IamFran
IamFran
About
- Username
- IamFran
- Joined
- Visits
- 2,502
- Last Active
Comments
-
Freddy is the worst rework for me, he became more powerful but much more boring.¯\_(ツ)_/¯
-
@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2164482#Comment_2164482
All of survs meta perks are related to escape from chases and some people still say killers are not overpowered LMFAO.
What? everyone say that some killers are overpowered and we all agree with that.
-
Half of killer meta perks are related to generators and some people still say gen rush is a myth and doesn't exist LMFAO.
-
He is perfect now, I always liked that killer and now I can finally play him without being humiliated 50% of the games at high ranks.
-
Thousand-yard stare.
She's having Vietnam flashbacks.
-
@Sluzzy said:
It's hard to measure skill when it is all about luck. Every survivor in the game is going to score bad on the MMR if the killer is a certain killer with slowgen perks and tinkerer. Maybe they are realizing MMR won't work with how strong killers are.
If I'm not mistaken they said they'd put the MMR tied to every killer and your performance with them, not to rank.
I'm waiting this like a breath of fresh air. It's not fair when you raise some ranks due a win streak playing spirit and then play a weak killer or simply a new killer you just bought with which you are not experienced and being paired with the same experienced red ranks SWF as if you are playing as the spirit (for example).
-
No, pig players are generaly nice, some of them let you boop the snoot.
The toxic ones are Bubba mains.
-
It is for the survivors to believe that they are doing something skillful by holding down M1 and scaping.
-
This is a bait or you are an angry immersed build player.
-
mm
-
- Combat straps, video tape and Jigsaw Sketch basekit.
- Traps activated when unhooked not when a gen is done.
-
Killer: Mr. X
Survivors: Leon and Claire
Map: Raccoon City Police Department.
-
SWF sided
-
@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2120478#Comment_2120478
My point was that there are loads of ultra-rare add-ons for Killers that can end a survivors match prematurely. Iri-heads are usually a blood bath. Same with Tombstone Myers. You can be totally healthy, never been hooked, and BAM- you're dead, de-pipped, out of the game.
What's the difference?
The frequency is the difference.
The keys are freakin easy to get from chest lately, I don't know if this is a bug or an intentional buff to chests but its insane.
In the last few weeks more survivors scaped from me using a key found in a chest than the entire previous year (nobody with plunderer's instinc equiped most of the times).
The "pink cheat addons" are not as frequent as keys at the moment, not by far.
-
Don't let other survivor heal you, don't let them heal you under the hook. ¯\_(ツ)_/¯
If you are a bit far from the hook and the killer have nurse's calling or simply spot you while you are being healed, bad luck, sh*t happens.
-
I miss "Nea with the graffiti outfit" in the Super Toxic tier, in my 1000 hours of gameplay at least the 70% of these Neas were toxic.
Also a Dwight with any flashy outfit is usually Super Toxic too.
-
Any addon which gives the killer the ability to one hit a non injurerd survivor, too unfair and depeding on my mood they usually mean "suicide in first hook" to me except Iridiscent Pendant.
Iridiscent head, Redhead's pinky finger, Iridiscent coin.
-
It happened to me, but in normal hooks, not basement, a dead survivor making sounds in the broken hook.
-
I've lost a pip due "losing" a match which didn't even start due a disconnection in the loading screen.
Pretty good job so far *clap clap clap clap*
-
The doctor with Distressing, Coulrophobia, Sloppy Butcher and Nurse's calling in The Game map.
You can exchange Nurse's calling with Overwhelming Pressence if they have a lot of medkits. Thanatophobia works well too, but it was better when this affected the healing.
Addons: Two "Calm" addons with the best quality you have.
Note: Use static blast if there are only one or two survivors injured.
-
I don't like it, but is not my most hated map.
-
I'm happy stealth is unrewarding, we already have enough Claudettes crouched in bushes using urban evasion and iron will. If it was more rewarding they would be more then... Is so boring to play against stealthy players.
Is better to learn loops and mindgames, more fun, and you get more points, I was a stealthy sv long ago.
-
Freddy, after the rework is so damn boring.
-
@CorneliusCloud said:
Pig, leatherface and Bubba.
- Pig's main strength seems to be tunneling survivors on their way to the boxes. I play with spine chill which disables her stealth ability entirely but when she get's me i get tunneled. That's neither fun nor strong.
- Leatherface can be good but is no fun to play and his main ability is shockingly easy to dodge.
- Bubba is not easy to dodge but i feel like he is picked up extlusevely by noobs who have no idea how to loop and by meme killers. There are some good and sometimes nice Bubba players, but that isn ot the majority.
..
-
In PC there are issues too this patch, I'm experiencing FPS issues I never experienced before.
-
@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/1641211#Comment_1641211
And yet the vast majority of DCs I've seen have been a survivor just before they die on hook. No matter whether I'm playing Wraith, Hag, Spirit or Doc, this is by far the most common.
Although I get way more DCs on Doc than any other killer.
This happen with the doc more frequently for me too, that's because that cowards blendettes playing immersed builds (which are quite popular), with the doc you counter them and they DC crying.
-
Ormond is actually the most survivor sided map.
-
Pig is my main and I "tunnel" depending on the circumstances.
I mean, I don't "intentionally" tunnel nobody, but if I'm roaming in the map and casually see the injured guy with the RBT in the head I'm going to down and hook him again, bad luck if you are the last hooked, sorry.
-
Kindred (mainly playing solo) and Plunderer's instinct.
