Liruliniel
Liruliniel
About
- Username
- Liruliniel
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Comments
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@dbizzle said:
too often these days are the killers friendly . its not cool , its not funny , its bad and ruining the game, friendly killers should be banned permanently .
Watch you get devastated by a killer who's mean. Tunnels you and Slugs you for the full 60 seconds of DS. Rehooking you and still gets a 4k.
Now you complain about mean killers and why we dont see more friendly ones.
It's a cycle.
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@rch614 said:
https://forum.deadbydaylight.com/en/discussion/comment/877549#Comment_877549
I just disagree. I like the current ratio and don't think it needs improving. The point of the grinding ones is to keep you playing but it's actually a good thing because it keeps you working towards something while also earning rift fragments from playing in general. It's just a time sink, nothing more.
You still have your dailies for quick and dirty BPs.
It's because they said that the battle pass should be able to finished by the casual player of a hour a day. Yet I dont see that honestly happening. My friend plays roughly 2 hours a day and isnt even level 25.
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@Mellow7 said:
https://forum.deadbydaylight.com/en/discussion/comment/877547#Comment_877547
I find it funny, I mean look at these losers dc'ing in a KYF lobby with a reward on the line.it's really pathetic imo.
Shoulda said DCing invalides the entire reward.
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@rch614 said:
https://forum.deadbydaylight.com/en/discussion/comment/877539#Comment_877539
I do agree but at the same time I don't think the challenges need to give more BP. As a whole they give plenty but having more is always nice.
I think the reward should be equal to the challenge. At least the DNA shard thing should be improved.
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@DuckApproved said:
https://us.v-cdn.net/6030815/uploads/475/90FZLZWJR7YN.jpg
Back Story: Was playing some Freddy getting warmed up for a stream tomorrow. I get in a lobby and get The Fractured Cow Shed or whatever the map is, it was a farm map none the less. Get my ass kicked as Freddy with a gen being done in the first 30 seconds of the game. Anyways I get to the infamous end game lobby chat. Man oh man were these guys toxic, just spouting off the usual insults (######### Killer, Easy Game, Etc.). Normally I would let this go, but I just felt that these guys needed to be taught a lesson. So I challenged them to a Custom Game. He declined at first, but then I offered a 20$ reward if they beat me. They accepted. I go with the strongest build in the game, considering the fact they wouldn't hold back. I only brought a mori because they brought a key (if they leave early so do I). We agreed to a random map, they get Ironworks of Misery. They got one gen done when I got 1 hook, I down another guy near the god loop, right next to basement. Put him in basement. At the same time his internet mysteriously stopped working and he got disconnected (Although he could still type to me through steam to tell me this?), well I finished off the last remaining few of them, pretty easily. Didn't even use the mori when I could haha. I then went to their discord server and said I wasn't going to accept a rematch for obvious reasons and he baby raged called me names. He then called me a very hurtful name for black people and kicked me from his server. The point is don't be toxic, there is always a bigger fish. Also rip in peace gen grabber Spirit, my one way to counter survivors like this.
Also on the guys steam profile he had a favorite article about "How to counter the Spirit", which was very obviously sarcasm. These are they guys who cry nerf to the devs and get what they want.
I expected something unique and cool. Not a self gloat post about how you lost with a good killer and used the most powerful build on the strongest killer with a ebony in the game to prove "how great you are". I think if you were not using gen grabber Spirit I woulda been impressed. Least you showed them tho right?
0/10 for random internet people impressiveness.
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@rch614 said:
Sure but I could do with less of the "X 15 times" challenges. Those are glorified daily rituals than "challenges".
I wouldn't mind them as glorified dailies if the BP and Shards or whatever they are called were worth the investment.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/877503#Comment_877503
Yes, although the last time I tried it there was an invisible wall in the way. It's possible that it's doable on some fences but not others.
I did see a Wraith do it today, but I was on the wall so it missed. Thats the first time someones tried it in months against me. So I cant really confirm or deny it.
I wouldn't try it simply because of the ground lost you may as well find someone else.
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@Fibijean said:
Last time I checked, you couldn't.
But if that's been changed, it's probably for the same reason that killers can hit through windows - because there's no logical or gameplay-related reason why they shouldn't be able to.
Being hit over the fense is because ur so close. I think I've only ever had it done once so I can't remember if it's a bug or not.
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@[Deleted User] said:
I don't think I can tolerate it anymore, I'm probably one more trolly SWF sending me death threats in the post game lobby chat away from just leaving the game for good.
