Master
Master
About
- Username
- Master
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Dinaqma said:
If I clipped a game where the survivor was teaming with a killer to farm the other 3 of us, how do I submit the video as proof they were cheating?Send the footage to the support
https://support.deadbydaylight.com/hc/en-usBut dont forget to report the survivor always ingame, without an ingame report they cant do anything (for some reason)
-
@Wahara said:
No, I'm sorry. Professional killers like Blinky and Kingdime who are considered the best nurse and billy respectively were equally destroyed. They also consistently win nearly every tournament.Whether or not well coordinated, smart SWF is "common" or not is irrelevant to the question of whether that presents a problem in terms of balancing at high rank play. Frequency and the "possibility" of beating them are basically derailments.
The fact remains: Skilled survivors in an SWF group who focus on the objective and don't [BAD WORD] around will punk any killer of equal skill 8/10. Yes, I'm aware of the survival rate statistic but that's A) coming out of the hallowed blight event and
Random groups are included in that statistic.Were just lucky (or maybe unlucky) that there are so many bad survivors out there, DBD would be unbearable otherwise but maybe that would force the devs to balance SWF....
-
You dont use the optimal tactics (tunneling survivors or gens resp.) and have fun instead
-
@powerbats said:
@Master said:
Not everybody wants to play competitive, especially if the devs only want 2 killers ro be viable..
I suggest you derank like I do if you have the time. Rank 1 had no rewards anyway, so why not save yourself the trouble and have fun?Spirit is viable at rank 1 and why is it that so many people other than you seem to be able to play all these unviable killers at rank 1 just fine? You'd think that after 2 years you'd have no issues playing them at rank 1 just fine.
Even the devs only named billy and nurse when they talked about competitive players, i was just refering to them
-
Not everybody wants to play competitive, especially if the devs only want 2 killers ro be viable..
I suggest you derank like I do if you have the time. Rank 1 had no rewards anyway, so why not save yourself the trouble and have fun? -
@ToppingPanic said:
Anybody else watch NO0b3? If not you probably still have whack hit box stories of your own. Squad family at DBD, try to tighten that up a bit, yeah? Get the killer to actually make some contact on a survivor before you get that blood splattering going. Appreciate you.Hits are not registered via hitboxes in DBD as in other shooter games.
In DBD we have hitcones and the weapon swing is just for immersion issues, it has no importance at all when it comes to the actual registration of the hit -
@BACKSTABBER said:
Currently, it is certainly annoying to choose just 4 perks, even more with the 62 surv. / 57 killer perks we will have with the release of the last chapter, considering +50% survs. use self-healing as a base, they only got 3 perks to choosenot to mention, after the +5years there will be 122 surv. / 117 killer perks, then choose 4! LOL
do we really wanna play forever with just 4 slots?? let's do some maths and make it a bit more equivalent
That should already prove that selfcare needs to be reworked/nerf
-
Thanatophobia sounds like a nice fix to camping.
But ofc survivors will disagree
-
@Dwight_Confusion said:
The shard system needs to be reworked.Period.
They could do so much with that. Devotion levels can be rewarded... and shards can have events or get reworked.
Getting 300 shards from 50 to 100 is silly> @Master said:
The emblem system needs some fixing before we can talk about ranking rewards. Right now everyone can reach rank 1 and its basically jstu an investment of time
I disagree. I play SOLO, and when I'm just running around doing gens and hiding, I barely don't pip sometimes. I think the emblem system is good as it is honestly.
As killer it seems easy, but that is because I'm very good... so I'm always rank 1.
Survivor is a bit harder as solo for sure. I just don't think it needs reworked. I think it is cool the way it is.
@Dwight_Confusion said:
The shard system needs to be reworked.Period.
They could do so much with that. Devotion levels can be rewarded... and shards can have events or get reworked.
Getting 300 shards from 50 to 100 is silly> @Master said:
The emblem system needs some fixing before we can talk about ranking rewards. Right now everyone can reach rank 1 and its basically jstu an investment of time
I disagree. I play SOLO, and when I'm just running around doing gens and hiding, I barely don't pip sometimes. I think the emblem system is good as it is honestly.
As killer it seems easy, but that is because I'm very good... so I'm always rank 1.
Survivor is a bit harder as solo for sure. I just don't think it needs reworked. I think it is cool the way it is.
Both killer and survivor pip way too easily at the moment. This can be easily proven if you look at rank 1 players.....
I dont believe that I should be at rank 1 either, especially as survivor, but there are still worse players there too... -
@SpitfireOrMichina said:
He's realy fun. He's going to be my second main. We are all different. For some people, fun mean wining the game, and make kills. For myself, i'm having fun when i've played well and didnt get bored during the game. I dont care about kills. If i dont make kills but i took pleasure to play the game, then for me this is the meaning of "fun to play"And I respect that, but why cant he be a bit more viable?
Why are players stuck to billy/nurse if they want to be efficient? Thats the thing I dont like. -
@Boss said:
@Master said:
I dont have fun losing, achieving nothing towards my objective of the game.
But thats just my opinion and there are probably some people out there that love to troll around with killers like that.Just a shame that the devs keep adding to the unviable killers instead of increasing the variety of viable killers...... they say it themselves, wanna play competitive? Then play billy and nurse....... wheres my lul button btw?
I literally tried to get people to not bring up the fun aspect of winning/losing.
Hard to keep out the fun aspect of winning/losing in an "somehow competitive" game.
-
I dont have fun losing, achieving nothing towards my objective of the game.
But thats just my opinion and there are probably some people out there that love to troll around with killers like that.Just a shame that the devs keep adding to the unviable killers instead of increasing the variety of viable killers...... they say it themselves, wanna play competitive? Then play billy and nurse....... wheres my lul button btw?
-
@powerbats said:
@Master said:
Survivors this patch....
Don;t you mean killers this patch or just you and the vocal minority where everything is a killer nerf even if it isn't.
If you were depending on Nurses on Doc and Freddy you're playing them wrong horribly since there's way better perks.
No one worth their salt would heal effect within Doctors or Freddys Terror radius and if they did they were baiting or just bad.
Always funny when you say theres been a better way to play anyway. You cant twist it, it is a nerf to an already weak killer. There is no other way to put it.
oh and btw, I consider nurses calling on doc quite good -
That's what they want yeah. The illusion of a scary, tough game but easy escapes while "bullying" the powerroleWolf74 said:@towhead said:
Wolf74 said:@towhead said:
just because a survivor farms another off a hook in front of a killer, it doesn't mean the killer must capitalize on the event. unless of course, they are desperate.
Are you serious?
You think that's how a killer should play?
Just watch the survivor make bad plays and let them get away with it?
So the survivor show no "fear"(respect?) of the killer and rescue right beside him and he should show "mercy" and let the rescued go to take on the much harder chase?
WHY?
Just to make survivor happy?
And in the end he will get tbagged at the gate and get an "gg ez baby killer" in the after match chat??
it's called sportsmanship but i suppose you love hooks dropping when you are about to hook someone. they play like that, then yes i'll drop all that but acting like a desperado garners no respect from me.Serious? "Sportsmanship", in a horror survival game that is based on slasher movies?
The evil incarnate, psycho, serial killer should act like a "good sportsman"? -
@DemonDaddy said:
I was filled with laughter but there is a black void where my finger should go.You.... you... survivor main...... :sarcastic:
-
Thanks for confirming me in my decision not to support BHVR anymore.
Lets stick to the billy/nurse forever, gonna be soooo much fun.......
-
Survivors this patch....

