH totems and get 2 tokens with each hook?