Marigoria
Marigoria
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2916694#Comment_2916694
Wait...
You forgot one, spine chill is up there with DH as a OP meta survivor perk...
Spine chill is OP now? oh my........................
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Boons without being able to self heal would only be good for SWF.
Why would a solo player bring that at all?
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2916747#Comment_2916747
With a medkit, yes.
So for a perk to be useable for yourself you'd need to bring a medkit?
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@Sludge said:
https://forum.deadbydaylight.com/en/discussion/comment/2916646#Comment_2916646
You don't even need overcome for that, the normal speed boost from a hit is enough to get you to safety.
Almost like the point of overcome is to avoid getting hit...........
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@Triforcer said:
https://forum.deadbydaylight.com/en/discussion/comment/2916549#Comment_2916549
Nope, just saying there is a FEELING of danger/fear around him that even they can't match.
I think the feeling of fear you're referring to is from his insta down ability no?
Wouldn't you feel the same thing against a tier 3 myers, or killers with insta down perks like when haunted grounds is active etc
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I'm sorry but are you implying that Nurse and Blight and even a few others are hopeless compared to Bubba?
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@Sludge said:
https://forum.deadbydaylight.com/en/discussion/comment/2916469#Comment_2916469
Why would they play killer when they can play survivor or a better game instead
Because some people enjoy games even when they don't win all of them.
Some people I know play exclusively killer because they think survivor is boring.
If you don't like playing killer, yes, you can go play survivor or another game. I don't think anyone is stopping you.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2916436#Comment_2916436
Yeah, it'd continue being a problem even if people complained less
If they complained less and still played less, yes.
I doubt people playing killer with their 1 second lobbies have time to complain on the forums while waiting for a match, or during the match.
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No she should not. Her basekit is fine.
Some of her more powerful addons should get reworked though.
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@ThatOneDemoPlayer said:
I'm 90% sure Ruin got reworked because it barely affected good players and heavily hindered beginners
This. The devs said they changed ruin because new players couldn't hit skillchecks.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2916432#Comment_2916432
It’s an expression, not exactly meant literally. The 3K was nemesis as well rather than doctor. It’s more the nature of the games than the overall result. I made a post about this experience and I said that I was happy with the BP but the games did feel very attritional. In that Nemesis game the team were sabotaging maniacs, and you can see from their offerings they came in with a clear plan around that.
In relation to the OP as well, I do have basic game knowledge, whereas OP’s friend seems to have been thrown right in at the deep end.
Oop didnt see the Nemesis there, but didn't really change what I think about it since I'd consider Nemesis and Doctor just average at best.
One thing I'm 100% sure is that MMR just doesn't seem to be working. I'm nowhere new, but every time I try a new killer I still go against the same type of survivors I go against with my main ones, which should not happens since their MMR is separated supposedly. I can see how this would also happen for new players.
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If you're on steam, at this point your best bet is just looking at the others in the lobby profiles and hope they have their hours enabled.
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@Bwsted said:
Plenty of killers in EU. You guys 'round the world need to adopt the Sigma EU killer mindset.
This. PC, EU and crossplay off. You'd think with crossplay off it would even take more time to find matches. They're still just seconds of waiting on both sides.
But I've mentioned it here before and people got offended when I say EU killers seem to be doing just fine.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2916369#Comment_2916369
Show me how I defended it in this post 😭
Not being brainwashed by loud voices is you defending things, did you not know?
I wonder if dead hard would be such a problem if people complained less on the forums and played more the game to get better.
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/47M2WW3O189D/c371cbe9-4c91-47b6-a114-fc74418a1646.jpeg
https://us.v-cdn.net/6030815/uploads/GM4DQIOXY5ZQ/ff002697-a489-4dac-9435-fa797899605f.jpeg
These are two of my games from this week. I feel like no matter what changes are made to match making at peak time (and generally) there is simply not enough killers to pair up with the survivors (especially the SWF’s) so we are like lambs to the slaughter lol.
In one of those you got a 3k while playing doctor and with only 1 perk. How is that s slaughter?
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No, because I'd rather play the game myself than watch someone else playing it.
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I'd have reduced the grind a long time ago.
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@Cardgrey said:
https://forum.deadbydaylight.com/en/discussion/comment/2914716#Comment_2914716
I get what he's saying. It's kinda how I play survivor when I'm solo. Say you get hooked and the killer leaves. I probably won't save you cause 1 I don't care enouph to save you and 2 I don't owe you a save. I'll admit it's a ######### way to play but with that said my willingness to not save you could most likely kill 3 of the other players. It's like gens sometimes I do them sometimes not. I like stalking the killer thou. That said it would not make you bad but it would turn a 1 kill to a possible 3k
You being a selfish player doesn't mean solo Q players are bad. You being bad at the game =/= solo players being bad at the game.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2914716#Comment_2914716
I never said SoloQ turns makes people bad, I said most SoloQ Survivors are bad because they don't know how to play.