I don't know what is wrong with you guys, but a lot of you need some serious mental help; you need to see a doctor or talk to someone because there are some serious mental health issues with a lot of people that play this game.
(Please don't give me the hide chat stuff, I shouldn't have to, and it keeps unhiding itself for me anyways and I can't close it in time because the archive stuff or my dailies block me off from just closing it and moving on immediately I can't avoid seeing it a lot of the time. There is also no hiding in game behavior, and what people will do if they have access to your steam name or your stream info or discord or anything else)
Just ignore it is your best bet. Nothing can he done other than throw a game so u can disable it and then play for real.
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@Steel_Eyed said:
I’d love to hear about your cosmetic purchases! Is there anything you’ve had your eye on or recently purchased?
All Feng Min Cosmetics mostly through shards very select few through Cells.
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@ASpazNamedSteve said:
https://forum.deadbydaylight.com/en/discussion/comment/876981#Comment_876981
Can't find anything of the sort, you might be remembering wrong.
Pretty sure the issue is just with how the game detects hits in general, so it would be impossible to turn it off with any options.
I might be honestly. I checked my phone and saw the V synch, but I cant find any for auto aim. I'll look into it later just in case.
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I'm not in the position to look it up, but it should be on YT somewhere. I think Ardetha made a tutorial on that and V Synch iirc.
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@supersonic853 said:
Im tired of swinging at a survivor and the game forcefully drags my swing either to the left or the right. You might think it helps but it really doesnt and is pretty annoying when it happens multiple times.
Or as a survivor swinging out of the cone detection range, but auto aim says "nah bro I got you"
You can deactivate it.
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@Herman_CMH said:
I just wish to have a function to pick the tome mission in the lobby. Sometimes it would be a good strategy to shift to another mission.
This is true.
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@Mushwin said:
Know what, if i had this many whiners, weiners, complainers, i would just take in a deep breath and make the game as it is meant to be, so many moaning, whiners, nerf this, cry babies. As my mum use to say LIKE IT OR LUMP IT! devs come on, don't start changing things because of those who whine about ever little thing, it's getting ridiculous!!!!!!!! serioulsy it's your game! people don't like it go play fornite!
Honestly you do have a point. Some things need fixing, but how will we know what needs nerfs if those wont be fixed in the first place? Unbalanced Maps, Broken Loops, and more still exist.
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/875135#Comment_875135
False. That title belongs to Doctor.
I would rather play with or against any killer over Billy. To me Billy is overall just annoying on both sides and extremely unbalanced.
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@ahandfulofrain said:
So... you don't want to play Billy because of his appearance? Beggers can't really be choosers, dude.
Otherwise, do Spirit. She's the easiest killer to be extremely effective with and her power is unmatched right now.
But Billy's more fun.
Billy is the single most boring killer in dbd after Legion.
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@konchok said:
What's worse is that because the grab fails but it looks like it's successful by the time you realize that you were robbed of a grab they're halfway across the map
My killer life in a nut shell.
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I already showed you what I obtained at prestige 3 while leveling for all perks and the bloodweb changes. Mind stop posting these kinda threads every week or so. Either prestige or don't.
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@Mikey4Hire said:
Its honestly boring and very rarely ever fun to go up against, at this point I'm just gonna dc for every slow game legion and slow game Freddy I go up against. I don't mind having some things to slow down game but when the game becomes unplayable for survivors because repairing a gen or healing takes 5 minutes or more,that's when it's a problems
Same for the reverse on the killer side. It's boring for a killer to have a 2-3 minute game because they tried something new while getting looped by 1 person and 3 people did gens insanely fast.
Both sides have issues at least slow down builds are on only a few killers who can actually use them.
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@Jason_cx said:
This is just a small idea of mine that I would admire on the Plague's gameplay:
"While corrupt purge is active, you may no longer see scratch marks of running survivors"
Let me know any other buffs/nerfs you'd like to see on her.
I dunno her having a power seems too OP. Maybe we should remove it just in case she "overperforms" against a single survivor again.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/872613#Comment_872613
Potato. I'm a console player too.
I actually exclusively ran a mix of Video Tape, John's Medical File and Combat Straps. The dash charges much quicker and is way more usable.
Oh that's why you need those addons.
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@AAAAA said:
https://forum.deadbydaylight.com/en/discussion/comment/872650#Comment_872650
Maybe you're just a god teir wraith, but my point is still that lots of weaker killers rely on a couple of meta perks (one of which is NOED) to perform
Far from being a good Wraith. Just I learned long ago not to use perks that carry you. Certain perks will handicap you as a killer among them are NoeD, Bamboozle, Spirit Fury Enduring Combo.