-
@DemonDaddy said:
Newer player do need that guidance, especially with new content be added regularly. I am sure at some point they will revisit the tutorial, but they also need to set a better margin for new players to gain experience within early ranks. If the implement a cure for derankers then great, for now its just something everyone will have to deal with.As a new player you have no idea at all what all those things mean, they pop up at your screen and your ... mhm ok I will just continue as before?....
Unless they play in SWF, but thats a different story of course. -
The most important perk is SWF, everything else is just a side benefit
-
@drunky26 said:
Don't get me wrong. I play Claudette but im not a toxic flashlight [BAD WORD].I mean, she's tiny, black, short, has dark hair and clothing that makes her almost invisible.
Why play shirtless David and get spotted miles away when you can be invisible with Claudette?Luckily not everyone is competitive and plays for a win, DBD would be unplayable otherwise
-
Maybe it's due to the supersafe loops that don't allow mindgames and ds being a free escape without counter?Theluckyboi said:Then why are killers always complaining about survivor juking them and calling decisive overpowered?
Just a guess though :sarcastic: -
As long as it's a super slow vault such that you can't troll the killer I see no reason against this.
The perk seems rather useless to me^^ -
If not implemented properly you can have advantages with lag, a good example for this has been the shooter rainbow sixFoggyDownpour said:@Master
What would be abused on a dedicated server? I'm a bit ignorant on any problems that could pop up due to them and I also never play Huntress ^^;
Basically it comes down to the question whether I see the lagging player rubber band around or whether I am the one that teleports on the lagers screen
-
My doc will run a slugging protest action once the patch goes live in that state.
Be warned :sarcastic: -
@Goldengeartwo said:
Honestly, what do you do against this Killer?- Fastest movement speed
- Base 115%
- 1 Hit Downs
- Small recovery on whiffed chainsaw attacks
- Instant breaking of pallets
- Easy to play
Every other Killer at Rank 1 I can tolerate. But nothing is more oppressive than a Hilbilly with Hex Ruin and BBQ. Honestly, I nearly just give up once I hear his chainsaw at the start of a game.
And here I am using Pig and Freddy and Doctor. What's the point when there's Billy?
You can tolerate nurse, but cry about billy?
Must be some playstation beginner survivor, sorry for saying that^^
-
@Broosmeister said:
All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.The devs said that not all killers are meant to be viable at high rank, but that doesnt mean that there shouldnt be viable killers