I don't know where you got this "All SoloQ players are bad" idea
I got that idea from you, I even replied to that post.
How is playing solo a synonym with "not knowing how to play" exactly? How do SWF players know how to play better?
I think you're confusing skill with tools to be able to perform better. Having means of communication doesn't make someone skillful, which is what solo Q lacks, communication. Communication and skill aren't related at all.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2914708#Comment_2914708
SoloQ Survivors are usually bad, it's why there are so many complaints about SoloQ being weak.
SoloQ itself isn't weak, the players are
So I'm gonna guess at thousands of hours I am bad if I play solo Q, but if I suddenly find people to SWF with I become very skillful.
Big brain take indeed.
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@Johnny_XMan said:
Isn’t he bugged?
I have literally seen people get hit by chains when they try to solve the box. Plus also seen random chains after the box has been solved.
Maybe players don’t like bugged/unintended things.
Afaik you need to dodge 3 chains and then it gives you a little bit of time to solve it, so if they haven't changed that they keep spawning even if you have the box yea.
The random chains spawning after the box has been solved shouldn't happen though, that i'm 99% sure.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2914244#Comment_2914244
No, just pure laziness.
The box adds a second objective, which is good.
SoloQ players lose to Pinhead because they're bad, not because Pinhead is good
Solo Q isn't a synonym with bad.
I hope you also think weaker killers just need to adapt. It's not because the survivors are good, it's because they're bad and need to get better.
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@GamerEzra said:
He's not anything near OP but don't worry he will get nerfed. I'm curious how people react when survivor queue reaches 15 minutes.
Annoying doesn't mean OP. @oskar0ch even said he isn't OP. Did you read the thread at all?
Also the survivor queue times have been debunked a million times. It has to do with time of the day and region. In the EU pc it's 2 seconds during the day even with crossplay off.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2908901#Comment_2908901
"Freddy isn't weak" sure sure. Keep telling yourself that to justify making all killers around that miserable and weak level.
Yes did you not know? I work for BHVR and me thinking that Freddy isn't weak is why all the killers are being nerfed :((((
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2908901#Comment_2908901
Agree to disagree again then, freddy is very weak and his addons are basically pointless.
Now if you said wraith, I could maybe agree abit more because his addons are good but not to strong or needed. even then hes just another basic attack killer and his lunge nerf hurt his antiloop but if you think freddy is a good example we're on very different opinions and levels
The point of my post wasnt about having good/bad addons. I said on it that no killers should rely on addons, their basekit should be solid enough to a point addons aren't needed at all, and they would just add variety to their power, that's why i gave the freddy example, since his addons actually change his power in some kind of way (snares x fake pallets)
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Here's mine
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2908638#Comment_2908638
Freddy? You mean the very weak killer with completely pointless addons? Yeah that for all killers would just kill the killer base more
Half his addons dont do anything worth all the BP and even then they only work while asleep and they nerfed his basekit by decreasing movement while placing snares and limit the amount you can place. You also get immunity to falling to sleep when you first wake up..
Freddy is not a good example of a good killer base with addons that just change/tweak his power/the game slightly
Freddy is not as weak as you're trying to portray him to be. He is one of my mains, and even only using fake pallets, I do just fine with him.
His addons aren't pointless, if you decided to use your brain you'd see i mentioned variety, not "pointless".
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@CMansoon said:
OMG... and nerf Freddy and Billy even though nobody asked for that fun killer to be destroyed.
Watch top tier survivors play Nurse and improve, you don't need to destroy killers at the top tier otherwise the top tier killers stop playing killers and the game dies.
Freddy used to be able to be played by survivor mains, Billy had strong core power, Nurse used to be able to blink 7 times.
There needs to be more than beginner level when considering to nerf killers
Please don't compare old Freddy to old omegablink nurse... it's just not the same
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Bald shaming are we?
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That's fair.
If I see survivors last second switching to flashlights, I also disconnect on the loading screen.
If someone is gonna try to be smart and last second switch, they can go do that to the next lobby.
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Had a similar thing happen yesterday.
I was on the hook and a jake ran pass me to do a gen close to me. I didn't feel like continuing in the match after seeing that, so I suicided and he started crying about me doing so in post game chat. Even the blight we were against called him out on being on a gen close to the hook instead of unhooking.
