Ksoni
Ksoni
About
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- Ksoni
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Comments
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@Chaotic_Riddle said:
Be receiving updated animations?
All of Wraith's new weapons don't match with his cleaning animation and all of the moris look very underwhelming and quite silly.
Yeah, this wasn't very long, but come on...Wraith literally just grabs onto the air and just finger pinches it. Trapper plants his foot onto a Survivor's back and flails his machete around like it's a magic wand, Wraith just bashes his blade(s) into their back like he's playing the drums, and Hillbilly just scratches the Survivor's backs with his saw.
Agreed. Trapper's and Wraith's moris are very similiar. I dunno. Trapper could have 2 diffrient mori animations. One when he hold the trap, one when he don't. When he hold the trap durning the mori, he could set the trap in front of downed survivor. Then grab him and put his head inside the trap, with would cut off survivors head. Just an idea.
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Somebody released he's inner clown.
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@CL4P_TRAP_ER said:
Killer
- Skill Check Nightmare - Hex: Huntress's Lullaby, Overcharge, Unnerving Presence, Hex: Ruin
- Chaser - Brutal Strength, Enduring, Fire up, Bamboozle
- Evil Presence - Unnerving Presence, Overwhelming Presence, Coulrophobia, Distressing/Dark Devotion
- Pallet Breaker - Brutal Strength, Spirit's Fury, Fire up, Enduring
- Anti-Healing - Nurse's Calling, Coulrophobia, Sloppy butcher, Thanatophobia
Survivor
- Grace under Pressure - Resilience, This is not happening, Iron Will, Dead Hard/No mither
- Support - Leader, Streetwise, Vigil, Bond
- Linked - Bond, Empathy, Kindred/Open Handed, Aftercare
- Now you see me, Now you don't - Object of Obsession/Mettle of Man, Sole survivor, Distortion, Dance with me/Quick and quite
- Escape Artist - Lithe, Dance with me, Quick and quite, Lightweight
/ = or
These are really cool ideas!
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Don't want to be rude or anything, but these types of discussions where you basically rework the whole game won't be ever implemented into the game.
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@Peanits said:
There is no date yet. Not in a "We know but we can't say" sense, there just isn't a date set yet. We have a few things we need to iron out first. We'll let you know as soon as we have an answer.
Alright
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@LordGlint said:
https://www.youtube.com/watch?v=IEHfFn1XIh0&t=47s
Heres a video of Otz comboing furtive chase and PWYF, except he choose to use Bubba instead.
Interesting, btw is there a perk that you would like to see in my next discussion?
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@LordGlint said:
I actually tried a combo on Wraith with PWYF, Furtive chase and MYC. Cloaking and uncloaking allows you to build PWYF stacks really quickly. If you keep chasing the rescuer over and over again, you can top off your PWYF stacks really quick before you 1 shot them. The reduced TR part of furtive chase in this case is just a byproduct, with the main focus being on changing your obsession.
But it's still a new fun build to try, and see it working in some way.
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@LordGlint said:
I actually tried a combo on Wraith with PWYF, Furtive chase and MYC. Cloaking and uncloaking allows you to build PWYF stacks really quickly. If you keep chasing the rescuer over and over again, you can top off your PWYF stacks really quick before you 1 shot them. The reduced TR part of furtive chase in this case is just a byproduct, with the main focus being on changing your obsession.
Sadly, on red ranks, wraith is simply getting bullied, if he don't have any perks that help him in chase. And before you find, catch and hook your obsession, 3 gens are done alredy.
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Maybe not every attack but it could be something like this. After 2 succesfull attacks (without missing), the next one will grant you 50% more speed when recovering after succesfull attack
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@picigu9 said:
https://forum.deadbydaylight.com/en/discussion/comment/649982#Comment_649982
I don't own Laurie, because she is ugly, lol.
good luck in being camped and tunneled then.
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Borrowed time and ds, that's all you can do against camping/tunneling. Also flashlight saves are very good option too, if you know the timing and if killer is stupid enough, to not look at the wall when pickuping the survivor
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Be happy that you guys got 4 okay perks. Killers got 1 okay perk (surge). The rest are trash, seriously.
