Mooks
Mooks
About
- Username
- Mooks
- Joined
- Visits
- 22,563
- Last Active
Comments
-
The CryptTV characters (LookSee, Mordeo, Birch) are confirmed by their creators to be part of LGBTQ+ Community. Though I don’t have any detailed knowledge of the lore and if they actually are/were human at all..
it’s very much possible that they will reveal a Same-Sex relationship or something similar to one of the existing characters in the tome stories - or they will create a new character which happens to be part of the LGBTQ+ community. They have also confirmed they are working with consultants from GaymerX to make sure they are doing it the right way and not just slap it on a character and making unintended mistakes by doing that with harmful clichees or something.
-
@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/2237696#Comment_2237696
oh that would be nice ! i don't remeber everything they said in the stream but i'm gonna look it up ^^
well i always assumed it wasn't random since like you said, when i played only killer for few days i would get only survivor dailies or vice versa ^^
Copied from @GoodBoyKaru thread (cursive is his own take on it and not officially said):
Alongside this tutorial overhaul they took a look at certain barriers, which prevent players getting deeper into the game, including matchmaking being too long. And they're trying to find ways to fix it, by not only working on better matchmaking (fingers crossed MMR worksthis time around), but also by finding ways to incentivise players to have matches as the role that needs members. For example, from about 5pm-3am in EU servers, killer queues are almost instant while survivor queues take a long time. They would be looking for ways to have more killers play, or survivors switch to playing killer, during this time, and when the opposite happens from about 4am-3pm they would incentivise playing survivor instead.
-
@Adeloo said:
Well the game gives you ritual on the side you play the least and the character you don't use the most.
It's an incentive to play more diversity.
I think dailies should stay as is. BUT a good QoL would be to have the system tell you which side has the lowest amount of player at the time and you get bonus BP from playing this side.
do you have a source on that claim? Because I am pretty sure daily’s currently are just random..
also they talked about a system to give some kind of reward for playing the role that currently has less players in the anniversary stream I think.
-
This actually looks like a fairly good matchmaking. You got 2 kills and 2 escapes, everyone got about the same amount of BP. And you accomplished that even without any perks, imagine the outcome if you equipped perks and addons!
matchmaking currently tries to match according to your rank +/- 8 ranks so even that worked in your case.
BUT, matchmaking isn’t working as good as in your example generally and will get changed to a skill-based matchmaking (SBM/MMR). They recently did a live test for this but ran into unforeseen problems which they are working on solving right now. No news on when a new testphase or even release might happen as of now.
-
They ackowledged this problem in the last years anniversary stream (that daily’s are kinda killer sided) but they didn’t act on it at all.
all they did. was slightly adjust the minimum BP and some of the daily’s (like GFs being not so complex and hook sabotage requires now more than before).
i wonder if they still plan on revise the daily’s.. sadly nothing has been mentioned in this years stream..
-
You can still see which name was which character when you go to the settings in the end game screen.
would be better to just have the info directly though!
-
@Krunga said:
The Xenomorph is an animal going on instincts. The Entity cannot take something that it can't control. (Our Demogorgon may or may not be controlled by the Entity instead of the Mindflayer.)
Pretty sure Xenomorphs are shown to not solely act on instincts. They are way smarter than that. Also they are kinda controlled by the queen and the Entity could use that.
-
@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2236658#Comment_2236658
They said that, they just never did it. Kind of the same with shack. They wanted shack to look like it went with the realms themes and most redone shacks look the exact same.
The killer shacks have some (visual) individuality to them though. But I hoped to see more variations like they did with he one on Dead Dawg Saloon.. (not necessarily breakable walls though)
-
I am really happy with the character choices, and there will definitely at least be one legendary skin for Jill and Leon from the start! I don’t need those though.. (well if it’s gonna be Carlos..)
Nemesis power seems interesting, I like the idea of killer-specific survivor items (had that in one of my concepts as well), I guess the tier up especially when survs don’t use the vaccine needs some refinement otherwise I liked what I saw on the PTB
-
This actually reminds me.. didn’t they say they wanted to make the breakable walls visually distinct for every realm? Or did I imagine it? (… or are they different but I haven’t noticed?)
-
Love the movies (well the first two at least) and Alien: Isolation.
so yes please!
-
First ever actually equipped and used was Sprint Burst. Didn’t like it though and didn’t play around with it much.
First I actively used and that for a very long time was Lithe, still my favorite Exhaustion perk (if it wasn’t for the window hits.. but those got at least better again..)