Unfortunately, sandbagging survivors will always exist and there is nothing you can do to stop them, but for a long time, if someone tries to sandbag me and I know they're doing it on purpose, I'll do the same to them and ruin their fun as well. If they get hooked after trying to sandbag me, they are staying on the hook until they die.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2908678#Comment_2908678
Or they just ignore you. Still waiting for a response from someone who claimed the opposite, that killers were OP and they win every game.
People who state such extreme things like "i main clown and 4k all game with no perks and addons" or "i escape 100% of my matches as solo q" should have their posts removed if they don't provide valid proof so we can all become as skillful as they are.
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@t0007319 said:
https://forum.deadbydaylight.com/en/discussion/319554/survivors-are-op-and-needs-a-nerf
Prove it, join a solo q, equip “god tier” perks, record gameplay of yourself stomping killers. Ez pz
When you ask people to show proof of their 99% escape rate as solo survivor on here they always get defensive and refuse to show it.
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@syain said:
https://forum.deadbydaylight.com/en/discussion/comment/2908597#Comment_2908597
Notice how the person I replied to said "Defending Nurse", not "Defending Nurse's add-ons", which implied to me they think the killer as a whole is problematic.
As someone who used to play exclusively Nurse, I grew tired of seeing survivors simply refuse to accept the fact she is just not like every other killer and by consequence refusing to learn how to play against her, lost count of how many people tried to loop me around tiles or use pallets as a means of creating distance or even to try and stun me. Regardless of the addons I was using, these people would die. Nurse has been around since year one and STILL some people think it's more productive to complain rather than trying to learn how to go against her. I've done it all, played solo queue against nurse, played swf/kyf as and against nurse, played comp as nurse, played comp against nurse, multiple times. I will firmly stand by my belief that Nurse as a killer is fine and does has counterplay. Yeah there are situations where you can't do anything but that happens mostly because of map layout and player skill, not the killer's power.
Her addons are a whole different story. I played addonless because I specifically think ALL recharge and range add-ons are stupid. Then again, almost every killer has some addons that make their power stupid, for example Blight with Alchemist Ring and Huntress with the Oak Haft and Babushka combo.
Nurse is a core part of DBD, refusing to accept to learn her is not gonna make her go away, and any further changes to her power would just show me how BHVR will do anything to appease ######### survivors.
EDIT: fixed text
I agree with you then. I think her basekit is fine, and completely reworking that would just be throwing a really big and different power dynamic of the game away.
I think the devs should focus more in making all killers basekit stronger, instead of then adding addons that take things way too much, example the ones you gave. I'd like to see them adding different power variants to addons instead, a good example of this is Freddy with both snares and fake pallets. This would make people use addons for variety instead of making underwhelming killers average and already strong killers too much.
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@ElmosPayPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2908532#Comment_2908532
Why does it matter if everyone doesn't speak english? The option to talk to people in game is always useful and if they don't speak your language then you just don't talk to them lol.
Voice chat and text chat worked great in BHVRs other game, Deathgarden(rip).
Also having high hours in a game doesn't mean you can't be a casual. It depends on your competitive mindset and how you play. And if you don't wanna get facecamped, don't get caught or hope your team is smart enough to coordinate a save or do gens.
Because if you add communication it is supposed to help people, you know, communicate. How do you communicate with people who dont type the same language as you? You don't. Same issue applies to voice chat.
Yes, teams would be more coordinated, with communication...................... vc and text just aint it.
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@toastcrusher said:
https://forum.deadbydaylight.com/en/discussion/comment/2908592#Comment_2908592
not true, the solo team will face the same faith 9 out of 10 games and just get stomped at 5 gens.....we tend to skip the part of the why.....why would players leave a game....we always complain about the outcome, and thats the leaving part by dc or on hook.
a nurse or any killer with some skills could also decide to take it a litlle slower instead og going for the world record taking doown a solo team.....thats where the real problem lies
If all your teams are getting stomped at 5gens, maybe that's because you keep on dcing against nurses, putting you at the bottom of MMR barrel with everyone else who also dcs.
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@syain said:
https://forum.deadbydaylight.com/en/discussion/comment/2908282#Comment_2908282
I believe the entire DBD community is open to hearing a suggestion of a nerf that doesn't invalidate her power and at the same time keeps her from being overly oppressive to the survivors who complain about her so much. While I'm of the opinion that she's fine as she is and doesn't need any further changes, I'm also open to changing that opinion once I read the amazing take you surely have, given how you mock people who actually play her and know how she works instead of sitting on survivor queues and bitching about powers that require actually using your brain to play against all the time.
Well what is your take for thinking she is fine how she is?
(I think her basekit is fine, and only a few addons need to be changed.)
And it's not like the person you replied to was replying a well constructive criticism. "Cope" isn't very productive and isn't really a suggestion.
