IWasLeft2Die
IWasLeft2Die
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- IWasLeft2Die
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Although to be fair, even when he was young his pants were high. Kinda the style of the time.
Id be into a young version though. I wish he had his shotgun on his back and his chainsaw hand (both not usable of course)
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2022956#Comment_2022956
Hail to the king, baby!
Man I wish he had his shotgun in the holster at least... lol
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@Unifall said:
I'm still on level 21 lol. Just the challenges arent even challenges at this point just pointless grinding like totems or gens. People who are like on level 60+ either have no job or solely play dbd.
Thank God I'm only at 59...barely made the cut off 🤘🤘
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@QwQw said:
Why would I main her when Ash exists?
That's how I feel. She could be in my main few though but will never replace Ash
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Taco bell, the friend who will always be there for the good times and the bad times. Tacos will never hurt you.
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@Axe said:
Half these restaurants sadly don't exist in Sweden :(
you are better off not having most of these honestly lol
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2022822#Comment_2022822
Daaaaaaaaaaaaaaaaaaammmmmmmmmmmmmmmmmmmmnnnnnnnnnnnnn, you got do your mom like that
Yeah...apparently lol.
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If anyone is a crutch killer it's blight since he has what most resembles a crutch. Huntress uses axes, not crutches
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Not sure if such an unpopular opinion thats factually incorrect is even considered a "hot take"?
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not sure if im more surprised by this complaint or the make your choice one
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Shrek, Austin powers, Dr. Evil, and the love Guru
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@saltmineinaction said:
https://forum.deadbydaylight.com/en/discussion/comment/2022618#Comment_2022618
I HATE playing killer. I see my bf playing all the time and the amount of toxic players he has is just not funny anymore...
I mean, to me, this indicates there is a problem with how survivors are currently equipped. Makes you think survivors need some changes to not be able to be as toxic.
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Wanna give killers even less reason to want to play with survivors who don't die?
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This was definetly not a perk I expected anyone to complain about.
It gives you the same amount of exposed effect on rescuer as the cooldown. Its definetly not worse overall.
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Yeah its very bugged. Half the time I use it the I frames don't register and I get downed. I've timed in different a number of times where most the same it says I used DH but my character didn't even do the lunge yet I'm still exhausted. I dont have a bad connection either
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To preface,, I play both sides qt purple rank. I personally have some issues with both sides.
Most, not all, survivor complaints about killer perks or abilities can be addressed by just picking a perk, playing smart, or using an item ("I hate noed, ruin, and undying" well just use small game or another totem finding perk, "I hate being slugged" well use unbreakable or soul guard, "I hate bbq" get in a locker, "I hate hags traps" crouch or use flashlight, "I hate bloodwarden" don't open gate until unhook, and this list goes on and on.
Again not all, but most survivors feel entitled that they should have things easy because they want to play with their friends and win a lot, which I get but that's not what this game is for. There are plenty of options to address things they don't like about killers but they don't want to change how they play or what they use to make it happen. Take all of what i mentioned and you have counters (or tools at least to help fight againt) with running a build with flashlight, perks of unbreakable/small game giving you two more perks where you'll likely use 2 of these three (BT, DH, or DS). That's a pretty good build and you have options against most killers.
There are some legitimate issues with killers but survivor mains need to realize they have a lot more available to them then they realize (especially if you are playing swf).
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2022494#Comment_2022494
While his chase music is disturbing and I like it I wouldn’t say it’s something to head bang too lol
Although blights is headbang worthy...at least to Blight
(Haaaaa)
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Just go ponder life's questions for a couple minutes and come back. Being slugged is annoying but also fine. If you are worried about it bring perks to counter it. Most, not all, survivor complaints about killer perks or abilities can be addressed by just picking a perk, playing smart, or using an item ("I hate noed, ruin, and undying" well just use small game or another totem finding perk, "I hate being slugged" well use unbreakable or soul guard, "I hate bbq" get in a locker, "I hate hags traps" crouch or use flashlight, "I hate bloodwarden" don't open gate until unhook, and this list goes on and on.
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You want survivors to hook killers now too?