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@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/647008#Comment_647008
Bear in mind, if the % is too high this perk will be a must have and will seriously hurt exhaustion perks.
In the current state i wouldn't repleace it with any other perk in my build, even with stealth killers. Devs are too scared to change the meta by adding new decent perks. You think that mindbreaker is worth using to counter Sprint burst and dead hard, not every survivor takes it, witch makes this perk situational. And everyone knows where situational perks belongs. In the trash tier. Mad grit, flip flop, buckle up, iron maiden,hell, even new perk with valut blocking, nobody uses them because they may work in one of few matches. Mindbreaker won't be exception. This perk won't even do it's job because you will use your sb at the chase anyway, and get a distanse after walking or t-bagging for few seconds. Slower gen repearing while exhausted would make this perk usefull in every match. And only perks that you know they gonna work, are viable.
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@PolarBear said:
Eh, it would either be meaningless or it would be op. The perk also afflicts the survivor with a 3 second exhaustion debuff which would mean that every generator under 50% would have a slowed down repair speed.
That's the point. Slower repeair when exhausted and being exhausted when repearing a gen under 50%
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@Orti said:
Why is everyone too stupid to read? The perk says it activates when downing a Surv with a basic attack. So how it should work with pgtw???
Please guys start using your brains...
It says that the gens explode and then start regressing so for now I doubt that it actually works with any existing perk. Because they all require kicking a gen and surge doesnt kick gens
But it regresses it, and surellience turns regressing gens white, so surge shloud at least work with this
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/641889#Comment_641889
Leatherface-Decent-Perks-The Meta. Ghostface-Decent-Perks-Strong.
Ash Perks- Dumpster fire. Bill Perks-Unbreakble is breakable.
Ghostface Decent perks? Thrilling thremors are good, the rest are garbage.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/638056#Comment_638056
Didn’t I uninstall you?🤔
I won’t complain about the chapter though, I just hope that the new survivor perks are fun. I doubt any killer can replace LF for me.
Yeah, noone can be worse than leatherface.
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IM SO HAPPY *Fortnite default dance*
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Maybe something like if you hook someone in basement, 3 random generators are blocked for 60 seconds
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@OGlilSPOOK20 said:
Adding 2 survivors will be a huge disappointment for half of the community.
Even though they added Legion... 4 killers in 1.
With that logic we get new characters (skins) every week.
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When not in chase its 30 meters when in chase its 50
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Im am very experienced spirit main and i don't recommend using stridor on her. You may get used to it, and you won't play without it anymore so it's -1 perk slot, Same with predator. Very good build that i would recommend is BBQ/(If you don't have it)bitten murmur, Ruin, Pop goes the weasel, Haunted grounds
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This is great idea, but would make it 60 seconds
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Yes
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Dc is not sacrifise, so it shloudn't count.
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Well, i like when food is a little spicy, but not when it's too spicy, that i need to drink milk for 10 minutes because of it. So im not in your very small group.
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Well, when i don't play dbd, I very often play Pubg or league of legends (only with my friends, i don't like to play team games alone)
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@Rivyn said:
It was nerfed? What was it like before the nerf?
Before it was 6/9/12/15 and now its 4/8/12/16. So as you can see its nerfed when 2 survs are injured, the same when 3, and buffed when 4 are injured.
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@noneofyourbusiness said:
https://forum.deadbydaylight.com/en/discussion/comment/624784#Comment_624784
yea, you're very smart
Yea, making a shitpost about next survivor nerfs, very smart.
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They wouldn't nerf them if it wouldn't nessesary.
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@gantes said:
"Leaks" generate hype and most definitely boost sales.
Especially on licensed content, not so much in original content.
But it'd be stupid for them not to announce with a live stream first. They need to generate hype somehow. Otherwise only the diehard fans who keep track of dates and stuff will be hyped and that's bad for business.
