MrDardon
MrDardon
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- MrDardon
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Fragile Wheeze + Dark Cincture for Nurse... oh wait, it's a must have sorry.
Joking, I play her without as well but those 2 Add-Ons feel so good to use.
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Freddy can't do se*y curves. I'll go for Billy.
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@Deadman316 said:
https://forum.deadbydaylight.com/en/discussion/comment/1188468#Comment_1188468
If there are difficult skill checks, why even have the seconds in there? I say just have it as the same time as it would take to break a totem, which means that Hex: Thrill of the Hunt will also highlight the hatch when it becomes available and shows all survivor's auras for 10 seconds when the hatch is opened.
It was a suggestion. Adding those Overcharge like skillchecks who can hit anyone, it's not that hard with the progress bar.
Making it kinda like a Totem and Thrill making it longer as well as giving you a warning that someone is opening it could work as well.
They at least have to try something, because the current form is bullsh**.
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@Kwikwitted said:
Just reinforces how much of a terrible idea object of obsession was in the first place.
Completely ignoring the fact that SWF's abuse it regularly (seriously, how is it not banned in that game mode at least?) It's just too much information for a survivor to have, and us knowing where they are is not all that helpful when they of course proceed to sit in the middle of a god-loop or other insanely safe spot.
The fact that it's banned in almost any DBD tournament you will ever see says a lot. Even the second chance meta perks don't have that distinction.
OOO is like trying to play poker and someone's standing behind you and signaling your cards to your opponents.
Yeah it feels really stupid and unfair. But there are many other unfair things. But as a Trapper or Hag this is like the most unlucky thing which can happen to you.
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Ivory Mori:
- After hooking all Survivors at least once, you can kill one Survivor with your own hands.
Ebony Mori:
- After hooking all Survivors at least once, you can kill all Survivors with your own hands.
Dull Key:
- It takes 16 seconds to open the hatch.
- During that time you will be faced with 4 difficult skill checks.
- Failing a skill check will deplete the progress.
- After opening the hatch, you will automatically jump into it and the hatch will get closed.
Skeleton Key:
- It takes 12 seconds to open the hatch.
- During that time you will be faced with 3 difficult skill checks.
- Failing a skill check will deplete the progress.
- After opening the hatch, you will automatically jump into it and the hatch will stay open for 10 seconds.
The Mori change should serve the purpose that you can't tunnel a person off the hook and Mori them instantly. You will have to hook everyone at least once in order to make use out of it
The Key change should add at least some sort of strategy and preparement, not making it useless but also not making it an free escape anymore.
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@Rivyn said:
Personally, I wouldn't even try. Stand by the gate, let them do gens, open it for them, and go sit in the basement or something.
How is it acceptable on Trapper? He relies on his traps just as much as she does.
Trapper has the ability to actively chase. It's still an unneeded crutch against him but he moves at full speed.
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I usually compliment every good Nurse after a match. It requires much skill to play her now and people who can play her without Add-Ons earn my respect.
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If you want to be effective with Ghostface you will need 2 cooldown Add-Ons. Otherwise his cooldown is to long. I'd also like to use other Add-Ons but your juggle ability gets extremely hurt with a long cooldown.
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In the morning I tend to drink my coffee with less coffee portion and less coffein and more milk. In the afternoon when I have an off day I drink it with more coffein but still more milk. I don't like the ultra bitter taste of it. And no sugar, if something I add honey to my coffee but I don't really like sugar.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1184292#Comment_1184292
I agree. No idea why they buffed him again, he was already really good.
Running "Discipline" Carters Notes and "High-Stimulus Electrode" which also got buffed for whatever reason (no more negative charge speed) is simply overpowered.
Wait, I didn't even realize they removed the downside of the Shock Range Add-Ons. The hell, I mean, I usually think that Survivor stuff is mostly busted but they gave him bonus chase potential with no negatives. That seems stupid. I use Discipline but I didn't realize they removed the downsides of the range AddOns.
I guess we received Omega Doctor.
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@claudeet said:
I think ghostface is a boring killer
If he wasn't bugged he would be okay. You can stare at him for 3 minutes and you can't reveal him. He still exposes you.
