Mikeasaurus
Mikeasaurus
About
- Username
- Mikeasaurus
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Comments
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I'd say maybe try get the killers attention if you can. If you're confident in your looping and chases, try take some aggro, at least to buy time for gens to get done. But, other than that, theres not much you can do. Solo is a nightmare at times and I feel your pain.
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I see a fair few Blights but that could just be because of the current tome challenges for him. It is a shame that Demo isn't out and about as much these days. He's one of my favourite killers to play against because I love his chase music. Hopefully they give him a rework and buff him up a little because I still use him fairly often but I get beaten a lot!
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It's nice to see some positivity coming from your matches. I've been doing this myself as Ghostface all weekend. Going into matches not looking to win, but just to enjoy myself. Most survivors joined in the fun with us just messing around with each other. If they had fun in their match, my job was done. There's far too much toxicity in the game, and if my one game can make them feel happy again, I'm happy too.
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I'm still in need of the kill 4 with EW3 Trophy on PS4 so I may just try this out! Thanks for the build!
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I'm on PS4, played the entire weekend with this god awful framerate and can say right now, not once has it caused me to DC at any point. Not saying it didn't happen to you at all, but I've played a good 24 hours worth of DbD all weekend with no issue.
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@TimeOutTimmy said:
New killer, played 1 game and turned it off. Want me to get better, or invest more time? Stop putting my level 18 killer in with a boosted level 2, and a smurf 16, and smurf 18. They actually admitted it after the game. They were playing on new accounts to lay a whooping on new killers.
Thankfully I am a red rank survivor and figured these a-holes out within a few minutes. Managed 6 hooks. But going up against that crap just sucks. I really feel bad for new players.
My friend who I tried to get to play DbD had the exact same experience. He first tried survivor, and ended up matched up with 2 rank 1's, a rank 18 which clearly was the SWF smurf, and then him at rank 20, with a rank 20 killer. With him being brand new to the game, I tried to explain a few things for him, and I started noticing while watching him play something was off. These 'new' players were looping way too well and the killer was just constantly being looped around the exact same spot over and over. What also gave it away was the fact they knew exactly where to loop and where pallets were. When my friend got caught the other 3 decided to come over and t-bag and point at him, and left him to die on hook. When he played killer, which I said would most likely be stressful at first, but you shouldn't have too much trouble, a full SWF smurf squad that made it pretty well known that they were there to bully. They intentionally downed themselves so the other 3 could flashlight at every angle, and since he didn't know to look at a wall, he was helpless. I had to take over for him since I'm a red rank killer myself, but it's absolutly disgusting that people think they're funny pushing players away from the game. He didn't go back to the game after that experience, and I don't blame him.
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I agree. The perk was supposed to be a new-player friendly type perk, but others have pointed out, it's more punishing than helpful. Imagine a new player running this perk, and failing skill checks and you just watch that bar plummet back to 0. It's more like a killer perk the way it's designed right now.
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I've been feeling this way for so long, I've just come to accept bugs as a new feature. The grab one is the most frustrating one of all. So many times I've grabbed but the animation freezes. One of the reasons Tome 1 has never reached the final charm because I cannot do the grab 2 survivors in a single match.
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I'm certainly hoping it's next week because, though it's playable, it's still unbearable, especially if they frame rate decides to take a dip during a chase and makes me run into a wall. Or, the best one, Spirit being the killer that just causes constant frame rate lag the entire match.
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@Volfawott said:
How does the Challenge even relate to anyone in the rift.
I can see it being in Feng's archives because technician but how does the Challenge relate to Nea or Adam
I guess Nea sorta fits because shes a rebel so she's just doing it right under the killers nose because she can I guess.
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I'd love a system like this. Something like Overwatch has, where you can give a commendation based on how teammates performed. They could evne make it so that players who are more positive would be matched to likeminded players, and make solo so much less of a nightmare.
Also, props to the gameplay! You're pretty good, though what the hell was that Myers doing?! I was screaming at my screen 'Just break the f'ing pallet!'
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I was getting a lot of players leaving during loading atm. It's pretty annoying, especially if I'm playing survivor and I just waited nearly 10 minutes for a lobby. I don't understand why the game just doesn't do what custom games does and remove 1 gen for the missing survivor.
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For me, if they play well and outplayed me a lot, I'll happily give the final survivor the hatch for a fun game. Act toxic and I'll make sure to show you hatch and place you on a hook in view of it. And when the survivors just kind of give up and accept their defeat, I just can't bring myself to kill them anymore so they get a free escape.