-
The emblem system needs some fixing before we can talk about ranking rewards. Right now everyone can reach rank 1 and its basically jstu an investment of time
-
@MhhBurgers said:
With this patch I vow to only play insidious leatherface to camp the ######### out of ppl, it's not like the devs will be able to nerf facecamping more without all killers stopping to play the game.I will run slugging doc to protest

-
The biggest problem is SWF/solo balance difference, then the matchmakign and rank system and then the difference of killer powre lvls
-
@Dragonredking said:
@Master said:
@Dragonredking said:
@thesuicidefox said:
@Master said:
@AshleyWB said:
I was criticizing the whole purpose if a lol button only a few days ago.I said people tend to use it to do an evil laugh as in to say look at this stupid idiot, rather than lol that was funny.
I agree with this change. Lol means lol not stfu idiot which people were using it as.
People only used it because the BHVR took away our downvote button.
And why do you think they did that, hmmm?
The mod already answered, it isn't because they where "abused" it was because it was tied to a function similar to reddit down vote button.
It hide post that had "too much" down vote meaning that they could literaly be used to silence people.
And the dev either have very little control on the forum or didn't want to bother to pay someone to change the code tied to the down vote buttonThat's why.
The lol button didnt hide the comment
He's talking about the down vote button
Or atleast that what I took from the way he formulated the sentence.Aka you: People only used it because the BHVR took away our downvote button.
Him : And why do you think they did that, hmmm?
Implying that the question is why do you think they took away the downvote buttonWell guess we will express our opinion in the text messages instead of using emotes....

truely genious solution
-
@Wolf74 said:
@The_Crusader said:
Escape rate is less than 50% = escape rate is too high.
Typical entitled killer mentality expecting a 4k every game.
Including all DCs, suicide on the hooks and of course all other mates left with a 3 or 2 vs 1 killer with 5 gens to go.
Not to mention all the "I rather die than leave someone behind" player.As long as survivor do not NEED to survive, those stats don't mean anything.
And as long as plebs like me can reach rank 1 easily where only the sweaty tryhard "fbi squads" should be, the stats are even more pointless
-

... -
@Morfedel said:
Ok, so this is partially whining, partially venting, I'm not only feeling salty right now, but downright bitter.And I'm hoping someone can shine a little light on my personal darkness here.
So I've been playing a little over a month, and I'm rank 8 now on the PS4; a tiny bit higher on the PC; I alternate depending on what's going on in the household here. I play survivor exclusively because I've been concerned that killer might make me motion sick - a lot of first person shooters do that to me. Was considering maybe trying killer with rank reset just to try it out.
I play solo rather than SWF because the people I've tried to play with always have a lot of background noise on their mics and it seriously throws off my skill checks. Thank god I haven't had a lot of hunters lulliby at max stacks!

