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Mooks

Mooks

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Mooks
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  • @PalletsAndHooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2377385#Comment_2377385

    Idk maybe add a gen buff since Feng is a Technician

    Tier 1 noise notification +5% gen speed for 3 seconds

    Tier 2 noise notification +10% gen speed for 4 seconds

    Tier 3 noise notification +15% gen speed for 5 seconds or something like that

    That might be way too much tho

    Fix Technician to full silence while we're at it. I think it sucks that you have to use a yellow addon in conjunction with Technician to make it fully work.

    Could work, kinda like spine chill which also gives repair buff while active.

    and yeah.. Technician seems like it should actually be a perk about being good at gens but in the end it’s just a perk for new players that kinda hinders the team either way.. weird perk.

    in Alert Comment by Mooks
  • Hm not a bad idea, what would the perk tiers do differently then though?

    and one thing I like about alert especially when playing solo is that I get to know who the killer is almost always early on..

    in Alert Comment by Mooks
  • Spirit outfit looks great and still fits with her Japanese theme. Subjective opinion of course.

    It clearly is a candle. It has a candle wick and is shaped exactly like the other candles, getting pointy at the non-wick end. Objective fact.


    and Jonathan is a more prominent character for the entire Stranger Things series. Would have loved robin as well, but nothing wrong with adding him.

  • @Pulsar said:

    It hurts my eyes and gives me a headache.

    I'd literally rather tunnel anyone who has it out of the game than get hit by it.

    @Itslat3ncy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2375353#Comment_2375353

    Same here. My eyes cant handle bright images. I was so happy when I found this out

    Lightborn or don’t look while kicking the gen (that seemingly has an indicator that it has the effect)


    i am all for accessibility setting and changing the blind for Killers definitely belongs to it, but you can easily avoid it and the survs can’t know that it is affecting you in that way.

  • @[Deleted User] said:

    wdym? Quentin got a face rework on the 5.1.0 PTB.

    Watch the date of the OP, at that point Quentin wasn’t even confirmed to get a rework.

  • If they haven’t fixed it, it’s not a bug that’s always effective as I versed a Clown last week where I definitely got slowed down by the gas..

  • There was a bug that didn’t unlock the second crown for everyone. This got fixed later on, but for the people that were affected the devs needed to give out the crowns manually (no second match needed)

    if you haven’t gotten it yet you should create a support ticket

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • @[Deleted User] said:

    A Pig Addon or Plague Addon that Incapacitated Survivors for a Duration after Searching a Jigsaw Box or Cleansing could be interesting, but not as core parts of their Powers.

    I'm personally not really a fan of this status, especially when used to rob Players of agency from afar, with no clear connection to the Killer. It just doesn't make all that much sense:

    The Gen blew up, but I can't repair it for some reason? (Eruption should block the Generator for a duration, and when the block ends cause it to erupt, like a virus growing, Survivors still scream when the Entity blocks it)

    I got hit with a Hatchet, but now for some reason I can't get into a Locker or try to Unhook this Survivor?

    You can still enter lockers.

    For me the incapacitated status would make sense for max infection and RBT traps. For max infection you are sick, vomit and cough all the time, why would you be able to casually repair a generator in that condition when you should be out and trying to heal yourself, also for RBT, you have a device in your Head that can tear apart your skull but you are working on something that actually activated this device instead of trying to remove it ASAP?

    maybe for the RBT the status effect could only be there when the trap actually got activated though.


    i do agree that it doesn’t make much sense on hatchets. Actually I already forgot that Addon existed.

  • Bees. Either as projectile or AI based swarm or even trap-based(?). Probably inflicting some kind of status effect.

    Mirrors as some form of teleportation, like Freddys gen teleport or Demos portals. Maybe also more like Hags traps (in the movies a human had to be at the mirror I assume? Haven’t seen it yet tbh)

    His voice could be used as a unique terror radius/chase music. Or like Trickster/Plague.

  • Why exactly would this perk need a direct counter? It’s just a short stun/blind and doesn’t even prevent you from kicking the gen directly after that… it has limited uses (well theoretically not but the surv has got to sit a long time on a gen for one activation)..

  • Wait, is this a current survey? Kinda don’t remember there being a survey for the RE chapter..?

  • @lauraa said:

    https://forum.deadbydaylight.com/en/discussion/comment/2374506#Comment_2374506

    if something is relevant, it's relevant, no? People care about the weirdest things.