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I still haven't managed to even finish this challenge. Unless you're literally in a SWF and have a gen 99%, randoms will ALWAYS finish the gen. And personally, I don't want to stand beside a gen waiting for the moment a killer may or may not wander by to finish it, just to make myself a clear target so easily.
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There's not much you can do really. It's down to the individual player themselves to decide wether or not the game is worth continuing to invest into. And the further you go into ranks, the worse it honestly gets. If your friend thinks they can't handle the toxic behaviour from other players, then it may be best to support their decision to leave the game. Nobody should be made to feel stressed or unhappy from playing a game.
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The only time I've heard of someone getting 72 hours after a single match was the hacking fiasco on Twitch streamers. So I'm REALLY hoping this crap isn't surfacing again.
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@Artick said:
And here we go again...
Survivors aren't allowed to have anything new or fun to use. No matter how hard it is to pull off, how many perks, how rarely it works.
Then the same people complain the survivor meta has been the same for 4 years. Make your mind already: you either want new things to shake up the meta or want everything new nerfed?
But oh, I forgot the mention. If killers have strong builds then that's completely fine because it's for killers.
The OP doesn't seem to be coming across as saying they wants it gone. He/she was asking for a counter to deal with it. Big difference.
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@Pawcelot said:
Its a charm. Who cares?
I personally don't care for the charms overall, but that's not to say others may not like to have one. You don't need to be so negative when the OP was just trying to give a heads up to everyone. So thanks OP, it's appreciated!
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For me, I'm aiming for the Feng top and skirt, because I adore Feng. And I'll be aiming for Felix's outfit with the free shards from login because, well, Felix.
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The first ever match I faced a Ghostface. At the time he was fairly new so I didn't 100% understand he hid his TR, I just thought he could stalk to insta-down. I screamed like a little girl when he just grabbed me from a gen from nowhere. Still happens to this day. Ghostface, Myers and Hag are the literal only 3 that still scare the crap out of me when they just appear from nowhere.
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It should happen, but never will. Look at every Fifa game they release each year. Each time there's some kind of huge outrage, yet it sells out like crazy. Everyone knows how disgustingly money hungry EA has become with all of their games, but people STILL buy into it. Ubisoft has began to do the exact same with Assassins Creed adding micro-transaction P2W into the single player aspect of the game. Activision has recently done it to Crash Bandicoots own team racing, a game that never had this crap back in PS1. And now BHVR seem to be following suit and becoming the next company to become so money hungry. It's the gaming industry in a nutshell at this point.
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@CheeseAnton said:
But they DID give us free stuff last year. We got a free Christmas sweater for Bill and a universal Christmas 🎄 charm. And this year we're going to get a free Santa Hat for Bill and a universal Wreath charm.
Isn't that what you always wanted?
Please, don't get my hopes up. I need this in my life now! 😕
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I'm honestly starting to think the serum WAS supposed to be included again like last year, but it was pulled last minute because I really doubt Microsoft would use an advert clearly showing this years Blight event. Makes you really question what is going on behind the scenes!
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Well taking into account early levels give very low Iri shards, it would take a well over a week or two just to hit 21K. I've been playing all day today, and only gained 600 Iri shards from my levels
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@BeardedMenace said:
?? You must be new to this game... It's never coming because how toxic players are. Go play Friday the 13th and you'll see why comms are never coming. Start playing with friends, that's about all I can tell you. Sorry bud!
This. Back when I played F13 I was VS'ing a bunch of kids on mic in-game, and good god. I was Jason and they must have said every possible slur in existence, even some I didn't know of, all because they got beaten. So I'd be 100% happy without in-game comms in DbD.
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@OmegaXII said:
OoO should never exist in this game, because it's literally BROKEN when used in SWF. But apparently Devs think this is fine..
Also, to hell with their statistics. The reason why OoO users have low survival rate is because killer tunnel down them or just straight up facecamp.
100% this. I had a SWF try it earlier today against me as Wraith. It's cute when they realise how badly they just messed up when they don't see my aura, but I see them. Combine that with his Add-Ons for no directional bell and 6 second continued TR stealth and they become headless chickens trying to figure out how to possibly hide somehow. Once that OoO has died, the rest suddenly turn into complete potatoes, which really shows that far too many SWF rely soley on that one single perk to win matches.