-
@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/1628817#Comment_1628817
You ruin the game for your teammates
The trial is already ruined by a broken addon.
-
I don't DC against him but he is definitely not fun to play against and I perfectly understand why some people don't want to play against him.
He is like an easy version of the huntress, deny the low profile loops, his terror radious is tiny and the ppl who play him usually run Monitor&Abuse which reduce even more the terror radious, can shot you easily outside his terror radious if you are not constantly aware and sometimes he is on you and get an easy hit or catch you with the harpoon easily.
-
Oh, poor guys, they're feeling uncomfortable while holding m1 and genrushing now and they don't hear the killer 32 meters away so they cant hide as soon as the heartbeat start. :/
-
@ClickyClicky said:
https://forum.deadbydaylight.com/discussion/comment/1627761#Comment_1627761
It has the potential to be one of the best perks for rushing gens but is RNG based.
I'm glad it doens't work then. We don't need a perk for "improving" one of the main problems in this game, the genrushing.
-
Who use that perk in first place?
-
Plague is one of my fav killers, but she is a very nerfed killer.
- The broken status takes ages to get effect in infected survivors unless you use very rare addon or Emetic potion + Infected emetic combo.
- When a survivor use a pool of devotion should stay in injured effect if he/she was in broken status.
- Base time of infected elements is very low.
-
A crutch perk? #########. Is a top tier perk due the aura reading and the BP bonus, both very useful, but a crutch?
If the ones who say that are using unbreakable and/or DS you can laugh at their faces.
-
Leave, and I'm sick of that ppl staying till the finish of endgame collapse wasting my time only because they want to teabag before leaving.
-
@Mikeasaurus said:
I never really understood the whole 'Gen rush' arguments. I mean, survivors are just doing their job. And before someone calls me a survivor main, because it ALWAYS happens for having an opinion, you could say the exact same for killers. Are they 'kill rushing' if they down everyone fast? No, because it's their objective. We can't be at 4 places at once, so gens are going to get done regardless. It just depends on how you play. I notice when I play survivor you'll see the killer just focus soley on one survivor for far too long, then when 2-3 gens are gone before they've even hooked, they complain. I've done it myself in matches as killer, but I've learned from that mistake. If you focus far too much on a single chase, of course gens are being done because what's stopping them? But, let's face it. People will always find some way to complain over things in this game for both sides. There's no pleasing everyone unfortunatly.
The counterpart of gen rushing in the killer side is not "kill rushing", is tunneling =).
Far too long a chase? Unless you use Corrupt Intervention if you spend 30-45 secondds of chase, less than a minute, one gen is done in the time you down, grab and hook the first survivor and potentially another gen is almost done or with the half of progression, Is not killer's fault, the gens are done too quickly, even more if the survivors are equiped with toolboxes, if the survivors die quickly is their fault for only know how to hold M1 and not juking, mindgaming and looping.
-
Don't listen to those who say that it is your fault for "NoT AppLyInG PrEssUrE", there are an obvious problem with the gens done too quickly and you can't apply pressure, the only killers who can apply pressure and down survivor at same time are billy, nurse and spirit and it is the reason why they are top tier. Also corrupt intervention and pop are meta perks due this.
-
No, offering wasted, but it is a common offering, worth the "risk".
-
Keys and moris should be removed from the game or get an huge nerf, both are frustrating for the opposing side and can make you depip even if you've playd good.
-
Small Game perk.
-
0, I don't like meme killers.
-
Maybe you are playing in some way that make ppl suicide in 1st hook frequently.
I suicide in first hook when playing survivor and I play against Huntress with Iri head, a good nurse, a good billy and depending on my mood when I play against the new Bubba which I consider too abusive now with that "infinite" chainsaw swinging. ¯\_(ツ)_/¯
-
Use Kindred, when using Kindred other players know if you are being camped and you can also knoww if other player is being camped. It's a very useful perk when you are playing solo. It also help you knowing where are the other survivor when someone is hooked and you don't have to waste time running toward the hooked when another survivor is more near the hooked than you and also help you to know where are the killer going when someone is hooked.
-
Thanks! worked.
-
- Kindred, Plunderer's Instinct and We're gonna live forever for extra BP.
- Enduring, Tinkerer.
-
@Babyyy_Boyy said:
https://forum.deadbydaylight.com/en/discussion/comment/1590232#Comment_1590232
So if any gens get done in any match you call that a “ gen rush“? For survivors doing their ONE AND ONLY objective? lmao you killer mains are jokes.
When I play survivor I start searching a totem for some Boldness points and a chest because I usually play without items equiped at start and I also like to get chased by the killer. If you think you are good pressing M1 and Space "CuZ Is ThE OnLy ObJeTiVe" ok...
-
Share a video of the full game, if you genrushed which is very possible, that was totally deserved for your team. Also your friend DCed.
-
Playing survivor is objetively easier than playing killer.
As survivor you only have to hold m1 and sometimes space. And occasionally unhook a mate who can be unhooked by other survivor, not you. You can get chased if you're spotted but you can lost the killer if you're are not good at looping using exhaustion perks or you can hide before the killer spot you, if you are downed you still have to be downed two times more, having three opportunities to survive.
As killer you have to chase people, keep pressure on gens, kick gens, hook the survivors 12 times and the mistakes are way more unforgiving.
In fact when I want to play relaxed I play survivor.
Sorry bro, maybe survivor is not easy to master but definitely way easier to play.

