Avatar

MeanieDeeny

MeanieDeeny

About

Username
MeanieDeeny
Joined
Visits
864
Last Active

Comments

  • @C3Tooth said:

    : ( the pitch black was the only places for beartrap that map, and you brighten it.

    Grass outside please

    It’ll be okay. I’m a Trapper main and have 4k’d a fair number on this map, and never using the inside of the building. I’ve always hated it..was too dark to bother trying to navigate it. High traffic areas are perfect for reals, they’re always too rushed to pay attention.

  • @Mandy said:

    The Dwight Trapper shirt is called the bloodletting shirt, it was given with purchases made when the store was first opened - it will not return in game.

    As to past rift cosmetics, there's a chance they can still return.

    Awww the first part is so sad! lol But fingers crossed for the Jane cosmetic! Ty for letting me know 🙂

  • @VexTheHex said:

    Entity forbid Survivors get bored of holding M1 and staring at a hook and actually do something fun for once.

    It’s obviously not fun for the killer.

  • @PPRG said:

    This isnt a post to new players but about them.

    since the free weekend i decided to hop on my pc and play survivor on a brand new account and honestly i got mixed results. (also before people go straight to my throat about smurfing theres not a whole lot i could do ive been a strictly console player up to this point)

    Since i was on a brand new acc i was paired with either really new players or very casual players however they usually did absolutely nothing and this didnt start getting better till i reached around silver

    but i wasnt really struggling with the common issues such as eruption being too op or nurse and blight every match but more so people just not doing gens

    this issue was actually so common that it became actually painful to play the game get a 3 minute chase to watch 1 gen get done while two other people are crouch walking across the map

    there needs a penalization to survivors that arent doing gens and arent in chase for a decent amount of time

    sandbagging was also really common and sad part was that its not even on purpose not only do they constantly miss skill checks so when they even breathe within feet of my gen i feel like i have to run the other direction

    ontop of that they act like they wont run out of pallets and somehow in their 30sec chase theyd throw 3 god pallets creating many deadzones early on

    constant dcs from new accounts was also very common unfortunately

    no effective counter play, most of the new players dont know how to combat tunneling, camping, or with some killers as a whole either running in without a plan and going down quite fast which would usually lead to a dc or a suicide on hook

    theres not a whole lot bhvr can do about this but bottom of the barrel mmr is really hard to crawl out of

    overall it honestly could be worse i had a few games with some really solid survivors and escaped quite frequently there were just a few hiccups along the way

    So…correct me if I’m wrong…you’re playing w a bunch of noobs and are upset they don’t know how to play?

  • @FinestFantasyVI said:

    Ok, this is my healthy dose of venting. But I hate HATE Garden of Joy with a passion. The map is too dark to see whether you're in or out of the house. The house is unloopable, the jungle gyms and the bushes are trash, the cars and the randomly broken road are trash. I swear this map does all the work for the survivors.

    Now some rando survivor will come and say Im salty. I dont care, I am. I hate this map. But I still wanna see what other people think of this map whether they be survivors or killers. What are your general opinions. I think this is by far the worst map. They 'fixed' Haddonfield and then created a new one

    I refer to it as the garden of 💩

  • @Johnny_XMan said:

    I always associate prestige with experience rather than skill. Because it shows two things: That they play the role of survivor and have put in the hours to hopefully learn the do’s and dont’s. In other words, it’s just a comfort zone but not a requirement where I would dodge otherwise.

    Because you can always have the opposite effect where a low prestige = cracked and high prestige = bad.

    Doesn’t necessarily show that they play survivor. I make a lot of BP a lot faster playing killer, then take them on over and dump them in my Jane..just cause. 🙂

  • @Lobos said:

    Because BHVR can't take a clue that people are not having fun as survivor. Keep holding killers hands and baby them some more. Really wish people would stop playing Survivor all together and let this game die already

    This is literally different for everyone. Stop whining about killers, cry baby. Either become a better survivor or just shhhh

  • If Trapper could start with all of his traps, it’d be such a game changer …so time consuming having to collect them from five miles away, in the most inconvenient of places

  • @Canas said:

    Take a look at these survivor builds. They were done with repairing all gens in five minutes or so.

    https://us.v-cdn.net/6030815/uploads/9QJ2OXN2E7BT/are-you-kidding-me.png

    It's abundantly clear that survivors still have access to gamebreaking builds which invalidate any hope the killer could have at fullfilling his own objective. Now stack these odds with an extremely survivor sided map (Ormond) and voice comms/SWF and the game becomes entirely unwinnable.

