Mikey4Hire
Mikey4Hire
About
- Username
- Mikey4Hire
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Comments
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@Steah said:
https://forum.deadbydaylight.com/en/discussion/260254/anyone-else-having-no-zombie-spawns
You might want to verify your game files or do a complete reinstall
I’m on console so I can try and do a reinstall if that’ll help
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@TeabaggingGhostface said:
DS should deactivate when either someone else gets hooked or when the user jumps into a locker
lol no
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It's ok, apply more pressure
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1427032#Comment_1427032
I find you funny. If I don't like something im going to state it. Also I'm not a Dev, I don't have the ability to shoot down anything. All I can do is state my reasoning why I wouldn't want a specific thing in game. No one is stopping anyone from requesting chapters, but it gets silly when you are asking for a kids game to be brought into the DBD universe.
K
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If anything here would be cringe then it would be you.
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@Flyguy115 said:
https://forum.deadbydaylight.com/en/discussion/comment/1422782#Comment_1422782
No. its because we are sick and tired of seeing like 20 post a day of the same thing . it's like how everyone is tired of post about keys /moris and DS /NOED.
While I applaud OP for taking the time to come up with this stuff , it still gets tiresome .
I mean...I'm tired of seeing killers constantly complain about survivors but that doesn't mean I'm gonna hate on them when they post.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1422801#Comment_1422801
You can like little kid stuff dude no one is saying you can't. People just don't want it in this game. Have fun
I really find it funny that just because you don't like something means it can't be in the game. Let people request their own chapter ideas and stop shooting everything you don't like down.
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@MeatBycicle said:
https://forum.deadbydaylight.com/en/discussion/comment/1422781#Comment_1422781
If most people are saying that, then it probably is.
Not what I meant but cool opinion bro
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Careful, people will just come hate on you because they don't like fnaf.
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I find it funny how most people who don't want fnaf just use the same excuse, "iTs cRinGe".
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@Kaiju said:
Not really since Legacy was WAY more grindy than those events where doing a gen or hooking was the event objective. I believe on the Devs to keep their word and keep Legacy exclusive to those ppl who grind a lot back then
They took back their word on keeping event cosmetics exclusive. They took back their word for giving back legacy to those who lost it. They took back their word about legendary cosmetics having custom voices. Just saying that they took their word on a lot of things and has shown not to be trust worthy lol.
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Hm?
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Didn't the devs say that it's not on their radar?
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Fine, we can penalize swf, but killers would be given the same treatment. You want slower gen speeds? Then you can take the ruin and pop nerf. You want easy 4k's? Then say goodbye to bbq's aura reading ability and dying lights debuff. You want keys gone? Then moris can only be used on death hook and you get less points for doing a mori.
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He probably got hit then started saboing again.
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@Feiten said:
https://forum.deadbydaylight.com/en/discussion/comment/1272863#Comment_1272863
You... you can see emotions on a tile of text? Holy ######### batman.
I run a company and own cars people dream of, I have no attitude at all bub xD I'm all good, very Zen infact. Seems people are irked by me tho.
I mean...did we ask if you owned a company? Sounds like your just trying to show off to people who really don't care what you own since this is a discussion about a f13th chapter.
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Inexperienced killers ruined this fourm ruined the game for us.
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I really like these changes except the killer being able to grab the survivor.
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@Androuruguayo99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1235491#Comment_1235491
So can you repair in front of me and I can't do anything? 60s untouchable doesn't seem fair to me
Ds: just slug
Unbreakable: do not slug boy
Or you can just eat ds and tunnel them to your hearts content next hook?
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1235491#Comment_1235491
Sometimes that is not an option.
I swear its like survivors don't ever touch the killer role
Sometimes you need to suck it up and accept the lose of a kill then
I play killer a lot actually, rank 4-1 on both roles each season.
Ds + unbreakable isn't as frequent as you think it is.
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@oh_0k said:
https://forum.deadbydaylight.com/en/discussion/comment/1234898#Comment_1234898
Survivors man
"Just slug to avoid ds"
"Just pick them up to avoid Unbreakable"
Why not pick them up to get rid of ds so you don't have to deal with it later.
Killers man
Complains about ds and unbreakable being too op
Continues slugging and tunnelling the unhooked survivor.
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1234898#Comment_1234898
DS+Unbreakable = Untouchable.
