Milo
Milo
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- Username
- Milo
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Comments
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1340468#Comment_1340468
Because there needs to be harsh punishments to stop the bs.
DC bans?
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Can (and probably will) be abused by both killers and survivors.
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like a camera or phone that can blind the killer with the flash would be coolSo basically a firecracker?
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There are some boundaries that shouldn't be touched. This is one of them.
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@animalmak Brutal Strength but on stereoids
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the only reason we have to spam spacebar in struggle is because new players would have a hard time hitting them.There's a diffrence between "Great" skillchecks and (possibly) autodidact like skillchecks for hook struggling.
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It might be that way because it's "their" version of the killer.
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Mechanic's Respite is kinda like old Mettle of Man, as in, not a lot of effort for a good reward. (+in swf it would be kinda bonkers) Oh and no tiers
Explosive Start is just super weaker Sprint Burst. Same effect and longer cd. Also "Additionally, when working on a generator, you may use the secondary action button to trigger an automatic failed skill check on yourself while the perk is available." why?
Hopeless Healer - neat idea i would reverse the healing tho "Heal 0/5/10% faster" and then change name a bit.
Naive Courage - i think it's fine?
Growing Rage - by "boost to your speed" do you mean movement speed or action speed? Otherwise that part is kinda too strong. (also no tiers)
Right Behind You is interesting!
And same goes for Induced Paranoia.
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@The_architect remove "no insta-downs".
Remove the reduce in traps or apply all of these effects at once.
(also can you @ would be great)
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Worst would probably be Billy's and Pig's. Both already have similiar effects on their other add-ons.
And best would be Bubba's, Plague's and Freddy's.
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@DarkMagik said:
https://forum.deadbydaylight.com/en/discussion/comment/1334799#Comment_1334799
You know how you can see the heart in mobile it would probably work like that.
And other sound cues?
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But... How can they increase something that doesn't exist?
And still rewards for doing something imo would be way easier.
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@thottiepippen said:
I am a baby killer trying to learn the killer side. I am sitting in 20-30 minute queues. How the hell are people supposed to get better ?? My survivor queues are instant. Shakes fist!
Did you try playing at diffrent times of the day?
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There's a problem. DBD is heavily focused on sounds. With 2 perspectives it would be hard to listen to stuff.
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What.
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So basically you're saying that the game in unbalanced for solos, slighty op for swf. Gotcha!
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1333013#Comment_1333013
Why do you run Ruin and PGTW? You are playing with 3 Perks the entire game.
Gens getting done fast is usually because you (as the Killer) cannot put enough Pressure on the Survivors.
Literally.
Had a game lately where the killer had ruin. He was being led by a survivor NEAR generators and not once did he try to stop us.
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I would also like to see "Makeable windows" (from surv side). The killer would still be able to destroy those windows. Could add some flavor. But obviously balancing it could be an issue
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A rework could be welcomed.
Or atleast something that doesn't "promote" face camping.
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I mean, this isn't really bannable.
He is wasting your time, which is annoying, and is kinda sad that a person would want to do that. But the game WILL eventually end because of 2 timers.
+This isn't a reason dc penalty needs to be removed.
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Your Gatekeeper is really bad...
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A video game. (also technically "Exhaustion" is that)
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@MauriceMaverick said:
https://forum.deadbydaylight.com/en/discussion/comment/1313657#Comment_1313657
Exactly, so why behave like you won a f****** Oscar?
Because "They won"? Think of it that way - when you win a competition obviously you will feel happy. If you don't, you won't.
Now is t-bagging etc. fine? No. People who do it are really childish and enjoy hurting others it seems. Not all people are like this and I do hope someday the community will get better.
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Adding another objective would've been better imo.
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There is, click the arrows near the chat.
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- You need to sabotage right in front of the killer. One time they were pernament and well, that wasn't fun. (i know your suggestion isn't making them pernament but would result in HUGE time wastes for little effort)
- You should never do that unless it's last resort... or you have a perk that helps you do the thing (delivarence mostly)
- Wiggling main use isn't to escape, it's used to ensure you don't get dragged to the basement.
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- You're saying something that makes the killer interesting is unneccesery? Interesting
- I mean Trapper is already the only killer that's own trapper CAN hurt him.
- Because it's interesting! And not a shotgun! (+You're 100%, they're 110-115% (with exception of Nurse) Naturally you won't outrun them >.>)
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@lordtomato said:
https://forum.deadbydaylight.com/en/discussion/comment/1328091#Comment_1328091
leader: no changes
Q & Q: no changes
Self-care: it is already 50 % gen done, it need to be faster
Then Self care will be used in all the matches again as "the strongest self healing option".