    Ouch and they even brought you to Ormond. Everything about this setup sucks.


    I main Trapper and I will say when you get a vibe that you’re about to get a tough SWF, really good add ons are a must. For games like this, the add on that has traps that open every 30 seconds is amazing. Then if you don’t have time to set up, because you’re going straight for the survivors..it does the work for you ☺️

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/352594/genrushing-is-still-completely-out-of-control

    ITT: Survivor mains who will say "this is fine, it's super rare to run into a team like this, just let them win and move on"

    Also survivor mains: "Nurse needs to be nerfed, she's too OP in the hands of top tier players"

    You don't get to keep SWF level play like this, while also nerfing nurse. Both need to go.

    👏🏻 👏🏻👏🏻


    Yeah I mean by their own advice they could just accept their loss and move on right?

  • @mischiefmanaged said:

    https://forum.deadbydaylight.com/en/discussion/comment/3245162#Comment_3245162

    You really don't seem to be understanding the point people are making.

    It is your objective in the game to kill the survivors as the role of killer. It's not a job. It's an activity that you do during your leisure time to derive enjoyment.

    In an actual job, I'd say, "Cool things are easier for me and I still get paid." In a job, your primary enjoyment is from the paycheck. In a video game, the primary enjoyment is from playing the game.

    Someone suiciding on hook unbalances the game to the point where it's basically impossible for the survivors to win and the killer to lose. If you win, then it's because the other team didn't even try. If you lose, wow you really suck and it feels terrible.

    It makes the next 15 minutes just become a chore rather than a leisure activity with some casual competition. It turns it into a job where you get nothing after you finish it.

    @Sharpefern said:

    https://forum.deadbydaylight.com/en/discussion/comment/3245110#Comment_3245110

    So I think were talking about two different things. I am talking about early game insta suicide. This isnt were at 5 gens and the killer has 6 hooks suicide. This isnt the game is over suicide. This is "I didnt like that I got chased first so I want a different game where that didnt happen". Like the game just started bro you havent lost yet.

    @mischiefmanaged said:

    https://forum.deadbydaylight.com/en/discussion/comment/3245162#Comment_3245162

    You really don't seem to be understanding the point people are making.

    It is your objective in the game to kill the survivors as the role of killer. It's not a job. It's an activity that you do during your leisure time to derive enjoyment.

    In an actual job, I'd say, "Cool things are easier for me and I still get paid." In a job, your primary enjoyment is from the paycheck. In a video game, the primary enjoyment is from playing the game.

    Someone suiciding on hook unbalances the game to the point where it's basically impossible for the survivors to win and the killer to lose. If you win, then it's because the other team didn't even try. If you lose, wow you really suck and it feels terrible.

    It makes the next 15 minutes just become a chore rather than a leisure activity with some casual competition. It turns it into a job where you get nothing after you finish it.

    You are ridiculously petty in that your hang up is that I’m using the phrase “job as killer,” rather than “objective as killer,” knowing full well what I mean. You remind me of one of those people that tries way too hard to come off as intelligent, but really you’re acting like a twit..I hope someone slugs you your next match. 🙂

  • @Sharpefern said:

    https://forum.deadbydaylight.com/en/discussion/comment/3245057#Comment_3245057

    https://forum.deadbydaylight.com/en/discussion/comment/3245070#Comment_3245070

    There is a difference between holding a game hostage and keeping a player in a game. Like if that player chooses to actually play the game they can. They are simply choosing not to. The difference between a 4v1 and a 3v1 is insanely huge. Having a game start as a 3v1 isnt a game its a slaughter. I actually think basekit unbreakable will make it better. They can do generators, heal, get chased etc. But two minutes in they decide they dont like this specific match because they got hooked first so they choose not to. The entire reason they are getting slugged is because they are refusing to play the match. Like they are getting a second chance to actually play the game but I am going to focus on playing with the survivors actually playing the match.

