Mandy
Mandy
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- Mandy
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3227701#Comment_3227701
Should probably remove that loading screen then because it makes it sound like survivors are missing out on part of an event reward by dying.
the loading screen is correct - you have to deposit the void energy first prior to dying. If you're carrying it, it's lost - it doesn't carry into the next game.
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You don't need to escape to receive the reward, you need to have deposited 30 void energy however...your reward is secured by that action.
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It should be open now, you will need to restart your game though!
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@Rizzo said:
The shirts are for these Survivors:
https://us.v-cdn.net/6030815/uploads/D31A7I2KZB78/image.png
(Here for more information: https://deadbydaylight.com/news/haunted-by-daylight-in-game-event )
one thing with this - it's 30 void energy that's required not 45! Sorry for the confusion.
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OK, it's showing as Live now - you will probably need to restart your games
Have fun!
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It's due to start at 12pm ET - so in roughly 40minutes from now.
It's possible that it will open sooner - we're looking into that right now, but the scheduled time is 12pm ET.
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The Event Tome is due to open at 12pm ET - so roughly 40 mins from now, apologies for any confusion.
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Whilst we appreciate your support for your favourite streamer and glad that you enjoy watching Dead by Daylight content, we do not put actual real people into our game.
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There have been no recent changes to Wesker since his release, there were some changes from the PTB - but these were adjustments to the catch zone on the survivors and it's a buff not a nerf.
The sprays do indeed add pressure regardless of how many of them are, they are a natural slow down to the game as survivors will want to avoid the hindered effect as it slows them down in a chase so they will get off generators to actually use a spray...those that choose to risk the hindered effect are a lot easier to catch.
The hindered effect has only ever been on full infection, nothing has changed with this.
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Breaking platforms EULA is not something that should be promoted or will be promoted here.
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The Community Choice maps has actually ended - it ended yesterday so we're back into regular map rotation now, into the lap of the entity basically with the map rotation, pure rng.
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Seeing as this is not constructive in the slightest and it's just attempting to argue with each other and mildly insult - I'm closing this right here. IF you wish to have a productive discussion on the Nurse, I am sure you can start a new topic - one that's constructive this time.
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@KniQ said:
Delete Nurse.
I do suggest making your topic a bit more constructive - exactly what is it that you don't like about nurse etc. Rather than just saying "delete nurse"
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@HungrySnek said:
https://forum.deadbydaylight.com/en/discussion/comment/3226689#Comment_3226689
But I don't know if it's a issue or not. I just want to know if it takes a bit for the data to Transfer or not
Right now the ability to merge progression is not available - this will be fixed prior to the end of the year.
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@kisfenkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3226590#Comment_3226590
Nope, They were P1 - 0. I guess that explains it.
yes, they would have needed to have been Level 50 to have received the extra prestiges.
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@kisfenkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3224989#Comment_3224989
I had many characters that I P1d before 6.1 that did not recieve the extra two levels. My entire list of survivors besides my three mains as well as almost all of my killers. Only the two killers that were P0-50 that received three tiers from 6.1 also got the two bonus tiers.
Were they P1 level 50? As it's only Level 50's that are getting the catch up prestige.
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@mistar_z said:
sorry i put this in the wrong category. how do i move it?
I've taken care of that for you. For next time, all you need to do is flag the post (as if reporting yourself) and that sends it to the moderators - you can add a comment to the report to explain that you posted in the wrong category.
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This isn't a bug, Steve, Nancy & Demo's perks are part of the general pool of perks so don't count the same way as other characters "teachable perks" did.
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@swagtrapswag said:
I have not received a single prestige catch up on any of my killers or survivors. For the last week I have grinded 3 or 4 prestige's, not even they received prestige catch up
All of the ones who haven't gotten them are all P1 and one is level 50
These are not for recent prestiges but for those back prior to 6.1.0 release.
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@MaTtRoSiTy said:
https://forum.deadbydaylight.com/en/discussion/comment/3226223#Comment_3226223
No, I spend them as fast as I get them
thank you for confirming...and I do the same!
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Were you at the BP cap?
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3226131#Comment_3226131
Wait, the killswitch can be used on specific addons as well? I thought it was only characters, perks, maps..
It can be used on characters, maps, items, addons, perks, cosmetics etc
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I do believe this is visual - I just played and checked and I definitely got the MMI added to my score. But raising it with QA today to get it looked into correctly to confirm.
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@kickasskiel said:
@Mandy i had all characters p3, all perked out. I get what was done, those who dont play regularly needed the boost to lvl 3 to make all perks tier3. I, who already put in alot of time and bloodpoints to be where i was are not given anything for the time we put in.
But some people i know who had p3 characters before changes, and had got them up to lvl 10 after update were given the 2 bonus lvls and now have all at lvl 12 for free. Except it didnt go everyone for whatever reason.
Characters that were P3 prior to the 6.1.0 update would already have had their levels given to them when this system went Live, and they would have had the red portrait background at that time also.
This system is for those that were level 50 but had not yet prestiged, there are no plans to extend this catch up mechanic to further levels.
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No these things are not bannable. If we felt it was enough of an issue we have a killswitch that we can use now to prevent abuse of these things - it's when something is considered to be game breaking.
