MrDardon
MrDardon
About
- Username
- MrDardon
- Joined
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Comments
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@Peanits said:
I'm not quite sure how that would work. If it automatically equips it, you'd end up with three add-ons, and the game doesn't support that. If it only rewarded it to you after the game, it might be a bit detrimental to the killer to stop and search it for no benefit in that match.
Technically, you could search it if only 2 Survivors are left. When you don't have to put pressure on them anymore, or if the last Survivors are on the hook, while they struggle you could search for it and get it after the match.
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Weirdly, I didn't vs a Iri. Huntress for a very long time now. They used to be more common. But now they're just as Pinky Finger Clowns, almost non existent.
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Ormond. It's extremely bright, sounds are even more muffled in my opinion and as Killer, Scratch Marks are barely visible. Also, it has many Air Hitboxes when jumping down from something, instead of falling normally, you kind of hit your head on a invisible wall.
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I am not even surprised in the slightest that the majority voted for Barbecue. But 100 % of all votes... damn.
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And I thought it was scrapped, badumm tsss.
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How do you know it's the only thing they will do with Trapper. Maybe they'll do more and the trap reset is a teaser to a Trapper buff.
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The problem is if I play Killer or Survivor against myself, I'd know every move I al trying to do against me, making it easy to outrun myself as Survivor but at the same time as Killer I'd know what I would do as Survivor.
It's a hard one.
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Tru3 and Otz for general information and they're pretty good at the game. I don't like watching people who are bad.
Ardetha if I feel like watching Nurse gameplay.
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I play the game, afterwards I watch their perspective if it was a good game.
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@Ireath said:
https://forum.deadbydaylight.com/en/discussion/comment/1075366#Comment_1075366
I get that but it has been stated that this game isn't meant to be competitive I don't agree with that stance if it has a ranking system it is competitive at some level.
Not showing how you're improving isn't the best either but ever since I started playing rank hasn't really meant much in terms of skill just how much time you've spent playing especially recently. I do understand why people like seeing their ranks.
Then what's the point of adding a competetive ranking system in a non competetive game
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The Devs already said they never changed the achievements. They still require a Merciless Victory like they did 3 years ago.
The conditions for a Merciless Victory got changed, automatically making them harder without even changing the achievement.
We can hope they change the conditions to "sacrifice all 4 Survivors using only the 3 teachable perks"
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Pretty much an easy solution to make the perk healthier but nobody before could've come to this idea xD
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Leatherface and Clown. They're just boring in any way.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1067089#Comment_1067089
"I can apply extreme pressure as Clown"
On Mother's Dwelling
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I played Nurse with Infectious. I bet the people behind the computers also screamed after this match.
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A new Killer could tie to the Trapper. Maybe a Miner who died in the MacMillian mines. Like Spirit, the Miner was just about to die inside the miens but the hate he felt consumed him and the entity took him.
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You can't use any items while in the dying state. It was a bug and they fixed it.
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Well, I started to close the chat entirely and focus only on BP and fun chases instead of being ultra competetive. It's probably the way of playing Killer. And as Survivor, I focus on my own BP and that I at least black pip when I know I got a bad team.
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Could there be a "create chase music" contest?
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/1063406#Comment_1063406
Generator grabs were not added on the Spirit patch. The achievement “Silent Approach” was added on the Ghostface patch.
It's just because old Prayer Beads Spirit was the best way to get this achievement :D
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For some reason it says "this link isn't valid" even if I 1:1 copied the frickin link from my steam profile.
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Love: Nurse, Doctor, Trapper
Hate: Leather, Clown, Pig
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That's why you don't place Traps on standing pallets. I wouldn't even do it if I had the Iri. Stone
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Anything which is inside my 32 metre Terror Radius. Oh wait...
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I'd be optimistic and say yes. You should give it a try, if you come to the conclusion it's not worth it anymore you could stop. But I'd definitely try it.
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@Tro said:
Or addons. But to answer your question, I really liked the music.
I played a few Nurse games the last days and tried like different Add-On combos. I did pretty well. Good, I am also pretty experienced with Nurse. I still love playing her and I don't really mind the cooldown from what I can tell.
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@Peanits @not_Queen What's your opinion? Would it be possible to get that into the game somehow?
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@Hoodied said:
The UR's will be hilarious to use ngl
Brand New Engine mixed with speed limiter
Or Homemade Muffler mixed with Tinkerer
That's my idea. To create synergy. You could still nerf them if they were to powerful. But I'd find it pretty interesting.