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@AAAAA said:
As someone who plays both roles, I think NOED is irritating but fair. If you want to not do totems and risk NOED, that's your choice. Especially for weaker killers like Wraith or Doc, you need NOED and/or Ruin to have any hope of doing well. My one objection would be that you have to do all 5 totems to stop it. I'll often leave a very visible totem up knowing we likely won't do all 5. I think a good NOED rework would still punish gen rushing but not require survivors to do EVERY totem. My NOED rework suggestion would go something like this:
When all the gens are powered, all remaining totems will become active. Gain a token for every active totem.
- For every token, the killer gains +3/4/5% movement speed
-At 3 tokens, survivors suffer from the exposed status effect
-At 5 tokens, the killer may kill survivors by their own hand
This is (if you hadn't noticed) based on Devour Hope, but it would give survivors much more power over it. Even the solo doing a dull totem they happen across prevents the worst of it, but you have to put in some effort to find 3 totems and stop the insta-downs. But there is still a fair incentive to get all the totems.
Whoa whoa whoa Wraith dont need NoeD or Ruin. I use Wraith fine without either of those with BBQ&C, Save The Best For Last, Pop Goes The Weasel, and Hex: Devour Hope. I commonly 4k without many issues and Wraith isn't even close to my main.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/870556#Comment_870556
I agree with the last two, but not Exposed. Dash attacks are fairly easy to pull off with one of the add-ons, so making it a 1-shot would be kinda broken.
True, but I feel it also sucks it that some people are bad at them get it all set up. Pull it off successfully just to have the status icon show up, but no reward for the hard work.
On console I have a hard time setting Ambushes up due to the sensitivity, but on PC it's fine. Or maybe I'm just a potato.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/872155#Comment_872155
I have a few, but here's one. BBQ, Sloppy Butcher, A Nurse's Calling and NOED. If you don't groove on NOED, you can replace it with Pop Goes the Weasle.
Thanks I was curious as your also a Pig main iirc since I've been testing
Monitor and Abuse, Whispers, Thrilling Tremors, and Surge.
So I was wondering what you ran just to compare builds.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/872331#Comment_872331
I'm not gonna send someone toxic messages over it, but the sooner the killers get this nonsense out of the way, the sooner they can go back to playing normally, which is better for everyone. The longer it takes, the more farming games everyone's going to have to endure.
Though, some players just farm for the hell of it or to get a breather from the stress/frustration of playing to win. Sometimes people just wanna take a break and goof off.
I think this is a good time to farm outside events. So just have fun while it last.
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@LordGlint said:
I actually JUST finished the Trapper one for 5 traps. These are do-able.
People like being handed a Win not actually going out of the way to try new things. Ya some are hard, but all are doable.
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I rarely using any of his perks but when I do its always Monitor amd Abuse.
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@thefallenloser said:
Frame rate is absolutely atrocious sometimes, and I don't know how considering games like DMC 5 run at 60 just fine.
Same
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Honestly I would prefer more originality then another boring Killer.
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@Almo said:
These do not trigger the challenge. The challenge is based on doing the action to destroy the pallet.
Can I have your Pig build? XD
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@Vetrathene said:
It only activates once you've been downed AND hooked. Its giving survivors sixty seconds of immunity for not escaping the killer. But NOED is the ONLY problem.
As a person who plays roughly 50/50. I would say yes your correct, but the main difference is while
DS is a failure based perk it helps remove the potential to tunnel as a incentive to get the killer to avoid them. DS has certain incentives for a killer to avoid this. Yes I do believe that DS should have a infinite timer on the basis its removed upon every hook. I would rather have it deactivated upon another hook then I would people making it so only one person can have DS at a time.
NoeD is simply a reward for failure it has no incentive for anything. It robs the survivors and the killer of any real game play.
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Cool thanks. Have a good day.
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Did Tome 3 drop?
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/632201#Comment_632201
Like me and Legion.
Hey your back WB
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@PigMainClaudette said:
I tried doing this as a serious post already. It didn't go well.
https://forum.deadbydaylight.com/en/discussion/comment/869830#Comment_869830
And that would be nice. I play all 3 of them, but less of Legion. Despite my name though, I've actually gone away from Pig for now since I'm out of dash add-ons.
There are 2 small, yet surprisingly big changes I want to see for Pig overall: Make the RTB work in the endgame again and increase her dash charge time.
