MrDardon
MrDardon
About
- Username
- MrDardon
- Joined
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Comments
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I mean. We could also remove Decisive Strike, Deathslinger, Deerstalker and Dark Sense if the wanted to remove DS.
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@MeltingPenguins said:
Caleb has the same issue. I mean I'm happy for him losing his limp, but...
Deathslinger's new Animation actually looks better. It looks more menacing.
It's weird that People complain about Myers movement since it's the same Animation while he walks in EW II
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It's probably a bug, since his Bottle can't damage you in any way.
Also, who uses PwyF on Clown?
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I'd out my Hand into fire to say that the Billy "Nerf" was actually a buff and QoL Change.
His basekit is nerfed a bit but it's so minor that good Billy Players won't even notice a difference and never even overheat.
His Add-On's went from (boring simple Power Buffs) to (creative, fun and game changing but still strong Addition's to his Power) with the Hotfix, all of his Add-Ons are good and every single one of them opens more different Playstyles than Myers could've ever dreamed of.
So that's a buff in my opinion.
His basekit change is so minor that it doesn't even make a difference and his Add-Ons are wonderful, same with Leatherface. He is much stronger and has more creative Add-Ons.
I just hope that Nurse will get this with a new Rework. She is still strong but frustrating.
Billy's Power level stayed pretty much the same but he is a 100 times more fun now, especially with the silly "rooaaar".
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Plague is good. I use her with Dying Light, Thana, Pop and BBQ which a friend of mine recommended because Plague is his favourite Killer and I can tell that the Build is decent.
Early Gens will pop for sure but with Thana, Dying Stacks and Pop you'll keep the last few Gens for ages which also gives you more fun chases instead of slugging.
I usually 4k with 2 or 1 Gens left because they couldn't finish the last gens because of the extreme slowdown.
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You can Mori Survivors trough the Door. I did it and the Room was empty.
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That's why People use Enduring in Billy. It also worked on Leatherface.
I hope it's a bug that it doesn't work.
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On Ironworks all of us, including the Killer spawned between the Tree Lane.
Us 4 were like 1 metre apart from each other and the Killer was on the other side of the Lane looking at our direction after Spawn.
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I recognized with the most recent Update, moonwalking became easier. Before I got like 1 or 2 second moonwalks and now I can get pretty long ones.
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@DudelPumaAce said:
33% for a Perk its is not enough, its would be cool, when Botany has to up to 50% or another skill
50 % would completely negate the downside of Self Care, everybody would run it.
Also, you would heal other People significantly faster.
Botany is an alright Perk, it's not good but not bad either, let's buff the worse Perks first, shall we?
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1505395#Comment_1505395
This is a bigger hit to Billy than it was Nurse. As a Nurse main, I can tell you that she still has great mindgames to enforce. Billy is not hitting skilled survivors with the chainsaw. The character is totally unviable against good teams now. It's easier just to use Nurse.
Yeah, he migh be weaker but that wasn't my point.
It's about those People who abused those broken Add-Ons who call Billy trash now because they relied on unbalanced Add-Ons to win just like they did with Nurse.
People who always played Base Billy won't notice any difference at all when they were good with him.
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@FaSo said:
https://forum.deadbydaylight.com/en/discussion/comment/1505395#Comment_1505395
Try to curve now, i bet you weren't even a billy main.
No I am not. But what does your comment have to do with the discussion at all? I was talking about something completely different, stop dodging the topic with something no one is talking about.
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That's the usual thing. People who abused cheap and busted Add-On's will now succ arse with new Base Billy because they won't have busted crap anymore.
People who played base kit Billy before will do just as fine with current Billy since those People didn't rely on certain Add-On's to win Matches.
Same happened when Nurse got reworked. People lost their precious Omega/3-5 Blink Nurse and then said the Killer was trash after the Rework but that's not the case because People who played Basekit Nurse before will do the same with current Nurse, I still think she needs other Basekit Changes and make her less miserable. Billy went from Garbage to pretty much the same as before but with actual slight basekit Changes and Restrictions which won't affect good Billy's but also nerfed the busted Add-On's.
Nurse already had Restrictions and now it's worse. They should've just increased the fatigue time since the Counter to Nurse makes more sense (hiding from her LoS while she can't see anything). But currently she sees you and can just hold W and don't you dare mess up a Blink because you didn't wait for the 100 % but only 98.9 % so no 2nd Blink for you (which is the most frustrating Part).
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@Toybasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1502991#Comment_1502991
That's not completely true. The "his other hand will be open if he has tombstone" is actually because of Myers having a reduced movement speed due to him having a full Judith's tombstone equipped. You can very well be tombstoned by a closed-fist myers if he has a tombstone piece or judith's + enough PYWF stacks.
Basically Myers has his left hand open when he's moving slowly, and it turns into a fist and he starts powerwalking when he's running full tilt. Judith's Tombstone slows him down enough his stance resembles his EW1 stance when he's in EW2 and 3.