(currently I use Dead Hard and it’s amazing how much more easy and stressfree surv gameplay got due to just having it)
-
The only real difference between PC and console players I have noticed is that console killers generally get less hits/easier juked or 360‘d and for some killers it’s just harder to aim especially ranged attacks
for survivors there is not really a significant difference
-
https://twitter.com/deadbybhvr/status/1397975820119986176?s=21
(the link posted above gives more info about it)
-
It’s a boring playstyle/achievement for both sides.
i can’t blame survivors that go into a locker to avoid getting killed instantly, like damn, they really wanna stay in the game and don’t hand an achievement to you after you made sure they had a super boring game and probably don’t get their achievement/challenge/daily?
also I don’t like the 1st Person perspective of Myers Mori. Easily the worst achievement I got and that’s not because of the survs that wanted to deny it.
-
No it’s a reward
for the people that used those BP cheats in the early phase of the game… uh I mean those that supported the game in the uncertain beginning while there was an even heavier grind involved.(no I don’t mean everyone that got legacy cheated, but I am fairly certain many that cheated got the legacy cosmetics easily?)
-
Yeah I get that too, but I think in some instances it’s intended behavior, as scratchmarks shouldn’t be too easy to use as tracking tool.
but laggy scratchmarks and barely visible ones because of map textures etc can be a real problem
-
@Mikeyjanuary11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2231224#Comment_2231224
Does the game reward you according to what rank you end at or just the highest rank achieved?
I think you get the rewards for the rank you have at the end of the time frame.
(it could be that you can’t depip anymore though? So you only can hold your pip or progress. But don’t quote me on that)
-
I mean.. calling someone trash doesn’t always relate to the skill level of that person but maybe their attitude. I am not saying that is fitting in your case but there are plenty of casual survivors out there just trying to have a fun time without dominating in matches or bullying the killer. You can really easily tell if that is the case actually. And it may very well be that they had just had many frustrating matches in a row and lost their temper in end game chat.
its pretty much the equivalent of killer players talking down survivors that win against them and the killers finding excuses like only because of swf, voice comms, meta/crutch perks and then call the survs trash. Which happens a lot as well.
players of both sides shouldn’t talk the ‚other side‘ down like that.
-
Klick in the following link and create a ticket ‚additional player report information‘. There attach your evidence and fill in stuff like steamIDs, you don’t have to know when exactly it happened.
an in-Game report is necessary for this to get looked at but luckily you have done this!
you can access this link directly in the end game screen btw, clicking on that question mark button right above the usernames/scores, next to where you can rank how much fun you had in the match
-
@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2234132#Comment_2234132
I'm talking about normally, swf by accident by passed each rework. This decision (still a good decision, I don't like it, but it's still a good decision) has broken through the walls Behavior has made, this is not taking into accounts of people purposely exploiting this, this just happens by accident.
What you said it true, people can depip and smurf, but through and through it was swf that unfortunately caused the most issues. Nothing against swf, but it caused a lot of issues. I hate going against them as killer, but saying they don't belong is a bad idea, an idea I used to have. I just wish... there was a way to balance it, you know?
Ah I got you now. I thought bypassing would mean a more active part from the swf players.
yeah, SWF is kinda breaking many things in the game, but without it the game would be dead within a few days..
-
@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2234076#Comment_2234076
... how? You mean rank resets? That's out of their control
Smurfing is a thing on both sides. Using an alt account or depipping on purpose.
you could say having different and therefore lower ranked survs in an SWF group can also be out of their control. And there are swfs that have that not intentional.
there are scummy players on both sides. And not only a few of those.
-
@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2234035#Comment_2234035
I hate to sound like a nihilist, but I still feel like swf will still manage to bypass that system, it has happened in the past. Several times in fact, but maybe it'll be better. Hopefully.
Well.. so will probably killer players, as they have before.
-
@Judgement said:
The developers were going to make individual Killers run on skill based MMR. To date they still haven’t done Jack #########. It’s annoying really.
They have repeatedly stated they are still working on the MMR system and it just isn’t ready yet..
-
Wraith should definitely become the equivalent of Blendette, judging by his killer power and tome story.
And Doctor will become the annoying flashlight clicker..
Yun-Jin is already almost a killer based on her backstory, she would adapt just fine as killer.
