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saltmineinaction

saltmineinaction

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saltmineinaction
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  • I think its save to day that there is an issue with Playstation & DBD somehow since only PS players have this issue currently

  • Worst part is that more and more tome challenges are now bugged as well and not conpleting or progressing... its annoying

  • +1 The 'Fight Back' challenge to stun the killer with a pallet 2 times in 1 trial will not progress at all. Have done this in 2 trials now and it still says not done...

  • @ausanimal said:

    https://forum.deadbydaylight.com/en/discussion/comment/3176943#Comment_3176943

    All those problems could be looked at once survivors learn how to do a safe rescue and not just lead the killer back to the hook so they can get the save then have the other survivor complain they got tunneled, When it was your teammate that did the unsafe hook not the killer so you might say killers are bad for tunneling etc but some survivors are worse hen killers at it,

    I never stated anything about unsafe unhooks. Even if the killer is chasing somebody on the other side of the map, they will drop it to go back to the hook and go straight after the unhooked person. Happened to myself way too many times, so no its not about if its safe or unsafe unhook, its the killer just targeting 1 person over and over plus ignoring others trying to take hits or get chase.

  • @WipeIncGamingYT said:

    https://forum.deadbydaylight.com/en/discussion/345591/tunneling-slugging-camping

    I had a match today that I had to think about now. The killer was the plague. She brought a Feng to the ground and hung her up. Feng used kindred. The Plague was standing right in front of her looking in the direction the rescuers should be coming. We therefore did not attempt a rescue and repaired generators. Unfortunately, Feng made a DC and did not buy us more time. When we had made 2 generators, the Plague caught our Kate. We didn't even look to see if she was camped at first. We made generators. 

    End of story: I escaped with 19 511 blood points, the Feng who did the DC still got 113 blood points. And the Plague failed with 12 083 pathetic blood points. She would have gotten three times as many points if she had played correctly. She lost four times: fun, morally, tactically, and points-wise.

    And: matches with camping killers I have once every 20 to 30 matches. That's not a problem. More survivor should be friendly to killers and stop toxic behavior. Then it would happen less often for sure.

    I always try to be friendly to killers, offer them my item etc i honestly dont mind. Im not the person to tbag aggresively, click spam etc. Heck i never bring a flashlight haha. But somehow even when trying to show kindness i get faced with tunneling etc...

  • @BringShaggytoDBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/3176930#Comment_3176930

    But if this is happening as much as you claim it is, surely you'll have better games if you used perks to counter tunnelling and slugging?

    I shouldnt be running perks to counter this 24/7 in all my matches. Especially jow most perks have been nerfed into the ground to where they are useless

  • Yes im a survivor main, but besides that my friends who play killer and survivor equally even find the amount of tunnel, camp & slug atm ridiculous. Might be a tactic but its sure no fun for the whole team. The basekit might be for anti tunneling a bit, but nerfing perks that have to help preventing tunneling, camping & slugging is beyond this. New meta fine, but listen to the community too about it

  • @YOURFRIEND said:

    All of these exaggerations and absolute statements. "Every single teammate DCs". Really? You can say that unequivocally? You're trying to illustrate this point but undermining it by making these kinds of ridiculous statements. Saying that stuff you don't like is somehow increasing as a definitive statement. You have no way of knowing that. "Tunneling and camping" don't have hard and fast definitions so you can't say they've increased. I hate topics like this. They're just emotional appeals with no thought behind them, over and over.

    Maybe because every single match i play my teammates end up dcing when being tunneled right after getting unhooked? Litterally 1 dc then the next up is being tunneled to death or dc

  • @BringShaggytoDBD said:

    There are multiple perks to counter it. It's a legitimate part of the game, although I admit it sucks.

    I dont want to run perks to counter this every single game, because these perks have been nerfed to death especially DS

  • @Smuk said:

    not to open another thread.

    Map offerings, 90% of matches is auto haven.

    Is it something that you only practice and know every inch of the map? Or just becouse of some “survivor sided” maps to be?

