IWasLeft2Die
IWasLeft2Die
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It does seem like a lot of killer strategies have been pretty much removed or greatly discouraged (gen defense, hook defense, etc) which I think can be fine if there has been buffs to encourage other strategies (make hexes more feasible, making killers able to track more effectively naturally, able to chase more effectively naturally, etc) but I haven't seen a whole lot designed to buff those a34 comments 1,141 views last activity
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I'm still confused how the masquerade event works exactly. I've tried googling and still didn't fully understand11 comments 681 views last activity
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To clarify, I'm not arguing if the games are winnable or unwinnable nor am I asking for easy games. I find many swf games just are more frustrating than enjoyable where survivors are perfectly in-sync where they are using coms since it negates several killer perks, buffs survivors perks in ways not originally intended, among other things. I'd say most swf games i either get a 3k or 4k or a kill9 comments 351 views last activity
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Having a survivor tell their entire swf crew all of you moves gets really old and is much stronger than the original intention of the perk. Is it the most busted perk? No, but it certainly needs changes. Having a team know just about all of your moves for a match is way too much information for a team to have.7 comments 111 views last activity
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I had a game as a survivor and I found an anniversary flashlight laying on the ground. I picked it up, played the match for several minutes, and then meg found me. She continued to taunt me over and over. I genuinely didn't know what they were doing but they started body blocking me, refusing to do gens, alerted the killer towards me, which then I realized it was her flashlight. On the one hand16 comments 521 views last activity
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Had a game where a Trapper destroyed my team. I was the last one left and i fully expected them to kill, but they intentionaly let me wiggle free. They stood and let me open the gate but downed me right away and hooked me. I'm fine with someone not giving mercy (or actually being merciful) on a survivor but don't pretend to be nice just to dunk on them right away. Either kill me right away or let36 comments 1,161 views last activity
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It looks like Cage is modeled after his willy's wonderland look and the setting seemed to also echo Willy's wonderland. Any chance this will be a chapter that includes the robots as a killer?4 comments 201 views last activity
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It's something I know gets brought up a lot but I wish the game gave a more standardized explanation of what is considered a won or loss. I know some people consider a win/loss to be based on -number of kills -emblems -if you died/lived -score -pipping or not And I'm sure there are other ways players consider a match a win or loss. I had a player blow up my inbox saying "to enjo9 comments 331 views last activity
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I've been trying to think about how hex perks could become more popular without being too much. Would basekit undying on hex perks be acceptable with undying be able to allow an additional hex cleansing? I definitely think noed shouldn't get this benefit though. Right now hexes are (for the most part) not worth bothering with. I'm open to alternative ideas but this does seem like one of the b0 comments 21 views last activity
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Now I totally agree that that survivors should have the extra hit after being unhooked for a set amount of time to prevent being tunneled out. Now the issue I see is that most of the time it's not used as an anti tunnel tool but as a defense for players who unhooked the survivor by body blocking. I find it problematic since it's not being used for its original purpose of an anti tunnel measure. I14 comments 201 views last activity
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So I just played a couple games of blight and I only played him one game prior to this. I do play a lot of killer but I managed to get the 4k pretty easily. I felt like I did well for basically never trying him but not well enough to warrant a 4k at 4 gens. Is he easy to pick up ?23 comments 581 views last activity
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I've been ditching more of the serious builds just to mix things up a build for both sides. For killer I've using a carry focused build and chase people while carrying a survivor. Agitation Iron grasp Awakened awareness Mad grit If you are looking to try something different I recommend giving it a whirl. Any other fun builds to try on either side ? Not necessarily ones that are super2 comments 692 views last activity
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So I know most killers hate going against swf. Not surprising at all. Aside from balance change, I was wondering if there could be a way to make it a little more bearable for killers. One way could be to give BP bonuses for killer and it varies depending on number of swf players. Take something like 2 friends you get 1.5X your final score, 3 players=2X, and 4 player 2.5X. The bonus wouldn't show52 comments 1,021 views last activity
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What perks would you say are Overrated and underrated for either side. The ones that initially come to mind Overrated survivor: Deliverance Yes, getting yourself off a hook can be nice but it's a perk that's one time use and you have to have specific situations to get it to trigger or at least be worth triggering. It's not a trash perk, but it's not amazing in my book. Just...fine. Unde18 comments 831 views last activity
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Another thread did get me wondering about this. I feel like the last non licensed killer I've generally liked and haven't heard much complaint about is Deathslinger. It does also feel like all of the non licensed killers before his release are pretty well regarded (outside of nurse and maybe legion) compared to non licensed killers afterwards (blight to now) being much more of a mixed bag. Not su28 comments 791 views last activity