Not really, all you have to do is not go after them and go after the unhooker instead.
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Yeah, unbreakable isn't op. Don't care how you put it, at the end of the day it's your fault for slugging and not picking them up.
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I think they should take a break from store cosmetics and implement some community cosmetics for a few weeks imo
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1233245#Comment_1233245
Your friend was an obsession? And also the wiggle and the 10 hit is games problems, but I think it is already fixed
Even if he was we didnt have the gates powered, as i said she had nothing to mori us with. Its still on xbox I believe, happens rarely but it still occurs.
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@Dr_Trauts said:
https://forum.deadbydaylight.com/en/discussion/comment/1233252#Comment_1233252
Thing is, killer actually needs to earn a mori by hooking a survivor before they kill them. giving the survivor a second chance.
With keys, all 4 people can escape straight away without even the red key being needed and without the killer getting any form of second chance
Gonna stop you right there buckaroo, they did all 5 gens and if all 4 get out then the killer was probably patrolling the doors so therefor you give them a lot of time to search for hatch and escape with their friends, also killers can close hatch so yeah they got a second chance.
For moris, all the killer has to do is tunnel the unhooked survivor and mori them as early as 60 seconds into the game, and they get a easy win since a 3v1 will never work out.
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@Dr_Trauts said:
moris are perfectly fine and dont need to be changed imo
Keys are perfectly balanced and shouldnt be changed imo
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Idk if this is was a hacker or not but I was in game before dedicated servers were reintroduced on xbox, me and my team got downed 10 feet away from the killer then we could not wiggle or attempt escape then she started moriing my friend even though she had 0 moris and nothing to mori us with, but before we all died she disconnected.
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I used to hate the new bl, but it's grown on me ngl, I've escaped a lot of chases because of silent falling. I just wish they'll add more ledges to jump off of in the old maps.
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I think it's fixed on xbox, I haven't had any problems with her phasing sound playing in terror radius. I might be wrong though, I have music playing in the background constantly lol.
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I'm only ok with keys getting nerfed if killers receive a nerf along with them.
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Yeah, I get hit when killers are 20 feet away and running into a wall. Good job devs!
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1214804#Comment_1214804
You're not understanding what I'm saying.
Solo survivors can beat most killer setups (if they're skilled enough).
SWF gives survivors more coordination than they should have.
You can't seriously think it's okay for survivors to know the killer's location at all times? At the very least, survivors should receive repair and healing speed penalties in exchange for this extra information.
Your putting too much faith in swf.
Most swf die during matches and you still want to nerf them? Really?
They cant nerf swf without nerfing solo too.
People will just ready up at the same time and try to get in the same lobby as their friends to avoid the penalties.
If you want people to suffer consequences for having fun then that's on you, I'm gonna say this one last time: Not all swf is wanting to get a easy escape or bully the killer. All we want to do is have fun during our matches without getting penalized for it.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1214581#Comment_1214581
Mess around as in torment the killer? Because I've seen some teams do that. Not all, but some.
Again, survivors can keep their voice comms. But there will have to be a trade-off. You can't give players voice communication in a game like DbD and not offset their increased coordination with some type of nerf.
You want to play with friends and call out plays to each other? Fine, but you'll repair and heal slower. Seems fair to me.
Your putting words in my mouth.
It's not fair, unless killers will get a nerf aswell. Nerfing swf to the ground then killers should be nerfed when going up against a swf too. If you haven't noticed most swf dies against killers. You going on about swf is toxic and should be nerfed meanwhile most people in a swf die.
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I just want two rift fragments for each 800 xp you get.
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How to play spirit.
Chase survivor
Get to loop and wait for pallet to be dropped
Stare at them
Teleport to the other side or wait
Get a down.
Boom.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1213914#Comment_1213914
I seriously don't understand how people need SWF to have fun. I have played with others before and it just isn't as fun as solo.
SWF removes a lot of the immersion imo. That said, the devs don't have to get rid of SWF. But they do have to balance SWF in some way.
Survivors like to act cute and say "we're just having fun" while totally ignoring the advantage voice communication gives them. Survivors might be having fun, but they're doing so at the killer's expense (unjustifiably so).
Many people find swf because we can actually mess around and have fun playing around in matches meanwhile in solo you ruin other people's games by messing around.
They can't ban swf or coms so they would have to balance the game around swf or buff solo players.