But thanks for the feedback.
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Thanatophobia is the fear of death. You can't really fear death if you're dead.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1049864#Comment_1049864
Shadowbuff, obviously. :P
Would be awesome. I'd become a Spasmodic Breath Main then xD
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@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/1049855#Comment_1049855
What?! Nurse runs at 6.4 m/s with Spasmodic Breath?!
I used it yesterday and it worked normal. But at some point I started moving at "purple Windstorm" speed.
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Uff. I'd like to move at 4.6 m/s with my Nurse or Tier 1 Myers.
And no, Spasmodic Breath isn't a solution because it sets me to 6.4 m/s instead of 4.6 m/s. It's bugged.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1046749#Comment_1046749
Speaking of Nurse, are there going to be any bug fixes or changes coming her way to address the abismal state she is in right now?
Strong or not isn't what I'm getting at here. We as a community have offered you guys plenty of better changes that actually reward managing blinks (if that's what the goal of the rework was) way better than what we got, while still keeping her fun intact.
I really want to play this game again but as a Nurse main I have no reason to currently.
I played with Spasmodic Breath last night and at some point I started moving at like 160 % not to mention how far my lunge went. I just farmed with the rest of the Survivors and then told them was a bug. Not that I get reported for speed hacking xD
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I'd rather go back in time and play Nurse than playing Nurse.
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I literally use this mask on my bloody prestige body. So, it isn't gone.
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You guys can just un-nerf the Nurse by using double cooldown Add-Ons
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Because Entity
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Save the best for last, Thanatophobia, Nurses Calling and Shadowborn.
Addons: Blind Warrior White (Sloppy Butcher but as an Addon) and Windstorm (any kind)
Shadowborn is just a QoL Perk. I love thr FoV
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Myers, Nurse, Spirit, Oni, Ghostface sometimes Huntress.
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People who did well there won't be much difference, they'll still do well.
But regarding learning her, it's not worth it at all. She was already the hardest Killer to learn and she is even harder to learn now. It's not worth it at all. Mine as well learn Spirit who is also super strong but way easier to learn and play
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It's not only the slugs which are silent. Sometimes you hit Survivor's normally and they make no sound, even without Iron Will they make no sounds, you can have Stridor, no grunts of pain. Sometimes they make sounds, sometimes they don't, it's pretty annoying.
But yeah, at least DS got fixed to properly work against Doctor now.
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At least Ruin is an endgame Perk now
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@ppo8820 said:
https://forum.deadbydaylight.com/en/discussion/124881/don-t-nerf-the-doctor
I think he might need a nerf with all the survivors dcing and complaining. He was annoying before but now he’s just annoying and strong. I get it’s fun as killer but as survivor it blows.
People dc against my Trapper or Clown. Do they need a nerf?
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May I ask. How many minutes have you played this game by now?
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Killer: Ruthless Killer
Survivor: Pip and escape.
If I pip but die I see it as a draw.
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Honestly, I don't think or say that against any Killer.
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I use Pop goes the Weasel, Dark Devotion, Whispers and Corrupt Intervention.
Pop and Corrupt basically for gen slowdown.
Whispers to know when to use Static Blast to excactly know where Survivor's are.
Dark Devotion is more of an gimmick one. I like it when I hit my Obsession, they run map wide and then I use my Static Blast to see everybody scream on the other side of the map. It's pretty satisfying, also you can get some gen grabs with no Terror -Radius.
As Addons I use Order and Restraint. Order guarantees a Tier 2 Madness with one Static Blast and Restraint shows Survivor's Auras for a bit when their Madness increases and it let's you track better since the Illusionary Doctor's will stay for longer. It's good for tracking.
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I don't really get OP's first image.
But I had a very good run and 4k streak as Killer a few days ago and then as Nurse I was already extremely overconfident in my abilities that I thought I could destroy any Survivor. Then I made many mistakes against a good Survivor as Nurse which cost me the game.
Basically, I chased her for to long and she knew how to play against Nurse. Not that I am a bad Nurse, I just commited to the chase for to long instead of chasing others. That's one recent dumb thing I did as Killer.
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@_VTK_ said:
I agree somewhat, the Doc is still very annoying.
Yes, I like the fact, that his ability is not passive anymore, but it's way way too easy to reveal survivor locations, the Doc shouldn't be able to spam the blasts so often.
Yeah, because a 60 second cooldown seems like allowing to spam your power