anyway, as I've improved in ranks, I've noticed that entire teams are getting wiped out to the killer, over and over and over. Its really, really frustrating. The last three days, almost every match I've been in has seen the killer get all four killed; in a couple of cases, with almost no gens finished as the killer was able to constantly pressure us, making it difficult to finish gens. I play quite a few matches every day, and I think the only escapes I've seen on my teams has been a total of maybe three?
I don't mind losing, I don't mind dying, but when I've had very few games now where even one person escaped, it starts to feel like, at least at higher ranks, the game is heavily weighted towards the killer.
Someone told me once on these same forums that SWF>killer>solo survivor. If this is the case, this feels like the game is quite imbalanced. I understand a lot of killers have complained that some of the killers are too weak, but some of those selfsame weak killers have at times been the ones slaughtering our teams.
I've heard that SWF is a different story, but again, it's difficult for me to do that, at least with the friends I have, due to background noise etc etc. At least on the PS4; havent done much on the PC SWF yet.
I'm not saying I'm a great player by any stretch. In fact, I consider myself pretty average so far. If I was the weak link here, I dont think I personally caused the downfall of every group I'm in. But just watching the vast majority of the matches end in 4 kills has really started to discourage me, and I'm starting to wonder if I want to even continue playing this game anymore.
Really, I'm trying to find that light at the end of the tunnel here; Id like to keep playing the game, but if these matches are indicative of typical match results as you get to higher rank when not playing SWF, I'm wondering if this is for me.
Thanks in advance, sorry for the salt.
Yes the game is very imbalanced because of SWF.
Its literally impossible to balance the game until we have ingame voice comms and according killer buffsOh and btw, at high rank a good team of solo survivors should ahve a problem. The real issue here is the ranking system that allows every pleb to get rank 1
-
@Dragonredking said:
@thesuicidefox said:
@Master said:
@AshleyWB said:
I was criticizing the whole purpose if a lol button only a few days ago.I said people tend to use it to do an evil laugh as in to say look at this stupid idiot, rather than lol that was funny.
I agree with this change. Lol means lol not stfu idiot which people were using it as.
People only used it because the BHVR took away our downvote button.
And why do you think they did that, hmmm?
The mod already answered, it isn't because they where "abused" it was because it was tied to a function similar to reddit down vote button.
It hide post that had "too much" down vote meaning that they could literaly be used to silence people.
And the dev either have very little control on the forum or didn't want to bother to pay someone to change the code tied to the down vote buttonThat's why.
The lol button didnt hide the comment
-
@AshleyWB said:
I was criticizing the whole purpose if a lol button only a few days ago.I said people tend to use it to do an evil laugh as in to say look at this stupid idiot, rather than lol that was funny.
I agree with this change. Lol means lol not stfu idiot which people were using it as.
People only used it because the BHVR took away our downvote button.
-
Ok, whats the compensation on the killers side?
-
@SenzuDuck said:
I mean, people were making bots to "lol" certain people, it wasn't being used as intended, now you either leave a positive reaction or you just ignore the thread, seems easy enough.If people use bots to "awesome" certani people, will that button get removed too?

In my opinion its a lot better to express disagreement with a simple downvote isntead of leaving some sort of messages around.
-
- > @se05239 said:
Don't feel greedy. Know that the developers are selling Freddy at premium price and probably plan on doing the same with Legion.
Couldnt have said it better
-
Its a problem of the game, the code has been designed for 2D environment and everything three dimensional like meatplans screws over their code
-
That would be a shame since i planned to run slugging doc if the update makes it live in thsi form^^
-
Nice prove of laggswitch
-
F for the downdvote button
-
@TheBean said:
@Master said:
In 2 years of playing DBD I have encountered 2 laggswitchers. Those crybaby survivors will have a rude awakening when they still lagg on the dedicated servers
Personally I see 360ing becoming an issue, but we will see how it turns out
TBH.... Survivors will win from this, since actions done by the killer will be performed better by the server to make things "look" more fair. For example... Jumping through a windows and being hit will look better... same with the hitting and pallet throwing.
Killers if anything...will noticed the difference in that they will no longer get that couple millisecond bonus on being the host. I wouldn't be surprised if allot of killer mains start bitching once the servers are out.
If they dont change how 360ing works, then you can be sure of that
-
Why not, but what would be the compensation on the killers side?
-
@DwightsLifeMatters said:
Master said:@DwightsLifeMatters said:
The lagging player will suffer most likely, ur not depended on other players, ur only depended on ur own internet and the connection to the server. At least that's what I understand from dedicated servers in other games
There are lots of games, especialyl shooters, where its actually an advantage to have a sligth lagg (for example early rainbow six)
I know, same with dark souls pvp, latency is ur best friend. Lets see how different the killer experience will be. Survicor will probably be the same experience (besides all the lagswitch and stuff like that)
In 2 years of playing DBD I have encountered 2 laggswitchers. Those crybaby survivors will have a rude awakening when they still lagg on the dedicated servers

Personally I see 360ing becoming an issue, but we will see how it turns out
-
@alivebydeadight said:
@Master said:
Legion? Is that the new wannabe-killer`? I almost forgot about him already.....dont be rude to legion, he/she has feelings too
Well thats simpyl reality. Look at clown for example, hes a lot stronger than legion and he already dissapeared pretty much
-
@DwightsLifeMatters said:
The lagging player will suffer most likely, ur not depended on other players, ur only depended on ur own internet and the connection to the server. At least that's what I understand from dedicated servers in other gamesThere are lots of games, especialyl shooters, where its actually an advantage to have a sligth lagg (for example early rainbow six)
-
I would actually be surprised if they invest in their own servers. (I hope they dont and rent them instead :sarcastic: )