    So then with that mentality, when survivors let a teammate die on first hook, are you punishing them for that? I doubt it. But it’s okay to slug because they wanna suicide?


    Idc. I’m going to kill them anyway, if they wanna speed it up, no problem.

  • @mischiefmanaged said:

    https://forum.deadbydaylight.com/en/discussion/comment/3245051#Comment_3245051

    It's a video game. It's not my job to kill them. I have an actual job. I'm attempting to play a video game not get a paycheck. When survivors do this I feel like I'm playing babysitter for 3 year olds rather than playing an online game intended for adults.

    The entity is some fun lore for the video game and not an actual real existing thing.

    What I do really depends on my mood. If I'm having a frustrating day and trying to relax by playing the game and you make my day more frustrating, I'll make your day more frustrating. If I just don't care, I'll just throw them on the hook and keep playing.

    If two people DC or commit suicide, I'll usually put one of the survivors on hook and then signal to the remaining survivor to farm some unhook BP. Let us all get some quick BP from safe unhooks and then let one of them go find hatch. I used to sometimes let them complete generators and escape, but that takes too long otherwise I'd just do that. Farming unhooks is mad fast BP and gets everyone to the next game faster.

    Wow okay let me simplify for you…


    When you are playing the video game, it is your job if you’re playing the role of killer, to kill the survivors. Glad we got that cleared up 😅 cause I really care about your real life job, clearly I was responding to the role of killer in the game, having the “job”’of killing.

  • @Sharpefern said:

    https://forum.deadbydaylight.com/en/discussion/comment/3245046#Comment_3245046

    The difference is they are attempting to skirt around the DC penalty but effectively DCing. They are ruining the match for the other 4 players just to hop into a new match.

    So the killer feels it’s their place to implement the dc penalty by slugging? Bit extreme.


    I slug when absolutely necessary, I’m not going to slug someone for trying to suicide.

  • @Sharpefern said:

    People playing survivors, does anyone else rush for a save when they see a first hooked survivor doing a triple pull to try and die? Like if I can get to them before second stage, great, but I at least want to get to them before they die so they are forced to either play, wait, or dc.

    Killers- if you see someone do this do you kill them or make them play/dc. I am now beginning to think the best thing I can do with these players if they refuse to play is slug them. It gives other survivors a chance to get altruism/benevolence points and forces a makeshift dc penalty. (this of course is if its an early give up. If there are two survivors left or something like that I mercy kill). The only think I cant stand tho is if they let themselves get to crow stage, the explosions are so annoying.

    As I said in a response to someone else, this is just silly. You’re there to kill them, if they wanna commit suicide, who cares? Your job as killer is now easier.


    When I play survivor, I’m already expecting a bad group of potatoes..so it’s whatever. I just do what I can to get points…if we can get the objectives done and leave, amazing. I do however, keep my expectations low.

  • @tippy2k2 said:

    It's probably the closest thing to BM I do as a killer. If there's five gens left/beginning of the game and you try to suicide on hook right away, I will put you on the ground and leave you there.

    Whether you DC or lie there, you're getting a time penalty if I have anything to say about it...

    That’s just silly. Why does it matter whether they’re gone out of the match or laying on the ground bleeding out until they die?


    If someone suicides on first hook, idc..you didn’t ruin my game, I’m here to kill you anyway.


    What I have a problem with is survivors who dc on second hook or death hook…why? You’re already dead.

  • @Unimatrix00 said:

    Okay, so you were all right. I watched the video on Trapper setting traps for the basement. I didn't have the extra perks that make this easier to do. So I only used two traps, one at the entrance to the basement and one a little way down on the staircase. I got all 4 of the players on hooks with just the two traps. I honestly couldn't believe how well people fell for it, all clamouring to save their teammate on the hook. I uploaded the match to YouTube; you can watch it below! Sorry there's no sound, no idea why the video editor disregarded it.

    https://youtu.be/krAgM7aCeqE

    Good job! Trapper relies so much on good trap placement, and over altruistic teammates.

