Mr_K
Mr_K
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- Mr_K
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Comments
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They tried making competent A.I. but the killers kept staying near hooks and survivors wouldn't stop running in circles and crouching.
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Easy matches are fine every once in awhile.
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The fact BHVR allows players to obtain DLC content for play time is outside the norm. I'm sure it's justified through selling skins for those characters but I digress. The rate of shards earn seems reasonable to me. As long as you don't spend them on the shrine or shop, a single devotion level will be enough for a DLC.
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Someone wasn't around year 1
or 2
or 3
or 4
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2131975#Comment_2131975
It's not really a priority for them, and they have bigger fish to fry with the RE chapter coming up.
You know what I'd love more than some stupid statues? Full-sized shirtless David body pillow. Why nobody in marketing has thought of this before continues to evade me.
I thought this was a thing?
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Even if they have 4 slots open it doesn't mean they have 4 good perks to fill them with. Also, perks are not going to be much help if they are new going against high rank killers.
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The Entity
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I'd ask for a second opinion.
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I'd just quit. Over 80% of the perks are teachables. The remaining global perks are not worth much.
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Same she is now. They reworked her a year ago.
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Going the opposite route.
Only two survivors are difficult to adept.
David King and Laurie Strode
The hardest killer would be Trickster.
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@VaJaybles said:
https://forum.deadbydaylight.com/en/discussion/comment/2131516#Comment_2131516
No roasting here lol but what is growtopia?
Do you want to know or save 1000€?
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It wouldn't be farming if you didn't.
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Never give up
Always persevere
If I'm to die, they have to work for it.
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DS is a free out with the exit gates open. It is up to the survivor to use or save it for later.
You are trying to remove that decision making.
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De-pip squads de-pip you.
Not they de-pip to bully low rank killers.
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Of course.
The two Twin mains out there aren't enough to stop the change.
The community as a whole doesn't care because justice for Demo was successful.
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If you like a killer and really good at playing them, you are actively killing that killer.
Thats the message BHVR is sending.
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Implying Otz is a God and can't be beat.
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@aliquis said:
There are very few tiles in the game where you are save from a spirit (some godpallets for example).
People write that you can mindgame a spirit: You don't know during a chase if the spirit uses her power (no audio/visual cue if you are in the terror radius) The spirit on the other hand gets scratch marks, she hears footsteps, breathing,she sees the grass moving, you can see particles from a vault if you look closly).
Even against a nurse, as a survivor, you see which direction she looks, you get a audio cue when she starts charging her power and for how long, so you get information to use for mindgames (double backing, locker jukes etc). You get 0 information against spirit. Yes you can mindgame a spirit, but it is a pure guess, the mindgame is completly in the spirits favor and you get barely any reward.
I think that the original post is very well thought out and highlights that the spirit has a big advantage in her mobility against other killers.
I think she needs some form of audio or visual cue when she uses her power during chase, so that attentive survivors could react to those cues.
Even against a nurse, as a survivor, you see which direction she looks, you get a audio cue when she starts charging her power and for how long, so you get information to use for mindgames (double backing, locker jukes etc).
👍
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Biggest complaint I've seen with Spirit is the lack of information. When she phases being the loudest one.
But we all know a phase indicator won't stop the complaints. It's just a low hanging fruit. The next step is a clear path indicating where she is moving. Killer scratchmarks if you will.
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@thefallenloser said:
https://forum.deadbydaylight.com/en/discussion/comment/2128655#Comment_2128655
Yeah, no. Try again. I just got out of a game in which PC players self care against sloppy Legion in a corner, insta open the gates and leave on first hook, while their (console) teammates die on first hook after running the potato PC killer (rank 4 BTW, epic) for half the game and getting hit with a fat NOED.
There are potato players on all platforms. Stop making a fool of yourself.
Your point?
I didn't say every PC play is 10x that of the best console player you can find. There are potatos on all platforms.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2128712#Comment_2128712
Maybe if you would invest time into actually reading, you'd understand the points being made.