Again, bhvr can't do anything about that because it's not their choice to get rid of coms.
Killers have fun at the survivors expense all the time but when survivors do it, it automatically makes it wrong?
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@Peanits said:
I've always had a soft spot for the Winter Solstice theme. The Clown's theme has to be a close second, though.
Put in a word to make an option to set the lobby music to the users choice. (When you guys want a feature to add for fun lol)
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1213041#Comment_1213041
Killer mains suggest ridiculous ideas too, but at least their intentions are understandable (the game is very unfair to them).
Also, survivors don't need SWF to win or have fun. All they need are decent teammates. SWF totally ruins the immersion of the game.
Sorry we like to have fun in games? We need to have fun in games or else half of us would have quit the game already. We don't like sweating and tryharding every game so I think we will keep swf, thanks.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1212106#Comment_1212106
Survivor mains want to maintain the status quo (which is in their favor). Killer mains know the game is horribly balanced, and make recommendations that give more power to killers (which is justified).
That's not true, iv seen many killer suggest too over powered stuff and want to ruin the game for everyone involved. Like taking out swf for example, they want swf to be out of the game, leaving people who just like to have fun with friends out of luck and would most likely stop playing.
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What was the inspiration behind deathslinger and a western themed dlc.
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@Azgard12 said:
https://forum.deadbydaylight.com/en/discussion/comment/1212096#Comment_1212096
According to a lot of reports, it was basically over and then COVID came along and made us wait a bit longer...
2020 is not our year.
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I'd rather have a brutal camp killer than discount sand man.
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@Mister_Holdout said:
In all fairness, survivor mains have the worst game balance ideas.
Sometimes it can be hard to tell when they're serious or not.
Same could be said for killer mains lol, iv seen some very bad game balance ideas.
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I would love for jason to be added but as it stands the lawsuit is still happening and even when it ends one of them can still appeal the decision and it'll last a lot longer.
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@csandman1977 said:
Couple things
1) Yes some people want to ruin other people's experiences. Happens everywhere in life. Some people are ducks
2) Sometimes a killer will get destroyed and humiliated and decide they want a chance to play an easy game. So next team gets the anger release.
3) Like you said, making it a quick 3v1 allows the killer to play a little less stressfully. Be an ass to not play as an ass so to speak
4) Disconnecting caused you to lose all your pips anyway. You would have at least kept some points.
Most points I got from that match was 7k or below. I could've bought a total of 2 items of common rarity if Im lucky
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1210999#Comment_1210999
That's true, but on the other hand it's not like most survivors worry about the killer's fun when they're popping generators like their lives depend on it. I play both sides, historically more survivor than killer, so I do get it, but at the same time you can't blame someone for trying to complete their objective efficiently, or for using powerful items they've earned to do so.
Well their lives do kinda depend on it lol, I know that other people are different but I usually make sure killers have at least a few hooks in or something to count for bloodpoints, if not I usually max out on bloodpoints and give them a kill. It is their job to kill survivors but I don't like losing my rank just because someone wanted a too easy game. Just kinda wish devs would do something about these types of things.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/1210991#Comment_1210991
Maybe... don't get downed twice in less than 60 seconds? If you get chased at the start then you have an entire map worth of pallets and loops that havent been used yet, so I mean.
I get where you're coming from, but generally if you can waste a killer's time early they're less likely to stay on you since it will cost them gens.
Let me get this straight, I get downed, hooked and a random farms me then a killer can easily come to me down me and mori me. My friend got hooked, I unhooked him when he killer was far enough away then guess what, the killer came straight back to him and moried him instantly, he was in the game for maybe 2 or 3 minutes. I get that there's a bunch of pallets but it doesn't excuse this.
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@Fibijean said:
a 3v1 will never end well for survivors
You answered your own question. They do gain something from it - significantly increased likelihood of an eventual win.
Remember that those killers you're talking about probably don't bring a mori into every single match (not least because they probably don't earn enough bloodpoints to sustain such a habit). Many killers will occasionally bring something really powerful like an Ebony Mori just because they want to feel powerful for a change. Everyone likes to feel like the alpha. It's not about ruining other people's experience, it's about being able to relax and enjoy an easy win once in a while.
I get that. People want a easy game once and awhile but it does ruin the game for survivors because they can't really do anything in that situation unless one guy can run the killer for 5 gens lol.