  • @Grigerbest said:

    https://forum.deadbydaylight.com/en/discussion/comment/3244328#Comment_3244328

    Yes, first and foremost when you learning the game, you paying attention to the characters appearance, and when you found one, you're trying your best to master it.=) Over time you might change your favorite role or character to try out new things, but in the end, you might stick to one that most fun for you, which is exactly called - main.=)

    https://forum.deadbydaylight.com/en/discussion/comment/3244442#Comment_3244442

    As I was saying, if you don't have a preferred character, I'm sure you have a preferred role, the role you more comfortable with and have more fun.

    Personally, in other online MOBA or MMO games that I played, I was always picking or creating a tank class, coz I really adore and enjoy the concept of having a tons of hp and armor, being unkillable or "Hard to kill unit" in such.

    Unfortunatelly in Dbd we don't have something similar, but the concept of a killer at whole, is something I was looking for if you know what I mean.=)

    I'm a hag main for now, but I might reconsider my main when Knight comes out.=)

    https://forum.deadbydaylight.com/en/discussion/comment/3244458#Comment_3244458

    Playing both sides indeed giving you the same expirience, you might even learn the game faster.

    But here's a thing...

    Sometimes in a rough matches, let's say you're a nurse main for example. xD And you decided to play something different... Nemesis, and you horribly losing in a match, you'd probably think: "Man, this killer feels much weaker and I'm tired of running after them... If only I picked Nurse, the match will be over already..." That means that... You were enjoying playing nurse more, and after switching a killer you understand it more.

    But when people constantly plays different "classes", they probably haven't found which one they enjoy yet, or they simply have a different source of having fun. The bad thing about it imo: They're not going to get stronger at the game, if they constantly switching mains.

    I mean, I have a friend who just couldn't decide which killer he likes more, so he's playing "everything" for like 2 years, and not long ago, he actually come to me and said: "I really like to play as Spirit, I like how her power works, I like her outfits", and I was like: "Yeees, finally".

    I can agree with what OP is saying. I played only survivor for a very long time, but I really couldn’t get good at it. Better than most of my teammates, but not amazing at looping etc for long periods.


    i watched my fiancé every night when he played killer..studying the way he played and the way they played..I then eventually started dabbling in killer and realized that that’s where my talents were. Of course I’ve gotten so far along now my mmr is very high and 8 out of 10 matches are pretty sweaty (even if they’re a 3/4k)…my boyfriend now sits next to me for killer training so I can get better w where mmr has me now (drop chase now/don’t kick the gen you’re wasting time/ etc) lol while I still have a survivor main (Jane), I find I play survivor just to relax and mess around. So while I started this game really wanting to be the best survivor, turns out the killer life chose me 😅😂


    I do honestly believe tho, playing both sides will make you better at the game in general, and give you a better understanding of the struggle both sides face.

  • This is a nice skin! I saw that head once and really wanted it, and searched the shop w no luck. Still hoping they’ll add Jane’s pink hair cosmetic one day too 😔

  • Bunch of fun suckers. Pretty sure you can still use event med kits and flashlights when the event is over…this happens once a year, suck it up and let the rest of us enjoy the event. Save your BP’s until it’s over if you’re that put out by it.

  • @Shi283 said:

    This game is a great game.

    No matter how many times you play it, you will never get tired of it.

    Even if you get tired of the game, it's easy to operate. You can resume playing at any time

    There are often dramatic rituals that you might want to tell your friends about.

    Other competitive games require hours of practice that don't make sense, but dbd doesn't.

    Intuition and intuition can win without skill.

    This game has an uncertainty that other competitive games don't have.

    Really great game, don't you think?

    Either your mmr isn’t high enough as killer, or you’re not stuck in soloq w a bunch of potatoes.

    Never get tired of it? False. I get tired of countless swf’s that even after a 4k you’re too stressed out to be happy. I get tired of being camped and/or tunneled (though I understand it most of the time.)