In fact, if you have a controller you can push gently on the stick to move slowly and get the open hand if you want to try and mindgame someone into thinking you have tombstone. It probably won't work, but it's just an idea. Likewise Vanity Mirror often makes people think you have tombstone since you take forever to hit EW3 (In reality, you're locked to EW2) and have a similar movement speed penalty as if you had Tombstone.
Yesterday I realized that you can use both Stalking Movement Speed Add-On's which will make you seem like you move slow while in Tier 2 (it can also work for mindgaming) and then you stop stalking and start walking with fullspeed towards them.
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Nothing is worse than: "miss, miss, miss, miss, miss, haha gotcha!"
or "let me moonwalk real quick so you can't do anything except going down no matter what."
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That's how Myers walks in Tier 2
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1492276#Comment_1492276
A patch released with a bug that should’ve been caught and fixed that happens to hurt both sides is in, its not a matter of trashing devs for trashing sake, its actually a brutal bug that inhibits everyone. Stuff like this is getting old to see every update, last time it was sounds broken, now it’s auras.
this is not to mention those who are colorblind, I’m not and still have to squint to see people on BBQ
Yeah, and they apologized and it'll get fixed soon. No need to make like 1000 posts about Auras, they know it's a Problem.
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It's sad to say that a Bug which can happen is an intended Nerf.
At this Point I assume you just want to sh** on the Devs and their work but nobody will take those kind of complaints serious.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1491205#Comment_1491205
Huntress is the most likely candidate. She doesn't have any cooldown which the devs of this game can no longer tolerate. They're gonna start their blog post with "We are happy with how huntress is performing which is why we have decided to nerf her".
Myers probably will get an add-on rework as well. But he has the most interesting addons out of any other killer
She has Tokens. She has to reload at Lockers.
Deathslinger is new and he also has no Cooldown because he has a Reload.
Billy had nothing, no Charges, no Power duration, no Cooldown and no Reload, so they added something to him.
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I would guess that Huntress will be the next Target since she doesn't follow the basic Add-On Rules. 1 red is missing and 1 purple and she has to many yellow Add-Ons.
Myers also needs 1 brown Add-On more because he has 6 yellows instead of 5.
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You do realize that this isn't a single Match Challenge?
One Survivor could escape and you as well and you'll have 1/3.
In the next Match 2 Survivors escape and you leave after they left and now you have 3/3.
I don't see a major Problem with it.
If they make this variant as a Single Match Challenge, yes it would be hard. But what was the Point of a Challenge again?
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Yeah, I read the Add-On's but I was pretty confused because when using the Add-On's I didn't feel that it gave me the Effect which was described.
But the Changes seem nice, they'll pretty much be all useful in some Way or Meme'ish Way like the 4.4 m/s Add-On for Billy.
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We need this. NOW.
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I am fast a f**k boiiiiiiii.
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@ActualPotatoBtw said:
https://forum.deadbydaylight.com/en/discussion/comment/1486266#Comment_1486266
I'm a survivor main.... I'm also pointing out the shadow-nerf to engravings and asking if the devs are lying about the changes or not.
I'm sure as soon as something survivor related gets nerfed you're the first to start crying all over these forums. I didn't ask for your opinion, I asked if the engravings stayed the same as in the PTB or not. Either answer the question or go, nobody here asked you what you think about the killers or the nerfs.
U wouldn't respond to anything he says, he is just silly.
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My game is also usually pretty smooth but when playing on Indoor Maps and Ormond, my FPS drop extremely when looking the the center of the Map.
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I would assume it goes onto the new Obsession but I am not sure. I need to test it.
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Yeah, they need to revert this. Idk why they made Aura so bad. It's not like there are things a 100 times more important to change than Auras.
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My FPS usually drop on any indoor map and Ormond. Idk why those maps are problematic, every other map works fine for me.
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@csandman1977 said:
I really like noob3 though he isnt very regular. His videos are fun. Monto is fun also.
I get why people hate on tru3 but as far as showing people how to do things, hes great for that.
And i cant watch umbra. Too much jealousy lol. She is amazing at huntress though. She made me sit down and try to learn that killer in the first place
If she was only amazing at Huntress. But she destroys pretty much with any Killer, even as Hag even though she hates Hag.
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I usually watch Umbra on Twitch. She is a very good Killer and I like funny Sarcasm and she usually is pretty sarcastic. Also, her Chat rocks.
On YT, I watch Monto. He is funny and has some entertaining Gameplay with different Builds, Playstyles etc..
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I like Ghostface but I don't get the Daily either.
As Doctor, you just shock People. Done.
As Freddy, you just exist. Done
As Huntress, you hit Hatchets. Done
As Ghostface, you need to stalk someone, lean while doing that AND down them as well.
