MechWarrior3
MechWarrior3
About
- Username
- MechWarrior3
- Joined
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Comments
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@Coordi said:
Hello, we have let the team know and we will update as soon as there is more information.
Thank you! <3
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Yeah……….try tell GeneralV that he is the weakest killer in the game. It wont go over well…
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@ChaosWam said:
The only thing good about Bedham is when survivors stop struggling as I drag them into killer basement because their plan to block me inside the school basement backfired.
I can’t handle the abuse anymore bestie 🤣
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I do but it only goes so far lol. Pc gets way more turn with it.
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3736191#Comment_3736191
Same but I expected…you know what, never mind, don't worry about. It's a nice cake…
😂😂😂 sorry for the tease
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@VomitMommy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3734752#Comment_3734752
Issue is as long survivors can just crouch to dodge, this can't be fixed.
I really don't think it would be too strong if survivors can only dodge between them...
I would agree 💯
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@Manslaughter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3733511#Comment_3733511
It depends, im trying a build to get max potential from my power so I'm using Hysteria, Play with you food, Thrilling Tremors and Nowhere to hide (That ones kinda filler for me). My favorite addons are the fang (Increases blood fury by like 8-10 seconds, i forgot) and i also run Renjiros bloody glove (So if anyone runs into a blood orb i get some aura reading benefit). Hope this helps
it does thank you so much! I just struggle on console. It’s very challenging due to turns when in power.
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@VomitMommy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3734441#Comment_3734441
Mage Hand at the moment is quite often not a 50/50. Because you can just wait until the survivor dropped the pallet and then use Mage Hand. Increasing the time it takes to lift a pallet should solve this issue. But I would have preferred if they decreased Mage Hand's movement speed a bit instead.It is not really 50/50 now, because of a bug. When you will be forced to respect a pallet, that is going to be 50/50.
Lifting pallet is useless unless you cast it at the moment survivor is dropping the pallet, because you lose too much distance otherwise for it to be a hit.
So you are free to wait, but if survivor keeps running, you don't have time to react and if you guess wrong and don't respect, you can't use mage hand to get a hit anymore (after a nerf).
As 1.5 seconds and when it stops whenever you get stunned it is going to be way weaker. Blocking pallets work only on god pallets, because on normal loops survivor can just loop again, which is even easier if they have haste boots.
I have tried around 30 games, where I tried to go for "after nerf version" → not using lifting addon and not using enduring. Yeah, I have already stopped. Whenever I played against somewhat decent survivors, it could get so frustrating.
I am definetly not interested in Vecna if nerf is the only thing he gets in future.
If they want to make Mage hand weaker, then they better buff Flight of the Damned. Either don't let survivors crouch, or let Vecna attack way faster, so it can be used on standing pallets and probably reduce spread (if you don't remove crouch).
The most annoying thing about it is you are not able to hit survivors working on gens. That just sucks on so many levels…The most annoying thing about it is you are not able to hit survivors working on gens. That just sucks on so many levels…
seriously…imagine using a WHOLE ability to do your objective aka get hit but you’re denied, but the survivor can safely do their objective no problem. It doesn’t seem fair to me personally -
@Manslaughter said:
https://forums.bhvr.com/dead-by-daylight/discussion/415910/any-oni-mains-on-console
Gotcha bro. So when it comes to ability it kinda depends on your playstyle. Either you go for the multi or you knock one and then pick up which save charge. For builds, I recommend at least one recon perk so you know where your going when you activate blood fury, for me I run Thrilling tremors so I can grab a survivor and see if anyone is on a generator. But it honestly just depends on your playstyle. Hope that helped you.
It helps! What perks do you run on him? What are your favorite addons?
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@Wandering_Entity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3731705#Comment_3731705
They did and my post was made with the consideration of it.
Ah, my apologies.
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yoichi needs more outfits…..let’s start there first 😅
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I like your idea and think that’s fair. It’s a one time deal type of perk so I think your idea is perfect. 😍
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@Wandering_Entity said:
While it's definitely a nice tool for gathering information, one that is more than appropriate for a killer that has 3 other powers on top of it, I still believe that it is largely out shadowed by the other 3 spells.
The main issues I have with it are the following:
1. The slowdown from casting the sphere is completely redundant since it's a spell that does not pose a direct threat to survivors, thus it would make sense to get rid of it entirely.
2. From my knowledge the Sphere does not deactivate the Hand nor the Eye of Vecna. I believe that makes little sense from both spell's theme and gameplay perspective. In case it's actually supposed to disable those, I fully take my words back.