    DBD doesn’t require hours of practice? Also false. To be an amazing killer or survivor requires lots of time invested.


    I would say DBD is an addicting game.


    Will I stop playing it no matter how infuriated it makes me at times? Probably not.


    Will I keep investing lots of money in cosmetics? Absolutely.


    Is it a fun game? Idk. It has potential to be…but yes I see the good Intent your post was written with and I agree…it’s a good game.

  • @Darkest_Night said:

    Think about it y'all. If Unbreakable becomes becomes basekit, what are they going to give the Killers in order to compensate? Will they get shattered hope as basekit, to better handle the inevitable boon combo that occurs? Do they get buffed hexes? Hex protection? No one is really thinking of the bigger picture here. The survivors complain and complain about little things, but it only nets them more things to complain and whine about if rhe changes they want go live, but get upset when the balancing effect comes to bite them.

    I think everyone should stop getting basekit perks, but if it were to ever become a thing..I vote corrupt!

  • @Unimatrix00 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3243398#Comment_3243398

    Yeah, I've really tried with Trapper. The controls feel different when I am playing him compared to other killers.

    Set traps around basement shack, they will 100% go there at some point. Stay close to that area, but not so close that they avoid it. Bring the add on that drops them, when they get trapped in it. Also bring the add on that injures them if they disarm your traps.

    Put survivor in basement. Carefully set a couple traps in/around basement area. They will come for save and they will get caught (most of the time), put another one in the basement. Rinse and repeat.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/3243707#Comment_3243707

    Eeeeh i would be against that.

    It's one of the only reliable ways for a solo survivor to raise their mmr when they are stuck with bad teammates

    And it's in most maps stacked into the killers favor unless you bring perks for it

    Escaping through the hatch after the gates are open is a whole lot easier the escaping through the gate after hatch has been closed.

    They are not equal in the slightest

    I agree. Especially if the gates are close together, sometimes even running perks like “wake up,” is not fast enough.


    Hatch escape is mostly luck. Escaping through the gate after the hatch has been closed, actually requires work.

  • @drakolyr said:

    I mean, right now every map feels like it has every 2 meters hooks. Which renders some perks useless and its okay, killers will slugg anyway.

    But if dev's remove the possibility to play with hooks as a survivor, 3 gen should be removed too. Adding 2 Gens would be suitable, since some killers play hard to get a 3 gen, it shouldnt be possible either for them.

    What do you think?

    Having more hooks doesn’t change the fact that…ready for it? You have to get downed to get put on one…so why does it matter?


    If I down you and I can’t make it to hook, I’m not letting you wiggle off..I’d rather wait out a long, boring slug..so be thankful for convenient hooks.

  • Fr. As a Trapper main, this made me sad too 😔

  • I rarely let people boop me, I feel like it’s disrespectful 😂


    Once in a great while, I’m like okay you’re adorable..you may boop lol

  • @Akumakaji said:

    https://forum.deadbydaylight.com/en/discussion/352156/always-asking-for-base-kit-perks

    For real! The more stuff becomes basekit, the more it strengthens the meta perks, because you can effort to not defiate from the meta.

    I guess the BT basekit was needed because of how hard a lot of the killers started tunneling after the big patch, but we really need to stop this trend. If we want to encourage peeps to use some lesser used perks to see how they work, maybe introduce a new class of daily quests, ie "30k BP: escape 1 trial while using the perk XXX". This could actually be fun.

    If a perk is so cool that you want it in your loadout, but don`t want to throw out one of the meta perks, well then either don`t play that perk or change your loadout.

    There is one exeption, though: BBQ was probably the healthiest killer perk in DBDs history: everyone ran it because of the BP bonus, and the constant aura reading of distant survivors got the killer moving away from the hook because they got a new target; plus the aspect that many killers wanted to hook every survivor at least once for the full BP bonus.

    I strongly believe that we would see less tunneling if we got a mini-BBQ for killers. Something like "after hooking a survivior show the killer the aura of the most distant survivor and give them a speed bonus of +x% as long as they move in that direction. The speed bonus disappears once the killer is within 20m of the survivor or starts a chase."

