Mr_K
Mr_K
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- Mr_K
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@Rey_512 said:
BOON TOTEM EXAMPLE
Hex Anti-Ruin: Generators no longer regress
”We hope that killers will enjoy the strategy involved in either searching for a Boon Totem or allowing its passive effect to remain.”
If two or more are active then gens repair themselves.
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Fun and interactive.
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@Evelyn208 said:
Can't you nerf keys without the hatch?
I'm a survivor main and I don't like keys. I use them for rift challenges, that's it. I'll avoid them on the bloodweb and even if I do have to buy them I never equip them without a rift reason for doing so.
If there are 2 survivors left sometimes it's just "a hatch game". I'm not looking for the hatch to key us both out, but for whichever of us is left after the other dies. This is completely negated.
NERF KEYS NOT THE HATCH.
Theres a bug/feature where the hatch has collision when invisible. You can find where it spawns fairly early in the game.
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Healthy is subjective. It depends on how he feels to play during the PTB. If ads feels wonky then the change isn't good. Hopefully the increase ads walking speed helps.
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/2523335#Comment_2523335
I mean, good slingers will stil hit their shots just fine with a bit more limitations. Survivors won't be able to dodge them no better then now. I am not concerned about his viability all that much. The nerfs will hurt but he wasn't really able to beat great SWFs before so yeah.
I just feel like this change will make him feel jank so much that many will just drop him since it isn't fun to play him anymore.
While I don't have strong feeling about the changes. This line, good slingers will stil hit their shots, is the worst thing I hear when a killer gets nerf. aka, a good X will be fine.
The statement often ignores the "good X players" that raise concerns and is used to justify any change made regardless of how crippling it is.
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@PanicSquid said:
Lets wait and see what the boon totem perk actually does.
Also Undying will reveal the survivor setting up a boon totem, since its a dull totem when they approach it.
Concept wise its a problem. If the boon perks release mid chapter are garbage it doesn't mean future ones won't be.
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So, does this remove all traps from the Pigs inventory or does she still have 4?
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2523628#Comment_2523628
Okay, so... let me get this straight:
You really deem Myers with NO TR AT ALL on two tiers fair?
For the type of killer he is, yes.
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@MobileDweeb43 said:
https://forum.deadbydaylight.com/en/discussion/comment/2523367#Comment_2523367
Last I checked huntress was a 40 lullaby and a 32 radius
She doesn't have a 32m TR. I thought it was 24 but the wiki shows 20.
I too thought it was 40 for the lullaby.
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Not praising anything until I see the addon changes.
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No. Also, being BHVR such a thing would constantly break or have bugs.
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Deathslinger is getting a larger terror radius because he doesn't have a lullaby. Would you all be happer if he got a lullaby instead? With a TR alone you can still sneak up on survivors with stealth perks.
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@MeltingPenguins said:
Said it in other threads, but:
Please just alter M&A to not drop TRs to lower than 20.
The aiming delay is fine for Slinger, but in combo with the other changes this won't work. Talking from experience you sometimes have to be able to hit quickly after cancelling a shot. And in order to even aim and shoot successfully you need to get close enough to survivors, which with an increased TR (addons or not) will be tricky if not impossible on some maps.
The people who gave slinger a bad name ALREADY use him mainly as M1 killer, so these changes won't affect them, but the people who tried to play him genuinely.
So make it useless on Myers.
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A range killer with zero TR was pretty BS.
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Built to Last
This perk shipped with fairly safe numbers to make sure it couldn’t get out of hand,
Solution
Make it so it can get out of hand.
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Wait until your grade is reset to Ash.
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People should realize the game hasn't changed. Its been this way for a long time and has been ignored or dismissed.
Its just the rank based system crowded everyone at the top. Thus matches were a mixed of skilled and unskilled players before.
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Then don't run it. You'll lose some games but what does winning get you? More sweaty SWFs.
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The Devs themselves cap FPS to 120. Editting the ini files to increase FPS to 120 won't get you banned.
You should only do this if your monitor supports it.
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Its oversaturated?
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I don't think its a big issue. You save a lot of time not fetching traps. Its more of lay out your mine field and bring survivors into it.
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As long as they're not evil, it will work out.
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I think its more grind with no relief.
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Inb4 a month later they still complain about her.
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@Fobbo said:
https://forum.deadbydaylight.com/en/discussion/comment/2515363#Comment_2515363
People still have hatred for Legion because how their power used to work. So people who hated spirit probably still has hatred for her including me. Its just my opinion but i dislike spirit
It just show some will never be satisfied with any changes that would make the killer fairer.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2514991#Comment_2514991
What happened to fallout?
Playes found their way into the Dev room and took lots of rare items. The response was to ban players with lots of good items, even those that legit own them.
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Welcome to online gaming.