-
Graphically I like pretty much every upgrade, though Autohavens ground looks kinda weird. I get that some people think they lost some kind of their atmosphere/individuality but I defiantly don’t miss those color tints and I think they tried too hard with Autohaven to get that green in. there is something ‚missing‘ though.. can’t really grasp what it is, probably the fog?
Balance-wise, Ormond rework was definitely best, The Game just switched sides. Overall I don’t think the maps got worse; but still not perfect of course. As I understood it they are not done with the reworks though as the terrain updates may bring some gameplay changes?
-
First one was Feng, but I got annoyed by her screams..
Second was Quentin, he is also the only one with all perks right now.
-
Paragraphs help make a text more readable.
- there is no exploitation happening. This is an intended feature. There is also an achievement which means that it has always to be possible to all 4 survs to be able to escape via hatch (could still use your idea but hatch spawns if all gens are done). Also the key rework (along with another Mori rework) is still coming!
- at least autohaven has also many dead zones. But yeah some balance changes to already graphically reworked maps are still needed (looking at you The Game)
- Hex: Ruin in its old form needed a nerf. And got it. Current Hex: Ruin can be strong but is still cleanseable and can easily be dealt with. Problematic it can be on great mobile Killers with Tinkerer, but even that is manageable as survs in most cases. I suggest Small Game to learn totem spots!
-
They have Daryl and Michonne (and Negan I think) in some other games, among those Fortnite. So it’s definitley possible.
maybe even as a full chapter with a killer. Negan comes to mind (with Governor as legendary skin?) or Alpha or Beta.. somehow incorporating zombies that would work a little different than RE zombies.
-
Yes this is true.
ranks will work differently then. You will get BP rewards according to how high you got in the month.
ranks will not be used for matchmaking anymore. Instead SBM/MMR will be used, with a new hidden rank that won’t get resetted at all.
-
@ScottRozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2228534#Comment_2228534
When i created this thread i couldn't see one like it so stop assuming. I can create a post if i want.
i said please. I didn’t make any assumptions about you but stated a fact about the forum. You may have not seen them, which means you haven’t even looked. Which is okay in your personal case. But there were plenty of those threads.
-
@Saltjar34 said:
https://forum.deadbydaylight.com/en/discussion/comment/2225186#Comment_2225186
You know, I just realized something. Isn't the main character from SOMA just a consciousness fitted into a corpse which is then fitted into a diving suit? That's not exactly human
I have literally no idea what SOMA is ;)
-
I guess I wouldn’t have anything against it and RE has a great cast of characters to warrant another chapter.
but I also think there are so many franchises that also deserve a chapter and I want to see those first, as well as original chapter (though I think the last few original ones weren’t that great..)
-
@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2227195#Comment_2227195
Let me see if i can get it right.
Lesbian
Gay
Bi
Transgender
Questioning? (i feel like i have heard people say that)
Intersex???
Asexual???
2 people???
Straight??????
I legit don't even know. The first 4 make sense, but the rest i don't know. It feels a little silly to me that everyone feels like that have to label everyone into a category when that really isn't how life or humans work. But whatever.
Q stands for Queer and 2S belongs together I think, something like 2 Souls?
the rest should be right
-
🏳️🌈
-
@LordWack said:
The charm is definitely causes problems and should t have been added to this game.
the charm didn’t create the toxic people though. They would do the same if someone has a username with something pride or LGBTQ+ themed in it.
the best way to deal with it is ban those people that harass others.
-
No you are not. That’s not about identity politics at all and there was already multiple topics on the front page. You would have contributed there instead of making another thread surely.
-
Please stop creating new threads on the same topic. There are plenty active threads on this. Use those.
and stop blaming the charm or the LGBTQ+ community for some bad people from both sides. This needs to stop.
-
what are you even talking about?
is it about Zarina not accepting herself in her teen years?
-
Because there are scummy people you think the best option is to remove a charm that stands for supporting the LGBTQ+ community?
thats the wrong conclusion…
-
I like the sound of Feng more than Fung.. in my head it will probably stay Feng. But I am pretty sure I pronounce other characters I my head not the intended way either. Claudette for example has at least 10 different pronounciations for me
-
@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2228000#Comment_2228000
You would think that but I've already had a couple of matches with people well-known in the community here, and out. I've already been accused of tunneling them for their charm. I can't name and shame them, but it happens. Sexual preference has no affect on someone being salty or a bad sport. Bad sports will look for any excuse they can to convince themselves (and others) that the fault was external.