    You know that’s a really good point, as much as I hate bbq when I’m survivor, it definitely does take the killer away from hook. Something to thing about…

  • @Rogue11 said:

    I'm sure they'll do it as long as they can also give it to Feng...

    Nah, Feng doesn’t want it.

  • @AbsolutGrndZer0 said:

    So, I know the first thing everyone will say, and that's so the killer can strategize on what perks to bring. However, all that goes out the window when survivors swap characters at 6 seconds and everything gets locked in,something made even easier with the new saved builds thing. So, why even bother to show me what items the survivors are bringing when they have nothing in their hands, then BAM FOUR FLASHLIGHTS AND MATCH IS STARTING.

    The problem also is when that happens, it's a red flag you are going against a coordinated Discord 4-man SWF and... you're going to get rolled the entire match. I've gotten to the point that I run Franklin's Demise on Pig at all times, don't even care if the survivors don't have flashlights and BNP Toolboxes, etc... They will either swap at the last second, or they'll find them in match.

    Yeah for me I feel it’s less about their items, and more that I know when they do that …they’re going to be toxic survivors. So I just mentally prep for it.

    However, if a lobby loads up and there’s 3/4 toolboxes..I’m all set, gen rush someone else.

  • @nfochairman said:

    Serious question....and will anything happen if you do?

    I'm actually a killer main and have no respect for hook campers. And i love the casual campers who pretend they're not in the vicinity of the hook and walk around like they're "looking for something or someone"

    And it always seems to be PC players...i'm sure it's not but seems that way

    So is it a thing, can they be reported?

    You’re not a killer main.

  • @SEREFKI said:

    Im mostly talking as a survivor solo q player but at the end, DBD is a tic tac toe game where survivors are filling spaces somewhat blind.

    a killer can choose 3 close gens from start and guard them, with that he ensures control over the game.

    the killer can start the game normally but always paying attention to their desired gens, once 3-4 gens are done, he can closely guard the other 3 gens and hook survivors in the close area.

    my proposal is so killers should not be able to see gens from the start of the game but unlock this ability once the killer hooks survivors 3 or 4 times.

    this ensures the killer cant chose what gens to guard and make it a little fair for solo q players.

    ……I don’t think you’ve ever played killer. Against a good SWF, trying to protect that 3 gen is still work.

  • @Eriyn said:

    it should cap out at 15 or 30 minutes and not go further than that. it's insane that it goes all the way up to 24 hours.

    thanks for coming to my ted talk. :)

    How tf do you get a 24 hour ban?!?!? You must have to dc so many times for it to be that high. Maybe don’t dc?

  • @Fac_attack said:

    Was slugged as the last survivor, either because he was mad I looped him all game or because he just is a sad person in general. He dropped me right next to the hook for further insult.

    Either way, the devs don't seem to give a crap. Why aren't there common sense tools in place to stop this garbage? This is basic stuff.

    You were wasting his time, sounds like he wanted to waste yours in return. 🤷🏻‍♀️

  • @Edilibs said:

    This killer is so terrible im about to drop her! Everything that made her decent from like a year ago is gone and she is actually a ######### killer at D+! No matter what build or add-ons it seems like its just not enough! No even with STBFL Pig is sh*#!!

    Why does an already weak killer continue to get nerfs it makes no sense unless BHVR is taking liberties with the Saw creators!

    I cant believe how bad this killer is! I want Crate of Gears & Jigsaw Sketch Pig from 2020-2021 back! Screw this killer so bad....

    Play her w Amanda’s letter, it’s very helpful…especially w ambushing

  • Ingrates.

    The event is just fine, and giving lots of BP 👌🏻

  • @FreddyVoorhees said:

    If I was the killer and saw this .. she would be in a long tunneling sequence. lol . Many killers I faced though never bothered with any sandbaging.

    Except one Legion. I accidentally dropped a pallet on a teammate who was in front of me and went all the way around to end up behind me with the killer close by. He did not like that at all. Went into lock on mode on me. Gave her the hatch at the end , though I explained it was not intentional.