MMR is going to be implemented as the new matchmaking system based on players "skill level". Sharing my experience in HSH where there appears to be no matchmaking system ( as explained I was paired on my first match with a rank 44 meanwhile I was a rank 3) in a similar game to DBD, I thought it would be a good way to discuss seeing as players within this community find the disparity between ranks to be a big deal.
I did read.
Idk if HSH has match making but it does have a form of MMR that can be used for it. Also having a working match making system requires a large player base which HSH doesn't have right now. DBD barely has adequate numbers.
If this is another rank doesn't matter thread then you should come out and say it. But with my time in red ranks, there is a noticable difference between red rank survivors and everything else. Are there potato red ranks? Of course, but not the majority of them.
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It's down the hatch.
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Thought this was about MMR. Instead I get someones first time experience with HSH.
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Being camped by X killer.
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and I instantly got into top %
...of what?
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Very Rare is purple.
If they are facing red ranks that's Ultra Rare.
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A rework of Myers would probable kill his unique game play. His addons are some of the best in the game and I feel bhvr would replace them all with bp bonus ones.
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They are objectively worse because the console killers they were playing against have two broken legs and a lazy eye.
Proof could be seen by watching PC tournaments compaired to Console tournaments. Now that console survivors can face killers with actual control they will improve to the level of PC survivors.
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Adept is just an achievement like any other.
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@Someissues said:
perk is fine, its one time use lOL
It's total time use. If you don't heal for 90 then yes it was one time. But if you heal before the timer runs out, it will activate again when injured for the remaining time.
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You don't even need to be behind a gen right now. You can be in front of it and the gen aura will still hide you.
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Need a two pip.
The require points is increased the higher in rank you go.
For example, a two pip at rank 20 is a one pip at rank 1.
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So, you know that breathing being mute is a bug right? It's not a suggestion from the community but a beg for the Devs to fix it.
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F12 if on Steam
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Wake me when he gets two traps basekit.
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So, casual is pretending to farming to get survivor's guard down.
🤔
Got it. 👍
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Slowing gens more is not the answer. There needs to be more objective than hold M1 for 80s.
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Pallet stun bug is relatively new.
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https://youtu.be/6EwaW2iz4iA
Body is 1 character too short.
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@Hoodied said:
Latency
But some killers are faster than dead hard (Fun Fact, Demo and Nurse are faster than dead hard, same with Spirit)
Nurse is 13.3333333 m/s in blink but cannot attack. She would need to blink ahead of the dead hard for it to hit.
Demo would have to time the shred so it would end after dead hards iframes.
If you are going off pure speed then Hillbilly, Bubba, Mr Ping Pong, Mr Bing Bong, and Oni-chan can be added to the list.
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You dead hard into him didn't you?
If not, PWYF stacks or Coup de Grâce would negate the speed boost distance.
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Still waiting on someone to pull that old Britney Spears meme from its grave for these types of posts.
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How is the PC version more toxic? Hide the chat and set your profile to Friends Only. Fixed.
I've heard horror stories from console (xbox) players where they get reported and ban from other games. You won't have that issue on Steam.
Keyboard and mouse for killer. If you find controller easier for survivor go ahead and use it.
Bug fixes? How long have you played DBD?
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When MMR hits you will be set to rank 20 every month. That will make it easier to achieve adept if they keep the emblem system the same.
Two pip at brown rank (14 points) is nearly one pip at red (13 points).
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If the system worked perfectly and there's enough survivors and killers of various ranks.
The system looks for players up to 8 ranks from the killer depending on how long they wait in queue.
Players below rank 15 can be paired with any rank given they waited in queue long enough.
In reality, there's not enough players of various ranks to fill lobbies. After long queue lengths the system will pair players that waited the longest.
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Devs fix for this was to widen basement staircases.
Issue is, they didn't fix all of them. Even with the reworks they fail to fix some spots and have added new places like in Rancid Abattoir.