    To be fair, I have seen relevant topics ‚resurrected‘ without them getting closed..

    and this could still be considered bumping old threads, which is against forum rules..

    so maaaaybe, the mods just did their job for those mentioned threads?

  • @PalletsAndHooks said:

    Sometimes people bring up 2-yr old threads of the same problems we are experiencing today and the mods immediately take action by closing those forums. Selective Speech Squadron GO!

    Instead of reopening a pretty much dead thread you could create a new one if it’s a relevant topic and it would not get closed..

  • I don’t think the old models are fitting as they probably also created the new models because of unified animations and such. Thus the old face models would probably bug out and have clipping issues (and here is to hope the mouth/teeth issues of the PTB models are fixed in the live version.. otherwise my argument isn’t really valid 😅)

  • @Customapple0 said:

    Cheryl/Heather isn’t the only drug addict, we have Cybil, Claire and Quentin too. Journeying through the fog must take its toll on them.

    Cybil and Quentin not anymore, they are in rehab and will come probably next Tuesday refreshed into the fog!

  • Do you have a screenshot?

    if you think this is a bug/unintended effect I suppose a bug report would make sense:

    https://forum.deadbydaylight.com/en/categories/bugs

  • Got all crowns for all characters (killers and survs), got Jill and Leon on P3 and thus having all survs on P3, leveled all survs so that each has at least 2 event items of every type (some already had from last year) and accumulated way too many shards and waiting for outfits to buy or next original chapter to get and immediately buy recolors for the new chars I guess

  • @Lord_Tony said:

    https://forum.deadbydaylight.com/en/discussion/comment/2373294#Comment_2373294

    again I would be more likely to buy skins for those killers if the killers themselves weren't bad

    for example trickster. great skins, weak killer. I want to buy his skins but he's so weak, what's the point?

    Yeah. Don’t buy the skins for Trickster.

    others clearly see a point as most tricksters I see are wearing skins.


    you are not supposed to buy all the skins..

  • Then… don’t buy skins for killers you don’t play? It’s really as easy as that. BHVR doesn’t force you to buy any skins, at all..

    and for licensed killers they just are able to get more (or any) cosmetics out.. that’s also the same as for licensed survivors..

  • That would be an entirely different asymmetrical horror game concept and doesn’t sound like DbD..


    i tried to make a killer concept for the Blair Witch with DbD mechanics in mind:

    @Mooks said:

    Elly Kedward, The Blair Witch

    This Killer Concept is based on my (loose) memory of the film the Blair Witch Project and Blair Witch 2. I have not seen the 2016 movie but read a summary of the plot. I know that my power concept may be partly countered by SWF but I tried to play around this.

    Appearance:

    Tricky since afaik she is never seen in her movies. But I think there is an official video game that kind of depicts her. It would also be cool to have her be a shadowy/foggy figure without a defined face and all, but enough to depict her as humanoid..

    Power: Possession

    The Blair Witch can make herself be completely invisible, while in this form, a normal attack does not injure a survivor but possess him. Turning back to normal form from invisible will take some seconds and you will not be able to attack immediately (as to not be used as a better wraith).

    When you possess a survivor you get to control his character, you can perform basic survivor actions (repairing, vaulting, searching chests, etc but not unhooking, unsure about healing, repairing will regress the gen slightly instead of really repairing) but mainly you can attack other survivors. You will have the undetectable status effect while possessing a survivor. Your crouching is normal walking speed, normal walking is 4m/s or 100% speed and sprinting will be 115% movement speed. Vaulting will always be slow vault speed. You can’t end the possession at will.

    When you are possessed as survivor you will not notice it on first glance. You will be in a sort of parallel/Halluzination world. Repairing can be done but if you finish a gen it will not be counted as a finished gen and can be repaired again. You can’t open exit gates. Searching through chests will open the chest without revealing an item. You can see other survivors doing what they are doing in the real world. You can find humanoid stick figures (4 total) and destroy them. After the first one is destroyed, another random one will be revealed to you per aura. (They can be placed where jigsaw boxes/plague fountains/alarm clocks are placed). Destroying every figure will end the possession, you are placed where your possessed body was and the witch will be placed where you were when ending possession.

    The last survivor alive cannot be possessed. If a survivor is possessed while the second to last dies he has a remaining time to destroy all figured to end possession. Works kind of like end game collapse, you will be snacked by Entity if you can’t escape possession. The hatch is also available while possessed.