    I am quite annoyed playing 1-2 map all the time. And no, my bloodweb doesnt even know the addon for neglecting map offerings

    I honestly play on every single map at least once during a game night. I have my faves and dislikes but besides that I make the best out of it.

    I never use map offerings unless it's good for a challenge and with my swf only

  • @ThatOneDemoPlayer said:

    Why Survivors and Killers are toxic to each other? Humans will be humans

    Why Survivors enjoy being toxic towards Nemesis in particular? Because most Nemesis' tunnel the first Survivor they find due to how inefficient Nemesis is with time management

    But if they notice I don't tunnel nor camp, then why the toxic behavior?

    I never tunnel or camp because it's no fun for them nor me, plus I don't get my challenges done that way either.

  • Honestly?

    The toxicity in this game, from both survivors and killers.

    Facecamping for no reason, tunneling for no reason. Survivors bming for no reason etc etc. And endgame chat the same thing, it's only drama and toxic behavior all around the game.

  • @Power_Guy said:

    No. 8+1 is nearly impossible now that the laceration meter decays in 0.5 seconds, and Trickster now has so few knives on him.

    Reverting the number of knives to injure someone would make him literally unplayable unless you reverted everything else, too.

    im fine with reverting everything honestly. Playing against him is just the worse atm with the buff and I see so many people dc against him bc of this

  • @Phasmamain said:

    Clown’s reload can actually be cancelled at certain loops to fool survivors. Very inconsistent but has worked once or twice for me

    Oh I heard more about things getting cancelled like Legions Frenzy when blinding, stunning or whiffing her

  • When I play Ghostface and t-bag to you, I expect you to T-bag with me. That's the catch to live. No t-bag? Hook you go. Same for pig, boop the snoot and imma farm with you. Also if you ever leave a gift for me, I'll let you live no matter what honestly. I'm a kind killer that plays for fun

  • I don't have screenshots or anything, but one spawned infront of a hook... Literally in front of the hook... and my dumb ass hooked a survivor on THAT hook...

    Also one totem spawned next to a gen which was my devour... didnt get cleansed till it was at 4 stacks (this i have on stream if im correct somewhere)

  • @Phasmamain said:

    I still like DH more because using two perk slots for one thing is not an option in solo queue

    Take counterforce instead! It doesnt require fixing a gen first, since there is a lot of gen pressure lately. I personally prefer Small Game since it counts how many totems have been cleansed and you get a more accurate cone to look for the next one when it goes off

  • @IlliterateGenocide said:

    https://forum.deadbydaylight.com/en/discussion/comment/2333505#Comment_2333505

    Ahh that makes sense I thought for a moment they were just testing a no DC penalty, thanks

    noo haha, that would be very stupid since then everybody will just dc when they go against a killer they hate, or as killer when 'gen rushing' happens or 1 survivor is being toxic etc.

  • With a lot of bugs etc going on, a lot of games are crashing while playing. Thats why there is no DC penalty atm until the bugs and crashes are fixed. otherwise it would be unfair to give a penalty to those who DC'ed due to game crashing or bad internet etc

  • @6yXJI0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2333480#Comment_2333480

    I'm a Hoarder, so i don't want to risk losing a single Rainbow Map out of my huge pile.

    But yes! Map is the best totem counter.

    Rainbow map isn't required since you can often find those in chests in the trial too (especially basement chests)

  • Farming is okay, as long as you don't force people into it. You can't make everybody farm with you honestly. If they want to then that's fine ofcourse, especially now with the cakes. but if they don't then just play normal.

    If you want to let survivors know you wanna farm, hit gens with your basic attack, nod head or crouch/t-bag with killers that can, stop chasing them and just stand still (most of the time they will come look what happened)

  • This!! Also maps are a great thing to use too to find totems! Even tho you might not see them, the map will pick them up for you! Also knowing the map helps with totem spawns, because outdoor maps, one almost always spawns inside the killer shack next to the pallet. If not there then its close by outside of it.