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How do people feel about the idea of something similar to corrupt intervention as a perk but specifically for totems? Maybe a chunk of time at the start that totems can't be interacted with. An additional condition could be that the corrupt intervention on totems be immediately ended. So all of this would be a seperate perk from corrupt intervention. I think it would give killers a litt6 comments 51 views last activity
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Overall I think most changes have helped the game go in a more positive direction but there are some changes that haven't really been that great. What are some old things you would like to have return? Some examples of this could be (not saying any of these should come back): Old freddy Old hatches Old hillbilly Huntress's Old iri heads Hawkins map Old ruin Etc70 comments 1,354 views last activity
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Myers has generally been one of my mains for a long time but I never tried Ghostface. I finally tried him and it seems like he does most of what Michael does...but better. Anyone else feel this way? I really hope myers gets tweaked up soon though16 comments 361 views last activity
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I'm not huge on Billy Coen but I do think it could be cool to use him coming to the Entity's realm as to why he hasn't come back in RE ever. I dont actually expect it to be him but man....that would be a cool way to answer the age old question about how whereabouts5 comments 161 views last activity
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I had a game against survivors where 2 players were on top of rocks that I couldn't reach with any of my attacks. I submitted reports on each player for knowingly using an exploit and one a twitch report. I eventually found a way on there way by randomly guessing. This really needs addressed1 comments 31 views last activity
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I won't go too into detail so that others don't use this exploit but in short I had two players get on top of rocks in Ormond. I tried for a long time to hit them and reach them but couldn't (until i randomly got lucky later on). I submitted a report in game and through the typical means as well (included a picture as well). Is this something that's considered an exploit? If so, I assume it's13 comments 121 views last activity
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I was just wondering who people thought would be most likely to trade sides if they were given a chance and what is your reasoning behind both.6 comments 91 views last activity
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Before the recent changes with him I'd get him 1 in every 5 or 7 games but I've played about 30 games since the changes and haven't had a single game against freddy. Anyone else have something like this happen?13 comments 251 views last activity
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Id love to be able to spectate my friends games. Any chance this will get added in? (I also made the post to not necro the other post someone already brought back)2 comments 31 views last activity
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Honestly I feel like I have a much harder time against Oni than any other killer (including nurse or spirit). I may just be bad against him but wasn't sure if people have advice specific to him.20 comments 832 views last activity
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Decided to play Myers for the first time in a bit despite not having any of his better addons (was running like grey and yellow addons). I didn't expect it to be the worst time if my life for a variety of reasons. 1. Playing myers, already not a very strong killer 2. Even with Myers I was running some pretty meh addons and not a ton of great perks 3. On Haddonfield 4. Against SWF 5. All ran3 comments 41 views last activity
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He has a number of other issues that could very likely be more important but I still can't believe he triggers his own traps. I hope they eventually change it since no other killer triggers their traps. It makes Trapper feel super derpy when he does trigger it. Admittedly I've done this a couple times lol17 comments 381 views last activity
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I was very skeptical even before re8 came out that either of them would come to DBD but after playing the castle portion I'm much more confident it won't be any of them for a lot of reasons. Each isn't necessarily the strongest argument by themselves but collectively you do have plenty of reasons for why it won't be them 1. Lady D's height. Yes this has been explained at length already but you h24 comments 701 views last activity
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I've been wondering how people genuinely feel killers should be balanced towards to get a better read of killers should be balanced as (aside from general gameplay changes like gen speeds etc) Here are some samples for each tier with some fairly agreed upon killer tier Towards S (like Spirit) Towards A (like Pyramid Head) Towards B (like Legion) Towards C (like Clown) Towards D (like Tr18 comments 231 views last activity
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I somewhat expected the game to have killers with skins themed around the survivor base skins tbh, especially the original ones. For example, Trapper getting a Dwight like skin (glasses over mask, disheveled tie outfit). It would be super Goofy, but I think it could be pretty fun for the game honestly. Thoughts?4 comments 101 views last activity
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Since it's been a bit since his changes I think it would be good to see how Clown is now since the changes. For me, he is slightly better with faster bottle reloads while the yellow bottles were an unnecessary addition since they didn't address his actual issues. I felt like the yellow bottles can be useful but they don't help him in ways he needed help with before He was previously my ma7 comments 51 views last activity