    Perk 1: Don’t look

    While the totem is active, a survivor will be exposed after looking directly at the killer for x/y/z seconds, the effect will remain 3 seconds after looking away from killer. (Reuse Ghostface revealing mechanic, looking away and immediately to the killer will not interrupt the duration; this is supposed to change the normal chase where survivors pretty much always watch behind what the killer is doing; depending on balance)

    Perk 2: Hex: Mark of the Witch

    You are obsessed with a survivor. While the totem is active the obsession will see your aura while looking in your direction. You can kill the obsession when in dying state after they stun you 4/3/2 times. (Kind of an anti-OoO Perk, since they will not know the aura comes from this Hex; if you don’t use OoO and see the killer search for totem or avoid stuns!)

    Perk 3: Hallucinations

    Survivors have a slightly/moderate/tremendous chance of perceiving hallucinations of other killers such as: Hearing sounds (Wraith bell, Billy’s/bubbas chainsaw), seeing props (Pigs Jigsaw boxes, Plagues fountains) and traps (Trappers traps, Hags marks) and others (Doctors illusions, Demos portals). Moving towards it will make them disappear.

    Some of my other concepts (Feedback and suggestions always welcome):

    Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather, The Photographer

    Survivors: Aria Morrison, Lukas Schmidt, Paitoon Saeli

    Survivor Items: Pocket Knife, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks

    Game mechanics: Horror tropes, Expanded survivor objectives, Spider Webs


  • @Crowman said:

    There are plenty of perks survivors have that don't have downsides to them.

    Iron Will could probably be reduced to 75% at T3 since we've been getting conditional perks that also reduce your injured sounds by 100% as well and why would you ever run those over iron will?

    Agreed on that. Currently Iron Will overshadows every of those perks and IW is one of the base character perks..

    Unlimited complete silence while injured also just doesn’t make sense, it may not be overpowered but neither are many of the other perks that get balance changes..

  • The license holder would probably rather see Chucky in a complete new chapter of they are interested in the inclusion in DbD at all. Just from a marketing standpoint, but also possible income of course.

    also, currently Victor is not implemented to even get different skins, which probably needs much effort and resources.. can’t really tell what is easier to implement of course..

  • Friend requests and swf is also possible for crossplay. The chat is just not there for console players..

  • Cross progression would be cool for all platforms.

    But this has definitely nothing to do with prioritization. It’s down to negotiations between BHVR and Sony/Microsoft. Steam, Stadia and Nintendo got it without problems after all (Nintendo confirmed to get it).

  • you actually have the option with endgame chat, friend requests and SWF.

    i just did it yesterday, had really fun matches afterwards even though the initial one was best..

  • its not even known if it will ever get released for Microsoft or Sony at all.


    only Steam and Stadia have it already and Switch is following ‚soon‘. Nothing more can be confirmed at the moment.

  • there are probably licensing issues with this mask I would assume, or does it also belong to Funworld?


    we really only got the Ghostface mask because the license holder is not the same as the Scream license holder. As of now, we basically have nothing related to Scream in DbD..

  • If they are actual new players they might not even know that it alerts the killer and that pallets -especially shack pallet- are so valueable..


    otherwise.. maybe they are just trolling. Or have a self made challenge. I saw a Streamer that had commands (one time use per match for all viewers), if a viewer made a command he needed to do it ASAP (eg throw the nearest pallet, use your exhaustion perk..)

  • @Sir_Kazi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2369678#Comment_2369678

    Yea I just did that and the game starts up. I hope they can restore what I had. 5 years

    My fingers are crossed.

    i wouldn’t expect your progress to be completely gone though, at least they said when talking about legacy cosmetics (as some players lost them and didn’t get them back) that they improved the way they are storing this kind of stuff iirc

  • @Sir_Kazi said:

    I verified. Uninstalled, restarted comp, installed. Installed on other harddrive. Nothing works.

    :( yeah the error message implies that there is a problem with the save file which is not locally on your pc after all? Still worth to have tried I guess.

    i think there is not much you can do now except for waiting for support response.

    (maybe try to start the game on a family shared account to see if it runs that way? But that would be a fresh account and any progress wouldn’t be brought over to your main account…)

  • @Sir_Kazi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2369611#Comment_2369611

    I did it. Thanks for the help. Only game I play. Sucks it's down.

    Hope they can figure it out asap


    meanwhile, which platform are you on? Did you try to check local files (in steam rightclick on the game, and there should be an option to verify files) or did you try to delete and reinstall the game?

  • Wait, it also says you should contact support, so you should probably do that!