  • They often do Skill Based MM but only for a day or 2, then it goes back to rank based. I hope they will switch to skills honestly, because I often get placed into an SWF with 1 person my rank and the others in red or purple, and so a killer with red or purple rank, making me the first one to die...

  • @Firellius said:

    https://forum.deadbydaylight.com/en/discussion/comment/2333428#Comment_2333428

    Cleansing totems is not a NOED counter.

    You can clean 4 out of 5 and the only totem you can't find is the one that ends up getting NOED, making it MORE difficult to get rid of than it might've been if you hadn't cleansed the totems you could find.

    You can clean 5 out of 5 and then it turns out the killer didn't have NOED, meaning you wasted a ton of time to counter nothing.

    You can clean 5 out of 5 totems and then it turn out the killer did have NOED, at which point it still worked about as well as Ruin or Thanatophobia.

    Seriously, cleansing totems does not counter NOED.

    And comparing NOED, which requires all five totems to be destroyed, to Devour Hope, which requires one totem to be destroyed, is especially nonsensical.

    Even if NOED isn't a problem balance-wise, it is a problem design-wise and should be reworked to better reward totem cleansing as its counter.

    Honestly cleansing totems is already rewarded with 1k BP for dull totems and 1.5k for Hex totems. It also counts to the objectives score and overall score. Just doing totems, otherwise dont complain if you get NOED on you. Aint that hard honestly.

  • Honestly a lot of killers leave survivors who are glowy from taking a crown, up to escape to get that crown. Because honestly, we all want those crowns on all characters we can get it for. So why not all work together and get those crowns together too? all happy

  • I always run Small Game in solo queues because I know that 99% of the time, my teammates won't do totems. Also it counts how many totems have been done so that way you can see if there is a chance for NOED to spawn for example, or if there is still any hex totem up.

  • NOED has enough counters honestly. Especially when killer starts slugging you...

    Try one of these perks next time:

    • Small Game (keeps track of how many totems are done/left)
    • Counterforce
    • Detective's Hunch

    Or:

    • Unbreakable
    • Soul Gard (best with Unbreakable just in case)

    Maps also help to find totems. So try that?

    Small Game is now standard in my build to counter hex perks, especially NOED. Cause nothing is more satisfying to keep NOED from activating.

    Also if NOED is worse, then Devour Hope will really be the worst for you... Since you will be exposed the WHOLE trial once at 3 stacks... Counter? Cleanse totems.

  • @Dwight_Fairfield said:

    As a Mikey main the last time I used it was for the Evil Incarnate achievement. I've not used it since. Not even tombstone piece. Mikey has so many fun builds you can do on him without needing tombstone.

    what is this achievement exactly?

  • Since the DC penalty has been removed I've seen a lot of dc's on both survivor side and killer side. Especially when playing against certain killers or when survivors start to get toxic in some way. My boyfriend somehow always gets the toxic players against him when playing killer and dc's when it gets too much.

  • @ShinobuSK said:

    Isnt that more like a meme add on?

    I doubt someone is playing with it every game

    I don't know but I encountered a Tombstone Myers yesterday and had the whole group mori'd within 5 minutes. I just went afk bc I didn't want to play anymore

  • @meatisadelicacy said:

    It's funny because killers who derank and farm make it really hard for survivors to get challenges done.

    Actually as farming killer you can help survivors get challenges done too for example chase time, vaulting in chase, doing x amount of gen repairs in a game. I only farm while doing tome challenges to let them know its just me trying to o a challenge. I dont play killer at all since im a surv main, and i love the farm from time to time

  • @Quake said:

    https://forum.deadbydaylight.com/en/discussion/254391/how-to-let-know-you-wanna-farm

    Find the first survivor near a gen and m1 the gen until they get the message and approach.

    what is M1? Im a console player so idk what it does

  • My boyfriend is a console killer, but has cross-play disabled so he only plays against ps4 players (or other console players) since playing against pc survivors is a hell for him with the flashlight aims, the 360's etc. As a controller player you cant do such things that good unless you train for it for long.