They did generate hype, for example with spirit they only did the little cinematic and thats enough. With legion there was short video showing legion with diffriend personalaties behind a mirror. They also did very good job with the plague releasing few short videos on twitter, and then epic cinematic showing her face and keeping everyting in secret. Im worried with next chapter because for example ash and ghostface was leaked whole month before release. It wasn't teaser like with spirit legion and plague, it was leak and those 2 are diffriend things.
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I will find you, and i will camp you.
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Aimbush attack isn't considered as basic attack so it doesn't remove your Save the best for last stacks.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/610699#Comment_610699
But then people like me who don't have one teachable (in my case, Left Behind) unlocked wouldn't get the rewards. Or if I haven't been keeping on top of things perfect, I might have characters that are missing perks from the last chapter or two.
I have an idea. For every prestiged character you have you get 300 shards. For example, let's say i have P3 trapper, P2 Nea and P1 legion. I would get 6 x 300 = 1800 shards.
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Thanotophobia only turns generator's repeair bar red tbh.
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I think fire up shloud give 20% boost to breaking pallets etc not when 5 gens are done, but when 3 gens are done.
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I don't use noed so its whatever for me, adrenaline is too good atm so it defenitely needs a change at least, bamboozle is fine, billy is fine, legion need some tweaks to ff (i agree with those changed mentioned above), Thana only turns gen repeair red so it needs at least 6% instead 4. One thimg i would add is uselles perks reworks. Like monstrous shrine.
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@ShyN3ko said:
I said it before the release.
Interesting perks, but they will be trash with the wrong numbers.
What can I do as killer in 20 seconds?
All you can do is leave your obsession after you hit him and HOPE you will find someone else.
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What
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Wanna get more points? Play killer.
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Imagine michael myers with trapper mask and long blond hair. And then look at the picture above.
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STBFL not working with the aimbush attack is very flustrating.
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Dark devotion, furtive chase, beast of prey, rancor, dying light, play with your food, coulrophobi, hangmans trick, remember me, fire up, overwhelming pressence, thanotophobia, predator, bloodhund. Here's your list of uselles teachables perks devs . Now do something about it.
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Stop making those shitposts. Nobody cares.
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@Gardenia said:
First: She does ignore mechanics the Survivors use, that's an irrefutable fact.
Second, I know how to play against a Nurse, and I use different builds. And don't make assumptions about how I play just because of what I post.
This is the problem, you all are so up your behinds sometimes about Nurse, that you fail to see glaring problems with the killer.
Thirdly, just because there are deadzones, and she can't blink through stuff doesn't make it any less powerful. For instance just because you can't blink through a truck doesn't mean she isn't powerful, it just means it poor level design without regard for the the nurse and assuming she's actually meant to blink through.
Also, I've actually played Nurse myself and my points still stands. Stop defending this killer so badly, because both SWF and Nurse are absurdly gamebreaking. Why can't you see that?
And it's not about adapting, if you're up against a good Nurse, you can try to hide but with the amount of aura reading perks it's already difficult enough, and with add-ons she is unstoppable.
The Nurse is an unbalanced killer, I play both Killer and Survivor and even I can see that.
You all talk about Survivors whining so much when they have something absurdly broken and want it kept, but people who main nurse a vast majority would cry crocodile tears if the smallest thing to her was changed, you've become the very thing you despised really.
Why are you arguing? Who cares! Devs won't even bother to look at post like this.
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I really like first perk. Next time when you will be descriping killer do something like this
Killer:
(Text)
Killer power:
(Text)
The murders perks are as followed:
dispurtive crowed:
(Text)
And so on, so it will be much easier to read.
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@FoxWolfFrostFire said:
Sorry, The grind is good. But there is WAY to much. Simply saying the Grind is good because it keeps you playing is like saying bread is good because it stops you from starving to death. But you know what I would like to make a sandwhich with things other than bread and I don't want it to take 30 plus hours everytime I want to make a different sandwhich. Let alone using a new type of bread. See the problem now?
Very well said.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/569566#Comment_569566
@se05239 Dude! Only now am i truly thinking of the possibilities.
I can just imagine a Scratched Mirror being slapped onto a Shape while in Evil Within 3.
Or a Huntress suddenly 1-shotting.
Like i said above. Maximum rarity is very rare.