For Pig all I want is
- Ambush Hits apply exposed
- Crouch Speed on Par with Ghostface
- Roar for the dash towards the end of the charge bar or removed and added to a successful ambush attack.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/869271#Comment_869271
I stopped playing LF for Huntress
I stopped playing most killers and am still hooked onto Pig. Literally missing 3 perks and about 30 levels to max everything on her.
Finally made a build I enjoy that drops Ruin and lets me get all the information and slow down required to be proficient with a killer without getting too destroyed.
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@FriendlyGuy said:
I really think they should get rid of kobe without Deliverance and make struggling automatical. Would solve the problem.
I would auto die on hook if I had to struggle for 2 mins.
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@[Deleted User] said:
I guess many players don’t “get” her.
I do.
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I love Pig sjes weak, but balanced
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/867582#Comment_867582
His power does nothing for you in chases against good survivors. You'll be relying on your M1 most of the match.
The only way you'll get any benefit out of him is by camping.
I wouldn't say hes that bad. Problem Is he requires PWYF to be really good. If you have the full stacks or even 1 or 2 he starts becoming a incredibly good killer.
Biggest problem with Killers is everyone plays the meta mold of a deck without knowing why they play these perks. If they took the time to think and experiment they might start to realize some killers have perks that are far far better then a meta build.
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/867752#Comment_867752
I just realised that I never read the description of Botany completely. I'm dumb
It happens to the best of us.
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@OtakuFreak said:
As someone who plays both roles, I have no issue with ''No One Escapes Death''. Sure, it's not particularly fun to play against, but if it does come into play, then it's entirely the survivors fault!
However, many survivors post-game give me a lot of slack for using this perk, despite running Decisive Strike, Adrenaline & other top tier survivor perks which could arguably be even more frustrating to play against. In fact, the survivor equivalent to NOED is ''Adrenaline'', which has no counter-play available to every killer, yet NOED does!
I often use NOED to punish survivors who rush generators and decide to not leave once the gates are open and want to be cheeky & annoying. Many people call NOED a perk which is for ''bad killers''. However, they ignore the fact that the correspondent killer is playing with 3 perks for the rest of the game and may not even have the chance to use it if the Survivors cleanse totems.
To me, people seem to dislike ''No One Escapes Death'' due to its power punishing gen rushing, along with any decision to stay in the end game.
Thoughts?
I hate No One Escapes Death because it's a reward for failure. It's a good perk commonly used by newer players, unskilled players, and very rarely new killers just released or prestiged because it's a perk someone got.
If survivors did well then it's a punishment for doing the objective and a reward for a killer who couldn't even secure his objectives.
I dont feel a killer earns the perk it's basically a less conditional Devour Hope. Except at least Devour Hope is a reward for the killer doing well and doing his Objectives.
Of all the games anyone had played as survivor or killer with NoeD how many times have you really needed it?
Mostly the thing I dont like about it is simply it turns a fun possibly balanced game into a joke at the end.
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I'm kinda tired of the constant nerfs let's just start with QoL changes in weaker perks and killers so we can get some variety until some Killers get reworks if needed after the map touch ups.
Also finally balance maps and pallets similar to Springwood and the Underground Lab so we can drop bloodlust. A lot of issues of the newer maps is blood lust. While I lot of the issues for older maps is the strong pallets and loops with no real rework it will make the new maps completely killer sided due to blood list.
I really am getting tired of a baby killer blood lusting a survivor on easily mind gameable pallets.
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/866996#Comment_866996
Botany doesn't give efficiency to medkit
It does indeed.
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@Spartagone45 said:
- Add Mobile
- Add a "Multiple Option"
- Mobile is in select counties not world wide and is still in beta. So I didn't add it for a reason. Most likely I would not add it anyways as. Also mostly used for 2019 still wouldn't include the mobile option.
- Specifically said what you used mainly for DBD. Meaning multiple should not be a option.
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@Mister_Holdout said:
Nah.
LF is the weakest killer.
The thing is Clown is kinda hard to play, but even if you play him well he'll never be a great killer.
LF isnt that weak problem is if you play him like a regular 115 killer you'll just have a hard time overall.
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It's my new favorite response.
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@SilentSpectre said:
https://forum.deadbydaylight.com/en/discussion/comment/866364#Comment_866364
Not necessarily true. If I had 10 bad games in a row against clown, and went to the forums to rant that clown is OP and needs nerfs, is that a valid opinion? Obviously not, I would just need to improve my survivor gameplay.
Obviously he was over performing.