@GentlemanFridge said:
Generally, bugs are bot bannable.
Though it does beg the question why the infamous indefinite mending Legion thing was bannable.
Whilst this was before my time, the likely reason is that it was being extremely abused as it was a pretty nasty issue - these days we'd be able to killswitch the addons.
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@C3Tooth said:
The urge to post Yui arts...
don't fight these urges!
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If you're not getting an incentive at the moment it would mean that in your specific area the queue is about even so there's no call for either one side or the other.
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ngl I would like for this to be a thing as well, and that is feedback I'm taking back to the relevant parties :)
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There already is a bug report on this issue. Thank you for bringing it to our attention
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What sort of information are you looking for?
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This is mentioned under the known issues in the patch notes, it's a bug that will be fixed.
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3225074#Comment_3225074
I'm sorry are the balance teams working on the bug fixes?
Game designers worked on the Finisher Mori though as it's directly related to game design.
As well as gameplay programmers, animators, level design etc.
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To make a report against a player - regardless of the reasons for the report (it's all the same way). You first need to flag the match in game.
Then you send your additional evidence to Support (not via the in-game chat box), but via a Customer Support ticket. You can find our Support website here: https://support.deadbydaylight.com/hc/en-us/categories/6713776396180-Dead-by-Daylight the little blue chatbox in the bottom right can take you through the procedure to make the report.
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@Koena said:
I also had an issue where some characters didn't get the 2 prestige levels even though they should have. Before the 6.1.0 update I had 5 survivors pretige 3 level 50 (100% sure they were level 50 as I had levelled all of them until I had unlocked all the available perks), and the rest pretige 0 level 50. When the bonus levels were first added I didn't get any, but after the fix all the characters that were prestige 0 before the update got the levels. The characters that were prestige 3 before the update didn't get any of the bonus levels and stayed at p9 (since that's what they got after the prestige update). Hopefully bhvr is aware of this issue and will fix it.
The catch up is not for P3 characters, but those characters that were Level 50 P0/P1 & P2
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The PTB gives a very good overlay of what will be in the mid chapter patch (or any patch) and we made it pretty clear that this was a slightly different PTB in that the content wouldn't be going live immediately afterwards as we needed to get early feedback on it before anything was final.
Unfortunately, yes this does mean that there's very little in the way of balance changes in this update but there's a large amount of bug fixes, Event content etc so there's actually a lot in the patch.
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I may have made a very similar comment to that about it as well...
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Hi, thanks for the post - this was fixed a while ago - please refresh <3
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I'm so very sorry for your loss.
I'm glad that you could find comfort in playing with your friends and with Meg's Lore - sometimes these things are sorely overlooked by people, who do not realise that whilst it might not be important to them, there's people that it connects with. And I'm happy that you could find something that gave you comfort through that time.
Mandy
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It should say on the in-game ban notice, if it's got an expiry date on it then it's a temporary ban - without the date it's usually a permanent ban. Yes you can get permanent bans instantly on chat offences depending on the nature of what you say.
If you require more information please contact support, you cannot appeal a temporary ban in the same way as you can a permanent ban but at least you can receive an answer as to whether it is permanent or not. Also, if you play on Steam a permanent ban will show on your Steam Profile.
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from the 6.1.0 patch notes.
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You were in Deep Wounds in both of those videos, Dead Hard does not work when you're in Deep Wound.
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@LylakLavender said:
https://forum.deadbydaylight.com/en/discussion/comment/3221048#Comment_3221048
Now you're just making too much sense you can't do that lol. But I agree. I didn't know about the vouchers and now makes me not want to get a PS5 because I didn't have the physical disk I only bought the chapter through PS store. Maybe BHVR should compensate us for said content or contact Netflix and be like look no one could find a PS5 so can we offer vouchers again that do not expire for those of us who bought the content.
This is only applicable to those that bought the Nightmare Edition as that was specifically for PS4, players who own the other forms of the game are unaffected as per the FAQ on the forum.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3223072#Comment_3223072
First time seeing the red tag on you on mobile! Looking good (and more official!)
Thank you, finally got around to updating it! <3
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@Boss good to see you!
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We pin posts in the individual sub channels as they're related to that specific channel - for anything game related we have the "info & help" section of the forum which is our Knowlege Base where the majority of information is kept including Dev Updates.
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We appreciate the frustration around Cross Progression with the Switch as this was something announced some time back, yes this is still being worked on and we will update with more information as we have it.
With regards to other platforms, there's no further update if Cross Progression will be added I'm afraid.
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@kickasskiel said:
@Mandy nearly 24hours later and there is loads of us who didnt get it.
What levels were the characters that you don't believe you have it for before 6.1.0 was released?
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I suggest trying to get a video recording of what is not working for you - having used Dead Hard a lot today, can confirm the perk is working as intended. Make sure you're not exhausted, you need to be injured and within the window of avoiding the hit, you also can't be in Deep Wound at the time.
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/comment/3220815#Comment_3220815
this is stupid. if you paid for it, you should keep it, or get a refund. end of.
you can play with it, you can play with it on the PS4 platform on the PS5
![yGTbRN9[1].png](https://forumcdn.deadbyqueue.com/6030815/uploads/429XAGOWEOZQ/ygtbrn9-5b1-5d.png)