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@tippy2k2 said:
Record what you're doing and then report it
For a quick tip too, I've found a lot of the "two survivor hiders" have been hiding in the basement now as they don't expect you to go down there to look for them. Check the lockers in front first and turn right away once you've checked it in case they try to make a run for it....
Good luck
Yep, everytime I've gotten to the final 2, and it's clear either 1 or both are hiding, they ALWAYS hopper lock in the basement. Had a match earlier today with a Blendette trying this trick while a poor Nea kept trying her damned hardest to do 3 gens solo. It got to the point I literally smacked a gen a few times to say go ahead and found the Claudette in basement. Needless to say, camping ensued because I don't tolerate someone doing this crap. But props to that Nea for trying her hardest to carry the game solo for a good 10 minutes!
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Had it happen a couple times too. The second I see the frame rate lagging I try stare into the floor to sort of lower the loading of graphics on screen. Sometimes works and the frame rate steadies itself just enough to stop me from almost punching a hole through my X button.
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I like to boop the snoot, but it seems many Pigs these days have some sort of personal space issue and take extreme offence to the boopage. It makes me kinda sad.
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I used Clown and just threw bottles at people constantly. Intoxicated and Bottle Toss award points each time a survivor is hit/in the splash zone. Doc is also a Dev machine for points using his shocks.
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Undetectable on Demo is borderline useless imo. Teleport and he roars across the map giving it away. And even when he is undetectable, you can't hide the 300 pound tank walking toward you. His footsteps are crazy loud.
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Yeah sure, let's disable that DC Penalty again and have everyone DC because 'X Reason here'. No thanks. I get plenty of matches I don't enjoy, but I'll stick them out because it's just a game. DC'ing over petty reasons, I mean, why bother even loading into a lobby?
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1704838#Comment_1704838
I'll have to try this even if it costs me Boyfriend's Memo to pull off (I'd have to cut that to have room for it).
It was 100% worth it. I did it in Hawkins and I just zoomed into a room where they were sitting on a Gen beside the door. The reaction was priceless.
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I just did a Spoopy myers (Scratched Mirror) for the lols with this Add-on and I think the survivors got more scared of a speeding Myers than the actual jumpscare from nowhere. They scattered into walls in panic, it was pretty funny to watch.
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@Dead_By_Devs said:
https://forum.deadbydaylight.com/en/discussion/comment/1704765#Comment_1704765
Hmmm an actual comment. But what is the reason for the killer serum to be unavailable after the event?
That, I don't know. I'd understand if it was to avoid issues with new killer, but they wouldn't get access to the item anyway. It's clear it was more of a joke type item for the lols, so I'd prefer it just stayed available afterwards. It's not like it's giving anyone free kills or OP strategies being able to bounce onto a wall.
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@BillyMain77 said:
If people would just do the gens closest to the middle first instead of doing the easy gen they spawn on, it wouldnt be a problem.
Take the 10 seconds it takes to locate the gens next to you. If you have 3 gens close together you do 2 and leave 1 then go across map and more than likely there will be 3 or 2 gens on that side as well with either 1 or 2 in the middle.
So tired of getting 3 gend because my potatoe team mates dont know how to recognize what gens are left.
I feel the same. I never touch the gen I spawn close to. I usually totem hunt and survey the locations of gens. But, I can guarantee 9/10 games they ALWAYS focus on gens on one side of the map. I even see it in my killer matches where they will 3 Gen themselves without me even trying to get them to do it.
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How is it survivor sided? The serum on both sides is garbage. It's not worth using on killers for the stun you get after use, and survivors barely go any faster imo. I've had survivors try use it on me multiple times and they barely gain enough distance.
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I personally don't mind people staying. If I've pretty much lost, I make it clear I'm letting you leave. I usually just mess around, smack them a few times and let the get some last minute points. But, when I have a game that is like a train wreck, I will just stand far away from gates, and they STILL want to sit in the gate for the full 4 minutes.
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I have no clue where this originated, but I need more of it in my life!
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Self-Care. If I just unhooked you with We'll Make It, please refrain from touching yourself right in front of me. If a survivor chooses to do that, I'll walk 10 feet away and throw a random pebble I just found on the ground. What happens after that is not my fault 😀
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You know one single platform doesn't hold the rights to being trash right? I've played with some fantastic PC teammates, and complete garbage ones too. I'm on PS4 and theres always good and bad no matter what. Cross-Play doesn't really affect it. It's luck of the draw really.