Also the "survivor queues long" really depends on your time and region, mine are instant and I even have crossplay off
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@Puddles said:
Bro, if I get nurse I just suicide on the first hook.
Only people you're punishing is your team and making solo q even more trash.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/2908535#Comment_2908535
Ugh yeah I do and people like you misuse the term so often it’s lost all meaning.
I’ll tell you what it doesn’t mean “they played in a way I don’t like boo hoo”.
All players are still in play even if camping and being camped. I’m sorry you lack the emotional maturity to deal with that fact but that’s a you problem.
You were the one using the word toxic, not me.
I also find it hilarious how you're saying I'm the one missing the "emotional maturity" when i'm not the one trying to make people's games boring because I lost in the games before". Can you explain that for us?
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No, they should not be special attacks.
That would make a lot of perks simply not work on her.
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Not as rare as Hag, Freddy and Billy for me.
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I've been trying sea of thieves recently and used to play a LOT of red dead online and single player.
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@Zozzy said:
Survivors working hard to get nurse and blight nerfed i see. Even in my games people just dc as soon as i blink or down them.
Lets hope the devs don't cave in and prove that disconnecting will get any killer nerfed into oblivion.
Which servers are you playing on? cross on or off?
Because I face mostly blight and nurses, this being EU cross off servers, and rarely anyone dcs. Also on PC fyi.
So if you're dealing with a lot of disconnects you should try cross off if you aren't on it already.
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Not OP at all. Like someone said if he is doing a 90 turn degree he was probably hacking.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/2907442#Comment_2907442
They are still playing the game it’s just not in the way you want them too. Frankly their mindset is less toxic than yours.
Seriously stop telling others how to play just because you get pissy and think it’s wrong when they don’t do it the way you think is right. That kind of mindset is part of the problem.
Staying still is not playing the game. You don't really know what "toxic" means do you?
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@ElmosPayPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2908474#Comment_2908474
casuals are often the biggest elists from what I've seen. They always try to force people to play the "fun" way or else they are just some "sweaty try hard".
Solo survivor is very viable, the problem is survivors in general are dumb and casual and rely so heavily on swf discord voice comms it's not even funny.
The game needs a text chat already so the devs can balance around the survivors having communication, instead of just pretending like they don't talk to eachother over comms most of the time.
I only play solo survivor and I have above 5k hours and only play on crossplay off, which is way sweatier than cross on where "casuals" hang out in.
Not wanting to be facecamped doesn't mean you're a casual, means I want to play the game.
And no, this game does not need text chat because not everyone speaks english, so it would be pointless.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/2907365#Comment_2907365
Rin Yamaoka's nerf is not justified! Apparently she had 1 problem but the community and BHVR we're too blind to see what addressing that issue would do and now, she's only seen as often as moonbows and there's a 60% chance her player isn't having fun if you see her!
No killer deserves to be gutted to where nobody plays them. It takes away from the variety pool. As a solo survivor I'm currently sitting at IRI III and the past 3 days I've mostly been dealing with Nurse and Blight and honestly it gets boring. I liked it better when it was Nurse, Spirit, Freddy (I can't recall if Freddy was still viable or not at the time of..,) and Blight.
I don't mean to us vs them, but I feel that things that survivors say are problematic can ultimately boil down to skill issue, while killers use the things that makes them viable to feel like a threat. Maybe I'm too understanding of killers, but I invite you to try and get me to see from your perspective!
I don't main Spirit but I'm sure @TheGannMan can share more if they think Spirit is gutted or not since they main her.
I go against blight and nurse 90% of my matches because I only play crossplay off, also as a solo player. I don't have a problem with facing either of those at all, the same way I didn't have a problem with facing Spirits before, because I don't mind strong killers, but I do mind getting paired with team mates who are below average.
Only problem Spirit had for me was not having a sound notification when using her power when she was close to you, everything else about her was fine with me. And like I said in my post, this is not a "survivors to blame" problem. The same way when Billy and Freddy were nerfed more than what was being asked for, is a "survivors did this" problem. It's a BHVR problem for overkilling nerfs.
You are doing a "us vs them" by implying that people who play survivor and disagree with you have a skill issue. Opinions =/= skill, gameplay = skill.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2907407#Comment_2907407
Wrong. Nurse players aren’t robots. We will guess wrong sometimes, the problem is that many survivors are so bad that it’s not a guess as to what they do.
Yes, killers can guess wrong sometimes, so do survivors in mind games.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2907890#Comment_2907890
What he's trying to say is that those perks could be basekit and it still wouldn't be enough. I don't think they should be, but that perk combo is overrated af.
How could it not be enough when you stack those and then be able to stack 4 more slowdowns? How long should a gen by default be in your opinion then?
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Been trying Sea Of Thieves recently.