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Lisa from remake would fit well honestly
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2022438#Comment_2022438
Birkin would be more about destruction and becoming more powerful as the game progresses and by the end he'll be like an absolute survivor obliterator. I like Jack but he just wouldnt be as cool. All 3 of these characters do fit but I'd also rather see the RPD than the Baker estate. But if still be fine with Jack if it is him. I just prefer the others.
Id honestly only want Jack if he talked like he does in re7. Otherwise it doesn't feel worth it to me
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2022086#Comment_2022086
offerings arent supposed to make the game easier, they are there to make it more convenient. they still buy you some time so you dont have to hook
Ehh that's not true. Come to think of it most actually effect gameplay which in turn makes it either easier or harder. The shrouds, fog bottles, coins, blueprints for hatch spawn, oak pieces, and luck bonuses each definetly effect the gameplay (not including maps offerings which is more debatable). Moris have even less of an impact now on a game than any of these
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2022425#Comment_2022425
Sorry to bump in but, I think Birkin is way too similar to Blight, both inject themselves a drug to become a monster, and I'd think he would come in as a skin. I personally want Jack Baker, he is also a good choice and similar in strength with Mr. X. Plus I just want a map of the Baker Ranch
Yeah id be into Mr X myself. Nemesis has been a bit overdone to me. I'd also throw in either grown up Sherry Birkin, Ada, Claire, or Leon
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/comment/2021172#Comment_2021172
BS, you're just a biased killer main. I don't see many people, even survivors complaining against BBQ and actively argue against their point if they do so to pretend anyone that isn't rank 20 complains about BBQ is a complete baby. You're just bad at the game if you think it's an OP perk
If bbq lost its BP bonuses it would easily have less than 1/3 of its current users. It's a decent perk but many killers don't actually benefit from the knowledge component of it. You can get almost the exact same knowledge with other perks and with more triggers than strictly hooking. The main killers who would maybe (not even for sure) would be demo, nurse, spirit, freddy, hillbilly, blight, and oni which is about 1/3 of killers.
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Yeah I assume if the killer is in fact not blinded then they don't get scoring for blinding.
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@rglarson13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2022212#Comment_2022212
You could just frame a photo of your nutsack and keep it next to your monitor if you want to see that...
Totally thought that said mother and not monitor
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99% of people who are upset by the change are mad that they can't abuse it anymore and have invincibility for some of every game. It needed to change.
Even with the change its still a very good perk. I think its easily in top 10 perks with the change. I've seen it way too much recently. I kept track of 30 games in a row (split between 3 days). Every single game had ds in it, with most having at least 2 people and several with everyone. The fact that it's run so much should indicate its very powerful and that it needs changes.
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Most things ignore dh now honestly
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/2022285#Comment_2022285
First things that need to be fixed imo are the 0 counterplay Mastermind and Survivor builds, like near infinite rocket Jill, you could have a huge set up in lane, ready to use your creatures in a intelligent and bam, just molotov, grenade spam, always getting hit by concussions with Birkin, it turns down the ability for you to try fun builds and makes it so you have to run the meta just to have an inch of a chance.
Yeah I totally agree. Some builds just were too much. It seriously needed some balancing lol
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Hag needs a buff if anything but I think she is okay where she is at honestly. Her traps have more counters than most other killers powers (flashlight or crouch walk). If you have a team that isn't careless you can ruin her day.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/2022141#Comment_2022141
I did, played both sides, as Survivor you can have near unstoppable builds, I usually ran as Samuel with the electric knife as my only weapon and tons of repair kits, as Mastermind I ran as Daniel with movement speed and the unstaggerable perk, there's dirty things you can do like a Annette team wipe with a zombie swarm but ultimately, Survivors can destroy any chance of a Mastermind getting their snowball going, pre planning is not easy in a fast paced game, there's times where I did about as much as you could do to survivors, beat on them, killed a few, yet all of them escaped, got some good DCs at least to show for it.