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About 2 years ago, my friend told me about it, since at the time I was playing Friday the 13th. Shortly after, it appeared on the Xbox Game Pass and I decided to give it a try. Fell in love with it instantly, then shortly after wanted to destroy it's existence. It's a very love/hate relationship and I wouldn't change it.
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@Xbob42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1703123#Comment_1703123
No, you should never, in any circumstance, "be happy you got anything" when it comes to a product you've paid money for. This isn't a charity for them, and it's not a charity for you, either. You should always be demanding more bang for your buck from any product or service you pay for. And then the company behind that product or service will be trying to get more dollars from you than they put into the product or service.
The whole thing kind of falls apart and becomes a shitshow when consumers are "grateful" for being allowed to spend less-than-a-ridiculous-amount-of-currency-that-still-took-hundreds-of-hours-to-earn in exchange for a skin. It's okay to enjoy something, or to think you got a pretty good deal, but going "oh well, at least it's something" means the product or service is not meeting your expectations.
100% agree with this. I don't mind when a game adds in cosmetics and stuff, but we all paid full price for this game (Unless you bought it in a sale or play via Xbox Game Pass). I appreciate it when we get events, but this event feels more like a mobile games microtransactions event. Like, you get a little in the game for free, but you want more? Fork out some cash. I don't agree with it at all. It wouldn't be so bad if the Iri Shards were easily earned, but you have to literally grind for days, or weeks to earn a decent amount.
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This is one of the many reasons I can only play killer during the day. Early on it seems way more relaxed on both sides, but it's like, the second the moon rises, the sweats come out in force. The game just becomes so boring with SWF basically blowing gens out of the game faster than you can down people, and killers bringing their tryhard builds and tunnel vision. I had to leave the game for a while after the last rift because of it, and I'm pretty close to doing it again honestly. I love to play killer but it's just not worth the crap we have to deal with every match. I just wish that all these players who act this way would realise, they wouldn't get that match if it wasn't for players like me willing to tolerate their BS.
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@Maria00098 said:
https://forum.deadbydaylight.com/en/discussion/comment/1703124#Comment_1703124
The actual halloween skins are part of "Hallowed curse" which they didn't mention in that blog.
Thanks for clearing that up. Then I take back what I said earlier in the post. Now it just seems 100% a scummy move to pull after people bought the outfit Day 1, even with the log-in bonuses being added.
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@FambinoBambino_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1703100#Comment_1703100
Wasn’t the blog post referring to the past 2 Halloween’s and not this one?
I just went back to re-read the blog itself, and honestly, I can't tell.
Between October 23 and November 1st 11AM EST, save up to 75% on a selection of outfits, including the Hallowed Blight and Hallowed Catalyst Collections!
There is also no picture of the current cosmetics either, just past ones. I wouldn't be surprised if they do try pass off this current sale as being included in the advertised one.
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Some of the outfits are good, but I've noticed that it's becoming just constant reskins of existing cosmetics. And how many times do we need Meg and Hag to get a cosmetic in the rift? I get Meg is the OG of DbD, and Hag is sorta close to the start, but there are other characters that could use some new cosmetics too.
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They did actually announce the sale before the event began in their news post/blog about Halloween 2020. The sale isn't new, but I'm not defending them here, because I saw no other mention of this sale anywhere else. They didn't bother to just include it into the in-game news where most people would see it. They instead hid it into a blog post on their site, which, let's face facts. How many of us actually click those links? Not only that, but the fact they waited 2 days AFTER the event started to do the sale, knowing full well people would buy those cosmetics on Day 1 of release. But, they have themselves covered because they did 'advertise' the sale before it happened.
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Pray they don't have DS? Honestly, if they have DS at this point, you're screwed no matter what you do, unless you have Rancor/Mori. And this is the exact issue with DS. You pick them up in this situation, they escape. Leave them, they escape. It sucks but what can you really do at this point? Until the devs address things like this, you just gotta try eat a DS early I guess.
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I like the perk for the small speed boost when healthy. Makes it a little easier to stay hidden and not accidently run and leave an obvious mark you were just there. I usually pair it with Lightweight so I can see when my scratches are fading, or use it to 'fake' scratches by running toward a certain area to see where the scratches go, then move back and hide nearby. Not sure what they could really change or add to it though. I mean, they could just combine Lightweight to it I suppose.