He is frustrating to play as because he relies on 2 cooldown Add-Ons to be viable. Why don't just pick Wraith instead who is 100 times more dynamic with his power and can use it more freely than Ghostface. Also, Wraith is faster while cloaked which gives him more free map pressure. Ghostface can't move faster than 115 %.
My conclusion, he was bugged since day 1 when he came out on PTB and he still is unfortunately.
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- Nurse is very underrated and still fun to play.
- The Spirit Nerfs where people where crying weren't nerfs at all. She is still like she was before.
- DS is almost balanced, change it to a real Anti Tunnel with a 60 second timer or keep it but reduce the timer.
- Dead Hard is the worst Exhaustion Perk thanks to Dedicated Servers.
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@xEa said:
Sorry for the bad news, but i am not sure if he can stay the way is is right now. Quickscoping in dead by dayight... which genius had that smart idea?
So, even if they dont give him more map pressure (which would be a shame!), they have to change his ability in order to give the survivors ANY form of counterplay. All i say is Legion 1.0.
How in any way could he be Legion 1.0. Just because he is confirmed an injure doesn't make him uncounterable. He can't down you with his power but he can injure. He is more like new Legion and Legion is 115 % speed while Slinger is 110 %. You just throw down pallets early when injured and he can't down you, he'll get a Deep Wound on you when you're injured and that's it.
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Probably Doctor, I always get Doctor Daily and my Killer Randomizer always picks Doctor. Oh yeah, there is also a Doctor Challenge. I mean, I won't complain, he is fun.
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@Milo said:
Either push through after this game and que for another one, use that feeling of.... hatred against survivors in the next game.
Or just switch to survivor for a game or two. Or take a break from dbd.
Feeling hate as a Killer is never a good idea. You have limited power and hate will mess with your patience and concentration. You will lose every game when you're unnecessarely angry.
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Just because you call her Spriti.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1172992#Comment_1172992
No, at that point, they're saying, "this game is frustrating by nature. Its 1v4 and not perfectly balanced. If you cant handle that, play something else INSTEAD OF COMPLAINING AND BERATING US OVER WHAT THE GAME IS."
I play something else. Try reading next time.
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Weird how the Devs mindset is "play a different game if you get frustrated". At that point you're not recommending your own product.
I work as a sales assistant and I also don't go along and say "if you're not happy with our products, go to our competition."
It seems very counterproductive to say that.
For a change, they could focus on what the community wants and like I said, dbd is pretty much the only game inside the pool of games I play which has some serious design problems.
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I would use Dead Hard, Decisive, We'll make it and Borrowed Time.
Dead Hard will always extend chases which will give good points toward the Evader Emblem.
Decisive will give you 1 minute of Killer immunity. If he eats it you get 1 extra chase for free or you could just do gens without consequences for free Lightbringer points.
We'll make it and Borrowed combined are very powerful. You can safe no matter if the Killer is camping or not resulting in free Benevolent points. We'll make it will also counter any healing debuff pretty heavily.
I usually pip or even double pip while using this build. It's very strong. Try do every category, you'll probably end up with 3 iridescents and gold/silver in Unbroken. It's always enough to pip.
Of course you also have to play along with it and play well.
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I started to play multiple games recently and God, how bugfree other games are compared to dbd, it's a blessing. I always thought like "ok, they need time to fix bugs etc." But somehow any other game I play, bugs are barely noticeable and the games overall are more enjoyable than dbd.
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Because the Bloodweb consists of many green items, therefore reducing the chance of spawining a green Mori.
Killers can get up to 3 pink Items, making the chance to get an Ebony 33,3 %
There are 5 green Add-Ons per Killer, 14 green map offerings, Rotten Oak, BPS, Ivory Moris and 4 green Category BP Offerings, making it 26 green Items. So, the chance to get an Ivory Mori is only 3,8 %.
You get like 10 green Items per Bloodweb with 26 existing green Items, 16 of those won't spawn including the Ivory Mori.
With some Killers, you will get 1 Ebony per Bloodweb because they lack any Ultra Rare Add-Ons, and like said with Killers who have 2 Pink Add-ons, the chance to get an Ebony is 33.3 % and therefore more likely to spawn a pink Mori.