Hell, I wore the charm the other day and even I got a little hot under the collar when a Leatherface kept running me down and putting me back in the basement. Part of me started to wonder and think it must be the charm; this guy is bigot. Funny thing is, I had swapped Survivor Skins to do a Rift and had forgotten that. Most of my Survivors have all the same unlocked Perks (the ones I used most often). I was about to start accusing the guy, and realized I wasn't even wearing it.
My point is that I work VERY hard to be self aware, and keep from being tilted. When you have a bad game and everything starts to go south, even the most disciplined of us looks for excuses. We are all human, and sadly that nasty ego side is always looking for a scapegoat. We just got a new one added to the list we can use, so naturally the ego wants to take it out for a test spin.
Fair point. I didn’t want to accuse every occurrence of this to false flagging but I have worded it a little bit as such.
but all this… doesn’t have anything to do with LGBTQ+ or this charm. People may think that because they play a specific character, wear a specific outfit or use a specific nickname. LGBTQ+ get more exposed for this kind of behavior though even if it’s not explicit for them.
-
Those are not political people but trolls.
probably people that are against LGBT Q+ that want to prove that it was a mistake to add the charm. I don’t see how any one who actually supports the LGBTQ+ community would behave like that.
-
Do you have a screenshot (with censored names of course)?
-
@HarleyQuin_n2K16 said:
https://forum.deadbydaylight.com/en/discussion/comment/2222698#Comment_2222698
I get this but I do agree with this person Haddonfield is honestly a nightmare to play on as there are basically 3 god loops that can make survivors invincible especially if they run balanced landing and put an offering into Haddonfield. Also I noticed we cannot change killers once survivors are in the lobby but survivors can change is there a point for this? I used to get last switching survivors from plain and dull to flashlight key fully decked out survivors so the killer would not disconnect from lobby but I can not change my killer anymore based on how the survivors are wanting to play. Also have the devs acknowledged the gen speed talks on here or pallets, or second chance perks being too much sometimes for a survivor who is supposed to be played with by the entity and not just laughing at it? Honestly speaking a 4man SWF red ranks will always beat a red rank killer if they are not making blatant mistakes.
Thanks
For the switching there is an explanation.
killers will have individual hidden skill ranks that will be used for matchmaking once SBM is active. And they already collect data for that. And they don’t want to activate and deactivate the function to switch as killer constantly to avoid further confusion.
for survivors they don’t change playstyle at all, they are all just skins. You can also just switch items last second even if not changing character, so deactivating it for survs would accomplish nothing. Also -and that’s just my experience- the survs that do that are extremely rare and turn out to be not that good at the game..
and you can still disconnect from the lobby without penalty if you just close the game in time (I think before the offerings are displayed? Not sure about the timing)
for second chance perks: DS was nerfed. They are slowly making changes.
-
@mynameisBlade said:
I say it's just laziness. This idea sounds like gold and if I were the DEVS, I'd jump at the opportunity to get more money out of people anyway that I could.
Doesn’t have anything to do with laziness. Dismemberment could get the game banned in several countries where it is now legal and the devs want to avoid that.
-
@Animal_Mother said:
Are killers going to get banned if they say they tunneled Jane because she's fat or Feng because she has coronavirus? Seems kind of silly. Killers should be able to kill players for whatever reasons they like.
Pretty sure that this can be a reason for banning.
saying Feng has corona because she is Chinese seems pretty racist to me at least…
-
Iron Will, Calm Spirit, Quick&Quite, Fixated all would suite me pretty well I guess. Maybe Babysitter and Vigil as well.
-
@justalilbit123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2227205#Comment_2227205
2 of my closest friends are gay, you don't need to explain it to me like I was born yesterday, just like other guy doesn't need to accuse me of being homophobic for making an observation and stating a fact.
These false claims of getting called homophobic tend to get really problematic in these discussions. Orion really just gave his take on the acronym stuff and nothing more…
-
@CostEffects said:
https://forum.deadbydaylight.com/en/discussion/comment/2227219#Comment_2227219
Yeah, that's a no. I'm not going to argue this since you're turning it into something that isn't that deep. I never implied that "introverted people can't be just as sexually active and have romantical relationships" so the fact that this is going into dangerous territory makes me lose interest in this discussion.
‚He's introverted and that is the main basis around his character. I don't see how sexuality would clash with that but that's just me‘
sorry I may have misinterpreted what you said here. But great that you don’t want to elaborate on it if you don’t want to. I didn’t mean to attack you, just state my opinion.