    Today I was fixing a gen and a David led the Clown to me , we both ran away but he dropped the pallet in front of me and I was finished (was stage 2 hook) , the rest escaped. Killer saw this but did not care.

    I hate that..too often I have other survivors intentionally run the killer to me, and it’s just like…whyyyy

  • @Akito said:

    https://forum.deadbydaylight.com/en/discussion/351918/the-toxicity-in-solo-q-is-disgusting

    Solo Q players never know anything. I can't even count how often I just played the game and did gens, did heals, did unhooks, got chases for a long time, maybe won chases but then for some weird reason they decide to do sth like that.

    For while I was thinking about yk reporting them with a video proof but I don't do this much effort for 24/48hrs bans. They won't learn or change. If BHVR said they ban you for 30 days I would start to record every single game. Bc it's insane how often people do senseless stuff just bc they felt like you did sth wrong even if you didn't.

    Yesterday I had a game on Springfield. I did 2,9 gens, 2 unhooks and won 1 chase and never got in the killers range again. Lately I also started to run Sprint Burst again since DH is just not working at all (thanks for removing dedicated dh, thanks). And when me and Adam finished the last gen I saw through my Kindred that the Killer was going for us and my sprint burst was also ready so I walked. Adam was mad at me bc I played immersive? He sold me out and died for that. The Killer couldn't find me and I decided to heal Adam up and he sold me out again and then we all died.

    And this is the perfect examble of how smart he playerbase is in case of "knowing" when someone is actually playing right at dbd's core.

    They don't. That's why I stopped playing dbd for a long while now. Same as Among Us. You just can't play the game it's impossible. It's swf only or nothing. The devs could just reveal survivor auras through the whole map and close the gap but they don't. For some silly reasons like "atmosphere". Seriously. Silly.

    I agree, it’s def a lot of work to file a report w the video in the moment..


    Solo survivor is rough for sure..I play more killer, I find it more relaxing than having to deal w teammates like this AND a usually tunneling/camping killer 😅

  • @GoshJosh said:

    Just a heads up: you can share the player’s name on YouTube, but sharing it here breaks the name and shame forum rules (doesn’t it?).

    I didn’t know it broke rules..but how does it shame them? They chose to act that way, I posted exactly what they did…if you’re ashamed of what you do, don’t do it…

  • @LylakLavender said:

    This is why I don't post pictures often. I do not know how to hide the names especially on my phone.

    I don’t bother…if they wanna act like that, they deserve to have their name posted with their behavior…

  • @Maelstrom808 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3239739#Comment_3239739

    No, I get it, and 1) in a round-about way I'm kind of agreeing, and 2) it's not necessarily aimed at you but more at one or two of the replies that followed.

    I get so sick of "X players are so toxic" or "what about this thing that Y players do?" Toxic people will be toxic. They'll be toxic as killer. They'll be toxic as survivor. They'll be toxic to anyone that seems like a target, as demonstrated by your post. Arguing about who is more toxic is pointless because it's always the player, regardless of what they queued up for and who's side they are supposed to be on.

    I think that set a record for the number of times I have used the same adjective in one paragraph.

    I can agree with that

  • @Rulebreaker said:

    If it makes ya feel better, we've been left on hook for less, such as playing Claudette or our steam name

    thats ridiculous…


    I would have been okay if they would have either Unhooked or let me die, but this was so unnecessary

  • @Maxitolliony said:

    https://forum.deadbydaylight.com/en/discussion/comment/3236488#Comment_3236488

    what, i am getting chased for 20 mins and the dude is hiding and waiting for hatch. i kind of have the right to be salty tbh.

    Or maybe they’re just better at doing their objectives and staying hidden

  • @Maelstrom808 said:

    *** Toxic players are toxic regardless of what role they play ***

    Reread it until it sinks in, please.

    Wow looks like you missed the whole point. *faking surprised*

  • @marciamarciamarcia said:

    Has anyone been able to complete the "Take Back The Power" Survivor challenge in the Haunted by Daylight tome challenge? You need to 'Collect 6 Void Energy from stunning the Killer by any means'. First match, I pallet stunned a Legion twice, but I didn't get any credit for it. I thought it was because I got killed after the second pallet stun, so in my next match I stunned a Nemesis with Blast Mine and then made a deposit to the Rift. Unfortunately, I didn't get any credit then either.

