Marigoria
Marigoria
About
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- Marigoria
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Comments
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Yes, lets make a mechanic where a killer gets bonus for singling out survivors based on gender.... what a great idea...
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2906081#Comment_2906081
- As other games do, assign SWFs a temporary inflated MMR based on the number of people in the group. 2man SWF = 1.1x MMR. 4man SWF = 1.6x MMR. Something like that, to offset the power that communication provides.
- Indicate SWFs in the lobby, but give the other side a pretty hefty BP bonus (say...+25% for every survivor in a SWF).
- Buff solos communication wise and buff killers accordingly (it looks like BHVR are going this route).
Demo's anti-loop isn't great. Shred is mostly used to zone survivors (it's ridiculously easy to juke) or as a gap closer outside of loops. What makes him decent is shred+mobility, and his honestly pretty sexy addons.
Agreed on Slinger. He got the Freddy treatment in that a few small changes would have sufficed, but they instead hit him everywhere he was fun.
That wouldnt work.
If a 3men SWF gets inflated MMR, what do you do about the 4th survivor which is solo? They also get inflated MMR and go against a better killer because they were unlucky to get paired with a 3men SWF?
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2905791#Comment_2905791
It absolutely happens both sides, it just happens a lot more from the survivor side.
You have more than a thousand posts in these forums, so I'm pretty sure you know what you just said isn't true.
I see way more threads asking for survivor nerfs, than threads asking for killer nerfs.
Either way, all those threads are just made by people who just aren't good at the game and would rather get everything nerfed so they can get free kills and free escapes.
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What do you think should be done for killers to be able to have more changes against 4 men SWF then? Because if something is done about that, solo survivor becomes even worse than it already is.
This is why I think solo survivor needs to be compensated to a point it is close to SWF level, so then killers can be buffed and balanced accordingly.
I agree that Demo is really loud, but I don't think Demo's anti loop it's pathetic.
As for Deathslinger, I think he had the same unfortunate ending that Hillbilly had. Only a single thing needed to be changed (in Deathslinger's case, I think the only thing he needed changed was a sound cue when he points his harpoon, same thing huntress has when she lifts up her hatchets), but BHVR decided to look too much into it and change things that no one had an issue with.
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Already getting help, but thanks for your concern
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BBQ, POP, Bamboozle and Lethal Pursuer
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I have been facecamped by a zombie before.
If I could delete one killer? Huntress. I see so many of them it gets boring.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2905101#Comment_2905101
So you think killers have time to go for 12 chases and win?
I don't tunnel and I still win some matches. Do I get 4k every match? No, and I shouldn't, like I don't escape all of my matches as survivor.
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These perks don't need nerfs. POP didn't even need the first nerf as it was fine.
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/comment/2905129#Comment_2905129
And you complain about noed that is an hex perk being removed 20 sec top after popping with competent surv, it means a lot about your skill lvl. It's not even a tier C perk.
I complained about noed because it's just as a bad argument as yours. I actually think all perks in the game right now are just fine. But of course you wouldn't pick up on it, your last posts haven't been exactly, thoughtfully made have they.
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/comment/2905110#Comment_2905110
More like sometimes you have no choice considering the gen speed but ye, you clearly do not know the game as you play only one side, it is obvious.
If you need DH and DS, you are a bad survivor. Do you need CoH too ? CoH should be buffed right ? And gen speed should be lowered right ?
When most killers' build include 3 regressing perks with Corrupt/PoR/DMS, you feel like everything is okay ?
Yes, at thousands of hours I dont know the game, yet you, who admitted to playing mostly SWF, clearly knows the game.
If you need to tunnel and camp, you are a bad killer. Do you need noed too? Noed should be buffed right? And Hook stages should be lowered right?
And no, I dont have a problem with killers using gen slowdowns. Do you?
You would have looked smarter by not having replied to me with whatever this post you made is.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2905077#Comment_2905077
What’s wrong with DS? This forum is filled with killer mains geez.
Not a killer main issue imo, more like a "i want to tunnel easily but they got DS and they ruined it" issue.
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/comment/2905089#Comment_2905089
Actually i play survivor more than killer :)
You mean you play SWF, which is quite different than the solo experience.
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/comment/2905081#Comment_2905081
All the perks giving second chances yes.
Why do you need DS ? Don't want to be hooked again after the unhook, ask your teammate to help.
Because no one likes to be tunneled? Don't tunnel and the "second chance" perk wont even be used.
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/319274/today-i-met-a-survivor-without-dh
😂
Well some players want to play fair.
When i play with my team, we never use DH/DS and well we still go out most of the time.
DS is "unfair" now too? Jeez
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Oh so it's not to have a discussion or anything, it's just more forum clutter. Alright.
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What's the point of this post exactly?
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@The_Krapper said:
I think bots should be there for a DC , or for custom games where you want to test new killers before a public match
This are the only ways bots should be added imo.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2905054#Comment_2905054
Bring old Freddy back.
Yes, without the 6 second timer to put someone to sleep.
He was the most fun killer to play before and was very unique.
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Revert the Billy and Deathslinger nerfs.
Rework Freddy completely.
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Yes, I always get very sad when I see my team mates spending so much time booning an hex totem instead of just breaking it, specially when it's one of the useless ones.
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Here's mine:
I'd say for me it's around 65% survivor (100% of it being solo) and 35% killer.