3. Sphere does not provide much utility, even though it's the spell that is supposed to be the one spell that is solely revolved around this exact utility. It gives information, but it's delayed, and you mostly get it while being busy with something else. It deactivates magical items, but there's only one kind of them that significantly helps a lot during chases (those being items of Interloper) while the other one helps to counter Sphere directly.To give Dispelling Sphere more utility while also making it more thematically intriguing, I propose making it so for each survivor under the effect of the Sphere, all of Vecna's spell cooldowns EXCEPT for the Dispelling Sphere itself become 10% faster. This change would make it so it gives you more direct value which fits perfectly for a spell that you cast as a "secondary thought".
I thought they just buffed this did they not?
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You can tell if DS is still active by when you did the unhook but also generally if the survivor is teabagging you it’s because they want to activate their decisive strike.
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@C3Tooth said:
I think stacking slowdown, or Gen rush should not be a thing.
That would be nice ☺️
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I would love another zombie or 2. At least on the bigger maps :)
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@ays12151 said:
So many players made Feedback to BHVR about Bubba from PTB and what? Nothing? Really? I thought at least 10 or 20% of suggestions BHVR would implement to LIVE Version, but not. They just totally ignored it. At least Leatherface will receive a Buff, but still he needs just a few small changes that would make him perfect.
What things Buffed Bubba needs?
- Adjusted time required to reach maximum speed with a Chainsaw (Buffed Bubba has more duration and his Add-Ons apply even longer acceleration and that's why it should be changed).
- Slightly increased movement speed with a Chainsaw (buffing it by 0.5 or 1% would be perfect, because it would make Bubba better in chase and Bubba wouldn't require The Beast's Marks Add-On in every trial…)
And that's all what Bubba needs exept his Add-Ons that are useless or the effects are too small:
- The Grease, Long Guide Bar, Homemade Muffler, Chainsaw File, Chilli & Award Winning Chili.
It's kinda sad… but at least he will get the Buff… Sad 60-70% of his Add-Ons will be completely useless…
They are probably going to feel it out with the buffs when he goes live and go from there.
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it’s creepy 🤣🤣🥹
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@Chiky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3726532#Comment_3726532
yet she's the first get them cries
Facts. “Blights too strong….alrighty no problem we will adjust that.”
Nerfs pig. 🐽
”by nerfing pig we nerfed blight as we thought this would be a good choice to space out power, by doing so it reduces power levels of blight”
hehehehe all jokes of course. Did I get it right? -
This is a bad idea. The lobby dodge would be even worse than it already is.
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@ChainsLogic said:
While 2 million is certainly better than 1 million, I think the cap should be raised to say, 5 million bloodpoints, especially since during rifts and events they can start piling up rather quickly. Raising the cap would allow more time before you'd have to spend them, if you don't want to stop earning them.
I would take 3.5 million and meet halfway at this point heh.
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Pig is the last killer to need a nerf.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3725976#Comment_3725976
Agree!
To each their own. I dont give up against her by any means, but I can understand why people dislike going against her.
Absolutely 😊
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@shizzy_Pooh said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3725981#Comment_3725981
I think giving survivors 3 chances in between claw traps is fair, it’s not like knight, once you are detected that’s it’s!
I was hoping if they did make it like that where they had another option to clear the stack from the scan it would quiet some of the people who complain, but I am convinced people will never like her. At that time they were really hoping Fnaf or terminator was going to be the chapter but we got skull mommy so people are mad about that, if it’s not that it’s the way she could hold a 3 gen. They fix that and change her power and people still aren’t happy.
I firmly believe no matter what they do to her people will always hate her. Not everyone but some. 🤷🏼♂️
and that’s okay -
That’s how I feel about legion and knight. To me they are way more annoying.
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Stealth was already apart of her kit before. It should remain. If anything survivors need a better way to clear the drone stacks from scans.
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@radiantHero23 said:
First and foremost: The Skull Merchant is still unfun to play against.
However, the amount of hate she recieves is also not ok. Most of it is bias at this point.
I agree 💯 my friend, but I think “unfun” is an opinion of course yes? I personally enjoy going against her. (Wesker and knight. No)
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Sadako is messy right now. She needs some tweaks for sure. I’m not going to get into detail on specifics because you can find several other threads I’ve spent a lot of time expressing my thoughts so I will leave it at that.
I have almost 3k hours on Sadako. I love her, but she needs some tweaks for sure.
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@danielmaster87 said:
Terrible killer after they changed her again. She has nothing in chase, and Condemned is basically non-existent once they pick up a tape.
Yeah its a shame sadly. Its okay to suck in chase. I am 100% okay with that with her but shes gotta make up for it with her powers. AKA Condemn and Stealth. She has so many flaws hurting her still.
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The only thing I didnt like about the 2.0 version is it took away from her original characteristics from her power. I really miss the passive condemn on tapes. Tapes are free right now. There are no downsides to tapes. Only upsides unless if you have Ring Drawing which should've just been basekit.