    Any thoughts?

    I completed it last night, and it was indeed quite stressful. If you stun the killer and they’ve already made an energy deposit, you get nothing…so it doesn’t count towards the completion of the challenge.

    If you’re really struggling with it, try warming up a potentially friendly killer and maybe they’ll play w you and let you get a stun.

  • @BendIt said:

    @GoodBoyKaru not on this doorway next to the exit gate on RDP, I mean it is a one person doorway that is difficult for Trapper to fit through. Add Trap to the middle of doorway and well, neither would surprise me. Have video evidence but then how do I report that on an anonymous player with in game reporting to prove it? Simply you can't no longer give video evidence now if Anonymous.

    Taking information from players is ruining this game IMO, knowing players names as in who are capable or DC, own SMMB ranking number, who are in SWFs, DBD prepared charts instead of BI reporting charts with dynamic variables e.g. do the reports show games where survivors have DC'd or killed themselves on hook straight away.

    It's like one step forward...

    I’m not saying you’re wrong, but I will say (as a Trapper main) that for whatever reason..as frustrating as it is…there’s a lot of traps that survivors can shimmy past, but Trapper will activate same trap trying to do so. Very frustrating.

  • Instead of complaining Feng gets “too many” cosmetics, maybe try requesting more cosmetics for such and such survivor.


    Feng is one of the most played survivors, why shouldn’t she have a lot of cosmetics? I’m a Jane main and I could go on and on with all the ways they cosmetically do Jane dirty (I’ll spare you), and still actually love the tons of Feng cosmetics they keep releasing…and will keep buying them ☺️

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3236942#Comment_3236942

    "I personally am not looking forward to the "collect 6 void energy by stunning the killer"

    I saw that and my first thought was "Oh, god!"

    I completed it last night and it was terrible and stressful…especially if you got the stun and they had already deposited their energy, so you got nothing from it 😐

  • @StarLost said:

    I still really, really like this game but I'm finding it harder and harder to log on right now - and if it wasn't for that bonkers Artist skin, I'd probably be taking a hiatus.

    Why? Well, probably the major reasons are:

    1. Ragequits. I'm about the nicest killer you'll meet. I don't camp, I try not to tunnel and I generally at least give hatch or gate to the final survivor, unless they've been BM. I still see at least 1 person bailing very early in some form in maybe half my matches, completely sabotaging it. If it's not a DC, then it's a suicide on the first hook. If it's not a suicide, then it's someone going AFK in a locker. And that's with me usually bringing flans. This completely ruins the game for the other 4 players; the remaining 3 survivors have to play out an unwinnable game and I either have to ease up or just wipe them out. Zero fun for all involved. Honestly, this is my single biggest gripe with the game. We really need a Leaverbuster system or something, because the current DC penalties are pathetic.
    2. The grind. Yes, the changes helped somewhat, but some of my favorite playstyles rely on specific, game-style changing addons, like Vanity Mirror, many of which are ridiculously rare. Due to the prestige changes, these are even rarer than before, and I have to spend a horrible amount of BP to sustain it.
    3. Hide and Seek. Similar to #1, there's a trend of the last 2 survivors refusing to play the game out and instead stealthing around the map to artificially stall it out, I guess in the hopes that I get annoyed and leave. If it's done cleverly, they'll never get AFK crows and on bigger maps/killers without some sort of detection, it can be almost impossible to find them. Apparently this is 'taking the game hostage', but I've never even found anecdotal evidence of anyone being actioned for this nonsense.

    Ugh.

    I find #3 to be absolutely terrible. It’s such a waste of everyone’s time…

  • @CoDismylife said:

    People think I'm capping with my 99% winrate.

    So challenge me then.

    4v1, no restrictions.

    You can Live stream the games and I can show bhvr how strong killers can be. Apparently this is something impossible but that's what I'm doing for months in pub lobbys

    If this really happens, please let me know how it goes. Genuinely curious

1 … 6 7 8 9 10