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@MrPeanutbutter said:
https://forum.deadbydaylight.com/en/discussion/comment/2904771#Comment_2904771
I don’t think BHVR has nefarious reasons for the grind. Like everything else, it’s a business decision for them. They believe a grueling grind will lead to players playing more hours which leads to higher likelihood of spending money on cosmetics and DLC. In my opinion they’ve gone a bit too far the the point where the grind is actually damaging their revenue in the long run because they’re turning away a lot of prospective new players.
If I were to start playing the game now I would have quit. And so did a lot of new people who brought to the game, because the grind is a disease to new players.
All the grind is doing is telling new players to not even bother, if they already know they will have to spend thousands and thousands of hours in the game.
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@C3Tooth said:
Its the perk Tier should be removed, not double BP gain.
You earn 18.000 BP, you use it to get Items/Addon/Offering for the next match (With the maximum possible is 25.000BP)
Earn double BP would make people only use high rarity addon/item.
Sure but they already said they're not thinking about removing tiers.
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You people really want to make everything useless. Iron Will is a problem now? WOW.
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I like map offerings.
They're good to finish challenges on both sides and also can be very handy to specific killer builds like scratched mirrors Myers and so on.
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It obviously happens to a lot of people, some even get disconnected when they spawn in.... I wonder what might be causing this? /s
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I wouldn't consider Trapper the worst killer but he is 100% at the bottom.
The last "buff" they gave to him was just not enough. I still think he should spawn with all his traps by the default. Everyone else does so.
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@AngyKiller said:
Yes, it does need a very hard skillcheck.
The idea is that you're literally preventing the Killer from progressing his sole objective of killing you, after a chase, after 4 or 5 pallets, and after Dead Hard and another 50 second chance perks, plus bodyblocking, flashlight saves, pallet saves... It needs to be hard to pull off and easy to mess up.
Regardless of how some Survivors think the game should play out; the Killer is supposed to get a kill now and then.
By that logic for you to hook a survivor you should get a skillcheck as well, since you're literally preventing the survivor from progressing his sole objective of surviving.
Regardless of how some killers think the game is very hard and unfair, the survivors shouldn't just give them free 4ks all the time so their entitled little ego doesn't feel like coming on the forums and being bias and regurgitating their victim mentality everyday in multiple duplicated threads.
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@danielmaster87 said:
It should be default.
It should have been made default multiple chapters ago.
With every new release it just gets worse and worse.
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@JeanCharpentier said:
2000 hours here, i do not have all killers and still the killers i have do not have all the perks 😂.
Yes the amount of grinding in DbD is the worst in the game industry. I do not even understand how it is possible legally.
5000+ hours here and I'm still grinding away to get everyone p3 with all perks.
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@MikaelaWantsYourBoon said:
Thanks for saving my time BHVR. I would play game for x2 BP event. Now i will just login, take bp and leave again. 😍
Not even worth to login
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Low to none.
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@Cameragosha said:
Blight.
Blight is underrated how?
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I see one everyday.
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People will cry over everything. All boons are fine now.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2901429#Comment_2901429
I was just referring to during the tests, I'm also an off peak player so people in my lobbies play alot but I have definitely seen it multiple times as survivor through all the years playing lol
https://forum.deadbydaylight.com/en/discussion/comment/2901431#Comment_2901431
Yeah that too, at least he was trying to do his objective I guess? An wraith got nerfed, poor boy...
But yeah low mmr killers/survivors shouldn't be put into the stats or used at balancing, I only used the survivor example as they physically wasnt doing the objective while killers tend to be trying (they just arent very good)
For me the tests havent changed much when it comes to team mates, though killers were below average and stopped seeing so many nurses/blights and i've been seeing a lot of onis for some reason.
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You only had 1 game where survivors didnt do gens?
Idk about you but even at thousands of hours of playing I've had way more than just 1 match where survivors did not do gens, as both killer and survivor.
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Billy Hargrove, legendary for Steve.
Mr. X legendary for Nemesis.
Ada legendary for Jill.
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Weirdly enough, wraith.
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It needs to activate after both hooks, that's the only change it needs.
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IMO Freddy needs a complete rework, again.
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It's not worth it but I have all survivors P3 50 and half the killers P3 50 and plan on doing all of them just bc
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2899669#Comment_2899669
No. Once again; SWFs would abuse it:
- SWF1 DCs at first down. Rest of SWF DCs without punishment.
- SWF2 DCs at first down. Rest of SWF DCs without punishment.
- SWF3 DCs at first down. Rest of SWF DCs without punishment.
- SWF4 DCs at first down. Rest of SWF DCs without punishment.
- SWF1 DCs at first down. Rest of SWF DCs without punishment.
Add that they will not DC ONLY if they are winning, which will probably happen now and again, and they will literally never get more than the base 5 minute penalty.
There wouldnt be much of a difference there, since everyone in the SWF would still have to wait for the other one's penalty to end.
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@Chocolate_Cosmos said:
Hmmm how about this:
If someone DC within the first 5 min of the game, the match would be canceled OR there is no punishmenet for leaving.
If the end game colaps will not end the game, you are able to DC without punishments and you keep all your bloodpoints.
Agree. If someone dcs at like 5 gens everyone else should be allowed to dc without a penalty.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2899635#Comment_2899635
Me too and I was happy it left but that changed.
I used to hate the map but then I started really enjoying the weird layout.
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I don't think anyone thinks Nurse is easy to play, specially not beginners.
As for the least played killer, no she is not. Twins, Billy, Hag and Plague probably are.
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@GannTM said:
Please don’t bring Hawkins back.
I miss it.....................
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Doubt it, unfortunately.
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Because some people just like to complain.
Doing gens? We can't have that.
Healing? We can't have that either.
