Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
- Visits
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Comments
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Well, it lasted longer than it does ingame.
On the brightside, we now know why totem placements suck so much. Devs have a hard time finding them.
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🤣🤣🤣 no
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C:\>
user@localhost:~$
switch>
router#
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A win for Killer is when everyone had fun.
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@Infckingcredible said:
https://forum.deadbydaylight.com/en/discussion/comment/988307#Comment_988307
Playing a killer like a rank 15 vs red ranks isn't fun either. But yeah, it is survivor fun if they can bully a killer so it is okay right?
I don't understand. Either you think mismatch ranks is bad which you would agree with me or mismatch ranks is good and we should also embrace alt ranks for survivors too.
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@Lofepramine said:
I'm trying to figure if you're being sarcastic or serious.
I think it's the most useless perk. Sure, it can be useful at the very beginning but then you get to know/spot gens easily without needing a perk or map.
I can see why some think this way. It's not an easy perk to get used to. One tip I can give. If you equip a map, the highlighted gens are recorded. If you get lost on your way to the gen you can use the map to show which direction to go.
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@bigbeefynacho said:
I can't remember the last time I've used it.
Give it a go. You won't regret. Just replace either BT, DS, IW, SC, Bond, Spine Chill, or SB with it.
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don't listen to twitchies.....killers that run ruin would more likely than not guard it.....nothing has changed in that regard.....we expect the Devs to acknowledge the imbalance between killer and survivor objective.....not some out of touch reason like Gatekeeper Emblem.....
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I expect most of these issues will go live.
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Yes
I as a rank 1 Nurse main with 2.5k hours should be able to bully rank 15 survivors because of a Freddy daily.
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Is using an external form of communication in a game built around the survivors having limited knowledge of events cheating?
Is it cheating if the Devs acknowledge they can't do anything about it and ignore the issue?
Is it cheating if you can't be punished for it?
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All versions are updated around the same time. PTB is PC only.
With PC you can get greater than 15 fps and able to play with keyboard and mouse. No extra fee to play online. Mileage varies on hardware.
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Typically, a day after it's released.
(in terms of players playing)
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Think the width of the killer becomes an issue with current maps.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/988001#Comment_988001
I mean, if you wanna play private with friends and stand still thats on you... Privates is a premade squad with a premade killer so
Was I implying that private matches were anything else?
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Don't sell yourself short.
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@Alice_pbg said:
You forgot to name your character.
I just use bloody valentine trapper. He looks way too good.
Don't really have a lot of cosmetics besides the ones that came with the game and the rift ones
You forgot to name your character.
No they didn't...
😉
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@Coder said:
https://forum.deadbydaylight.com/en/discussion/comment/987532#Comment_987532
I'm not sure if you're the real Scott Jund. If you are, you should know better, haters gonna hate, there's always going to be someone that doesn't like you, just because. Ignore those comments.
If you're a fake account, nice bait.
If he told you it was really him would you believe it?
It is him btw.
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BP for private matches would just incentivize farming and bring back bots.
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I find it hard to believe that people would remove a perk solely on its going to be nerfed. I expect the change to other builds after the update.
If I were to guess, either you are paying closer attention to killer builds or those that normally play with Ruin have stopped playing.
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It's hard to tell the difference from a baby killer and bad killer. You could be nice and let them hook you but by my experience they would camp you to death.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/985736#Comment_985736
Hillbilly and Plague, and any one shot Killer doesn’t need to be fixed, they are in a good spot, punishing but rewarding if the right circumstances and plays are made, they are fine, you suggest to me that they need to be fixed yet provide no detail on how.
Technically Plague doesn't have a one shot. Survivors just don't want to heal at fountains.
Billy is in the same boat a Leatherbilly. The reason why I'm not proposing changes is, once again, the thread is for Leatherbilly.
Lets stay on topic.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/985537#Comment_985537
Hillbilly and Plague are the same way and that’s fine to me?
The question was about Leatherbilly. We can come up with ideas for Hillbilly and Plague too.
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Just pressure gens and break the pallet
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You know then they would have to make perks like BT work as well.
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Its annoying that he can hold his chainsaw at full throttle while standing near a hook.
Maybe add an over rev mechanic where he goes into tantrum if held at max for so long.
Also being able to use a one hit down ability without any downside seems unfar. There should be maybe pots of chili around the map for him to recharge.
That should make him more fun to play against.
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If you hear a shredding noise after posting your feedback. That's just the internet hamsters processing the data.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/985169#Comment_985169
The games always run the same version. (Besides the ptb of course)
Thats one of the larger issues with the game. Steam doesn't care when you update the game or even if it works. Consoles do. It would be better after major updates to make several hotfixes for PC, test them out, then package what works for console review. But because BHVR wants cross-platform play this model can never be used. We are stuck with bug fixes every chapter and mid-chapter patches.
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Would require PC, M$ and Sony consoles, and Switch to run the same version of the game. Any patch delay on either platform means delay on the others.
Join your son, join the PC master race.
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a swarm came in to protect two as they raced for the gates
I do this as a solo player.
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Think you are just noticing killers that don't run Ruin more or killers that normally run it have quit. There's no reason for killers to remove Ruin before it's change. Testing other slowdown perks now or in two weeks doesn't matter. Might as well enjoy Ruin while they can.
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A reworked ruin would of been fine as long as the issues behind its use were addressed and no it's not the Gatekeeper Emblem.
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Constant pressure on your index finger could cause joint issues in later life.
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Devs did not listen and did not care about Nurse mains when they added a cool down for merely moving around. Instead they nerfed the two addons that reduced the cool down, spitting in our faces.
No consideration was taken for their enjoyment of the game. No QoL adjustments. Just an artificial limit on how well someone can do.
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Stop bragging
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@Actually_Jesus said:
https://forum.deadbydaylight.com/en/discussion/comment/982009#Comment_982009
Nobody thinks he's a god among killers. What he is, is a very good strategist. He's also one of the most thorough perk build testing killers I've ever seen. For his research alone, he's every bit as credible.
This game isn't complicated. Perk combinations isn't rocket science. The guy just likes to try different things beside using whatever meta is currently popular.
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I just find it funny that people consider him a God among killers.
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You can still do the challenges. They just don't reward rift points.
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Can't say PC players haven't warned you.
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After spawning in its to your left.
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To be young again.
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All of which can be obtained outside of DLC.
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By pressure you mean slugging, camping, and tunneling.
Things that survivors complain about constantly.
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/981023#Comment_981023
Do I smell judgement in my food choice?
No, it's perfect ammo. Hard but breaks easily into shrapnel. Salt thats sharp enough to cut and sting. It would be a waste to not throw.
🤕
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You're holding onto pretzels in a food fight?
🤕
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Your connection may seem ok but you won't be able to tell if the killer's connection is bad until you get hit.
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I could say to test it out and find bugs to fix before it goes live.
But
When has that ever happen?
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Hey, you're being too honest.
You are supposed to say it's still OP and more rewarding to use now.
