Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
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Comments
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2546860#Comment_2546860
There is. See?π
πππ
π€
This is too much power.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2546569#Comment_2546569
Are you calling me a loser with your emoji? I would have rather you flipped me off because that L symbol reminds me of all those twerking survivors at the exit gate. Thanks for that, pal. Now I will just go cry myself go sleep.
Why isn't there a flip off emoji?
π€
I could find many uses for it.
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Nurse
Her lore is based around taking breath from people. It would only make sense to have an addon that causes exhaustion.
They can replace the 3 blink addon with it.
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@TheLovelyBones321 said:
None because I like to have fun and don't care about gens getting done
How much fun do you have in 4 minutes? π
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Match time is involved too
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Double pallets back, baby!
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Bronze just means you haven't played much this month.
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I can't think of any.
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2546756#Comment_2546756
Cool now you guys can stop saying "BOTH SIDES COMPLAIN GUYZ!!"
They don't?
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@Gladonos said:
https://forum.deadbydaylight.com/en/discussion/comment/2543098#Comment_2543098
14 Upvotes. This is proof that most killers think like you do.
I guess when you're right you're right.
16π and growing.
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@Bumbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2546743#Comment_2546743
I am playing killer almost exclusively.
Not saying you don't.
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Funny way to spell survivor.
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They have full ability to delete those comments.
Also those comments don't mean anything. Playing killer with comments public will result in just that. Doesn't matter if you play fair or not.
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I guess it is, a lot of people bought him.
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You're not my supervisor!
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Hitting people on hook is not toxic
π§
I'd figured this was the very definition of toxic.
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I play with bots every time I queue as survivor. π
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Hawkins what?
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@apathyinc said:
https://forum.deadbydaylight.com/en/discussion/comment/2546398#Comment_2546398
I don't think killer MMR is based entirely on kills. I am aware of a player who 4Ks every match by slugging/bleeding out players at 5 gens and their MMR stays the same, they just keep getting obviously low MMR players over and over. The system is probably based more on the emblem system requirements than just kills.
Region and time of day also factor in matchmaking. If no one at your level is playing you will get lower mmr players.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2546426#Comment_2546426
Noed actually replace Boon totems in the PTB ! The description of the perk says that, but I didnt tried it.
I've watch streamers test it and it doesn't.
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@Wedeguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2546422#Comment_2546422
And imagine that also these gen jockies are actually good at running as well, what are you gonna do then? by the time you spread your hooks between 2-3 players the game is over unless you're such an amazing anti loop killer that you end chases against survivors who can run quickly.
Thats the inbalance of dbd thats gone ignored for years. Now its front and center because of sbmm.
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I would like to see perks like Plaything and NOED replace Boon totems when no dull totems exists.
Maybe even blessed Hex totems return to Hex after being snuffed out.
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They literally do replace Hex perks. π
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2546385#Comment_2546385
I mean, it should be equally sweaty no matter your playstyle right?
Assuming MMR is working correctly. Meta Perks (time-delay) just means that you're more focused on chases rather than random power-spikes or doubling-down on Tunneling/Camping. OR in Survivors case, focused on more chases through shutting down slugging/tunneling or more health-states.
I wish chase time was used for survivors. Unfortunately those that pound gens and escape are rewarded over those that can run.
You are right though. If the system worked perfectly, you would feel like every game is sweaty. Because games not "sweaty" involve one side being bad (or memeing).
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2546380#Comment_2546380
I don't think it has to be that black or white, IE <10hr survivors or peak 1900mmr. How about just simply 50% of your mains highest mmr as the default start rather than what it currently is which is like 90% of your highest.
The default for new accounts is 1100. I would agree thats too high but its still where new players end up. Having an average of all your killers mmr I think is fair. Very few killers could be viewed as outside normal M1 play.
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No incentive while stating the incentive.
If you don't want the bp then don't worry about the grade. It has nothing to do with the rest of the game.
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@Wedeguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2546380#Comment_2546380
Well, idk how to tell you but even after being stomped over and over again for many days, my MMR stays the same, I still get the same players.
My no kill Trapper says otherwise. I will get brand new players if I don't go on a killing spree every now or then.
Remember, killer mmr is based on kills. If you get one or two kills your mmr isn't going down.
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@fogdonkey said:
How about don't run the best build then and let your MMR get lower?
Not sure what's the point of these best build recommendations now that we have MMR. Best build will result in that you will also get better survivors, so there is no real benefit. Maybe it is even bad to run best builds if you don't enjoy going against high MMR survivors.
Thats the irony. Those that don't want sweaty games will do their best to get them.
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@Blueberry said:
SBMM for high mmr players just isn't fun at all. Not to mention how they gutted the whole "separate per killer thing". If your main is at max mmr you could jump on a brand new killer never played before and still be matched just barely below mmr cap level.
Yes, but if you suck at that killer, your mmr will go lower. I find it to be better than, choose a fresh killer and play against <10hr survivors like it was during MMR testing.
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Another DBD is a death sentence for both.
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If the game can end naturally, its not bannable.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2545169#Comment_2545169
a lot, try yourself if you want
No thanks, like stated before I'm at the 120 cap.
I woud though, like to know the before and after numbers.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2545132#Comment_2545132
Nope, I rather play stretched. Gives me more fps and also stays native at least on one axis which makes it less blurry.
What's the fps gain?
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Did you not enjoy Spirit before the changes were anounced?
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Started playing DBD with a gtx680 w/ 1080p. No issues. 60fps is reasonable with a 960. Like stated, if you have issues with 1080p then 720p would fix that issue.
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Sounds more like suggestions than truths.
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I thought DS was trash? Did the community finally wise up?
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2542721#Comment_2542721
You missed the past 12 months of gpu shortage??
I have a 5 year old 1080 non-Ti and do just fine with 1920x1080 120fps while recording. If you can't get the frames you want with 1080p then try 720p.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2543213#Comment_2543213
You know what else doesnt distort your screen? 1440x1080. Stop trying to give me a reason to get off my current res. Plus if they do patched out stretched... then they need to make 4:3 support because there is monitors like that
Are you playing on 1440x1080 monitor? Because your post sound like your running a non native resolution to improve your frame rate.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2543163#Comment_2543163
Fps because this games optimization is #########
You can play with 1280x720 without distorting your screen.
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@GuyFawx said:
Ghostface still needs his tongue hanging out mask ill buy that one
Wassuup
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Sounds like old old ebony mori should become basekit.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2542531#Comment_2542531
What rules? Prove me with link that anything other than 16:9 is against the rules
Its not against the rules because the Devs aren't banning players for it. What needs to happen is a forced aspect ratio at the engine level with black bars making up the difference.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2542029#Comment_2542029
Yeah I'm fine if they use it for the extra frames. But if they use it to their advantage outside of comp play, that's a big no no.
I don't see the frame argument. The game is hard cap at 120fps and most players with high refresh rate monitors will have graphics cards to easily push that. Its just another excuse like it looks better.
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Ones that rage about taking the game hostage would of screamed tryhard if you killed them.
Most times I would let them farm. If a survivor runs to a hook wanting out, I will hook them.
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I agree with that.
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Bloodwebs are weighted by rarity. Remember that map offerings are also rare and can take up those green addon slots.
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All my window were vaults
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https://youtu.be/zdrnGGTs8vg@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2537869#Comment_2537869
No, i genuinely don't know what you are talking about.
Here you go