You would heal in like 26 seconds i think? Give or take.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1324409#Comment_1324409
The idea is that stuns are harder to do on demand compared to just vaults, and are even harder to do back to back.
So while if Dance with Me had no cooldown you could activate it repeatedly, this perk is limited by how many opportunities the Killer gives you to stun him. Thus a higher reward is justified by a harder activation condition.
Plus I also find Dance with Me to be a weak perk in general (although def not useless), so this perk should be overall stronger if I did it right.
It could have like 20-30 second cd.
And then we buff Dance With Me a bit and it's a-okay!
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IF we went with this, those perks would have to get buffed. Thana to like 6-8% and dying light to 5-7%
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/157979/i-believe-i-know-why-many-assume-legion-sucks
This is the real reason he is so awful he has about 10 penalties for using his power one that can’t even kill people. Yet spirit has only one penalty no sight but still has marks and noise and can kill people while running faster.
Diffrences:
- Legion can use his power to injure a lot of survivors in short time (can), Spirit must use her power "efficiently" to do it in quick successions
- Legion - no tracking, Spirit - no vision (with "less" tracking cause no blood)
- Spirit's power can down, Legion's cannot
- Legion is 115% while Spirit is 110%.
- Legion has a stun and must use his power at full gauge (which this should get it's numbers worked on), Spirit only needs to wait for her power.
You can't compare these two tbh because their powers are in the end diffrent.
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Because it is his power it's very unlikely. (and would be inconsistent)
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@slipttees said:
https://forum.deadbydaylight.com/en/discussion/comment/1321299#Comment_1321299
Sprint Active with action button. ;-)
Welcome "Better Dead Hard". Take a seat.
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@Pennosuke said:
I have more serious question, who told you that myers base movement speed is 4.4???
Even you can check in his info tab his max ms!
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- Okay i guess that would make sense? Would encourage players to play. But i would rather it was bloodpoints based
- And no. It's already difficult to do those masters challenges. Now if you have to also make sure you survive/3k while doing it will make it even less enjoyable experience.
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Too many drawbacks for not that big of a reward. Being in a chase is pretty easy for 20 seconds. Escaping that chase could be proven difficult.
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I mean this would be Demo more luck based wouldnt it? Any map that doesnt have many high grounds auto becomes his worst maps.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1321723#Comment_1321723
Septic Agent is referred to as Bottled Time since it acts like Borrowed Time. 🙂
Okay, i'll start using the official names to everything >.>
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@ZezryoYT said:
https://forum.deadbydaylight.com/en/discussion/comment/1319837#Comment_1319837
Me running borrowed time wouldn't do anything for me if I'm the one running it if I'm getting tunneled
Bottled Time (Scyptic agent). It's still basically the old insta-heal.
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Em... Then that would bring up dc'ing. (in larger scale)
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Agreed. All healing related perks should have that too. So Autodidact, Botany etc.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/1318304#Comment_1318304
Because it's blocking off access to a good portion of the other challenges. The other starting challenges also look like they'll be a pain in the ass. This level looks like it's out to get me lol.
I haven't tried NOED + Blood Warden yet. I just got to the challenge myself but I could tell it was going to annoy the hell out of me. I managed to get another EGC hook today by stumbling upon the Hatch.
That's why you have 4 ways to go! (2 survs sides and 2 killers)
I always try to leave the more annoying challenges last :3
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You deserve to be stabbed 28 times for this.
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Use Bottled Time if you want?
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If you're facing him that often, use Spine Chill.
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It depends on what you think taunting really is. Cause sometimes they might just want to give you that 300(600 or any "hit with ability" scoring event) bloodpoints.
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You do recover fromExhaustion while running in 2% faster.So um like... you recover 27% faster while running or...?
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@Onyx_Blue said:
@Milo because you don't need to hold Stalk to wallhack, allowing you to move at 4.6m/s, closing the gap/cutting them off quicker. Yeah, the aura reading is a downside, but perks can counter that as well as remove your terror radius too.
"4.28 m/s or 106.95 %"
According to wiki.
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@Onyx_Blue said:
@Milo What's not to love? I pair it with Mirror Shard. It catches a lot of people out. Free hits galore. Obviously, like Scratched, gotta use perks that compliment it and allow you to get full jumpscare/down potential out of it. I find it very fun to use.
The issue people have with it is they look at it and go "this add-on is stupid! How am I supposed to get a 4k with this if i'm slower?" Without considering that if you make a scary build around it, it balances it very well.
That seems like a weird combo? You already have 16m of basically free wall hacks, why do you need more?
Oh and my problem with vanity is that it's worse scratched. You need to tier up, you become vulnabre to auras and there's a huge diffrence in ranges (32 to 16). +That slowdown seems really unneccessery.