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Watch while the addons that make him fun and unique are purged.
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They really shouldn't of said anything until they were ready to release the details.
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2514991#Comment_2514991
bvhr doesn't even have the manpower to go through all the reports trying to alleviate that with autoban bot. What makes you think they have Blizzard Triple A tech to record every single match when they can't even ban people from a simple report button? You have to go through a bunch of hoops to report as console it's no wonder hackers/cheaters get away with it
You think its difficult to log what goes on in a match? I'm not asking for full replay here. Nor am I saying a human needs to look at every log.
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@Shooby said:
https://forum.deadbydaylight.com/en/discussion/comment/2515377#Comment_2515377
Maybe Spirit players will go the way of Freddy players and just start playing Wraith. Easy to play, great addons, no bad maps, not perk dependent... Sound familiar?
Yeah maybe
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2515447#Comment_2515447
Not entirely repetition- if you'd read my comment in full, you'd know it also comes down to a lack of feedback and really not feeling like you can do anything except guess and hope you guess correctly.
I did, but took more weight in your first comment about the frequency you face her and how you wouldn't hate her if she was rare.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2515363#Comment_2515363
Eh, it entirely depends on how frequently I see her. I'm sure that I wouldn't hate current spirit- don't get me wrong I would still despise her- as much if I didn't seem to face them over and over (apparnetly, a lot more regularly than most people).
So I don't think I'd have this burning hatred for her- that would probably move to Nemesis- and in fact she might actually be fun to verse in this scenario, I don't know.
What I do know is that Nurse is incredibly rare, arguably stronger than Spirit, and the really good Nurse players also play sweatier than a lot of Spirit players in my experience. Yet because of her rarity and feedback it's a lot more of an enjoyable experience which leaves me feeling less of "I guessed wrong, I couldn't improve except get luckier" and more of "I could have done something there, probably, to last a bit logner, and one day I'll be good enough for that".
So it comes down to repetition? Because thats how I read a lot of complants here. "I keep facing X killer so I hate them", type of thing.
Not at all saying adjustments aren't sometimes warranted but more of an observation. Like that one who hates Myers the other day.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2515081#Comment_2515081
Pretty sure she had directional phasing in her PTB and she was kinda awful. She had other issues but her directional phasing was a huge one.
Every time they've tried directional sound (Huntress and Freddy lullaby's) it has been a massive failure and has totally killed interest in said Killer.
Additionally, this literally only KILLS her high-level viability. A casual Survivor isn't going to notice dust kicked up or the phasing, but GOOD Survivors WILL.
I'm wrong, nvm.
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Most players will go to Blight
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2515318#Comment_2515318
No offence to any spirit players I just have a burning hatred of that blue ######### and do not wish to see her again.
I may say that Blight ain't the best to go against because they all play with the same builds but at least I have chase interaction if I don't equip one specific perk.
So if shes nerfed to bottom tier and anyone who plays her absolutely sucks at it, you would still have this hatred?
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e) Etiquette: there is none
g) Your opinion will change with time. Either by your own experience or by group mentality.
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Hyper Aggressive leads to indiscriminate bans to non-cheating players. Aka Fallout 76.
What they should do is better discover commonly used hacks like speed/healling. If servers aren't recording what goes on in a match it should start doing so. Suspicious games could then be analysed for abnormalities.
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@GrimoireWeiss said:
Apart from the Spirit change, the entire update consists of killer buffs.
I would hold that thought until we see the addon changes.
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@White_Owl said:
Latency aside, if it hits is because the killer predicted your DH and outplayed you.
That's illegal.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2514956#Comment_2514956
They can to a degree, but wasn't that the reason Tinkerer was changed? STBFL technically synergizes with powers (i.e. keep the stacks by hitting the obsession with a special attack).
Tinkerer was changed because it was too difficult to balance all addons around it.
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Odd comparison.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2514940#Comment_2514940
To be fair, there is no where but up for Ghostface.
You underestimate the Devs power.
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@milkybandit69 said:
All I'm gonna say is this upcoming add-on pass better not touch double recovery ghostface or shadow dance+serpent wraith.
It will touch all your favorite combos. Anything used too often will be deemed unacceptable.
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I see you're a glass half full person.
I see you don'thave much experience with BHVR.
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@UncleStabby said:
Ten seconds is two damn long. Hatch should close right after the key-user jumps in.
Was 30s, they just reduced it.
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Two Bubbas with Bamboozle
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We need to crowd source a bug bounty
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2512714#Comment_2512714
Oh okay, guess i'll thank the mobile layout for this misunderstanding.
All hail the mobile layout!
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/2510120#Comment_2510120
Yet it still rolls back valid hits
From your point of view. Next time you go against a Streamer and this happens, go watch their VOD and see what it looked like from their POV.