    I play console killer too but with cross-play enabled and streamed it a couple days ago. It's hard but managable for me. Still not very fun with the random 360's etc but its do-able for me

  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2248138#Comment_2248138

    Oh no, giving the hatch isn't. I've had several killers who were generous enough to give me the hatch and I've always respected their sportsmanlike behavior.

    When I say that I hate killers working with survivors to the detriment of the other survivors (and the game itself) I mean things like a survivor running alongside a killer, using their combined perks to weed out and hook the other survivors, helping each other to gain points by combining their forces to screw the rest of the team. THAT sucks. That is, to me, the lowest form of toxicity in a game with this kind of design. To intentionally circumvent the entire purpose of this game at the expense of the other players' trust, time and enjoyment is a selfish, juvenile thing to do.

    That said, if it's understood between all parties in a match that ALL players will work together to help each other gain points, that's a different story (hence this thread). Again, I understand that it's more or less frowned upon because it too is exploiting the game, the only difference being that it's to everyone's advantage and not just a portion of the players working in collusion to sabotage the game for the others.

    So I mean yeah, other than playing as Pig and requesting boops I'm not aware of any way to let the other players know that I'm just here to chill and have fun and won't sweat them. I wish that there were.

    I wanna do the pig boops so badly but dont have her unfortunately. Shes fun to play against tho when booping. Same with ghostface and his smooth t-bagging hehe. Also demo and hag have a t-bag option with their powers that you can sign with! other killers idk honestly

  • Please stop bashing others and me for asking how to sign im friendly... I often just want to give people a more relaxed game where you can just enjoy getting BP and not trying too hard to escape and do your things.

    I just want to know HOW to let survivors know I mean no harm and just want a friendly game. So please stop going on about how it's wrong and not fun etc. If I see survs not wanting to farm, then I just play normally.

    This is not what I was expecting when asking this omg. Please just answer my question and don't bash me for asking it and going into discussion with me or others on this.

    Plus this is also a thing to let survivors get better at looping etc, and for me as killer to understand how the killer works etc. Let me do what I want please.

  • @Aneurysm said:

    If you must, down the survivors first then let them go by picking up and drooping them so they don't think it's just a trick so you can kill them off easier. The other survivors will probably get the idea soon enough although it's easier with a swf.

    I used to pick them up and hit a tree etc to let know to wiggle free so they get extra points and to let know I don't wanna hook (unless they want to and point for it of course)

  • Im just asking for tips for different killers to let know you're friendly... not for jokes please

    @fogdonkey said:

    https://forum.deadbydaylight.com/en/discussion/comment/2238150#Comment_2238150

    Then no farming for you.

    Btw this Cold wind farm map offering wanted to be a joke.


  • @fogdonkey said:

    As a first step, use the Cold wind Farm offering.

    what if you don't have that one?

  • @Orion said:

    Hitting the air in survivors' directions and hitting generators when you know they're around usually works. However, you can't force survivors to farm, and doing so is bannable. Furthermore, if they don't want to farm, you'll be left with no points and essentially waste your time.

    Yeah if they don't want to then I won't force them and just play normally. sometimes its just relaxed to have a friendly game with survivors or killers and just enjoy everything

  • @DoritoHead said:

    https://forum.deadbydaylight.com/en/discussion/comment/2238093#Comment_2238093

    because it takes away the opportunity to actually play the game from the opposite side

    even if its only 1 survivor the others can still do gens and chests etc. and even tho getting chased and hit etc. It all gives points and even more if you're willing to join in it. sometimes its fun to have a more relaxed game with a killer

  • @Laluzi said:

    Farming's not bannable? Some survivors won't like it because they wanted to play a game and they might yell at you in postgame chat, but it's only report-worthy if you hold an unwilling survivor hostage - like constantly downing them for the rest of them to heal, and neither killing them nor letting them do gens.