Basically, the colour green will be more common than the colour pink but the individual green Items are more rare than the pink ones because there are way more of them.
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Fixated: I walk pretty fast.
Balanced Landing: Usually at work I tend to jump of the ladder or slightly higher places without hurting. It's just faster than climbing down xD.
Iron Will: Usually when I hurt myself I stay pretty calm.
Quick and Quiet: People tend to jump because they turn around and I stand behind them. They don't realize me and with my speed I can be everywhere at once without being heard.
It's also known as the Scratched Mirror syndrome.
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Noo. Destroy it, kill it. It's evil.
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Might be, but from my conclusion, she is super strong now or at least seems very strong
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Darth Vader
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@Nameless said:
I wouldn’t say the map is survivor sided. The saloon can be busted and you’re basically forced to break the walls there which is kinda stupid imo, but that’s all.
The killer could use some buffs but he definitely isn’t terrible. He could use some more map pressure.
Toolboxes definitely were nerfed and that was a good change but I agree: on most maps gens still go too fast. I’m sure this is something they will monitor though, considering how they already looked into toolboxes and there’s nothing wrong with doing this step by step and making sure you’re changing the right things.
To be honest... I hardly noticed the sabo buff as of yet. Though I can imagine it would be extremely frustrating to face one of those SWF sabo groups. Didn’t they say that sabo’d hooks would respawn faster? If so, I don’t think it’ll be that big of a problem. Especially since toolboxes got nerfed.
Yeah but hooks you can sabotage with a toolbox now are very limited.
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@Reborn2020 said:
I feel like the new map is too easy for killer. It barely has any abuseable loops except for main building. And you can even make every loop unsafe.
Wait until you get a Blendette team which is hiding in the bushes.
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You won't ever get the High Ground. It belongs to General Kenobi *cough cough*
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*Evil Ghostface laughs incoming*
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I thought someone called him Alfred. But Alfred can *bad word* because he is annoying. And the sound of the flesh being ripped of the body is mildly infuriating.
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Toolboxes are probably meant to be used in last second situations now. When the Killer is approaching, or it is the last gen. Push the gen with the extra speed you get and maybe you redeemed the match for your side's sake.
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At the moment you won't buy any dlc because you can't buy anything on steam right now.
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A lot of people aren't able to buy it. I tried ingame with Auric Cells, doesn't work. It seems that on Steam you aren't able to buy anything right now.
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I can't buy it on steam and I can not buy auric cells. Something feels weird about this.
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yeah, they ask for your paying method, adress and name. Still, even tho you are filling up the form which from all of sudden exists for some reason, there is still an error and you can not buy it.
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That's how I usually play Freddy, and I have so much fun with that.
Step 1: Unselect Freddy
Step 2: Select Nurse
Step 3: Profit
Joking, I play him sometimes and as long as I am playing him it's ok, sometimes boring but playing against definitely feels boring.
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@yobuddd said:
This is the first I’ve heard of this. Can someone explain exactly what it is that may lead to potential banning so I can avoid using it? As in, what is the add-on and what is the problem with using it?
Let's just say, do never use the Spasmodic Breath Add-On for Nurse until Devs confirmed a fix in the patch notes.
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Yesterday I played Perkless Addonless Nurse against red ranks. I can send proof this evening. I need to upload the video.
I 4k'd fairly. And no it was not easy, just want to say that Nurse is still the best Killer.
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I thought people would know what the purpose of old Ruin was. They still think it made winning as Killer possible.
It allowed Killers to play more fair. No tunneling or camping. There were still Killers who tunneled and camped, they'll always be. But without the old Ruin even the Killers who once played fair are forced to play scummy now.
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Got new friends thanks to dbd. We are a 5 person group and hopefully soon we will meet up.
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Nurse on first spot if she is somewhat decent. I don't like playing against a bad Nurse who can't do anything with her blinks, but against a decent Nurse it is a fun Mind Game Game.
Spirit on second spot, for the same reason.
Pig on third spot. She is the most fun stealth Killer to go against, Ghostface has some issues, Wraith is ok but he is either chasing you as a normal M1 Killer or leaving you to heal and ambush you "maybe. Myers is just a M1 Killer with lower Terror Radius. But I like playing with her Ambush around pallets, it's an actual Mindgame and sometimes baiting the crouch to confuse you, baiting that she leaves but meanwhile she is approaching, gaining distance and then uncrouch to get the hit.