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@Chocolate_Cosmos said:
Sadako release version (1.0): D tier, top among worst killers in the game
Sadako 2.0 (first rework): A tier, the only killer that had bad chase power but had insane macro and slowdown potential. It was pretty unique since it was the only killer that didn't rely on chase power.
Sadako 3.0 (current): bottom C tier, just slightly better than original version in terms of chase but worse in terms of condement and power function.
Result: She needs buffs.
Agreed. She’s really awful. I love her and I won’t give up…but yeah…low ctier killer for sure.
Non existent stealth with a directional lullaby..
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@[Deleted User] said:
...
What?
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@Echonius said:
Yep, she struggles with balance of feeling like a presence in the game when her mechanics outright are so easily countered and out playable.. yet inexperienced players are just outright slammed.
Agreed 💯
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I too hope for some QOL changes for him to make him easier to play.
He has a great design. -
”1 hour penalty because I am not wasting my time being slugged, then picked up and then instantly downed.”
You must be dcing a lot for it to be a 1 hour penalty. I would suggest to bring exponential, or one of bills perks.
Not all cases in most cases though the survivors likely made fatal mistakes that costed them all to go down. Not sure why the killer didn’t want to hook but he probably suspected boil over, flip flop or any of the other downed perks.
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Hasn’t she been nerfed enough? :/
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I never really paid much attention to it lol.
if I did, it’s kinda relaxing for me hearing it next to the camp fire lol -
@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3722588#Comment_3722588
My foresight scares me sometimes and Vecna may be one I dedicate some time to now that I got to P100 on Sadako as well.
The lullaby being directional is absolutely a slap to the face too, that and apparently when I perused the bug section some have found out her demanifest intermittence on killer side isn't matching what is seen by survivors in third person, so mindgames aren't working correctly either.
Fun times as a Sadako main.
Edit: Referring to this video made a month ago by JCGlitchmaster:
Yeah :/
This video has been reported on the bug thread by blueberry. (It won’t let me tag him for some reason)
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@ChaosWam said:
One thought I had while playing today is to give Sadako Any Means Necessary as part of her power, if BHVR were to give her a chase power. Yes, the survivor perk.
Allow her to reset a pallet at a certain range, put a cooldown timer on the reset being usable again and .5 seconds before Sadako can M1 post-reset + when the pallet can be thrown again. I get so many survivors (and a lot of subtle speed cheaters) just holding W and throw pallets and something like this would help that a tad.
I'd have to mull over how best to balance this sort of thing further.
It’s funny how you wrote this and it became a power for Vecna!!🤣
It would be neat. I definitely still have my frustrations with her and I hope Bhvr will just tweak a few small things on her. She’s nearly there.
The directional lullaby is still killing any and all stealth I am trying to incorporate.
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I’ve noticed this as well. I don’t think they mean for this to happen but an adjustment could be helpful.
Example 1
https://youtu.be/HgUatqlZ3bM?si=bH_1dX7oz5vG8IBKExample 2
https://youtu.be/IF4kHBzDhNM?si=s2jelk929Sqh1cXD -
Horrible idea. That'll never happen. Sorry
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I would love more zombies, especially for those larger maps.
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@shizzy_Pooh said:
Thank you BHVR for showing love to skull merchant, I main her and love her. I appreciate all the skins she has been getting, even though she gets a lot of hate I’m glad you all haven’t ignored her, can’t wait to see what other skins she gets in the future!
Agreed!! 🥰
I enjoy her too and I do like to play her from time to time. The outfits she gets from Bhvr are sooooo good!!
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@justadreampallet said:
I know we won't be able get him for a while due to behavior not wanting too much gore but maybe one day we will get him. I was wondering what you guys would think about him and who should his survivor be (most charecters are just murder meat for art) and what map should he get?
If we get another clown, I would rather have pennywise.
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@Lixadonna said:
Don't you worry. It will be Nerfed. The Devs have shown a penchant to listening to Killer Mains for Balance advice. Because you know 60% Kill Ratio is top priority to anything else.
This is false…so let’s start there.
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@Blueberry said:
Interesting so it’s still on. I guess maybe it’s just people playing more chill since it’s random that we’re feeling. Does feel much more relaxed.
I would agree, my friend. It feels much more relaxed. I also feel this is due to people not stacking perks they rely on. (Survivors and killers)
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I would like a one click option as well or even it asking me an amount of BP I would like to spend all at once. That would be neat! 🤔😍
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I am on the Ps5. I use the wireless headset designed for the Ps5. It’s about $99. Is it good? Yes!
However I have another headset that is a razor. $140. Is it a bit better? Yes! I can hear smaller details better like “breathing” I couldn’t otherwise hear 👂 no matter how loud my sound was turned up.
Im sure to a degree this is intentional by BHVR which makes sense. They don’t want you to be able to hear every little detail going on.