The Demo Daily also seems stupid. Hit 5 Survivors with a fully charged Shred. Why not just "Hit 4 Survivors with Shred" like every normal Daily before. It's not as bad as the Ghostface Daily but I usually x out both of those because every other Daily is easy. And it's not because they're new, because Deathslinger's and 4head's Dailys are also pretty easy.
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Corrupt and Pop or Ruin and Surveillance.
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1479028#Comment_1479028
This was my approach. Not sure how many hours you have, but after about 1500 of "not caring", apathy sets in, then you just wanna play some matches, have a little fun, and log off
3.4k hours. I used to be the same way. Caring to much about winning and now I just play to have fun Matches. If I win, nice. If I lose, I go to the next Match. Sometimes I am in the Mood to be more competetive, but most of the Time I don't really care. I care for BP and fun Matches.
No need to stress myself out for no Reason.
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I just don't give a damn about losing or winning.
The only Things triggering me is when I make Mistakes or if the Game Bugs mess my Gameplay up, otherwise I don't really care. And I win most of my Matches anyways, so yeah.
You should do the same. Don't focus to much on winning otherwise it'll stress you out for nothing and that doesn't need to happen.
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I hate them because they and Ormond cause FPS drops.
And I am not the only one. Some friends of mine also encounter FPS drops.
Devs, FPS bad!!
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I play Meg because I am stupid.
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Well it has many factors.
Did you just tunnel and camp the 1st guy and hit the second guy with Noed and single hooked him?
Or did you 3 hook both of them while also hooking the the others 1 or 2 times.
The first scenario will give you a derank and the second will give you a draw, if not even a pip.
It also depends on gen speeds and the Gate Keeper you got.
Were your Chases alright or were they to long.
A 2k can be anything, that's why Kills only can't really work towards ranking because there are so many other factors you need to look at.
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@LemeTheMeme said:
Huntress by far. She was my first p3 killer, and spend the majority of my BP's into her. I may or may not have over 50 iri hatchets and ebony mories...
What? You are a Huntress Main and don't have 1500 Iri. Heads like Umbra. This is so sad.
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Deathslinger. Hitting a longshot and slowly dragging them towards you while they are just watching into Death's Eyes feels nice.
My other fav's are Nurse, Huntress and Oni.
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Hatchets, Chainsaw's, Corrupt Purge etc. Any special Attack doesn't work with Perks like Sloppy, StBfL, Surge. Why should Frenzy work with them?. They made it consistent so that only basic Attack's work with basic Attack Perks.
Old Legion was a Problem and very annoying to deal with so they changed him to be less annoying, why is that bad? He needs Changes but without making him unfun to play against. I find them fun to play as at the Moment, they're just pretty weak at chasing People.
They only need to give them some sort of better Chasing Ability and he'll be fine.
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@Bootlegmoth said:
What's BK myers?
It's a build which is meant to be a Meme. Vanity Mirror and Judith's Tombstone combined will make you significantly slower than a Survivor, you being a Killer who moves at 89 % Speed while Survivors run at a 100 %.
That's why it's called Burgerking Myers, you are fat and move slow. You are not meant to hit anybody, you are meant to derank with this Build, so using Perks which increase your Movement Speed are a no go since it defeats the entire purpose of this Build.
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I use it on Freddy normally and Doctor.
People usually run away from a Doc as soon as they hear the TR, if they don't run then you can use your Static Blast to force them off Gens. It's also pretty nice.
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I'd probably play Trapper the same Way I do with Hag. I set up my Traps inside an Area I want to keep and I lure them into my trapped Area, if they leave my Area completely, I stop chasing.
He might do that Job even better since he is a 4.6 m/s Killer who can down People quickly with Mindgames. Hag has to rely on her Traps.
But both should be played pretty similar. Lose 2 Gens, lock 3 Gens down with your Traps and the Area you want them to be in and they'll probably go down pretty fast.
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"Exposed" is a Status Effect. You can't hide a Status Effect from the Survivor's HUD.
It works as a Warning. I don't think that there should be something which hides Status Effect's imo.
Edit: Maybe a Perk on the Survivor's side to challenge themsevles like No Mither, that could actually work. But not as a Killer Perk or Mechanic.
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I don't mind it that much unless I play against Object's on that Map.
It looks nice and Loops are fair with a few God Pallets.
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They stacked and gave you + 35 % Speed on your Chainsaw, so you moved at 265 % Speed. Now you will move at 240 % Speed with both of them. Before you moved at 245 % while only using the yellow one, not to mention the doubled Charge Tiime increase.
I don't get why they nerfed those, they weren't a Problem on their own.
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They should just add an FoV slider. They said they probably won't because People with high FoV will have an Advantage over People with small FoV who don't want to have higher FoV.
But who doesn't want higher FoV? Smaller FoV gives People an uncormfortable Feeling. Imagine having the DbD FoV in real Life. The current one isn't humane.