Yeah the game defonetlt needed some balances and more content, which is a shame at least for now nothing is planned. I had a ton of fun with it though. I like doing annette infect builds and I think I used Tyrone the most to tank for people. That game had a lotnof potential but lacked the support it needed to really shine. I may go back and try it again soon. I miss playing it
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Although challenges often force you to throw a game, I do enjoy sometimes having ones that are sooo dumb. It's kinda amusing being like "okay I have to drop the pallet on the killer 6 times...let's do this" or "alright it looks like I'm going to have to intentionally have the killer chase me and break chase 5 times this game...". The more rediculous ones I find funny
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2022267#Comment_2022267
There’s a reason I do them as survivor. You’re literally throwing the match doing them as killer
I didn't know you could do them as killer
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And killer throwing the match
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I used unbreakable, tenacity, Empathy, and botany knowledge and it worked for me on my first try
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Honestly it's the only map I wish killers had old ebony mori on (me playing either side)
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Take the L
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Yeah im surprised they haven't added more honestly
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It should at the very least give you additional BP for using it and surviving the match (not just using it in general. ) Maybe it could give your fellow survivors some extra BP too to even things out since you are a much bigger risk.
Its insane to me that having extra bp hasn't always been the case. I have other issues with it but that should at the very least be in it
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2022116#Comment_2022116
Actually id argue keys are stronger then current moris as 3 gens can get done in chase one so if say you do manage to kill 2 survivors the hatch spawns on 2 gens left. Survivors just hide till they find hatch and instaescape. Draw game from 1 item.
I also think the arguement that offerings shouldn't be string is flawed because survivors get items which in many cases are stronger than all offerings and the killer doesn't have the privilege of an item
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I get a little over 1 point each game playing either side so i typically play like 7 games to level up one tier.
I havent bought any tiers and finished all challenges for this tome so far and am at 59. I wouldn't say I'm that good either honestly. I play most days for a couple hours (not every day). I work a 40 hour a week professional job and am hanging out with people most days/nights not playing the game
With all that said it's defonetly possible to finish it. I do think thought rifts should be faster to level up and if not faster, they shouldn't be time limited. (I hate time limited unlocks a lot)
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He also ranks up more easily than most killers and gets BP more easily than most as well so that could be a factor
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Another issue with them is that they cost so much and you actually lose BP buying and using them on top of losing emblems using them and using a lot more time using a mori than 3rd hook
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Resident evil resistance was the closest competition imo. It's a shame they stopped supporting it. Its a lot of fun still though and I'd recommend giving it a shot
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@IWasLeft2Die said:
Dcing on first hook doesn't bother me as much as killer, but bothers me much more as survivor.
Dcong on last hook doesn't bother me as survivor, but is super frustrating as killer. Dcong on last hook especially should give players a ban and repeat offenders long bans and if it continues to happen permanently banned imo.
Id also say dcing when about to be hooked for final hook is what upsets me most as killer.
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@EldritchElise87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2022098#Comment_2022098
The mori animations are generally fun and it breaks up the gameplay a little, even lore wise the entity granting the final survivor to the killer as a reward works. Could even only work if you have one alive and the gates arnt powered say.
Also, i would probably be willing to pay for some new mori animations down the line.
Yeah id be into new moris, especially since a lot are very mehhhh.
I still want at least a small buff to Moris though.
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@EldritchElise87 said:
Remove Ebony Moris.
Give current Green Effect to yellow Moris. and ebony to green.
Give all killers yellow Mori as base.
I'm into the idea of yellow mori should be base for everyone
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Personally I think they have been nerfed into the ground. I think the were too strong before (especially ebony) but now id rather run every other offering over them unless I'm doing a challenge. Having a 2 hook requirement is too much and borderline pointless to have moris at that point. I think a one hook requirement is much more reasonable for both sides. This doesn't screw over survivors never hooked and it still serves a purpose for killers
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A few notes
-skip the first couple minutes if you don't care to look at how little I have with felix
-The beginning I was mostly just checking out the skin and how looked crouching and such lol.
-Definetly not my best game overall but probably my best game with so little
-This pyramid head seemed about average to me honestly. Not amazing but not the worst either
-im surprised that I was successful in hiding in the lockers as much as I was