So basically, I like Killers where there is a Mindgame instead of just pressing W and running circles around things.
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@Awkward_Fiend said:
Surv:
In the Mouth of Madness: Unhook 1 survivor, get hooked in basement, open a chest, and take a protection hit in basement.
High Tension: Unhook yourself during the Endgame Collapse
A Balanced Escape: Escape once against the Hag, Cannibal, and Demogorgon
Aid through Destruction: Sabotage a hook while within 5 meters of a killer carrying a survivor. Do this in a single trial
Killer:
He stops at nothing: Break 3 walls, pallets, and generators. Do this in one trial
Entity Disruption: Kill all 4 survivors in a single trial. Do not hook any survivor. Bleed out kills do not count. Do this in a single trial.
A Balanced Diet: Kill three survivors while as the Hag, Cannibal, and Demogorgon. (elaboration: Doing this as any killer grants 1/3 progress, so you must play all 3 to get the full challenge)
Ding... : Obtain 30 tokens on perks.
Hawkeye: Damage a survivor more than 48 meters away with a Hunting Hatchet. Do this in a single trial
So, with Entity Disruption you basically want us to do the Evil Incarnate achievement a second time?
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@Spooky13 said:
Ghostface and Nea. Sneakiest survivor and the sneakiest killer, sneaking around together.
Deathslinger and Kate. Country guy and gal, the vulture and songbird. Deathslinger enjoys Kate's songs. H̶e̶ ̶d̶e̶f̶i̶n̶i̶t̶e̶l̶y̶ ̶l̶a̶y̶s̶ ̶i̶n̶ ̶h̶e̶r̶ ̶l̶a̶p̶ ̶w̶h̶i̶l̶e̶ ̶s̶h̶e̶ ̶s̶i̶n̶g̶s̶ ̶h̶i̶m̶ ̶t̶o̶ ̶s̶l̶e̶e̶p̶.
Nea: Meh
Ghostface: Wanna crouch behind that huge rock hah?
Nea: DON'T TOUCH ME! *throws Ghostface out of the map*
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Croatian and I like the word "Jagoda" which means Strawberry.
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I could recommend the Spirit, Oni and Demogorgon. They all have unique powers and are pretty fun in my opinion, even tho Oni is similar to Billy with his Demon Dash, but smashing Survivors with the Kanabo is pretty fun.
Spirit is a 110 % Killer which means, you're forced to use your power, and those Killers are fun in my opinion.
Demogorgin is also fun, I like using Shred. It's a solid Anti Loop tool and his portals are good Map pressure tools.
Ghostface is to similar to Wraith with his stealth and similar to Myers with his stalk. So he might become boring if you find Myers and Wraith boring.
Plague could become just an M1 Killer which isn't fun at all if the Survivors chose not to cleanse. But she will now get a corrupted fountain by default which adds more strategy to her. I like her personally.
Clown is just boring as well as Leatherface.
Freddy is also a Killer I can recommend. Since his rework he became very dynamic with his playstyles. His snares are good Anti Loops tools and his fake pallets are also fun and for the most part good chasing tools. His gen projection is a good map pressure tool.
Legion. I personally like them and find them fun but for some people they are extremely boring. They're also pretty weak and have no ability to down Survivors which means they have to rely on M1 to down people. But Frenzy gives a lot of information which is great.
Pig is also a Killer I can recommend. She is fun, I like using the dash around pallets. She has built in slow down with her Traps and stealth with her crouching ability. I like her.
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It's not really an issue and a solid counter to the Spirit. I do not mind the Perk.
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Dying Light has them, and the Spider's 2 front legs should be the Obsession tentacles.
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I think Head On is the worst one, even tho I don't think any of them are bad. But either way, Head On ist the most fun one.
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Oh, she had the Spasmpdic Breath equipped. Good thing that this Add-On isn't bugged to make you actually faster than intended.
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Doesn't need to be a hacking Nurse. There is currently a bug which allows the Nurse to float at high speed. And this bug can be stacked so you could move at like 5 times the speed Billy does.
Even I got to this bug accidentally.