    I tend to do endgame farming these days (play normal and then turn friendly after I gett everyone on death hook), but sometimes there's a rift challenge that needs farming. When I want to farm, I usually locate survivors on gens, but when I find them, I stay a safe distance away and nod or swing my weapon. The key point is not moving - survivors will bolt if they think you're chasing them, but anyone who run off the gen and looks over their shoulder will see you not moving, so they might stop and then come closer to check it out. Once I've befriended the survivor (or they ran away anyway), I let them lead me around for a bit - if they want to pallet stun me, cool, if they just want to do the gen, I go to the next step of the process and find the next survivor. Once I've convinced 3 or all 4 of the survivors that I'm friendly, I can farm in earnest. Stuff like hook farming or repeatedly plucking a survivor off a gen/out of a trap and then picking them back up might get scared teammates to come over, since they can see the auras and tell that something's up.

    If I really, really cannot get anyone to acknowledge I'm friendly, I can try chasing someone, downing them, and then picking them up myself (like picking up and dropping until they wiggle off.)

    If you find a SWF, you only need to show one of them that you're friendly for the whole team to come over, which is nice. SWFs are a bit more likely to want nothing to do with your farming, though.

    I noticed that usually 1 is willing to farm and then slowly the rest of the team comes to check what is happening and are joining in. I play on a PS4 so I have no game chat thank god, but if they don't want to farm and let me know them im good with that too and give the controller to my bf to get them hahahah

  • This is where head canons come in. You can picture any killer and survivor as however you want! since there has never been an official statement about any of the characters their sexuality, you're free to give it your own!

  • @aroell said:

    nod ur head or spin around maybe

    oh imma try this. I hope it works since im console player and not the best with a controller lmaooo

  • @DoritoHead said:

    Farming is bannable and I would not suggest doing it.

    why is it bannable? that's the most ridiculous thing I've ever heard about a game...

  • I play on the PS4 of my boyfriend and soon hope to be able to play on a PC when I get one. I've been having issues with looping, turning and flashlight saves with the controller and it seems so much easier on PC that I wanna switch so badly. Plus pc killers are often harder to escape from for me as console player

  • @NutInMyCrosshair said:

    https://forum.deadbydaylight.com/en/discussion/comment/2184422#Comment_2184422

    If you're someone who plays for fun, having a lower rank will benefit you as you'll be against worse killers.

    I went from rank 3S-4K last season to 20S/20K this season, 0 complaints from me. Easier trophies, easier games

    In lower ranks its more camping killers which I HATE. Also survivors are worse to play with since they have no idea how the game works and ruin everything. First game was one of those

  • @ItzPixelYT said:

    They should just remove the rank system all together and just implement a background skillbased matchmaking because all Rank does is PISS people off. Just becomes a total bore fest when you get to rank 1...here's 1 depip from a bad game then 1 pip to rank 1 again, then let's reset you back to rank 9 because of a buggy rank reset which you're supposed to only go back 1 colour...but here is 30k bloodpoints for our inability to Rank Reset people that we've been doing for 5 years.

    It's getting to the point with these devs that they really don't know what they're doing to run a live service game.

    I completely agree with you. The ranking adds nothing to the whole game. It should indeed be skill based match-up for it to be fair. I try to rank as much as possible bc I always get teamed with people that are idiots in some way or are too toxic and try hards (either purple/red ranks or low ranks like 18/19)

  • I got from 12 with 2 pips to 20 with no pips. absolute BS in my eyes. This is so unfair

  • So the rank resets has happened, as before I never had an issue with it since it was always fair. But today the worst happened:

    I was survivor rank 12 and got deranged to rank 20?! WHY?! WHY 8 RANKS DOWN?! I play almost every week for a couple of days and hours and I get this huge drank for what?! I find this complete BS... Shouldn't it be like 2 or 3 ranks down only? Why the hell did I get 8 ranks taken away?!]

    I need to restart everything now what I build with ranking up and this is very demotivating to see... Such a shame this happens to players that play for fun and want more competition in playing. This is how you lose players honestly...

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