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I was wondering what everyone thought of Wraith now that he has been buffed for a bit. He definetly is viable now to play as which is nice. I do a little bit wonder if he is too good or not though. I havent used him enough to entirely form an opinion but I've had a lot of early game 4ks with him since his buffs. I don't feel too strongly about him one way or another honestly31 comments 381 views last activity
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1. Give survivors ability to deny someone from unhooking them- this would prevent survivors from being farmed as much or suffer due to teammates making a terrible choice. 2. Remove cancel unhook ability- this is already super glitch and inconsistent. Survivor has to commit to unhooking 3. Remove killer unhookwr grab- also a big part of the glitches. Replace with unhook survivor being exposed du2 comments 11 views last activity
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Is leveling up a lot better? I havent seen anyone talk about it yet. I also haven't looked at the rewards yet. Are the challenges more reasonable as well?1 comments 91 views last activity
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I play both sides and I honestly enjoy both maps quite a bit. I hear a lot of people complain about both and never really got it entirely. Both have some things I think could be better but I like them overall Although The Game I hate a lot as both sides. Just not very interesting gameplay14 comments 82 views last activity
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I know this has been talked about numerous times but it's getting pretty old. Killers shouldn't get punished for getting an early 4k. It doesn't make sense that I depip or safety pip when I get a 4k and stop survivors at 4 gens left. Killers get penalized for survivors quitting (either DC, suicide on hook) or if teammates don't attempt saves for one reason or another even if killer is nowhere1 comments 21 views last activity
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Now it's time to start putting all perks on a few killers, which is going to take a longgg time. Not sure who I want to prioritize honestly.13 comments 131 views last activity
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Having teammates DC, afk, or work with killer. Out of the last 20 games only 4 didn't have any of these happen. It's getting pretty old, especially dropping 2 ranks because of this. Anyone else having similar things happen in solos? I understand having less experienced teammates but teammates who sabotage your team is really frustrating4 comments 71 views last activity
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I know a lot of people talk about specific addons on a killers but was wondering if most killers need addons looked over again. It feels like most killers have addon issues. For example Hillbilly- most of his addons are garbage or even contrary to how you'd play him Freddy (ptb version)- setting aside his natural abilities, his addons just dont do a whole lot overall. Hearing survivors louder i20 comments 171 views last activity
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I was wondering what would it take people to play the opposing side more often whether you are a killer or survivor main. I think it could help make the game healthier overall to have people play both sides more honestly. But I am interested in knowing what would it take for you to play the other side a little more than you do now I play both pretty evenly myself. Also, I'm not saying peopl28 comments 321 views last activity
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I recently was looking through oatch notes on killers and found these two have not had any changes (besides bug changes) since they were released. Every other killers has at least been tweaked once or twice. 1.Positives about them? 2. Negatives about them? 3. Were they good or bad additions? 4. Do they need any changes (either buffs, nerfs, reworks etc)? 5. Any other comments or things to b9 comments 141 views last activity
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Had a glitch of ps5 where I was in lobby on my bloodweb screen spending BP then I couldn't click anything other than say ready or unready. I got loaded into a game but couldn't change anything on my character or change my character0 comments 1 views last activity
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Easily way less fun than anything else I've experienced in the game tbh.25 comments 271 views last activity
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I was wondering what people would prefer out of the two since they were on the recent survey.15 comments 131 views last activity
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Played my second game of blight (honestly basically my first game since the first one I was trying to learn his tech) and got a 3k that should have been a 4k (key) against purple/red ranks. I was doing the "kill a survivor by your hand as Blight" challenge. His addons were kind of random (I think I did the silent rush one and I rush faster). Had ebony mori. Perks I ran were devour hope, hex undy3 comments 531 views last activity
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Finally almost have all the teachables. For survivors I still need to get Ace, Jeff. Elodie, Steve, Yun-Jin and Quentin. Killers I still need Deathslinger and Twins. At this point I don't feel strongly about prioritizing anyone in particular. Once I get them all is when I feel like I can actually more have fun with the game honestly with more build options, especially for killer.8 comments 111 views last activity
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I was curious to see how much killers changed since they each launched. I'll include a link to their specifics but wanted to see numerically if a killer received more buffs, nerfs, reworks or quality of life changes and just give some observations in it all Blight - 1 buff Clown - 1 buff. 2 QOLC, 1 rework Deathslinger -nothing Demogorgon - 5 buffs, 1 rework Doctor - 2 nerfs, 15 bu5 comments 91 views last activity
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Are there any major licenses left that dbd could possibly get after RE? I like that this chapter is coming but it does make me wonder if there will be very many licenses left for them to get69 comments 2,131 views last activity