    Create a support ticket and try to give as much info as you can, also attach the screenshot

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • As the info says, you probably can’t fix it yourself right now but the devs are aware of this issue and are working on a fix on their side

  • @ChurchofPig said:

    https://forum.deadbydaylight.com/en/discussion/comment/2369475#Comment_2369475

    I just mean (in reference to this conspiracy theory people have), if Twins was released early to fill the void Candyman left, it was going to be the next chapter. So then A Binding of Kin would have been the spring chapter and then when was All-Kill, which is the spring chapter, supposed to release? It's just a hole in peoples theory that I'm not sure they thought out when creating the theory of "Oh Twins was supposed to be later but pushed out early because of Candyman issues."

    It’s really not that much of a conspiracy theory but could actually make sense to postpone the Candyman chapter die to licensing issues. If that was what happened then they would obviously have known it in advance (probably even before the public knew about the movie getting postponed) and already prepared and worked on the chapters that get released earlier because of that. All-Kill could easily have been planned as chapter 21.

    the thing is.. we don’t know and probably never will know. But both versions (Candyman chapter being postponed and Candyman chapter was never meant for 2020) are both perfectly reasonable scenarios. They start work AT LEAST 9 month in advance on a chapter before it gets released, so obviously they already had progress on Binding of Kin and All-Kill.

  • @Maperson said:

    Umm Jarol i don't get it, can you explain to me please?

    It’s the actress that played Chuckys bride Tiffany

  • My idea was to guarantee a Medkit only when you are currently injured. Without guaranteed rarity but higher chance of rarer medkit than default and maybe an addon.

    that way it would actually be a more reliable alternative for Self-care and good to combi with appraisal.

  • If you actually are using rainbow (pink) map or the add-on that shows killer belongings this sounds like a bug.

    you can report bugs here, if possible with screenshots or a small clip..


    https://forum.deadbydaylight.com/en/categories/bugs

  • Didn’t last year die long before COVID?

  • I think the PTB feedback section of the forums got deleted instead of moved to the archive…

    maybe they get added later on there if they didn’t get deleted completely…

  • There are currently known issues with crossplatform friend invites.

    maybe try to get a friend add you both and get in a lobby together, there you could add yourselves directly..

  • There are currently known issues with crossplatform friend invites.

    maybe try to get a friend add you both and get in a lobby together, there you could add yourselves directly..

  • How is Pharmacy a better Self-heal?

    It’s one time use and you gotta find a chest and hope it’s not already looted.. bringing a med-kit into the trial is better than Pharmacy.

  • He is not OP and his speed is completely average (4.6 m/s just like most killers eg Trapper, Wraith, Hillbilly, Clown, Legion)

  • Pyramid Head without a doubt. And the PTB version was even better.

  • @humanbeing1704 said:

    Is this a meme? I remember people making fun of that guy for thinking candyman was gonna be a chapter but haha silent hill

    ‚That guy‘? There were many people expecting or speculation on Candyman and I don’t remember people making fun of that as there were reasonable hints out there..

  • Technically only Julie got one and Joey, Suzie and Frank didn’t. I think?

  • @fa120818 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2365654#Comment_2365654

    Great concept, but I think the characters are very caricatured, but if l 

    Oh there definitely would need to be a great transition into the realistic style of DbD. But especially for Charlie I can imagine her looking very cool and her Shadow Claw could bring some of the Don’t Starve Style into the fog!

    (also I think your comment was sent before finished?)

  • Yes please! This is SO annoying.

    give it the overcharge treatment and give the chance to hit the skillcheck.


    also take that ability away from Overcharge. That perk is already weak enough, if the surv want to tap there is no need for them to also hit the check and negate the perks effect completely in a run-by

  • @Anniehere said:

    I think this perk is fine even though it can be annoying at times.

    It's an information perk like Kindred for example.

    It's not as bad as Ruin and Devour Hope. with BBQ you can hide in a locker or use Distortion to hide your Aura and it's not that punishable.

    I don't think it will be worth the time to look for this totem because this information is not as critical as the other hex totem that really affects survivors gameplay.

    I mean, to be fair, there are Hex perks that are way weaker than BBQ but that’s an entirely different problem

  • @FogofWar23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2367531#Comment_2367531

    we all know that not all low level survs will learn and git gud?sounds Like a Them issued . And yes exp survs will 4 man escap after genrush a Camping Killer, And Killer will learn Camping isnt the way to win

    So what did you want to accomplish with your edgy comment about camping?

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